647 lines
17 KiB
YAML
647 lines
17 KiB
YAML
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### YamlMime:ManagedReference
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items:
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- uid: Global.PlayerMovement
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commentId: T:Global.PlayerMovement
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id: PlayerMovement
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parent: Global
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children:
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- Global.PlayerMovement.coyoteTime
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- Global.PlayerMovement.GetPointInBoxCollider(BoxCollider2D,System.Single,System.Single)
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- Global.PlayerMovement.ground
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- Global.PlayerMovement.groundCheckDistance
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- Global.PlayerMovement.IsBasicallyGrounded
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- Global.PlayerMovement.IsPhysicallyGrounded
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- Global.PlayerMovement.jumpLenience
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- Global.PlayerMovement.jumpSpeed
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- Global.PlayerMovement.maxSpeed
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- Global.PlayerMovement.maxSpeedOverride
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- Global.PlayerMovement.playerText
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- Global.PlayerMovement.secondsToFullSpeed
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- Global.PlayerMovement.slowdownMultiplier
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- Global.PlayerMovement.StopVelocity
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- Global.PlayerMovement.timeUnableToBeDeclaredNotJumping
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- Global.PlayerMovement.turnaroundMultiplier
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- Global.PlayerMovement.virtualAxisX
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- Global.PlayerMovement.virtualButtonJump
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- Global.PlayerMovement.virtualButtonJumpLastFrame
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- Global.PlayerMovement.walkSmooth
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- Global.PlayerMovement.walkSpeed
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- Global.PlayerMovement.walkSpeedFactor
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langs:
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- csharp
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- vb
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name: PlayerMovement
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nameWithType: PlayerMovement
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fullName: PlayerMovement
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type: Class
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source:
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id: PlayerMovement
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path: ''
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startLine: 2484
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: 'public class PlayerMovement : MonoBehaviour'
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content.vb: Public Class PlayerMovement Inherits MonoBehaviour
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inheritance:
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- System.Object
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- uid: Global.PlayerMovement.ground
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commentId: F:Global.PlayerMovement.ground
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id: ground
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parent: Global.PlayerMovement
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langs:
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- csharp
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- vb
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name: ground
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nameWithType: PlayerMovement.ground
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fullName: PlayerMovement.ground
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type: Field
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source:
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id: ground
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path: ''
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startLine: 2492
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public LayerMask ground
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return:
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type: Global.LayerMask
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content.vb: Public ground As LayerMask
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- uid: Global.PlayerMovement.playerText
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commentId: F:Global.PlayerMovement.playerText
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id: playerText
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parent: Global.PlayerMovement
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langs:
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- csharp
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- vb
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name: playerText
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nameWithType: PlayerMovement.playerText
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fullName: PlayerMovement.playerText
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type: Field
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source:
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id: playerText
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path: ''
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startLine: 2494
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public TextMeshProUGUI playerText
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return:
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type: Global.TextMeshProUGUI
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content.vb: Public playerText As TextMeshProUGUI
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- uid: Global.PlayerMovement.walkSpeed
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commentId: F:Global.PlayerMovement.walkSpeed
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id: walkSpeed
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parent: Global.PlayerMovement
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langs:
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- csharp
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- vb
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name: walkSpeed
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nameWithType: PlayerMovement.walkSpeed
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fullName: PlayerMovement.walkSpeed
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type: Field
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source:
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id: walkSpeed
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path: ''
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startLine: 2497
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public float walkSpeed
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return:
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type: System.Single
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content.vb: Public walkSpeed As Single
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- uid: Global.PlayerMovement.walkSpeedFactor
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commentId: F:Global.PlayerMovement.walkSpeedFactor
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id: walkSpeedFactor
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parent: Global.PlayerMovement
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langs:
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- csharp
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- vb
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name: walkSpeedFactor
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nameWithType: PlayerMovement.walkSpeedFactor
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fullName: PlayerMovement.walkSpeedFactor
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type: Field
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source:
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id: walkSpeedFactor
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path: ''
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startLine: 2498
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public float walkSpeedFactor
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return:
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type: System.Single
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content.vb: Public walkSpeedFactor As Single
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- uid: Global.PlayerMovement.maxSpeed
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commentId: F:Global.PlayerMovement.maxSpeed
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id: maxSpeed
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parent: Global.PlayerMovement
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langs:
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- csharp
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- vb
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name: maxSpeed
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nameWithType: PlayerMovement.maxSpeed
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fullName: PlayerMovement.maxSpeed
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type: Field
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source:
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id: maxSpeed
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path: ''
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startLine: 2499
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public float maxSpeed
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return:
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type: System.Single
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content.vb: Public maxSpeed As Single
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- uid: Global.PlayerMovement.maxSpeedOverride
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commentId: F:Global.PlayerMovement.maxSpeedOverride
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id: maxSpeedOverride
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parent: Global.PlayerMovement
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langs:
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- csharp
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- vb
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name: maxSpeedOverride
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nameWithType: PlayerMovement.maxSpeedOverride
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fullName: PlayerMovement.maxSpeedOverride
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type: Field
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source:
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id: maxSpeedOverride
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path: ''
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startLine: 2500
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public float maxSpeedOverride
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return:
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type: System.Single
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content.vb: Public maxSpeedOverride As Single
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- uid: Global.PlayerMovement.slowdownMultiplier
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commentId: F:Global.PlayerMovement.slowdownMultiplier
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id: slowdownMultiplier
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parent: Global.PlayerMovement
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langs:
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- csharp
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- vb
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name: slowdownMultiplier
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nameWithType: PlayerMovement.slowdownMultiplier
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fullName: PlayerMovement.slowdownMultiplier
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type: Field
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source:
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id: slowdownMultiplier
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path: ''
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startLine: 2501
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public float slowdownMultiplier
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return:
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type: System.Single
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content.vb: Public slowdownMultiplier As Single
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- uid: Global.PlayerMovement.virtualAxisX
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commentId: F:Global.PlayerMovement.virtualAxisX
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id: virtualAxisX
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parent: Global.PlayerMovement
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langs:
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- csharp
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- vb
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name: virtualAxisX
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nameWithType: PlayerMovement.virtualAxisX
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fullName: PlayerMovement.virtualAxisX
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type: Field
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source:
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id: virtualAxisX
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path: ''
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startLine: 2502
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public float virtualAxisX
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return:
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type: System.Single
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content.vb: Public virtualAxisX As Single
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- uid: Global.PlayerMovement.virtualButtonJump
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commentId: F:Global.PlayerMovement.virtualButtonJump
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id: virtualButtonJump
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parent: Global.PlayerMovement
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langs:
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- csharp
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- vb
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name: virtualButtonJump
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nameWithType: PlayerMovement.virtualButtonJump
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fullName: PlayerMovement.virtualButtonJump
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type: Field
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source:
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id: virtualButtonJump
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path: ''
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startLine: 2503
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public float virtualButtonJump
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return:
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type: System.Single
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content.vb: Public virtualButtonJump As Single
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- uid: Global.PlayerMovement.virtualButtonJumpLastFrame
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commentId: F:Global.PlayerMovement.virtualButtonJumpLastFrame
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id: virtualButtonJumpLastFrame
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parent: Global.PlayerMovement
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langs:
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- csharp
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- vb
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name: virtualButtonJumpLastFrame
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nameWithType: PlayerMovement.virtualButtonJumpLastFrame
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fullName: PlayerMovement.virtualButtonJumpLastFrame
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type: Field
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source:
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id: virtualButtonJumpLastFrame
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path: ''
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startLine: 2504
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public float virtualButtonJumpLastFrame
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return:
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type: System.Single
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content.vb: Public virtualButtonJumpLastFrame As Single
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- uid: Global.PlayerMovement.turnaroundMultiplier
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commentId: F:Global.PlayerMovement.turnaroundMultiplier
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id: turnaroundMultiplier
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parent: Global.PlayerMovement
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langs:
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- csharp
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- vb
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name: turnaroundMultiplier
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nameWithType: PlayerMovement.turnaroundMultiplier
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fullName: PlayerMovement.turnaroundMultiplier
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type: Field
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source:
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id: turnaroundMultiplier
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path: ''
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startLine: 2505
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public float turnaroundMultiplier
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return:
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type: System.Single
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content.vb: Public turnaroundMultiplier As Single
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- uid: Global.PlayerMovement.walkSmooth
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commentId: F:Global.PlayerMovement.walkSmooth
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id: walkSmooth
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parent: Global.PlayerMovement
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langs:
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- csharp
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- vb
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name: walkSmooth
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nameWithType: PlayerMovement.walkSmooth
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fullName: PlayerMovement.walkSmooth
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type: Field
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source:
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id: walkSmooth
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path: ''
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startLine: 2506
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public float walkSmooth
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return:
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type: System.Single
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content.vb: Public walkSmooth As Single
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- uid: Global.PlayerMovement.secondsToFullSpeed
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commentId: F:Global.PlayerMovement.secondsToFullSpeed
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id: secondsToFullSpeed
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parent: Global.PlayerMovement
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langs:
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- csharp
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- vb
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name: secondsToFullSpeed
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nameWithType: PlayerMovement.secondsToFullSpeed
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fullName: PlayerMovement.secondsToFullSpeed
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type: Field
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source:
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id: secondsToFullSpeed
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path: ''
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startLine: 2507
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public float secondsToFullSpeed
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return:
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type: System.Single
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content.vb: Public secondsToFullSpeed As Single
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- uid: Global.PlayerMovement.jumpSpeed
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commentId: F:Global.PlayerMovement.jumpSpeed
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id: jumpSpeed
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parent: Global.PlayerMovement
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langs:
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|
- csharp
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- vb
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name: jumpSpeed
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nameWithType: PlayerMovement.jumpSpeed
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fullName: PlayerMovement.jumpSpeed
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type: Field
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source:
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id: jumpSpeed
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path: ''
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||
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startLine: 2508
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public float jumpSpeed
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return:
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type: System.Single
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content.vb: Public jumpSpeed As Single
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- uid: Global.PlayerMovement.coyoteTime
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commentId: F:Global.PlayerMovement.coyoteTime
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id: coyoteTime
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parent: Global.PlayerMovement
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langs:
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- csharp
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- vb
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name: coyoteTime
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nameWithType: PlayerMovement.coyoteTime
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fullName: PlayerMovement.coyoteTime
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type: Field
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||
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source:
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||
|
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id: coyoteTime
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path: ''
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||
|
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startLine: 2509
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||
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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||
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content: public float coyoteTime
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return:
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type: System.Single
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content.vb: Public coyoteTime As Single
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- uid: Global.PlayerMovement.jumpLenience
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commentId: F:Global.PlayerMovement.jumpLenience
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||
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id: jumpLenience
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parent: Global.PlayerMovement
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||
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langs:
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||
|
|
- csharp
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||
|
|
- vb
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||
|
|
name: jumpLenience
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||
|
|
nameWithType: PlayerMovement.jumpLenience
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||
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fullName: PlayerMovement.jumpLenience
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||
|
|
type: Field
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||
|
|
source:
|
||
|
|
id: jumpLenience
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||
|
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path: ''
|
||
|
|
startLine: 2510
|
||
|
|
assemblies:
|
||
|
|
- cs.temp.dll
|
||
|
|
namespace: Global
|
||
|
|
syntax:
|
||
|
|
content: public float jumpLenience
|
||
|
|
return:
|
||
|
|
type: System.Single
|
||
|
|
content.vb: Public jumpLenience As Single
|
||
|
|
- uid: Global.PlayerMovement.timeUnableToBeDeclaredNotJumping
|
||
|
|
commentId: F:Global.PlayerMovement.timeUnableToBeDeclaredNotJumping
|
||
|
|
id: timeUnableToBeDeclaredNotJumping
|
||
|
|
parent: Global.PlayerMovement
|
||
|
|
langs:
|
||
|
|
- csharp
|
||
|
|
- vb
|
||
|
|
name: timeUnableToBeDeclaredNotJumping
|
||
|
|
nameWithType: PlayerMovement.timeUnableToBeDeclaredNotJumping
|
||
|
|
fullName: PlayerMovement.timeUnableToBeDeclaredNotJumping
|
||
|
|
type: Field
|
||
|
|
source:
|
||
|
|
id: timeUnableToBeDeclaredNotJumping
|
||
|
|
path: ''
|
||
|
|
startLine: 2511
|
||
|
|
assemblies:
|
||
|
|
- cs.temp.dll
|
||
|
|
namespace: Global
|
||
|
|
syntax:
|
||
|
|
content: public float timeUnableToBeDeclaredNotJumping
|
||
|
|
return:
|
||
|
|
type: System.Single
|
||
|
|
content.vb: Public timeUnableToBeDeclaredNotJumping As Single
|
||
|
|
- uid: Global.PlayerMovement.groundCheckDistance
|
||
|
|
commentId: F:Global.PlayerMovement.groundCheckDistance
|
||
|
|
id: groundCheckDistance
|
||
|
|
parent: Global.PlayerMovement
|
||
|
|
langs:
|
||
|
|
- csharp
|
||
|
|
- vb
|
||
|
|
name: groundCheckDistance
|
||
|
|
nameWithType: PlayerMovement.groundCheckDistance
|
||
|
|
fullName: PlayerMovement.groundCheckDistance
|
||
|
|
type: Field
|
||
|
|
source:
|
||
|
|
id: groundCheckDistance
|
||
|
|
path: ''
|
||
|
|
startLine: 2512
|
||
|
|
assemblies:
|
||
|
|
- cs.temp.dll
|
||
|
|
namespace: Global
|
||
|
|
syntax:
|
||
|
|
content: public float groundCheckDistance
|
||
|
|
return:
|
||
|
|
type: System.Single
|
||
|
|
content.vb: Public groundCheckDistance As Single
|
||
|
|
- uid: Global.PlayerMovement.IsBasicallyGrounded
|
||
|
|
commentId: M:Global.PlayerMovement.IsBasicallyGrounded
|
||
|
|
id: IsBasicallyGrounded
|
||
|
|
parent: Global.PlayerMovement
|
||
|
|
langs:
|
||
|
|
- csharp
|
||
|
|
- vb
|
||
|
|
name: IsBasicallyGrounded()
|
||
|
|
nameWithType: PlayerMovement.IsBasicallyGrounded()
|
||
|
|
fullName: PlayerMovement.IsBasicallyGrounded()
|
||
|
|
type: Method
|
||
|
|
source:
|
||
|
|
id: IsBasicallyGrounded
|
||
|
|
path: ''
|
||
|
|
startLine: 2694
|
||
|
|
assemblies:
|
||
|
|
- cs.temp.dll
|
||
|
|
namespace: Global
|
||
|
|
syntax:
|
||
|
|
content: public bool IsBasicallyGrounded()
|
||
|
|
return:
|
||
|
|
type: System.Boolean
|
||
|
|
content.vb: Public Function IsBasicallyGrounded() As Boolean
|
||
|
|
overload: Global.PlayerMovement.IsBasicallyGrounded*
|
||
|
|
- uid: Global.PlayerMovement.IsPhysicallyGrounded
|
||
|
|
commentId: M:Global.PlayerMovement.IsPhysicallyGrounded
|
||
|
|
id: IsPhysicallyGrounded
|
||
|
|
parent: Global.PlayerMovement
|
||
|
|
langs:
|
||
|
|
- csharp
|
||
|
|
- vb
|
||
|
|
name: IsPhysicallyGrounded()
|
||
|
|
nameWithType: PlayerMovement.IsPhysicallyGrounded()
|
||
|
|
fullName: PlayerMovement.IsPhysicallyGrounded()
|
||
|
|
type: Method
|
||
|
|
source:
|
||
|
|
id: IsPhysicallyGrounded
|
||
|
|
path: ''
|
||
|
|
startLine: 2709
|
||
|
|
assemblies:
|
||
|
|
- cs.temp.dll
|
||
|
|
namespace: Global
|
||
|
|
syntax:
|
||
|
|
content: public bool IsPhysicallyGrounded()
|
||
|
|
return:
|
||
|
|
type: System.Boolean
|
||
|
|
content.vb: Public Function IsPhysicallyGrounded() As Boolean
|
||
|
|
overload: Global.PlayerMovement.IsPhysicallyGrounded*
|
||
|
|
- uid: Global.PlayerMovement.GetPointInBoxCollider(BoxCollider2D,System.Single,System.Single)
|
||
|
|
commentId: M:Global.PlayerMovement.GetPointInBoxCollider(BoxCollider2D,System.Single,System.Single)
|
||
|
|
id: GetPointInBoxCollider(BoxCollider2D,System.Single,System.Single)
|
||
|
|
parent: Global.PlayerMovement
|
||
|
|
langs:
|
||
|
|
- csharp
|
||
|
|
- vb
|
||
|
|
name: GetPointInBoxCollider(BoxCollider2D, float, float)
|
||
|
|
nameWithType: PlayerMovement.GetPointInBoxCollider(BoxCollider2D, float, float)
|
||
|
|
fullName: PlayerMovement.GetPointInBoxCollider(BoxCollider2D, float, float)
|
||
|
|
type: Method
|
||
|
|
source:
|
||
|
|
id: GetPointInBoxCollider
|
||
|
|
path: ''
|
||
|
|
startLine: 2723
|
||
|
|
assemblies:
|
||
|
|
- cs.temp.dll
|
||
|
|
namespace: Global
|
||
|
|
syntax:
|
||
|
|
content: public Vector2 GetPointInBoxCollider(BoxCollider2D boxCollider2D, float horizontal, float vertical)
|
||
|
|
parameters:
|
||
|
|
- id: boxCollider2D
|
||
|
|
type: Global.BoxCollider2D
|
||
|
|
- id: horizontal
|
||
|
|
type: System.Single
|
||
|
|
- id: vertical
|
||
|
|
type: System.Single
|
||
|
|
return:
|
||
|
|
type: Global.Vector2
|
||
|
|
content.vb: Public Function GetPointInBoxCollider(boxCollider2D As BoxCollider2D, horizontal As Single, vertical As Single) As Vector2
|
||
|
|
overload: Global.PlayerMovement.GetPointInBoxCollider*
|
||
|
|
nameWithType.vb: PlayerMovement.GetPointInBoxCollider(BoxCollider2D, Single, Single)
|
||
|
|
fullName.vb: PlayerMovement.GetPointInBoxCollider(BoxCollider2D, Single, Single)
|
||
|
|
name.vb: GetPointInBoxCollider(BoxCollider2D, Single, Single)
|
||
|
|
- uid: Global.PlayerMovement.StopVelocity
|
||
|
|
commentId: M:Global.PlayerMovement.StopVelocity
|
||
|
|
id: StopVelocity
|
||
|
|
parent: Global.PlayerMovement
|
||
|
|
langs:
|
||
|
|
- csharp
|
||
|
|
- vb
|
||
|
|
name: StopVelocity()
|
||
|
|
nameWithType: PlayerMovement.StopVelocity()
|
||
|
|
fullName: PlayerMovement.StopVelocity()
|
||
|
|
type: Method
|
||
|
|
source:
|
||
|
|
id: StopVelocity
|
||
|
|
path: ''
|
||
|
|
startLine: 2732
|
||
|
|
assemblies:
|
||
|
|
- cs.temp.dll
|
||
|
|
namespace: Global
|
||
|
|
syntax:
|
||
|
|
content: public void StopVelocity()
|
||
|
|
content.vb: Public Sub StopVelocity()
|
||
|
|
overload: Global.PlayerMovement.StopVelocity*
|
||
|
|
references:
|
||
|
|
- uid: Global
|
||
|
|
- uid: System.Object
|
||
|
|
commentId: T:System.Object
|
||
|
|
parent: System
|
||
|
|
isExternal: true
|
||
|
|
name: object
|
||
|
|
nameWithType: object
|
||
|
|
fullName: object
|
||
|
|
nameWithType.vb: Object
|
||
|
|
fullName.vb: Object
|
||
|
|
name.vb: Object
|
||
|
|
- uid: System
|
||
|
|
commentId: N:System
|
||
|
|
isExternal: true
|
||
|
|
name: System
|
||
|
|
nameWithType: System
|
||
|
|
fullName: System
|
||
|
|
- uid: Global.LayerMask
|
||
|
|
commentId: '!:Global.LayerMask'
|
||
|
|
isExternal: true
|
||
|
|
name: LayerMask
|
||
|
|
nameWithType: LayerMask
|
||
|
|
fullName: LayerMask
|
||
|
|
- uid: Global.TextMeshProUGUI
|
||
|
|
isExternal: true
|
||
|
|
name: TextMeshProUGUI
|
||
|
|
nameWithType: TextMeshProUGUI
|
||
|
|
fullName: TextMeshProUGUI
|
||
|
|
- uid: System.Single
|
||
|
|
commentId: T:System.Single
|
||
|
|
parent: System
|
||
|
|
isExternal: true
|
||
|
|
name: float
|
||
|
|
nameWithType: float
|
||
|
|
fullName: float
|
||
|
|
nameWithType.vb: Single
|
||
|
|
fullName.vb: Single
|
||
|
|
name.vb: Single
|
||
|
|
- uid: Global.PlayerMovement.IsBasicallyGrounded*
|
||
|
|
commentId: Overload:Global.PlayerMovement.IsBasicallyGrounded
|
||
|
|
name: IsBasicallyGrounded
|
||
|
|
nameWithType: PlayerMovement.IsBasicallyGrounded
|
||
|
|
fullName: PlayerMovement.IsBasicallyGrounded
|
||
|
|
- uid: System.Boolean
|
||
|
|
commentId: T:System.Boolean
|
||
|
|
parent: System
|
||
|
|
isExternal: true
|
||
|
|
name: bool
|
||
|
|
nameWithType: bool
|
||
|
|
fullName: bool
|
||
|
|
nameWithType.vb: Boolean
|
||
|
|
fullName.vb: Boolean
|
||
|
|
name.vb: Boolean
|
||
|
|
- uid: Global.PlayerMovement.IsPhysicallyGrounded*
|
||
|
|
commentId: Overload:Global.PlayerMovement.IsPhysicallyGrounded
|
||
|
|
name: IsPhysicallyGrounded
|
||
|
|
nameWithType: PlayerMovement.IsPhysicallyGrounded
|
||
|
|
fullName: PlayerMovement.IsPhysicallyGrounded
|
||
|
|
- uid: Global.PlayerMovement.GetPointInBoxCollider*
|
||
|
|
commentId: Overload:Global.PlayerMovement.GetPointInBoxCollider
|
||
|
|
name: GetPointInBoxCollider
|
||
|
|
nameWithType: PlayerMovement.GetPointInBoxCollider
|
||
|
|
fullName: PlayerMovement.GetPointInBoxCollider
|
||
|
|
- uid: Global.BoxCollider2D
|
||
|
|
commentId: '!:Global.BoxCollider2D'
|
||
|
|
isExternal: true
|
||
|
|
name: BoxCollider2D
|
||
|
|
nameWithType: BoxCollider2D
|
||
|
|
fullName: BoxCollider2D
|
||
|
|
- uid: Global.Vector2
|
||
|
|
isExternal: true
|
||
|
|
name: Vector2
|
||
|
|
nameWithType: Vector2
|
||
|
|
fullName: Vector2
|
||
|
|
- uid: Global.PlayerMovement.StopVelocity*
|
||
|
|
commentId: Overload:Global.PlayerMovement.StopVelocity
|
||
|
|
name: StopVelocity
|
||
|
|
nameWithType: PlayerMovement.StopVelocity
|
||
|
|
fullName: PlayerMovement.StopVelocity
|