Player movement tweaks, bugfxes; Docs

This commit is contained in:
RochesterX
2025-04-16 19:20:36 -04:00
parent 186811be42
commit 5dee952cad
432 changed files with 66953 additions and 481 deletions

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View File

@@ -2741,14 +2741,14 @@ MonoBehaviour:
m_Calls: []
m_text: "User gude in game\nMore comments on the code?\nReset confirmation\n#Player
Join screen update (clarify map select)\nSound effects in game\n#Player card
players\nKeep away map\n#Join screen titles\n#Implement music\n#Mountain music\nMake
city playable\nOne way platform mountain\nLeaderboard scaling city obstacle course\nGet
rid of placeholder start stop obstacle course\nPlatform friction\nFacing angle
not velocity-based\nDead player constant velocity\n\nDylan will do:\nFix Time
Left! text\nObstacle course end only works on correct gamemode\nObstacle course
end for mountain\nCorrect time limits for keep away maps\nRespawn after game
over (keep away)\n\nWill try to complete: \nObstacle course flag\nHealth bar
persists after death\n"
players\nKeep away map\n#Join screen titles\n#Implement music\n#Mountain music\n#Make
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course\n#Get rid of placeholder start stop obstacle course\nPlatform friction\nFacing
angle not velocity-based\nDead player constant velocity\n\nDylan will do:\nFix
Time Left! text\nObstacle course end only works on correct gamemode\nObstacle
course end for mountain\nCorrect time limits for keep away maps\nRespawn after
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View File

@@ -13,7 +13,7 @@ public class MovingPlatform : MonoBehaviour
transform.position = points[startPoint].position;
}
void Update()
void FixedUpdate()
{
// If the platform is close to the target point, it starts moving to the next one
if (Vector2.Distance(transform.position, points[i].position) < 0.02f)
@@ -25,6 +25,7 @@ public class MovingPlatform : MonoBehaviour
}
}
// Moves the platform towards the next point
transform.position = Vector2.MoveTowards(transform.position, points[i].position, speed * Time.deltaTime);
// transform.position = Vector2.MoveTowards(transform.position, points[i].position, speed * Time.deltaTime);
GetComponent<Rigidbody2D>().MovePosition(Vector2.MoveTowards(transform.position, points[i].position, speed * Time.fixedDeltaTime));
}
}

View File

@@ -20,6 +20,7 @@ public class RespawnOnTriggerEnter : MonoBehaviour
{
if (TryGetComponent(out Damageable damageable))
{
print("Voided out " + other.name);
damageable.Damage(9999f);
}
}

View File

@@ -77,7 +77,7 @@ public class Damageable : MonoBehaviour
public void Damage(float damage) // Adds damage to player when hit
{
if (GameManager.Instance.gameOver) return; // Prevent damage after game is over
//if (GameManager.Instance.gameOver) return; // Prevent damage after game is over
this.damage += damage;
if (damage >= maxDamage)

View File

@@ -95,16 +95,26 @@ public class PlayerMovement : MonoBehaviour
animationPlayer.SetState(AnimationPlayer.AnimationState.Jump);
else
{
if (Mathf.Abs(body.linearVelocityX) >= 0.05f)
if (Mathf.Abs(virtualAxisX) >= 0.05f)
animationPlayer.SetState(GameManager.Instance.gameOver ? AnimationPlayer.AnimationState.Walk : AnimationPlayer.AnimationState.Run);
else
animationPlayer.SetState(AnimationPlayer.AnimationState.Idle);
}
if (body.linearVelocityX < -0.1f)
animationPlayer.backwards = true;
else if (body.linearVelocityX > 0.1f)
animationPlayer.backwards = false;
if (true)
{
if (virtualAxisX < -0.01f)
animationPlayer.backwards = true;
else if (virtualAxisX > 0.01f)
animationPlayer.backwards = false;
}
else
{
if (body.linearVelocityX < -0.1f)
animationPlayer.backwards = true;
else if (body.linearVelocityX > 0.1f)
animationPlayer.backwards = false;
}
}
private void Land() // Stops jumping when player lands

263
Documentation/api/.manifest Normal file
View File

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"Global.Damageable.damageSelfDebug": "Global.Damageable.yml",
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"Global.DayNightCycle.dayFrontClouds": "Global.DayNightCycle.yml",
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"Global.FallPlatform.fallDelay": "Global.FallPlatform.yml",
"Global.FallPlatform.resetDelay": "Global.FallPlatform.yml",
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"Global.GameManager.EndGameEvent": "Global.GameManager.yml",
"Global.GameManager.GameEvent": "Global.GameManager.GameEvent.yml",
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"Global.GameManager.GameOver": "Global.GameManager.yml",
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"Global.GameManager.playerHoldTimes": "Global.GameManager.yml",
"Global.GameManager.players": "Global.GameManager.yml",
"Global.GameManager.spawnPosition": "Global.GameManager.yml",
"Global.GameManager.StartGame": "Global.GameManager.yml",
"Global.GameManager.StartGameEvent": "Global.GameManager.yml",
"Global.GameManager.time": "Global.GameManager.yml",
"Global.GameManager.TimerCanvas": "Global.GameManager.yml",
"Global.GameManager.UpdatePlayerHoldTime(GameObject,System.Single)": "Global.GameManager.yml",
"Global.GameManagerHelper": "Global.GameManagerHelper.yml",
"Global.GameManagerHelper.addHatPosition": "Global.GameManagerHelper.yml",
"Global.GameManagerHelper.addSpawnPosition": "Global.GameManagerHelper.yml",
"Global.GameTimer": "Global.GameTimer.yml",
"Global.GameTimer.startTime": "Global.GameTimer.yml",
"Global.GameTimer.StartTimer": "Global.GameTimer.yml",
"Global.GameTimer.timerText": "Global.GameTimer.yml",
"Global.HatRespawn": "Global.HatRespawn.yml",
"Global.HatRespawn.canBePickedUp": "Global.HatRespawn.yml",
"Global.HatRespawn.Interact": "Global.HatRespawn.yml",
"Global.HatRespawn.OnHatDropped": "Global.HatRespawn.yml",
"Global.HatRespawn.respawnTime": "Global.HatRespawn.yml",
"Global.HealthBarManager": "Global.HealthBarManager.yml",
"Global.HealthBarManager.healthBarPrefab": "Global.HealthBarManager.yml",
"Global.HubManager": "Global.HubManager.yml",
"Global.HubManager.gameButtonsParent": "Global.HubManager.yml",
"Global.HubManager.hubCamera": "Global.HubManager.yml",
"Global.HubManager.Instance": "Global.HubManager.yml",
"Global.HubManager.LoadScene(System.String)": "Global.HubManager.yml",
"Global.HubManager.UnloadGameScene": "Global.HubManager.yml",
"Global.HubPolygonCreator": "Global.HubPolygonCreator.yml",
"Global.HubPolygonCreator.size": "Global.HubPolygonCreator.yml",
"Global.HubPolygonCreator.vertices": "Global.HubPolygonCreator.yml",
"Global.InfiniteScroll": "Global.InfiniteScroll.yml",
"Global.InfiniteScroll.end": "Global.InfiniteScroll.yml",
"Global.InfiniteScroll.speed": "Global.InfiniteScroll.yml",
"Global.InfiniteScroll.start": "Global.InfiniteScroll.yml",
"Global.LeaderboardManager": "Global.LeaderboardManager.yml",
"Global.LeaderboardManager.Instance": "Global.LeaderboardManager.yml",
"Global.LeaderboardManager.UpdateLeaderboard": "Global.LeaderboardManager.yml",
"Global.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject,System.Single)": "Global.LeaderboardManager.yml",
"Global.LifeDisplayManager": "Global.LifeDisplayManager.yml",
"Global.LifeDisplayManager.HideLifeDisplay": "Global.LifeDisplayManager.yml",
"Global.LifeDisplayManager.lifeDisplays": "Global.LifeDisplayManager.yml",
"Global.LifeDisplayManager.lifePrefab": "Global.LifeDisplayManager.yml",
"Global.LifeDisplayManager.playerPrefab": "Global.LifeDisplayManager.yml",
"Global.LifeDisplayManager.players": "Global.LifeDisplayManager.yml",
"Global.MapSelect": "Global.MapSelect.yml",
"Global.ModeSelect": "Global.ModeSelect.yml",
"Global.MovingPlatform": "Global.MovingPlatform.yml",
"Global.MovingPlatform.platform": "Global.MovingPlatform.yml",
"Global.MovingPlatform.points": "Global.MovingPlatform.yml",
"Global.MovingPlatform.speed": "Global.MovingPlatform.yml",
"Global.MovingPlatform.startPoint": "Global.MovingPlatform.yml",
"Global.MusicManager": "Global.MusicManager.yml",
"Global.MusicManager.GetActiveSceneNotTitleScreen": "Global.MusicManager.yml",
"Global.MusicManager.Instance": "Global.MusicManager.yml",
"Global.MusicManager.playlists": "Global.MusicManager.yml",
"Global.MusicManager.songPrefab": "Global.MusicManager.yml",
"Global.MusicManager.StartPlaylist": "Global.MusicManager.yml",
"Global.MusicManager.StartPlaylist(System.String)": "Global.MusicManager.yml",
"Global.ObjectVisibility": "Global.ObjectVisibility.yml",
"Global.ObstacleCourse": "Global.ObstacleCourse.yml",
"Global.ObstacleCourse.playerWon": "Global.ObstacleCourse.yml",
"Global.ParallaxBackground": "Global.ParallaxBackground.yml",
"Global.ParallaxBackground.parallaxCamera": "Global.ParallaxBackground.yml",
"Global.ParallaxCamera": "Global.ParallaxCamera.yml",
"Global.ParallaxCamera.onCameraTranslate": "Global.ParallaxCamera.yml",
"Global.ParallaxCamera.ParallaxCameraDelegate": "Global.ParallaxCamera.ParallaxCameraDelegate.yml",
"Global.ParallaxLayer": "Global.ParallaxLayer.yml",
"Global.ParallaxLayer.Move(System.Single)": "Global.ParallaxLayer.yml",
"Global.ParallaxLayer.parallaxFactor": "Global.ParallaxLayer.yml",
"Global.PlayerCameraMovement": "Global.PlayerCameraMovement.yml",
"Global.PlayerCameraMovement.lowerBound": "Global.PlayerCameraMovement.yml",
"Global.PlayerCameraMovement.speed": "Global.PlayerCameraMovement.yml",
"Global.PlayerCameraMovement.staticCamera": "Global.PlayerCameraMovement.yml",
"Global.PlayerCameraMovement.weight": "Global.PlayerCameraMovement.yml",
"Global.PlayerCameraMovement.winScene": "Global.PlayerCameraMovement.yml",
"Global.PlayerCameraMovement.WinScene(GameObject)": "Global.PlayerCameraMovement.yml",
"Global.PlayerCardCreator": "Global.PlayerCardCreator.yml",
"Global.PlayerCardCreator.CreateCard": "Global.PlayerCardCreator.yml",
"Global.PlayerCardCreator.Instance": "Global.PlayerCardCreator.yml",
"Global.PlayerCardCreator.playerJoinCardPrefab": "Global.PlayerCardCreator.yml",
"Global.PlayerJoinCard": "Global.PlayerJoinCard.yml",
"Global.PlayerJoinCard.playerNumber": "Global.PlayerJoinCard.yml",
"Global.PlayerJoinCard.playerNumberText": "Global.PlayerJoinCard.yml",
"Global.PlayerJoinCard.playerPreview": "Global.PlayerJoinCard.yml",
"Global.PlayerManager": "Global.PlayerManager.yml",
"Global.PlayerManager.cards": "Global.PlayerManager.yml",
"Global.PlayerManager.Instance": "Global.PlayerManager.yml",
"Global.PlayerManager.playerColors": "Global.PlayerManager.yml",
"Global.PlayerManager.playerSelect": "Global.PlayerManager.yml",
"Global.PlayerManager.StartGame": "Global.PlayerManager.yml",
"Global.PlayerMovement": "Global.PlayerMovement.yml",
"Global.PlayerMovement.coyoteTime": "Global.PlayerMovement.yml",
"Global.PlayerMovement.GetPointInBoxCollider(BoxCollider2D,System.Single,System.Single)": "Global.PlayerMovement.yml",
"Global.PlayerMovement.ground": "Global.PlayerMovement.yml",
"Global.PlayerMovement.groundCheckDistance": "Global.PlayerMovement.yml",
"Global.PlayerMovement.IsBasicallyGrounded": "Global.PlayerMovement.yml",
"Global.PlayerMovement.IsPhysicallyGrounded": "Global.PlayerMovement.yml",
"Global.PlayerMovement.jumpLenience": "Global.PlayerMovement.yml",
"Global.PlayerMovement.jumpSpeed": "Global.PlayerMovement.yml",
"Global.PlayerMovement.maxSpeed": "Global.PlayerMovement.yml",
"Global.PlayerMovement.maxSpeedOverride": "Global.PlayerMovement.yml",
"Global.PlayerMovement.playerText": "Global.PlayerMovement.yml",
"Global.PlayerMovement.secondsToFullSpeed": "Global.PlayerMovement.yml",
"Global.PlayerMovement.slowdownMultiplier": "Global.PlayerMovement.yml",
"Global.PlayerMovement.StopVelocity": "Global.PlayerMovement.yml",
"Global.PlayerMovement.timeUnableToBeDeclaredNotJumping": "Global.PlayerMovement.yml",
"Global.PlayerMovement.turnaroundMultiplier": "Global.PlayerMovement.yml",
"Global.PlayerMovement.virtualAxisX": "Global.PlayerMovement.yml",
"Global.PlayerMovement.virtualButtonJump": "Global.PlayerMovement.yml",
"Global.PlayerMovement.virtualButtonJumpLastFrame": "Global.PlayerMovement.yml",
"Global.PlayerMovement.walkSmooth": "Global.PlayerMovement.yml",
"Global.PlayerMovement.walkSpeed": "Global.PlayerMovement.yml",
"Global.PlayerMovement.walkSpeedFactor": "Global.PlayerMovement.yml",
"Global.Playlist": "Global.Playlist.yml",
"Global.Playlist.shuffleTime": "Global.Playlist.yml",
"Global.Playlist.songs": "Global.Playlist.yml",
"Global.Playlist.trackName": "Global.Playlist.yml",
"Global.Playlist.trackScenes": "Global.Playlist.yml",
"Global.Playlist.volume": "Global.Playlist.yml",
"Global.PongBallBehavior": "Global.PongBallBehavior.yml",
"Global.PongBallBehavior.IncreaseSpeed": "Global.PongBallBehavior.yml",
"Global.PongBallBehavior.resetDelay": "Global.PongBallBehavior.yml",
"Global.PongBallBehavior.score": "Global.PongBallBehavior.yml",
"Global.PongBallBehavior.speed": "Global.PongBallBehavior.yml",
"Global.PongBallBehavior.speedIncrement": "Global.PongBallBehavior.yml",
"Global.PongPaddleBehavior": "Global.PongPaddleBehavior.yml",
"Global.PongPaddleBehavior.isPlayer1": "Global.PongPaddleBehavior.yml",
"Global.PongPaddleBehavior.speed": "Global.PongPaddleBehavior.yml",
"Global.PongScorekeeper": "Global.PongScorekeeper.yml",
"Global.PongScorekeeper.player1Score": "Global.PongScorekeeper.yml",
"Global.PongScorekeeper.player2Score": "Global.PongScorekeeper.yml",
"Global.Punch": "Global.Punch.yml",
"Global.Punch.cancelable": "Global.Punch.yml",
"Global.Punch.DisableCancellation": "Global.Punch.yml",
"Global.Punch.DisableHurtbox": "Global.Punch.yml",
"Global.Punch.EnableCancellation": "Global.Punch.yml",
"Global.Punch.EnableHurtbox": "Global.Punch.yml",
"Global.Punch.ReturnToMaxSpeed": "Global.Punch.yml",
"Global.RespawnOnTriggerEnter": "Global.RespawnOnTriggerEnter.yml",
"Global.RespawnOnTriggerEnter.respawnTag": "Global.RespawnOnTriggerEnter.yml",
"Global.RespawnOnTriggerEnter.spawnPoint": "Global.RespawnOnTriggerEnter.yml",
"Global.RespawnOnTriggerEnter.spawnPointIsInitialPosition": "Global.RespawnOnTriggerEnter.yml",
"Global.SoundEffect": "Global.SoundEffect.yml",
"Global.SoundEffect.#ctor(System.String,AudioSource)": "Global.SoundEffect.yml",
"Global.SoundEffect.audioSource": "Global.SoundEffect.yml",
"Global.SoundEffect.name": "Global.SoundEffect.yml",
"Global.TeleportPlatform": "Global.TeleportPlatform.yml",
"Global.TeleportPlatform.isPlatform": "Global.TeleportPlatform.yml",
"Global.TeleportPlatform.playerTag": "Global.TeleportPlatform.yml",
"Global.TeleportPlatform.teleportPoint": "Global.TeleportPlatform.yml",
"Global.TeleportPlatform.teleportTag": "Global.TeleportPlatform.yml",
"Global.TerribleHealthBarScript": "Global.TerribleHealthBarScript.yml",
"Global.TerribleHealthBarScript.actualHealthVisual": "Global.TerribleHealthBarScript.yml",
"Global.TerribleHealthBarScript.deathVisual": "Global.TerribleHealthBarScript.yml",
"Global.TerribleHealthBarScript.fullDeathColor": "Global.TerribleHealthBarScript.yml",
"Global.TerribleHealthBarScript.fullHealthColor": "Global.TerribleHealthBarScript.yml",
"Global.TerribleHealthBarScript.healthVisual": "Global.TerribleHealthBarScript.yml",
"Global.TerribleHealthBarScript.player": "Global.TerribleHealthBarScript.yml",
"Global.TerribleHealthBarScript.SetPlayer(GameObject)": "Global.TerribleHealthBarScript.yml",
"Global.TerribleHealthBarScript.smoothSpeed": "Global.TerribleHealthBarScript.yml",
"Global.TerribleHealthBarScript.subtractionColor": "Global.TerribleHealthBarScript.yml",
"Global.TerribleHealthBarScript.text": "Global.TerribleHealthBarScript.yml",
"Global.TrackLayer": "Global.TrackLayer.yml",
"Global.TrackLayer.enableTrigger": "Global.TrackLayer.yml",
"Global.TrackLayer.EnableTrigger": "Global.TrackLayer.EnableTrigger.yml",
"Global.TrackLayer.EnableTrigger.Button": "Global.TrackLayer.EnableTrigger.yml",
"Global.TrackLayer.EnableTrigger.Collectible": "Global.TrackLayer.EnableTrigger.yml",
"Global.TrackLayer.EnableTrigger.ConstantForce": "Global.TrackLayer.EnableTrigger.yml",
"Global.TrackLayer.EnableTrigger.ElectromagneticPulse": "Global.TrackLayer.EnableTrigger.yml",
"Global.TrackLayer.EnableTrigger.EndOfLevel": "Global.TrackLayer.EnableTrigger.yml",
"Global.TrackLayer.EnableTrigger.Goal": "Global.TrackLayer.EnableTrigger.yml",
"Global.TrackLayer.EnableTrigger.Magnetism": "Global.TrackLayer.EnableTrigger.yml",
"Global.TrackLayer.EnableTrigger.Movement": "Global.TrackLayer.EnableTrigger.yml",
"Global.TrackLayer.EnableTrigger.Scene": "Global.TrackLayer.EnableTrigger.yml",
"Global.TrackLayer.EnableTrigger.Toggle": "Global.TrackLayer.EnableTrigger.yml",
"Global.TrackLayer.layerName": "Global.TrackLayer.yml",
"Global.TrackLayer.layerScenes": "Global.TrackLayer.yml",
"Global.TrackLayer.layerTrack": "Global.TrackLayer.yml",
"Global.TrackLayer.triggerName": "Global.TrackLayer.yml",
"Global.Trevor": "Global.Trevor.yml",
"Global.UseItem": "Global.UseItem.yml",
"Global.UseItem.DropItem": "Global.UseItem.yml",
"Global.UseItem.head": "Global.UseItem.yml",
"Global.UseItem.holdTime": "Global.UseItem.yml",
"Global.UseItem.IsHoldingItem": "Global.UseItem.yml",
"Global.UseItem.PickUpItem(GameObject)": "Global.UseItem.yml",
"Global.WinScreen": "Global.WinScreen.yml",
"Global.WinScreen.Instance": "Global.WinScreen.yml",
"Global.WinScreen.playerTexts": "Global.WinScreen.yml",
"Global.WinScreen.ShowWinScreen(System.Int32)": "Global.WinScreen.yml"
}

View File

@@ -0,0 +1,135 @@
### YamlMime:ManagedReference
items:
- uid: Global.AnimationPlayer.AnimationState
commentId: T:Global.AnimationPlayer.AnimationState
id: AnimationPlayer.AnimationState
parent: Global
children:
- Global.AnimationPlayer.AnimationState.Idle
- Global.AnimationPlayer.AnimationState.Jump
- Global.AnimationPlayer.AnimationState.Run
- Global.AnimationPlayer.AnimationState.Walk
langs:
- csharp
- vb
name: AnimationPlayer.AnimationState
nameWithType: AnimationPlayer.AnimationState
fullName: AnimationPlayer.AnimationState
type: Enum
source:
id: AnimationState
path: ''
startLine: 2389
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public enum AnimationPlayer.AnimationState
content.vb: Public Enum AnimationPlayer.AnimationState
- uid: Global.AnimationPlayer.AnimationState.Idle
commentId: F:Global.AnimationPlayer.AnimationState.Idle
id: Idle
parent: Global.AnimationPlayer.AnimationState
langs:
- csharp
- vb
name: Idle
nameWithType: AnimationPlayer.AnimationState.Idle
fullName: AnimationPlayer.AnimationState.Idle
type: Field
source:
id: Idle
path: ''
startLine: 2389
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: Idle = 0
return:
type: Global.AnimationPlayer.AnimationState
- uid: Global.AnimationPlayer.AnimationState.Run
commentId: F:Global.AnimationPlayer.AnimationState.Run
id: Run
parent: Global.AnimationPlayer.AnimationState
langs:
- csharp
- vb
name: Run
nameWithType: AnimationPlayer.AnimationState.Run
fullName: AnimationPlayer.AnimationState.Run
type: Field
source:
id: Run
path: ''
startLine: 2389
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: Run = 1
return:
type: Global.AnimationPlayer.AnimationState
- uid: Global.AnimationPlayer.AnimationState.Jump
commentId: F:Global.AnimationPlayer.AnimationState.Jump
id: Jump
parent: Global.AnimationPlayer.AnimationState
langs:
- csharp
- vb
name: Jump
nameWithType: AnimationPlayer.AnimationState.Jump
fullName: AnimationPlayer.AnimationState.Jump
type: Field
source:
id: Jump
path: ''
startLine: 2389
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: Jump = 2
return:
type: Global.AnimationPlayer.AnimationState
- uid: Global.AnimationPlayer.AnimationState.Walk
commentId: F:Global.AnimationPlayer.AnimationState.Walk
id: Walk
parent: Global.AnimationPlayer.AnimationState
langs:
- csharp
- vb
name: Walk
nameWithType: AnimationPlayer.AnimationState.Walk
fullName: AnimationPlayer.AnimationState.Walk
type: Field
source:
id: Walk
path: ''
startLine: 2389
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: Walk = 3
return:
type: Global.AnimationPlayer.AnimationState
references:
- uid: Global
- uid: Global.AnimationPlayer.AnimationState
commentId: T:Global.AnimationPlayer.AnimationState
name: AnimationPlayer.AnimationState
nameWithType: AnimationPlayer.AnimationState
fullName: AnimationPlayer.AnimationState
spec.csharp:
- uid: Global.AnimationPlayer
name: AnimationPlayer
- name: .
- uid: Global.AnimationPlayer.AnimationState
name: AnimationState
spec.vb:
- uid: Global.AnimationPlayer
name: AnimationPlayer
- name: .
- uid: Global.AnimationPlayer.AnimationState
name: AnimationState

View File

@@ -0,0 +1,232 @@
### YamlMime:ManagedReference
items:
- uid: Global.AnimationPlayer
commentId: T:Global.AnimationPlayer
id: AnimationPlayer
parent: Global
children:
- Global.AnimationPlayer.backwards
- Global.AnimationPlayer.block
- Global.AnimationPlayer.clip
- Global.AnimationPlayer.Punch
- Global.AnimationPlayer.SetState(AnimationPlayer.AnimationState)
- Global.AnimationPlayer.state
langs:
- csharp
- vb
name: AnimationPlayer
nameWithType: AnimationPlayer
fullName: AnimationPlayer
type: Class
source:
id: AnimationPlayer
path: ''
startLine: 2386
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class AnimationPlayer : MonoBehaviour'
content.vb: Public Class AnimationPlayer Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.AnimationPlayer.state
commentId: F:Global.AnimationPlayer.state
id: state
parent: Global.AnimationPlayer
langs:
- csharp
- vb
name: state
nameWithType: AnimationPlayer.state
fullName: AnimationPlayer.state
type: Field
source:
id: state
path: ''
startLine: 2390
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public AnimationPlayer.AnimationState state
return:
type: Global.AnimationPlayer.AnimationState
content.vb: Public state As AnimationPlayer.AnimationState
- uid: Global.AnimationPlayer.backwards
commentId: F:Global.AnimationPlayer.backwards
id: backwards
parent: Global.AnimationPlayer
langs:
- csharp
- vb
name: backwards
nameWithType: AnimationPlayer.backwards
fullName: AnimationPlayer.backwards
type: Field
source:
id: backwards
path: ''
startLine: 2391
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool backwards
return:
type: System.Boolean
content.vb: Public backwards As Boolean
- uid: Global.AnimationPlayer.block
commentId: F:Global.AnimationPlayer.block
id: block
parent: Global.AnimationPlayer
langs:
- csharp
- vb
name: block
nameWithType: AnimationPlayer.block
fullName: AnimationPlayer.block
type: Field
source:
id: block
path: ''
startLine: 2392
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool block
return:
type: System.Boolean
content.vb: Public block As Boolean
- uid: Global.AnimationPlayer.clip
commentId: F:Global.AnimationPlayer.clip
id: clip
parent: Global.AnimationPlayer
langs:
- csharp
- vb
name: clip
nameWithType: AnimationPlayer.clip
fullName: AnimationPlayer.clip
type: Field
source:
id: clip
path: ''
startLine: 2393
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public AnimationClip clip
return:
type: Global.AnimationClip
content.vb: Public clip As AnimationClip
- uid: Global.AnimationPlayer.SetState(AnimationPlayer.AnimationState)
commentId: M:Global.AnimationPlayer.SetState(AnimationPlayer.AnimationState)
id: SetState(AnimationPlayer.AnimationState)
parent: Global.AnimationPlayer
langs:
- csharp
- vb
name: SetState(AnimationState)
nameWithType: AnimationPlayer.SetState(AnimationPlayer.AnimationState)
fullName: AnimationPlayer.SetState(AnimationPlayer.AnimationState)
type: Method
source:
id: SetState
path: ''
startLine: 2409
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void SetState(AnimationPlayer.AnimationState state)
parameters:
- id: state
type: Global.AnimationPlayer.AnimationState
content.vb: Public Sub SetState(state As AnimationPlayer.AnimationState)
overload: Global.AnimationPlayer.SetState*
- uid: Global.AnimationPlayer.Punch
commentId: M:Global.AnimationPlayer.Punch
id: Punch
parent: Global.AnimationPlayer
langs:
- csharp
- vb
name: Punch()
nameWithType: AnimationPlayer.Punch()
fullName: AnimationPlayer.Punch()
type: Method
source:
id: Punch
path: ''
startLine: 2414
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void Punch()
content.vb: Public Sub Punch()
overload: Global.AnimationPlayer.Punch*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.AnimationPlayer.AnimationState
commentId: T:Global.AnimationPlayer.AnimationState
name: AnimationPlayer.AnimationState
nameWithType: AnimationPlayer.AnimationState
fullName: AnimationPlayer.AnimationState
spec.csharp:
- uid: Global.AnimationPlayer
name: AnimationPlayer
- name: .
- uid: Global.AnimationPlayer.AnimationState
name: AnimationState
spec.vb:
- uid: Global.AnimationPlayer
name: AnimationPlayer
- name: .
- uid: Global.AnimationPlayer.AnimationState
name: AnimationState
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: Global.AnimationClip
commentId: '!:Global.AnimationClip'
isExternal: true
name: AnimationClip
nameWithType: AnimationClip
fullName: AnimationClip
- uid: Global.AnimationPlayer.SetState*
commentId: Overload:Global.AnimationPlayer.SetState
name: SetState
nameWithType: AnimationPlayer.SetState
fullName: AnimationPlayer.SetState
- uid: Global.AnimationPlayer.Punch*
commentId: Overload:Global.AnimationPlayer.Punch
name: Punch
nameWithType: AnimationPlayer.Punch
fullName: AnimationPlayer.Punch

View File

@@ -0,0 +1,192 @@
### YamlMime:ManagedReference
items:
- uid: Global.AudioManager
commentId: T:Global.AudioManager
id: AudioManager
parent: Global
children:
- Global.AudioManager.Instance
- Global.AudioManager.PlaySound(System.String)
- Global.AudioManager.soundEffects
langs:
- csharp
- vb
name: AudioManager
nameWithType: AudioManager
fullName: AudioManager
type: Class
source:
id: AudioManager
path: ''
startLine: 436
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class AudioManager : MonoBehaviour'
content.vb: Public Class AudioManager Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.AudioManager.soundEffects
commentId: F:Global.AudioManager.soundEffects
id: soundEffects
parent: Global.AudioManager
langs:
- csharp
- vb
name: soundEffects
nameWithType: AudioManager.soundEffects
fullName: AudioManager.soundEffects
type: Field
source:
id: soundEffects
path: ''
startLine: 438
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public List<SoundEffect> soundEffects
return:
type: Global.List{SoundEffect}
content.vb: Public soundEffects As List(Of SoundEffect)
- uid: Global.AudioManager.Instance
commentId: F:Global.AudioManager.Instance
id: Instance
parent: Global.AudioManager
langs:
- csharp
- vb
name: Instance
nameWithType: AudioManager.Instance
fullName: AudioManager.Instance
type: Field
source:
id: Instance
path: ''
startLine: 440
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static AudioManager Instance
return:
type: Global.AudioManager
content.vb: Public Shared Instance As AudioManager
- uid: Global.AudioManager.PlaySound(System.String)
commentId: M:Global.AudioManager.PlaySound(System.String)
id: PlaySound(System.String)
parent: Global.AudioManager
langs:
- csharp
- vb
name: PlaySound(string)
nameWithType: AudioManager.PlaySound(string)
fullName: AudioManager.PlaySound(string)
type: Method
source:
id: PlaySound
path: ''
startLine: 466
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void PlaySound(string soundName)
parameters:
- id: soundName
type: System.String
content.vb: Public Sub PlaySound(soundName As String)
overload: Global.AudioManager.PlaySound*
nameWithType.vb: AudioManager.PlaySound(String)
fullName.vb: AudioManager.PlaySound(String)
name.vb: PlaySound(String)
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.List{SoundEffect}
commentId: '!:Global.List{SoundEffect}'
definition: Global.List`1
name: List<SoundEffect>
nameWithType: List<SoundEffect>
fullName: List<SoundEffect>
nameWithType.vb: List(Of SoundEffect)
fullName.vb: List(Of SoundEffect)
name.vb: List(Of SoundEffect)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: Global.SoundEffect
name: SoundEffect
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.SoundEffect
name: SoundEffect
- name: )
- uid: Global.List`1
isExternal: true
name: List<>
nameWithType: List<>
fullName: List<>
nameWithType.vb: List(Of )
fullName.vb: List(Of )
name.vb: List(Of )
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- name: ''
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- name: ''
- name: )
- uid: Global.AudioManager
commentId: T:Global.AudioManager
name: AudioManager
nameWithType: AudioManager
fullName: AudioManager
- uid: Global.AudioManager.PlaySound*
commentId: Overload:Global.AudioManager.PlaySound
name: PlaySound
nameWithType: AudioManager.PlaySound
fullName: AudioManager.PlaySound
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
name: string
nameWithType: string
fullName: string
nameWithType.vb: String
fullName.vb: String
name.vb: String

View File

@@ -0,0 +1,108 @@
### YamlMime:ManagedReference
items:
- uid: Global.Block
commentId: T:Global.Block
id: Block
parent: Global
children:
- Global.Block.blocking
- Global.Block.IsParrying
langs:
- csharp
- vb
name: Block
nameWithType: Block
fullName: Block
type: Class
source:
id: Block
path: ''
startLine: 2423
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class Block : MonoBehaviour'
content.vb: Public Class Block Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.Block.blocking
commentId: F:Global.Block.blocking
id: blocking
parent: Global.Block
langs:
- csharp
- vb
name: blocking
nameWithType: Block.blocking
fullName: Block.blocking
type: Field
source:
id: blocking
path: ''
startLine: 2426
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool blocking
return:
type: System.Boolean
content.vb: Public blocking As Boolean
- uid: Global.Block.IsParrying
commentId: M:Global.Block.IsParrying
id: IsParrying
parent: Global.Block
langs:
- csharp
- vb
name: IsParrying()
nameWithType: Block.IsParrying()
fullName: Block.IsParrying()
type: Method
source:
id: IsParrying
path: ''
startLine: 2472
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool IsParrying()
return:
type: System.Boolean
content.vb: Public Function IsParrying() As Boolean
overload: Global.Block.IsParrying*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: Global.Block.IsParrying*
commentId: Overload:Global.Block.IsParrying
name: IsParrying
nameWithType: Block.IsParrying
fullName: Block.IsParrying

View File

@@ -0,0 +1,415 @@
### YamlMime:ManagedReference
items:
- uid: Global.Damageable
commentId: T:Global.Damageable
id: Damageable
parent: Global
children:
- Global.Damageable.damage
- Global.Damageable.Damage(System.Single)
- Global.Damageable.damageSelfDebug
- Global.Damageable.dying
- Global.Damageable.force
- Global.Damageable.HandleDeath
- Global.Damageable.lives
- Global.Damageable.maxDamage
- Global.Damageable.OnPlayerPunched
- Global.Damageable.ResetDamage
- Global.Damageable.Respawn
langs:
- csharp
- vb
name: Damageable
nameWithType: Damageable
fullName: Damageable
type: Class
source:
id: Damageable
path: ''
startLine: 2050
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class Damageable : MonoBehaviour'
content.vb: Public Class Damageable Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.Damageable.force
commentId: F:Global.Damageable.force
id: force
parent: Global.Damageable
langs:
- csharp
- vb
name: force
nameWithType: Damageable.force
fullName: Damageable.force
type: Field
source:
id: force
path: ''
startLine: 2055
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float force
return:
type: System.Single
content.vb: Public force As Single
- uid: Global.Damageable.damage
commentId: F:Global.Damageable.damage
id: damage
parent: Global.Damageable
langs:
- csharp
- vb
name: damage
nameWithType: Damageable.damage
fullName: Damageable.damage
type: Field
source:
id: damage
path: ''
startLine: 2056
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float damage
return:
type: System.Single
content.vb: Public damage As Single
- uid: Global.Damageable.maxDamage
commentId: F:Global.Damageable.maxDamage
id: maxDamage
parent: Global.Damageable
langs:
- csharp
- vb
name: maxDamage
nameWithType: Damageable.maxDamage
fullName: Damageable.maxDamage
type: Field
source:
id: maxDamage
path: ''
startLine: 2057
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float maxDamage
return:
type: System.Single
content.vb: Public maxDamage As Single
- uid: Global.Damageable.lives
commentId: F:Global.Damageable.lives
id: lives
parent: Global.Damageable
langs:
- csharp
- vb
name: lives
nameWithType: Damageable.lives
fullName: Damageable.lives
type: Field
source:
id: lives
path: ''
startLine: 2058
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public int lives
return:
type: System.Int32
content.vb: Public lives As Integer
- uid: Global.Damageable.damageSelfDebug
commentId: F:Global.Damageable.damageSelfDebug
id: damageSelfDebug
parent: Global.Damageable
langs:
- csharp
- vb
name: damageSelfDebug
nameWithType: Damageable.damageSelfDebug
fullName: Damageable.damageSelfDebug
type: Field
source:
id: damageSelfDebug
path: ''
startLine: 2060
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool damageSelfDebug
return:
type: System.Boolean
content.vb: Public damageSelfDebug As Boolean
- uid: Global.Damageable.dying
commentId: F:Global.Damageable.dying
id: dying
parent: Global.Damageable
langs:
- csharp
- vb
name: dying
nameWithType: Damageable.dying
fullName: Damageable.dying
type: Field
source:
id: dying
path: ''
startLine: 2061
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool dying
return:
type: System.Boolean
content.vb: Public dying As Boolean
- uid: Global.Damageable.OnPlayerPunched
commentId: E:Global.Damageable.OnPlayerPunched
id: OnPlayerPunched
parent: Global.Damageable
langs:
- csharp
- vb
name: OnPlayerPunched
nameWithType: Damageable.OnPlayerPunched
fullName: Damageable.OnPlayerPunched
type: Event
source:
id: OnPlayerPunched
path: ''
startLine: 2062
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public event Action<GameObject> OnPlayerPunched
return:
type: System.Action{GameObject}
content.vb: Public Event OnPlayerPunched As Action(Of GameObject)
- uid: Global.Damageable.Damage(System.Single)
commentId: M:Global.Damageable.Damage(System.Single)
id: Damage(System.Single)
parent: Global.Damageable
langs:
- csharp
- vb
name: Damage(float)
nameWithType: Damageable.Damage(float)
fullName: Damageable.Damage(float)
type: Method
source:
id: Damage
path: ''
startLine: 2123
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void Damage(float damage)
parameters:
- id: damage
type: System.Single
content.vb: Public Sub Damage(damage As Single)
overload: Global.Damageable.Damage*
nameWithType.vb: Damageable.Damage(Single)
fullName.vb: Damageable.Damage(Single)
name.vb: Damage(Single)
- uid: Global.Damageable.HandleDeath
commentId: M:Global.Damageable.HandleDeath
id: HandleDeath
parent: Global.Damageable
langs:
- csharp
- vb
name: HandleDeath()
nameWithType: Damageable.HandleDeath()
fullName: Damageable.HandleDeath()
type: Method
source:
id: HandleDeath
path: ''
startLine: 2162
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void HandleDeath()
content.vb: Public Sub HandleDeath()
overload: Global.Damageable.HandleDeath*
- uid: Global.Damageable.Respawn
commentId: M:Global.Damageable.Respawn
id: Respawn
parent: Global.Damageable
langs:
- csharp
- vb
name: Respawn()
nameWithType: Damageable.Respawn()
fullName: Damageable.Respawn()
type: Method
source:
id: Respawn
path: ''
startLine: 2169
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void Respawn()
content.vb: Public Sub Respawn()
overload: Global.Damageable.Respawn*
- uid: Global.Damageable.ResetDamage
commentId: M:Global.Damageable.ResetDamage
id: ResetDamage
parent: Global.Damageable
langs:
- csharp
- vb
name: ResetDamage()
nameWithType: Damageable.ResetDamage()
fullName: Damageable.ResetDamage()
type: Method
source:
id: ResetDamage
path: ''
startLine: 2183
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void ResetDamage()
content.vb: Public Sub ResetDamage()
overload: Global.Damageable.ResetDamage*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: System.Int32
commentId: T:System.Int32
parent: System
isExternal: true
name: int
nameWithType: int
fullName: int
nameWithType.vb: Integer
fullName.vb: Integer
name.vb: Integer
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: System.Action{GameObject}
commentId: T:System.Action{GameObject}
parent: System
definition: System.Action`1
name: Action<GameObject>
nameWithType: Action<GameObject>
fullName: System.Action<GameObject>
nameWithType.vb: Action(Of GameObject)
fullName.vb: System.Action(Of GameObject)
name.vb: Action(Of GameObject)
spec.csharp:
- uid: System.Action`1
name: Action
isExternal: true
- name: <
- uid: Global.GameObject
name: GameObject
isExternal: true
- name: '>'
spec.vb:
- uid: System.Action`1
name: Action
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.GameObject
name: GameObject
isExternal: true
- name: )
- uid: System.Action`1
commentId: T:System.Action`1
isExternal: true
name: Action<T>
nameWithType: Action<T>
fullName: System.Action<T>
nameWithType.vb: Action(Of T)
fullName.vb: System.Action(Of T)
name.vb: Action(Of T)
spec.csharp:
- uid: System.Action`1
name: Action
isExternal: true
- name: <
- name: T
- name: '>'
spec.vb:
- uid: System.Action`1
name: Action
isExternal: true
- name: (
- name: Of
- name: " "
- name: T
- name: )
- uid: Global.Damageable.Damage*
commentId: Overload:Global.Damageable.Damage
name: Damage
nameWithType: Damageable.Damage
fullName: Damageable.Damage
- uid: Global.Damageable.HandleDeath*
commentId: Overload:Global.Damageable.HandleDeath
name: HandleDeath
nameWithType: Damageable.HandleDeath
fullName: Damageable.HandleDeath
- uid: Global.Damageable.Respawn*
commentId: Overload:Global.Damageable.Respawn
name: Respawn
nameWithType: Damageable.Respawn
fullName: Damageable.Respawn
- uid: Global.Damageable.ResetDamage*
commentId: Overload:Global.Damageable.ResetDamage
name: ResetDamage
nameWithType: Damageable.ResetDamage
fullName: Damageable.ResetDamage

View File

@@ -0,0 +1,323 @@
### YamlMime:ManagedReference
items:
- uid: Global.DayNightCycle
commentId: T:Global.DayNightCycle
id: DayNightCycle
parent: Global
children:
- Global.DayNightCycle.cycleDuration
- Global.DayNightCycle.dayBackClouds
- Global.DayNightCycle.dayFrontClouds
- Global.DayNightCycle.daySky
- Global.DayNightCycle.eveningBackClouds
- Global.DayNightCycle.eveningFrontClouds
- Global.DayNightCycle.eveningSky
- Global.DayNightCycle.nightBackClouds
- Global.DayNightCycle.nightFrontClouds
- Global.DayNightCycle.nightSky
- Global.DayNightCycle.transitionDuration
langs:
- csharp
- vb
name: DayNightCycle
nameWithType: DayNightCycle
fullName: DayNightCycle
type: Class
source:
id: DayNightCycle
path: ''
startLine: 21
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class DayNightCycle : MonoBehaviour'
content.vb: Public Class DayNightCycle Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.DayNightCycle.daySky
commentId: F:Global.DayNightCycle.daySky
id: daySky
parent: Global.DayNightCycle
langs:
- csharp
- vb
name: daySky
nameWithType: DayNightCycle.daySky
fullName: DayNightCycle.daySky
type: Field
source:
id: daySky
path: ''
startLine: 23
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public SpriteRenderer daySky
return:
type: Global.SpriteRenderer
content.vb: Public daySky As SpriteRenderer
- uid: Global.DayNightCycle.eveningSky
commentId: F:Global.DayNightCycle.eveningSky
id: eveningSky
parent: Global.DayNightCycle
langs:
- csharp
- vb
name: eveningSky
nameWithType: DayNightCycle.eveningSky
fullName: DayNightCycle.eveningSky
type: Field
source:
id: eveningSky
path: ''
startLine: 23
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public SpriteRenderer eveningSky
return:
type: Global.SpriteRenderer
content.vb: Public eveningSky As SpriteRenderer
- uid: Global.DayNightCycle.nightSky
commentId: F:Global.DayNightCycle.nightSky
id: nightSky
parent: Global.DayNightCycle
langs:
- csharp
- vb
name: nightSky
nameWithType: DayNightCycle.nightSky
fullName: DayNightCycle.nightSky
type: Field
source:
id: nightSky
path: ''
startLine: 23
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public SpriteRenderer nightSky
return:
type: Global.SpriteRenderer
content.vb: Public nightSky As SpriteRenderer
- uid: Global.DayNightCycle.dayBackClouds
commentId: F:Global.DayNightCycle.dayBackClouds
id: dayBackClouds
parent: Global.DayNightCycle
langs:
- csharp
- vb
name: dayBackClouds
nameWithType: DayNightCycle.dayBackClouds
fullName: DayNightCycle.dayBackClouds
type: Field
source:
id: dayBackClouds
path: ''
startLine: 24
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public SpriteRenderer dayBackClouds
return:
type: Global.SpriteRenderer
content.vb: Public dayBackClouds As SpriteRenderer
- uid: Global.DayNightCycle.eveningBackClouds
commentId: F:Global.DayNightCycle.eveningBackClouds
id: eveningBackClouds
parent: Global.DayNightCycle
langs:
- csharp
- vb
name: eveningBackClouds
nameWithType: DayNightCycle.eveningBackClouds
fullName: DayNightCycle.eveningBackClouds
type: Field
source:
id: eveningBackClouds
path: ''
startLine: 24
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public SpriteRenderer eveningBackClouds
return:
type: Global.SpriteRenderer
content.vb: Public eveningBackClouds As SpriteRenderer
- uid: Global.DayNightCycle.nightBackClouds
commentId: F:Global.DayNightCycle.nightBackClouds
id: nightBackClouds
parent: Global.DayNightCycle
langs:
- csharp
- vb
name: nightBackClouds
nameWithType: DayNightCycle.nightBackClouds
fullName: DayNightCycle.nightBackClouds
type: Field
source:
id: nightBackClouds
path: ''
startLine: 24
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public SpriteRenderer nightBackClouds
return:
type: Global.SpriteRenderer
content.vb: Public nightBackClouds As SpriteRenderer
- uid: Global.DayNightCycle.dayFrontClouds
commentId: F:Global.DayNightCycle.dayFrontClouds
id: dayFrontClouds
parent: Global.DayNightCycle
langs:
- csharp
- vb
name: dayFrontClouds
nameWithType: DayNightCycle.dayFrontClouds
fullName: DayNightCycle.dayFrontClouds
type: Field
source:
id: dayFrontClouds
path: ''
startLine: 25
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public SpriteRenderer dayFrontClouds
return:
type: Global.SpriteRenderer
content.vb: Public dayFrontClouds As SpriteRenderer
- uid: Global.DayNightCycle.eveningFrontClouds
commentId: F:Global.DayNightCycle.eveningFrontClouds
id: eveningFrontClouds
parent: Global.DayNightCycle
langs:
- csharp
- vb
name: eveningFrontClouds
nameWithType: DayNightCycle.eveningFrontClouds
fullName: DayNightCycle.eveningFrontClouds
type: Field
source:
id: eveningFrontClouds
path: ''
startLine: 25
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public SpriteRenderer eveningFrontClouds
return:
type: Global.SpriteRenderer
content.vb: Public eveningFrontClouds As SpriteRenderer
- uid: Global.DayNightCycle.nightFrontClouds
commentId: F:Global.DayNightCycle.nightFrontClouds
id: nightFrontClouds
parent: Global.DayNightCycle
langs:
- csharp
- vb
name: nightFrontClouds
nameWithType: DayNightCycle.nightFrontClouds
fullName: DayNightCycle.nightFrontClouds
type: Field
source:
id: nightFrontClouds
path: ''
startLine: 25
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public SpriteRenderer nightFrontClouds
return:
type: Global.SpriteRenderer
content.vb: Public nightFrontClouds As SpriteRenderer
- uid: Global.DayNightCycle.transitionDuration
commentId: F:Global.DayNightCycle.transitionDuration
id: transitionDuration
parent: Global.DayNightCycle
langs:
- csharp
- vb
name: transitionDuration
nameWithType: DayNightCycle.transitionDuration
fullName: DayNightCycle.transitionDuration
type: Field
source:
id: transitionDuration
path: ''
startLine: 27
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float transitionDuration
return:
type: System.Single
content.vb: Public transitionDuration As Single
- uid: Global.DayNightCycle.cycleDuration
commentId: F:Global.DayNightCycle.cycleDuration
id: cycleDuration
parent: Global.DayNightCycle
langs:
- csharp
- vb
name: cycleDuration
nameWithType: DayNightCycle.cycleDuration
fullName: DayNightCycle.cycleDuration
type: Field
source:
id: cycleDuration
path: ''
startLine: 28
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float cycleDuration
return:
type: System.Single
content.vb: Public cycleDuration As Single
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.SpriteRenderer
isExternal: true
name: SpriteRenderer
nameWithType: SpriteRenderer
fullName: SpriteRenderer
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single

View File

@@ -0,0 +1,44 @@
### YamlMime:ManagedReference
items:
- uid: Global.EventSystemizer
commentId: T:Global.EventSystemizer
id: EventSystemizer
parent: Global
children: []
langs:
- csharp
- vb
name: EventSystemizer
nameWithType: EventSystemizer
fullName: EventSystemizer
type: Class
source:
id: EventSystemizer
path: ''
startLine: 1021
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class EventSystemizer : MonoBehaviour'
content.vb: Public Class EventSystemizer Inherits MonoBehaviour
inheritance:
- System.Object
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System

View File

@@ -0,0 +1,102 @@
### YamlMime:ManagedReference
items:
- uid: Global.FallPlatform
commentId: T:Global.FallPlatform
id: FallPlatform
parent: Global
children:
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- Global.FallPlatform.resetDelay
langs:
- csharp
- vb
name: FallPlatform
nameWithType: FallPlatform
fullName: FallPlatform
type: Class
source:
id: FallPlatform
path: ''
startLine: 1673
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class FallPlatform : MonoBehaviour'
content.vb: Public Class FallPlatform Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.FallPlatform.fallDelay
commentId: F:Global.FallPlatform.fallDelay
id: fallDelay
parent: Global.FallPlatform
langs:
- csharp
- vb
name: fallDelay
nameWithType: FallPlatform.fallDelay
fullName: FallPlatform.fallDelay
type: Field
source:
id: fallDelay
path: ''
startLine: 1675
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float fallDelay
return:
type: System.Single
content.vb: Public fallDelay As Single
- uid: Global.FallPlatform.resetDelay
commentId: F:Global.FallPlatform.resetDelay
id: resetDelay
parent: Global.FallPlatform
langs:
- csharp
- vb
name: resetDelay
nameWithType: FallPlatform.resetDelay
fullName: FallPlatform.resetDelay
type: Field
source:
id: resetDelay
path: ''
startLine: 1676
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float resetDelay
return:
type: System.Single
content.vb: Public resetDelay As Single
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single

View File

@@ -0,0 +1,26 @@
### YamlMime:ManagedReference
items:
- uid: Global.GameManager.GameEvent
commentId: T:Global.GameManager.GameEvent
id: GameManager.GameEvent
parent: Global
children: []
langs:
- csharp
- vb
name: GameManager.GameEvent
nameWithType: GameManager.GameEvent
fullName: GameManager.GameEvent
type: Delegate
source:
id: GameEvent
path: ''
startLine: 1377
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public delegate void GameManager.GameEvent()
content.vb: Public Delegate Sub GameManager.GameEvent()
references:
- uid: Global

View File

@@ -0,0 +1,114 @@
### YamlMime:ManagedReference
items:
- uid: Global.GameManager.GameMode
commentId: T:Global.GameManager.GameMode
id: GameManager.GameMode
parent: Global
children:
- Global.GameManager.GameMode.freeForAll
- Global.GameManager.GameMode.keepAway
- Global.GameManager.GameMode.obstacleCourse
langs:
- csharp
- vb
name: GameManager.GameMode
nameWithType: GameManager.GameMode
fullName: GameManager.GameMode
type: Enum
source:
id: GameMode
path: ''
startLine: 1399
assemblies:
- cs.temp.dll
namespace: Global
summary: "\nEnum representing the different game modes.\n"
example: []
syntax:
content: public enum GameManager.GameMode
content.vb: Public Enum GameManager.GameMode
- uid: Global.GameManager.GameMode.freeForAll
commentId: F:Global.GameManager.GameMode.freeForAll
id: freeForAll
parent: Global.GameManager.GameMode
langs:
- csharp
- vb
name: freeForAll
nameWithType: GameManager.GameMode.freeForAll
fullName: GameManager.GameMode.freeForAll
type: Field
source:
id: freeForAll
path: ''
startLine: 1401
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: freeForAll = 0
return:
type: Global.GameManager.GameMode
- uid: Global.GameManager.GameMode.keepAway
commentId: F:Global.GameManager.GameMode.keepAway
id: keepAway
parent: Global.GameManager.GameMode
langs:
- csharp
- vb
name: keepAway
nameWithType: GameManager.GameMode.keepAway
fullName: GameManager.GameMode.keepAway
type: Field
source:
id: keepAway
path: ''
startLine: 1402
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: keepAway = 1
return:
type: Global.GameManager.GameMode
- uid: Global.GameManager.GameMode.obstacleCourse
commentId: F:Global.GameManager.GameMode.obstacleCourse
id: obstacleCourse
parent: Global.GameManager.GameMode
langs:
- csharp
- vb
name: obstacleCourse
nameWithType: GameManager.GameMode.obstacleCourse
fullName: GameManager.GameMode.obstacleCourse
type: Field
source:
id: obstacleCourse
path: ''
startLine: 1403
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: obstacleCourse = 2
return:
type: Global.GameManager.GameMode
references:
- uid: Global
- uid: Global.GameManager.GameMode
commentId: T:Global.GameManager.GameMode
name: GameManager.GameMode
nameWithType: GameManager.GameMode
fullName: GameManager.GameMode
spec.csharp:
- uid: Global.GameManager
name: GameManager
- name: .
- uid: Global.GameManager.GameMode
name: GameMode
spec.vb:
- uid: Global.GameManager
name: GameManager
- name: .
- uid: Global.GameManager.GameMode
name: GameMode

View File

@@ -0,0 +1,950 @@
### YamlMime:ManagedReference
items:
- uid: Global.GameManager
commentId: T:Global.GameManager
id: GameManager
parent: Global
children:
- Global.GameManager.AlivePlayers
- Global.GameManager.EndGameEvent
- Global.GameManager.gameMode
- Global.GameManager.gameOver
- Global.GameManager.GameOver
- Global.GameManager.gameTimer
- Global.GameManager.hatObject
- Global.GameManager.hatSpawnPositions
- Global.GameManager.Instance
- Global.GameManager.LeaderboardCanvas
- Global.GameManager.map
- Global.GameManager.music
- Global.GameManager.obstacleCourseSpawnPosition
- Global.GameManager.offset
- Global.GameManager.playerColors
- Global.GameManager.PlayerDied(Damageable)
- Global.GameManager.playerHoldTimes
- Global.GameManager.players
- Global.GameManager.spawnPosition
- Global.GameManager.StartGame
- Global.GameManager.StartGameEvent
- Global.GameManager.time
- Global.GameManager.TimerCanvas
- Global.GameManager.UpdatePlayerHoldTime(GameObject,System.Single)
langs:
- csharp
- vb
name: GameManager
nameWithType: GameManager
fullName: GameManager
type: Class
source:
id: GameManager
path: ''
startLine: 1373
assemblies:
- cs.temp.dll
namespace: Global
summary: "\nThe GameManager class manages the overall game logic, including game modes, player states, \ngame events, and game-over conditions. It ensures a single instance exists and provides \nfunctionality for starting, updating, and ending the game.\n"
example: []
syntax:
content: 'public class GameManager : MonoBehaviour'
content.vb: Public Class GameManager Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.GameManager.Instance
commentId: P:Global.GameManager.Instance
id: Instance
parent: Global.GameManager
langs:
- csharp
- vb
name: Instance
nameWithType: GameManager.Instance
fullName: GameManager.Instance
type: Property
source:
id: Instance
path: ''
startLine: 1375
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static GameManager Instance { get; }
parameters: []
return:
type: Global.GameManager
content.vb: Public Shared Property Instance As GameManager
overload: Global.GameManager.Instance*
- uid: Global.GameManager.time
commentId: F:Global.GameManager.time
id: time
parent: Global.GameManager
langs:
- csharp
- vb
name: time
nameWithType: GameManager.time
fullName: GameManager.time
type: Field
source:
id: time
path: ''
startLine: 1376
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float time
return:
type: System.Single
content.vb: Public time As Single
- uid: Global.GameManager.StartGameEvent
commentId: E:Global.GameManager.StartGameEvent
id: StartGameEvent
parent: Global.GameManager
langs:
- csharp
- vb
name: StartGameEvent
nameWithType: GameManager.StartGameEvent
fullName: GameManager.StartGameEvent
type: Event
source:
id: StartGameEvent
path: ''
startLine: 1378
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public event GameManager.GameEvent StartGameEvent
return:
type: Global.GameManager.GameEvent
content.vb: Public Event StartGameEvent As GameManager.GameEvent
- uid: Global.GameManager.EndGameEvent
commentId: E:Global.GameManager.EndGameEvent
id: EndGameEvent
parent: Global.GameManager
langs:
- csharp
- vb
name: EndGameEvent
nameWithType: GameManager.EndGameEvent
fullName: GameManager.EndGameEvent
type: Event
source:
id: EndGameEvent
path: ''
startLine: 1379
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public event GameManager.GameEvent EndGameEvent
return:
type: Global.GameManager.GameEvent
content.vb: Public Event EndGameEvent As GameManager.GameEvent
- uid: Global.GameManager.players
commentId: F:Global.GameManager.players
id: players
parent: Global.GameManager
langs:
- csharp
- vb
name: players
nameWithType: GameManager.players
fullName: GameManager.players
type: Field
source:
id: players
path: ''
startLine: 1380
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static List<GameObject> players
return:
type: Global.List{GameObject}
content.vb: Public Shared players As List(Of GameObject)
- uid: Global.GameManager.playerColors
commentId: F:Global.GameManager.playerColors
id: playerColors
parent: Global.GameManager
langs:
- csharp
- vb
name: playerColors
nameWithType: GameManager.playerColors
fullName: GameManager.playerColors
type: Field
source:
id: playerColors
path: ''
startLine: 1381
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static List<Color> playerColors
return:
type: Global.List{Color}
content.vb: Public Shared playerColors As List(Of Color)
- uid: Global.GameManager.offset
commentId: F:Global.GameManager.offset
id: offset
parent: Global.GameManager
langs:
- csharp
- vb
name: offset
nameWithType: GameManager.offset
fullName: GameManager.offset
type: Field
source:
id: offset
path: ''
startLine: 1382
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float offset
return:
type: System.Single
content.vb: Public offset As Single
- uid: Global.GameManager.music
commentId: F:Global.GameManager.music
id: music
parent: Global.GameManager
langs:
- csharp
- vb
name: music
nameWithType: GameManager.music
fullName: GameManager.music
type: Field
source:
id: music
path: ''
startLine: 1383
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static bool music
return:
type: System.Boolean
content.vb: Public Shared music As Boolean
- uid: Global.GameManager.gameOver
commentId: F:Global.GameManager.gameOver
id: gameOver
parent: Global.GameManager
langs:
- csharp
- vb
name: gameOver
nameWithType: GameManager.gameOver
fullName: GameManager.gameOver
type: Field
source:
id: gameOver
path: ''
startLine: 1384
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool gameOver
return:
type: System.Boolean
content.vb: Public gameOver As Boolean
- uid: Global.GameManager.gameTimer
commentId: F:Global.GameManager.gameTimer
id: gameTimer
parent: Global.GameManager
langs:
- csharp
- vb
name: gameTimer
nameWithType: GameManager.gameTimer
fullName: GameManager.gameTimer
type: Field
source:
id: gameTimer
path: ''
startLine: 1385
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameTimer gameTimer
return:
type: Global.GameTimer
content.vb: Public gameTimer As GameTimer
- uid: Global.GameManager.playerHoldTimes
commentId: F:Global.GameManager.playerHoldTimes
id: playerHoldTimes
parent: Global.GameManager
langs:
- csharp
- vb
name: playerHoldTimes
nameWithType: GameManager.playerHoldTimes
fullName: GameManager.playerHoldTimes
type: Field
source:
id: playerHoldTimes
path: ''
startLine: 1386
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static Dictionary<GameObject, float> playerHoldTimes
return:
type: Global.Dictionary{GameObject,System.Single}
content.vb: Public Shared playerHoldTimes As Dictionary(Of GameObject, Single)
- uid: Global.GameManager.gameMode
commentId: F:Global.GameManager.gameMode
id: gameMode
parent: Global.GameManager
langs:
- csharp
- vb
name: gameMode
nameWithType: GameManager.gameMode
fullName: GameManager.gameMode
type: Field
source:
id: gameMode
path: ''
startLine: 1387
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static GameManager.GameMode gameMode
return:
type: Global.GameManager.GameMode
content.vb: Public Shared gameMode As GameManager.GameMode
- uid: Global.GameManager.map
commentId: F:Global.GameManager.map
id: map
parent: Global.GameManager
langs:
- csharp
- vb
name: map
nameWithType: GameManager.map
fullName: GameManager.map
type: Field
source:
id: map
path: ''
startLine: 1388
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static string map
return:
type: System.String
content.vb: Public Shared map As String
- uid: Global.GameManager.spawnPosition
commentId: F:Global.GameManager.spawnPosition
id: spawnPosition
parent: Global.GameManager
langs:
- csharp
- vb
name: spawnPosition
nameWithType: GameManager.spawnPosition
fullName: GameManager.spawnPosition
type: Field
source:
id: spawnPosition
path: ''
startLine: 1389
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Vector2 spawnPosition
return:
type: Global.Vector2
content.vb: Public spawnPosition As Vector2
- uid: Global.GameManager.obstacleCourseSpawnPosition
commentId: F:Global.GameManager.obstacleCourseSpawnPosition
id: obstacleCourseSpawnPosition
parent: Global.GameManager
langs:
- csharp
- vb
name: obstacleCourseSpawnPosition
nameWithType: GameManager.obstacleCourseSpawnPosition
fullName: GameManager.obstacleCourseSpawnPosition
type: Field
source:
id: obstacleCourseSpawnPosition
path: ''
startLine: 1390
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Vector2 obstacleCourseSpawnPosition
return:
type: Global.Vector2
content.vb: Public obstacleCourseSpawnPosition As Vector2
- uid: Global.GameManager.hatSpawnPositions
commentId: F:Global.GameManager.hatSpawnPositions
id: hatSpawnPositions
parent: Global.GameManager
langs:
- csharp
- vb
name: hatSpawnPositions
nameWithType: GameManager.hatSpawnPositions
fullName: GameManager.hatSpawnPositions
type: Field
source:
id: hatSpawnPositions
path: ''
startLine: 1391
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public List<Vector2> hatSpawnPositions
return:
type: Global.List{Vector2}
content.vb: Public hatSpawnPositions As List(Of Vector2)
- uid: Global.GameManager.LeaderboardCanvas
commentId: F:Global.GameManager.LeaderboardCanvas
id: LeaderboardCanvas
parent: Global.GameManager
langs:
- csharp
- vb
name: LeaderboardCanvas
nameWithType: GameManager.LeaderboardCanvas
fullName: GameManager.LeaderboardCanvas
type: Field
source:
id: LeaderboardCanvas
path: ''
startLine: 1392
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Canvas LeaderboardCanvas
return:
type: Global.Canvas
content.vb: Public LeaderboardCanvas As Canvas
- uid: Global.GameManager.TimerCanvas
commentId: F:Global.GameManager.TimerCanvas
id: TimerCanvas
parent: Global.GameManager
langs:
- csharp
- vb
name: TimerCanvas
nameWithType: GameManager.TimerCanvas
fullName: GameManager.TimerCanvas
type: Field
source:
id: TimerCanvas
path: ''
startLine: 1393
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Canvas TimerCanvas
return:
type: Global.Canvas
content.vb: Public TimerCanvas As Canvas
- uid: Global.GameManager.hatObject
commentId: F:Global.GameManager.hatObject
id: hatObject
parent: Global.GameManager
langs:
- csharp
- vb
name: hatObject
nameWithType: GameManager.hatObject
fullName: GameManager.hatObject
type: Field
source:
id: hatObject
path: ''
startLine: 1394
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject hatObject
return:
type: Global.GameObject
content.vb: Public hatObject As GameObject
- uid: Global.GameManager.StartGame
commentId: M:Global.GameManager.StartGame
id: StartGame
parent: Global.GameManager
langs:
- csharp
- vb
name: StartGame()
nameWithType: GameManager.StartGame()
fullName: GameManager.StartGame()
type: Method
source:
id: StartGame
path: ''
startLine: 1465
assemblies:
- cs.temp.dll
namespace: Global
summary: "\nSets up the game based on the selected game mode.\n"
example: []
syntax:
content: public void StartGame()
content.vb: Public Sub StartGame()
overload: Global.GameManager.StartGame*
- uid: Global.GameManager.PlayerDied(Damageable)
commentId: M:Global.GameManager.PlayerDied(Damageable)
id: PlayerDied(Damageable)
parent: Global.GameManager
langs:
- csharp
- vb
name: PlayerDied(Damageable)
nameWithType: GameManager.PlayerDied(Damageable)
fullName: GameManager.PlayerDied(Damageable)
type: Method
source:
id: PlayerDied
path: ''
startLine: 1504
assemblies:
- cs.temp.dll
namespace: Global
summary: "\nHandles player deaths based on the current game mode.\n"
example: []
syntax:
content: public void PlayerDied(Damageable player)
parameters:
- id: player
type: Global.Damageable
description: The player that died.
content.vb: Public Sub PlayerDied(player As Damageable)
overload: Global.GameManager.PlayerDied*
- uid: Global.GameManager.GameOver
commentId: M:Global.GameManager.GameOver
id: GameOver
parent: Global.GameManager
langs:
- csharp
- vb
name: GameOver()
nameWithType: GameManager.GameOver()
fullName: GameManager.GameOver()
type: Method
source:
id: GameOver
path: ''
startLine: 1559
assemblies:
- cs.temp.dll
namespace: Global
summary: "\nEnds the game and determines the winner based on the game mode.\n"
example: []
syntax:
content: public void GameOver()
content.vb: Public Sub GameOver()
overload: Global.GameManager.GameOver*
- uid: Global.GameManager.AlivePlayers
commentId: M:Global.GameManager.AlivePlayers
id: AlivePlayers
parent: Global.GameManager
langs:
- csharp
- vb
name: AlivePlayers()
nameWithType: GameManager.AlivePlayers()
fullName: GameManager.AlivePlayers()
type: Method
source:
id: AlivePlayers
path: ''
startLine: 1628
assemblies:
- cs.temp.dll
namespace: Global
summary: "\nReturns a list of all players that are currently alive.\n"
example: []
syntax:
content: public List<GameObject> AlivePlayers()
return:
type: Global.List{GameObject}
description: A list of alive player GameObjects.
content.vb: Public Function AlivePlayers() As List(Of GameObject)
overload: Global.GameManager.AlivePlayers*
- uid: Global.GameManager.UpdatePlayerHoldTime(GameObject,System.Single)
commentId: M:Global.GameManager.UpdatePlayerHoldTime(GameObject,System.Single)
id: UpdatePlayerHoldTime(GameObject,System.Single)
parent: Global.GameManager
langs:
- csharp
- vb
name: UpdatePlayerHoldTime(GameObject, float)
nameWithType: GameManager.UpdatePlayerHoldTime(GameObject, float)
fullName: GameManager.UpdatePlayerHoldTime(GameObject, float)
type: Method
source:
id: UpdatePlayerHoldTime
path: ''
startLine: 1645
assemblies:
- cs.temp.dll
namespace: Global
summary: "\nUpdates the player&apos;s hold time and updates the leaderboard.\n"
example: []
syntax:
content: public void UpdatePlayerHoldTime(GameObject player, float holdTime)
parameters:
- id: player
type: Global.GameObject
description: The player GameObject.
- id: holdTime
type: System.Single
description: The hold time to update.
content.vb: Public Sub UpdatePlayerHoldTime(player As GameObject, holdTime As Single)
overload: Global.GameManager.UpdatePlayerHoldTime*
nameWithType.vb: GameManager.UpdatePlayerHoldTime(GameObject, Single)
fullName.vb: GameManager.UpdatePlayerHoldTime(GameObject, Single)
name.vb: UpdatePlayerHoldTime(GameObject, Single)
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.GameManager.Instance*
commentId: Overload:Global.GameManager.Instance
name: Instance
nameWithType: GameManager.Instance
fullName: GameManager.Instance
- uid: Global.GameManager
commentId: T:Global.GameManager
name: GameManager
nameWithType: GameManager
fullName: GameManager
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: Global.GameManager.GameEvent
commentId: T:Global.GameManager.GameEvent
name: GameManager.GameEvent
nameWithType: GameManager.GameEvent
fullName: GameManager.GameEvent
spec.csharp:
- uid: Global.GameManager
name: GameManager
- name: .
- uid: Global.GameManager.GameEvent
name: GameEvent
spec.vb:
- uid: Global.GameManager
name: GameManager
- name: .
- uid: Global.GameManager.GameEvent
name: GameEvent
- uid: Global.List{GameObject}
commentId: '!:Global.List{GameObject}'
definition: Global.List`1
name: List<GameObject>
nameWithType: List<GameObject>
fullName: List<GameObject>
nameWithType.vb: List(Of GameObject)
fullName.vb: List(Of GameObject)
name.vb: List(Of GameObject)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: Global.GameObject
name: GameObject
isExternal: true
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.GameObject
name: GameObject
isExternal: true
- name: )
- uid: Global.List`1
isExternal: true
name: List<>
nameWithType: List<>
fullName: List<>
nameWithType.vb: List(Of )
fullName.vb: List(Of )
name.vb: List(Of )
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- name: ''
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- name: ''
- name: )
- uid: Global.List{Color}
commentId: '!:Global.List{Color}'
definition: Global.List`1
name: List<Color>
nameWithType: List<Color>
fullName: List<Color>
nameWithType.vb: List(Of Color)
fullName.vb: List(Of Color)
name.vb: List(Of Color)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: Global.Color
name: Color
isExternal: true
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.Color
name: Color
isExternal: true
- name: )
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: Global.GameTimer
commentId: T:Global.GameTimer
name: GameTimer
nameWithType: GameTimer
fullName: GameTimer
- uid: Global.Dictionary{GameObject,System.Single}
commentId: '!:Global.Dictionary{GameObject,System.Single}'
definition: Global.Dictionary`2
name: Dictionary<GameObject, float>
nameWithType: Dictionary<GameObject, float>
fullName: Dictionary<GameObject, float>
nameWithType.vb: Dictionary(Of GameObject, Single)
fullName.vb: Dictionary(Of GameObject, Single)
name.vb: Dictionary(Of GameObject, Single)
spec.csharp:
- uid: Global.Dictionary`2
name: Dictionary
isExternal: true
- name: <
- uid: Global.GameObject
name: GameObject
isExternal: true
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
- name: '>'
spec.vb:
- uid: Global.Dictionary`2
name: Dictionary
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.GameObject
name: GameObject
isExternal: true
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
- name: )
- uid: Global.Dictionary`2
isExternal: true
name: Dictionary<, >
nameWithType: Dictionary<, >
fullName: Dictionary<, >
nameWithType.vb: Dictionary(Of , )
fullName.vb: Dictionary(Of , )
name.vb: Dictionary(Of , )
spec.csharp:
- uid: Global.Dictionary`2
name: Dictionary
isExternal: true
- name: <
- name: ''
- name: ','
- name: " "
- name: ''
- name: '>'
spec.vb:
- uid: Global.Dictionary`2
name: Dictionary
isExternal: true
- name: (
- name: Of
- name: " "
- name: ''
- name: ','
- name: " "
- name: ''
- name: )
- uid: Global.GameManager.GameMode
commentId: T:Global.GameManager.GameMode
name: GameManager.GameMode
nameWithType: GameManager.GameMode
fullName: GameManager.GameMode
spec.csharp:
- uid: Global.GameManager
name: GameManager
- name: .
- uid: Global.GameManager.GameMode
name: GameMode
spec.vb:
- uid: Global.GameManager
name: GameManager
- name: .
- uid: Global.GameManager.GameMode
name: GameMode
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
name: string
nameWithType: string
fullName: string
nameWithType.vb: String
fullName.vb: String
name.vb: String
- uid: Global.Vector2
isExternal: true
name: Vector2
nameWithType: Vector2
fullName: Vector2
- uid: Global.List{Vector2}
commentId: '!:Global.List{Vector2}'
definition: Global.List`1
name: List<Vector2>
nameWithType: List<Vector2>
fullName: List<Vector2>
nameWithType.vb: List(Of Vector2)
fullName.vb: List(Of Vector2)
name.vb: List(Of Vector2)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: Global.Vector2
name: Vector2
isExternal: true
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.Vector2
name: Vector2
isExternal: true
- name: )
- uid: Global.Canvas
isExternal: true
name: Canvas
nameWithType: Canvas
fullName: Canvas
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject
- uid: Global.GameManager.StartGame*
commentId: Overload:Global.GameManager.StartGame
name: StartGame
nameWithType: GameManager.StartGame
fullName: GameManager.StartGame
- uid: Global.GameManager.PlayerDied*
commentId: Overload:Global.GameManager.PlayerDied
name: PlayerDied
nameWithType: GameManager.PlayerDied
fullName: GameManager.PlayerDied
- uid: Global.Damageable
commentId: T:Global.Damageable
name: Damageable
nameWithType: Damageable
fullName: Damageable
- uid: Global.GameManager.GameOver*
commentId: Overload:Global.GameManager.GameOver
name: GameOver
nameWithType: GameManager.GameOver
fullName: GameManager.GameOver
- uid: Global.GameManager.AlivePlayers*
commentId: Overload:Global.GameManager.AlivePlayers
name: AlivePlayers
nameWithType: GameManager.AlivePlayers
fullName: GameManager.AlivePlayers
- uid: Global.GameManager.UpdatePlayerHoldTime*
commentId: Overload:Global.GameManager.UpdatePlayerHoldTime
name: UpdatePlayerHoldTime
nameWithType: GameManager.UpdatePlayerHoldTime
fullName: GameManager.UpdatePlayerHoldTime

View File

@@ -0,0 +1,102 @@
### YamlMime:ManagedReference
items:
- uid: Global.GameManagerHelper
commentId: T:Global.GameManagerHelper
id: GameManagerHelper
parent: Global
children:
- Global.GameManagerHelper.addHatPosition
- Global.GameManagerHelper.addSpawnPosition
langs:
- csharp
- vb
name: GameManagerHelper
nameWithType: GameManagerHelper
fullName: GameManagerHelper
type: Class
source:
id: GameManagerHelper
path: ''
startLine: 1223
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class GameManagerHelper : MonoBehaviour'
content.vb: Public Class GameManagerHelper Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.GameManagerHelper.addHatPosition
commentId: F:Global.GameManagerHelper.addHatPosition
id: addHatPosition
parent: Global.GameManagerHelper
langs:
- csharp
- vb
name: addHatPosition
nameWithType: GameManagerHelper.addHatPosition
fullName: GameManagerHelper.addHatPosition
type: Field
source:
id: addHatPosition
path: ''
startLine: 1226
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool addHatPosition
return:
type: System.Boolean
content.vb: Public addHatPosition As Boolean
- uid: Global.GameManagerHelper.addSpawnPosition
commentId: F:Global.GameManagerHelper.addSpawnPosition
id: addSpawnPosition
parent: Global.GameManagerHelper
langs:
- csharp
- vb
name: addSpawnPosition
nameWithType: GameManagerHelper.addSpawnPosition
fullName: GameManagerHelper.addSpawnPosition
type: Field
source:
id: addSpawnPosition
path: ''
startLine: 1227
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool addSpawnPosition
return:
type: System.Boolean
content.vb: Public addSpawnPosition As Boolean
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean

View File

@@ -0,0 +1,136 @@
### YamlMime:ManagedReference
items:
- uid: Global.GameTimer
commentId: T:Global.GameTimer
id: GameTimer
parent: Global
children:
- Global.GameTimer.startTime
- Global.GameTimer.StartTimer
- Global.GameTimer.timerText
langs:
- csharp
- vb
name: GameTimer
nameWithType: GameTimer
fullName: GameTimer
type: Class
source:
id: GameTimer
path: ''
startLine: 1249
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class GameTimer : MonoBehaviour'
content.vb: Public Class GameTimer Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.GameTimer.startTime
commentId: F:Global.GameTimer.startTime
id: startTime
parent: Global.GameTimer
langs:
- csharp
- vb
name: startTime
nameWithType: GameTimer.startTime
fullName: GameTimer.startTime
type: Field
source:
id: startTime
path: ''
startLine: 1251
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float startTime
return:
type: System.Single
content.vb: Public startTime As Single
- uid: Global.GameTimer.timerText
commentId: F:Global.GameTimer.timerText
id: timerText
parent: Global.GameTimer
langs:
- csharp
- vb
name: timerText
nameWithType: GameTimer.timerText
fullName: GameTimer.timerText
type: Field
source:
id: timerText
path: ''
startLine: 1255
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Text timerText
return:
type: Global.Text
content.vb: Public timerText As Text
- uid: Global.GameTimer.StartTimer
commentId: M:Global.GameTimer.StartTimer
id: StartTimer
parent: Global.GameTimer
langs:
- csharp
- vb
name: StartTimer()
nameWithType: GameTimer.StartTimer()
fullName: GameTimer.StartTimer()
type: Method
source:
id: StartTimer
path: ''
startLine: 1282
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void StartTimer()
content.vb: Public Sub StartTimer()
overload: Global.GameTimer.StartTimer*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: Global.Text
commentId: '!:Global.Text'
isExternal: true
name: Text
nameWithType: Text
fullName: Text
- uid: Global.GameTimer.StartTimer*
commentId: Overload:Global.GameTimer.StartTimer
name: StartTimer
nameWithType: GameTimer.StartTimer
fullName: GameTimer.StartTimer

View File

@@ -0,0 +1,168 @@
### YamlMime:ManagedReference
items:
- uid: Global.HatRespawn
commentId: T:Global.HatRespawn
id: HatRespawn
parent: Global
children:
- Global.HatRespawn.canBePickedUp
- Global.HatRespawn.Interact
- Global.HatRespawn.OnHatDropped
- Global.HatRespawn.respawnTime
langs:
- csharp
- vb
name: HatRespawn
nameWithType: HatRespawn
fullName: HatRespawn
type: Class
source:
id: HatRespawn
path: ''
startLine: 1727
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class HatRespawn : MonoBehaviour'
content.vb: Public Class HatRespawn Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.HatRespawn.respawnTime
commentId: F:Global.HatRespawn.respawnTime
id: respawnTime
parent: Global.HatRespawn
langs:
- csharp
- vb
name: respawnTime
nameWithType: HatRespawn.respawnTime
fullName: HatRespawn.respawnTime
type: Field
source:
id: respawnTime
path: ''
startLine: 1730
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public const float respawnTime = 10
return:
type: System.Single
content.vb: Public Const respawnTime As Single = 10
- uid: Global.HatRespawn.canBePickedUp
commentId: F:Global.HatRespawn.canBePickedUp
id: canBePickedUp
parent: Global.HatRespawn
langs:
- csharp
- vb
name: canBePickedUp
nameWithType: HatRespawn.canBePickedUp
fullName: HatRespawn.canBePickedUp
type: Field
source:
id: canBePickedUp
path: ''
startLine: 1733
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static bool canBePickedUp
return:
type: System.Boolean
content.vb: Public Shared canBePickedUp As Boolean
- uid: Global.HatRespawn.Interact
commentId: M:Global.HatRespawn.Interact
id: Interact
parent: Global.HatRespawn
langs:
- csharp
- vb
name: Interact()
nameWithType: HatRespawn.Interact()
fullName: HatRespawn.Interact()
type: Method
source:
id: Interact
path: ''
startLine: 1759
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void Interact()
content.vb: Public Sub Interact()
overload: Global.HatRespawn.Interact*
- uid: Global.HatRespawn.OnHatDropped
commentId: M:Global.HatRespawn.OnHatDropped
id: OnHatDropped
parent: Global.HatRespawn
langs:
- csharp
- vb
name: OnHatDropped()
nameWithType: HatRespawn.OnHatDropped()
fullName: HatRespawn.OnHatDropped()
type: Method
source:
id: OnHatDropped
path: ''
startLine: 1765
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void OnHatDropped()
content.vb: Public Sub OnHatDropped()
overload: Global.HatRespawn.OnHatDropped*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: Global.HatRespawn.Interact*
commentId: Overload:Global.HatRespawn.Interact
name: Interact
nameWithType: HatRespawn.Interact
fullName: HatRespawn.Interact
- uid: Global.HatRespawn.OnHatDropped*
commentId: Overload:Global.HatRespawn.OnHatDropped
name: OnHatDropped
nameWithType: HatRespawn.OnHatDropped
fullName: HatRespawn.OnHatDropped

View File

@@ -0,0 +1,73 @@
### YamlMime:ManagedReference
items:
- uid: Global.HealthBarManager
commentId: T:Global.HealthBarManager
id: HealthBarManager
parent: Global
children:
- Global.HealthBarManager.healthBarPrefab
langs:
- csharp
- vb
name: HealthBarManager
nameWithType: HealthBarManager
fullName: HealthBarManager
type: Class
source:
id: HealthBarManager
path: ''
startLine: 1307
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class HealthBarManager : MonoBehaviour'
content.vb: Public Class HealthBarManager Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.HealthBarManager.healthBarPrefab
commentId: F:Global.HealthBarManager.healthBarPrefab
id: healthBarPrefab
parent: Global.HealthBarManager
langs:
- csharp
- vb
name: healthBarPrefab
nameWithType: HealthBarManager.healthBarPrefab
fullName: HealthBarManager.healthBarPrefab
type: Field
source:
id: healthBarPrefab
path: ''
startLine: 1309
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject healthBarPrefab
return:
type: Global.GameObject
content.vb: Public healthBarPrefab As GameObject
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject

View File

@@ -0,0 +1,198 @@
### YamlMime:ManagedReference
items:
- uid: Global.HubManager
commentId: T:Global.HubManager
id: HubManager
parent: Global
children:
- Global.HubManager.gameButtonsParent
- Global.HubManager.hubCamera
- Global.HubManager.Instance
- Global.HubManager.LoadScene(System.String)
- Global.HubManager.UnloadGameScene
langs:
- csharp
- vb
name: HubManager
nameWithType: HubManager
fullName: HubManager
type: Class
source:
id: HubManager
path: ''
startLine: 334
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class HubManager : MonoBehaviour'
content.vb: Public Class HubManager Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.HubManager.Instance
commentId: F:Global.HubManager.Instance
id: Instance
parent: Global.HubManager
langs:
- csharp
- vb
name: Instance
nameWithType: HubManager.Instance
fullName: HubManager.Instance
type: Field
source:
id: Instance
path: ''
startLine: 336
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static HubManager Instance
return:
type: Global.HubManager
content.vb: Public Shared Instance As HubManager
- uid: Global.HubManager.hubCamera
commentId: F:Global.HubManager.hubCamera
id: hubCamera
parent: Global.HubManager
langs:
- csharp
- vb
name: hubCamera
nameWithType: HubManager.hubCamera
fullName: HubManager.hubCamera
type: Field
source:
id: hubCamera
path: ''
startLine: 337
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject hubCamera
return:
type: Global.GameObject
content.vb: Public hubCamera As GameObject
- uid: Global.HubManager.gameButtonsParent
commentId: F:Global.HubManager.gameButtonsParent
id: gameButtonsParent
parent: Global.HubManager
langs:
- csharp
- vb
name: gameButtonsParent
nameWithType: HubManager.gameButtonsParent
fullName: HubManager.gameButtonsParent
type: Field
source:
id: gameButtonsParent
path: ''
startLine: 338
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject gameButtonsParent
return:
type: Global.GameObject
content.vb: Public gameButtonsParent As GameObject
- uid: Global.HubManager.LoadScene(System.String)
commentId: M:Global.HubManager.LoadScene(System.String)
id: LoadScene(System.String)
parent: Global.HubManager
langs:
- csharp
- vb
name: LoadScene(string)
nameWithType: HubManager.LoadScene(string)
fullName: HubManager.LoadScene(string)
type: Method
source:
id: LoadScene
path: ''
startLine: 355
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void LoadScene(string sceneName)
parameters:
- id: sceneName
type: System.String
content.vb: Public Sub LoadScene(sceneName As String)
overload: Global.HubManager.LoadScene*
nameWithType.vb: HubManager.LoadScene(String)
fullName.vb: HubManager.LoadScene(String)
name.vb: LoadScene(String)
- uid: Global.HubManager.UnloadGameScene
commentId: M:Global.HubManager.UnloadGameScene
id: UnloadGameScene
parent: Global.HubManager
langs:
- csharp
- vb
name: UnloadGameScene()
nameWithType: HubManager.UnloadGameScene()
fullName: HubManager.UnloadGameScene()
type: Method
source:
id: UnloadGameScene
path: ''
startLine: 364
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void UnloadGameScene()
content.vb: Public Sub UnloadGameScene()
overload: Global.HubManager.UnloadGameScene*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.HubManager
commentId: T:Global.HubManager
name: HubManager
nameWithType: HubManager
fullName: HubManager
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject
- uid: Global.HubManager.LoadScene*
commentId: Overload:Global.HubManager.LoadScene
name: LoadScene
nameWithType: HubManager.LoadScene
fullName: HubManager.LoadScene
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
name: string
nameWithType: string
fullName: string
nameWithType.vb: String
fullName.vb: String
name.vb: String
- uid: Global.HubManager.UnloadGameScene*
commentId: Overload:Global.HubManager.UnloadGameScene
name: UnloadGameScene
nameWithType: HubManager.UnloadGameScene
fullName: HubManager.UnloadGameScene

View File

@@ -0,0 +1,155 @@
### YamlMime:ManagedReference
items:
- uid: Global.HubPolygonCreator
commentId: T:Global.HubPolygonCreator
id: HubPolygonCreator
parent: Global
children:
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- Global.HubPolygonCreator.vertices
langs:
- csharp
- vb
name: HubPolygonCreator
nameWithType: HubPolygonCreator
fullName: HubPolygonCreator
type: Class
source:
id: HubPolygonCreator
path: ''
startLine: 311
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class HubPolygonCreator : MonoBehaviour'
content.vb: Public Class HubPolygonCreator Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.HubPolygonCreator.vertices
commentId: F:Global.HubPolygonCreator.vertices
id: vertices
parent: Global.HubPolygonCreator
langs:
- csharp
- vb
name: vertices
nameWithType: HubPolygonCreator.vertices
fullName: HubPolygonCreator.vertices
type: Field
source:
id: vertices
path: ''
startLine: 314
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public List<GameObject> vertices
return:
type: Global.List{GameObject}
content.vb: Public vertices As List(Of GameObject)
- uid: Global.HubPolygonCreator.size
commentId: F:Global.HubPolygonCreator.size
id: size
parent: Global.HubPolygonCreator
langs:
- csharp
- vb
name: size
nameWithType: HubPolygonCreator.size
fullName: HubPolygonCreator.size
type: Field
source:
id: size
path: ''
startLine: 315
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float size
return:
type: System.Single
content.vb: Public size As Single
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.List{GameObject}
commentId: '!:Global.List{GameObject}'
definition: Global.List`1
name: List<GameObject>
nameWithType: List<GameObject>
fullName: List<GameObject>
nameWithType.vb: List(Of GameObject)
fullName.vb: List(Of GameObject)
name.vb: List(Of GameObject)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: Global.GameObject
name: GameObject
isExternal: true
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.GameObject
name: GameObject
isExternal: true
- name: )
- uid: Global.List`1
isExternal: true
name: List<>
nameWithType: List<>
fullName: List<>
nameWithType.vb: List(Of )
fullName.vb: List(Of )
name.vb: List(Of )
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- name: ''
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- name: ''
- name: )
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single

View File

@@ -0,0 +1,126 @@
### YamlMime:ManagedReference
items:
- uid: Global.InfiniteScroll
commentId: T:Global.InfiniteScroll
id: InfiniteScroll
parent: Global
children:
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- Global.InfiniteScroll.speed
- Global.InfiniteScroll.start
langs:
- csharp
- vb
name: InfiniteScroll
nameWithType: InfiniteScroll
fullName: InfiniteScroll
type: Class
source:
id: InfiniteScroll
path: ''
startLine: 1200
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class InfiniteScroll : MonoBehaviour'
content.vb: Public Class InfiniteScroll Inherits MonoBehaviour
inheritance:
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- uid: Global.InfiniteScroll.speed
commentId: F:Global.InfiniteScroll.speed
id: speed
parent: Global.InfiniteScroll
langs:
- csharp
- vb
name: speed
nameWithType: InfiniteScroll.speed
fullName: InfiniteScroll.speed
type: Field
source:
id: speed
path: ''
startLine: 1202
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float speed
return:
type: System.Single
content.vb: Public speed As Single
- uid: Global.InfiniteScroll.start
commentId: F:Global.InfiniteScroll.start
id: start
parent: Global.InfiniteScroll
langs:
- csharp
- vb
name: start
nameWithType: InfiniteScroll.start
fullName: InfiniteScroll.start
type: Field
source:
id: start
path: ''
startLine: 1203
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float start
return:
type: System.Single
content.vb: Public start As Single
- uid: Global.InfiniteScroll.end
commentId: F:Global.InfiniteScroll.end
id: end
parent: Global.InfiniteScroll
langs:
- csharp
- vb
name: end
nameWithType: InfiniteScroll.end
fullName: InfiniteScroll.end
type: Field
source:
id: end
path: ''
startLine: 1204
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float end
return:
type: System.Single
content.vb: Public [end] As Single
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single

View File

@@ -0,0 +1,159 @@
### YamlMime:ManagedReference
items:
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commentId: T:Global.LeaderboardManager
id: LeaderboardManager
parent: Global
children:
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- Global.LeaderboardManager.UpdateLeaderboard
- Global.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject,System.Single)
langs:
- csharp
- vb
name: LeaderboardManager
nameWithType: LeaderboardManager
fullName: LeaderboardManager
type: Class
source:
id: LeaderboardManager
path: ''
startLine: 1962
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class LeaderboardManager : MonoBehaviour'
content.vb: Public Class LeaderboardManager Inherits MonoBehaviour
inheritance:
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- uid: Global.LeaderboardManager.Instance
commentId: P:Global.LeaderboardManager.Instance
id: Instance
parent: Global.LeaderboardManager
langs:
- csharp
- vb
name: Instance
nameWithType: LeaderboardManager.Instance
fullName: LeaderboardManager.Instance
type: Property
source:
id: Instance
path: ''
startLine: 1964
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static LeaderboardManager Instance { get; }
parameters: []
return:
type: Global.LeaderboardManager
content.vb: Public Shared Property Instance As LeaderboardManager
overload: Global.LeaderboardManager.Instance*
- uid: Global.LeaderboardManager.UpdateLeaderboard
commentId: M:Global.LeaderboardManager.UpdateLeaderboard
id: UpdateLeaderboard
parent: Global.LeaderboardManager
langs:
- csharp
- vb
name: UpdateLeaderboard()
nameWithType: LeaderboardManager.UpdateLeaderboard()
fullName: LeaderboardManager.UpdateLeaderboard()
type: Method
source:
id: UpdateLeaderboard
path: ''
startLine: 2003
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void UpdateLeaderboard()
content.vb: Public Sub UpdateLeaderboard()
overload: Global.LeaderboardManager.UpdateLeaderboard*
- uid: Global.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject,System.Single)
commentId: M:Global.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject,System.Single)
id: UpdatePlayerHoldTimeText(GameObject,System.Single)
parent: Global.LeaderboardManager
langs:
- csharp
- vb
name: UpdatePlayerHoldTimeText(GameObject, float)
nameWithType: LeaderboardManager.UpdatePlayerHoldTimeText(GameObject, float)
fullName: LeaderboardManager.UpdatePlayerHoldTimeText(GameObject, float)
type: Method
source:
id: UpdatePlayerHoldTimeText
path: ''
startLine: 2026
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void UpdatePlayerHoldTimeText(GameObject player, float holdTime)
parameters:
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type: Global.GameObject
- id: holdTime
type: System.Single
content.vb: Public Sub UpdatePlayerHoldTimeText(player As GameObject, holdTime As Single)
overload: Global.LeaderboardManager.UpdatePlayerHoldTimeText*
nameWithType.vb: LeaderboardManager.UpdatePlayerHoldTimeText(GameObject, Single)
fullName.vb: LeaderboardManager.UpdatePlayerHoldTimeText(GameObject, Single)
name.vb: UpdatePlayerHoldTimeText(GameObject, Single)
references:
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- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.LeaderboardManager.Instance*
commentId: Overload:Global.LeaderboardManager.Instance
name: Instance
nameWithType: LeaderboardManager.Instance
fullName: LeaderboardManager.Instance
- uid: Global.LeaderboardManager
commentId: T:Global.LeaderboardManager
name: LeaderboardManager
nameWithType: LeaderboardManager
fullName: LeaderboardManager
- uid: Global.LeaderboardManager.UpdateLeaderboard*
commentId: Overload:Global.LeaderboardManager.UpdateLeaderboard
name: UpdateLeaderboard
nameWithType: LeaderboardManager.UpdateLeaderboard
fullName: LeaderboardManager.UpdateLeaderboard
- uid: Global.LeaderboardManager.UpdatePlayerHoldTimeText*
commentId: Overload:Global.LeaderboardManager.UpdatePlayerHoldTimeText
name: UpdatePlayerHoldTimeText
nameWithType: LeaderboardManager.UpdatePlayerHoldTimeText
fullName: LeaderboardManager.UpdatePlayerHoldTimeText
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single

View File

@@ -0,0 +1,252 @@
### YamlMime:ManagedReference
items:
- uid: Global.LifeDisplayManager
commentId: T:Global.LifeDisplayManager
id: LifeDisplayManager
parent: Global
children:
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- Global.LifeDisplayManager.lifeDisplays
- Global.LifeDisplayManager.lifePrefab
- Global.LifeDisplayManager.playerPrefab
- Global.LifeDisplayManager.players
langs:
- csharp
- vb
name: LifeDisplayManager
nameWithType: LifeDisplayManager
fullName: LifeDisplayManager
type: Class
source:
id: LifeDisplayManager
path: ''
startLine: 1833
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class LifeDisplayManager : MonoBehaviour'
content.vb: Public Class LifeDisplayManager Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.LifeDisplayManager.players
commentId: F:Global.LifeDisplayManager.players
id: players
parent: Global.LifeDisplayManager
langs:
- csharp
- vb
name: players
nameWithType: LifeDisplayManager.players
fullName: LifeDisplayManager.players
type: Field
source:
id: players
path: ''
startLine: 1835
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject players
return:
type: Global.GameObject
content.vb: Public players As GameObject
- uid: Global.LifeDisplayManager.playerPrefab
commentId: F:Global.LifeDisplayManager.playerPrefab
id: playerPrefab
parent: Global.LifeDisplayManager
langs:
- csharp
- vb
name: playerPrefab
nameWithType: LifeDisplayManager.playerPrefab
fullName: LifeDisplayManager.playerPrefab
type: Field
source:
id: playerPrefab
path: ''
startLine: 1836
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject playerPrefab
return:
type: Global.GameObject
content.vb: Public playerPrefab As GameObject
- uid: Global.LifeDisplayManager.lifePrefab
commentId: F:Global.LifeDisplayManager.lifePrefab
id: lifePrefab
parent: Global.LifeDisplayManager
langs:
- csharp
- vb
name: lifePrefab
nameWithType: LifeDisplayManager.lifePrefab
fullName: LifeDisplayManager.lifePrefab
type: Field
source:
id: lifePrefab
path: ''
startLine: 1837
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject lifePrefab
return:
type: Global.GameObject
content.vb: Public lifePrefab As GameObject
- uid: Global.LifeDisplayManager.lifeDisplays
commentId: F:Global.LifeDisplayManager.lifeDisplays
id: lifeDisplays
parent: Global.LifeDisplayManager
langs:
- csharp
- vb
name: lifeDisplays
nameWithType: LifeDisplayManager.lifeDisplays
fullName: LifeDisplayManager.lifeDisplays
type: Field
source:
id: lifeDisplays
path: ''
startLine: 1838
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Dictionary<Damageable, List<GameObject>> lifeDisplays
return:
type: Global.Dictionary{Damageable,List{GameObject}}
content.vb: Public lifeDisplays As Dictionary(Of Damageable, List(Of GameObject))
- uid: Global.LifeDisplayManager.HideLifeDisplay
commentId: M:Global.LifeDisplayManager.HideLifeDisplay
id: HideLifeDisplay
parent: Global.LifeDisplayManager
langs:
- csharp
- vb
name: HideLifeDisplay()
nameWithType: LifeDisplayManager.HideLifeDisplay()
fullName: LifeDisplayManager.HideLifeDisplay()
type: Method
source:
id: HideLifeDisplay
path: ''
startLine: 1870
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void HideLifeDisplay()
content.vb: Public Sub HideLifeDisplay()
overload: Global.LifeDisplayManager.HideLifeDisplay*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject
- uid: Global.Dictionary{Damageable,List{GameObject}}
commentId: '!:Global.Dictionary{Damageable,List{GameObject}}'
definition: Global.Dictionary`2
name: Dictionary<Damageable, List<GameObject>>
nameWithType: Dictionary<Damageable, List<GameObject>>
fullName: Dictionary<Damageable, List<GameObject>>
nameWithType.vb: Dictionary(Of Damageable, List(Of GameObject))
fullName.vb: Dictionary(Of Damageable, List(Of GameObject))
name.vb: Dictionary(Of Damageable, List(Of GameObject))
spec.csharp:
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name: Dictionary
isExternal: true
- name: <
- uid: Global.Damageable
name: Damageable
- name: ','
- name: " "
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: Global.GameObject
name: GameObject
isExternal: true
- name: '>'
- name: '>'
spec.vb:
- uid: Global.Dictionary`2
name: Dictionary
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.Damageable
name: Damageable
- name: ','
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name: List
isExternal: true
- name: (
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- uid: Global.GameObject
name: GameObject
isExternal: true
- name: )
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- uid: Global.Dictionary`2
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name: Dictionary<, >
nameWithType: Dictionary<, >
fullName: Dictionary<, >
nameWithType.vb: Dictionary(Of , )
fullName.vb: Dictionary(Of , )
name.vb: Dictionary(Of , )
spec.csharp:
- uid: Global.Dictionary`2
name: Dictionary
isExternal: true
- name: <
- name: ''
- name: ','
- name: " "
- name: ''
- name: '>'
spec.vb:
- uid: Global.Dictionary`2
name: Dictionary
isExternal: true
- name: (
- name: Of
- name: " "
- name: ''
- name: ','
- name: " "
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- uid: Global.LifeDisplayManager.HideLifeDisplay*
commentId: Overload:Global.LifeDisplayManager.HideLifeDisplay
name: HideLifeDisplay
nameWithType: LifeDisplayManager.HideLifeDisplay
fullName: LifeDisplayManager.HideLifeDisplay

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@@ -0,0 +1,44 @@
### YamlMime:ManagedReference
items:
- uid: Global.MapSelect
commentId: T:Global.MapSelect
id: MapSelect
parent: Global
children: []
langs:
- csharp
- vb
name: MapSelect
nameWithType: MapSelect
fullName: MapSelect
type: Class
source:
id: MapSelect
path: ''
startLine: 1813
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class MapSelect : MonoBehaviour'
content.vb: Public Class MapSelect Inherits MonoBehaviour
inheritance:
- System.Object
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System

View File

@@ -0,0 +1,44 @@
### YamlMime:ManagedReference
items:
- uid: Global.ModeSelect
commentId: T:Global.ModeSelect
id: ModeSelect
parent: Global
children: []
langs:
- csharp
- vb
name: ModeSelect
nameWithType: ModeSelect
fullName: ModeSelect
type: Class
source:
id: ModeSelect
path: ''
startLine: 1036
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class ModeSelect : MonoBehaviour'
content.vb: Public Class ModeSelect Inherits MonoBehaviour
inheritance:
- System.Object
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System

View File

@@ -0,0 +1,185 @@
### YamlMime:ManagedReference
items:
- uid: Global.MovingPlatform
commentId: T:Global.MovingPlatform
id: MovingPlatform
parent: Global
children:
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- Global.MovingPlatform.points
- Global.MovingPlatform.speed
- Global.MovingPlatform.startPoint
langs:
- csharp
- vb
name: MovingPlatform
nameWithType: MovingPlatform
fullName: MovingPlatform
type: Class
source:
id: MovingPlatform
path: ''
startLine: 1141
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class MovingPlatform : MonoBehaviour'
content.vb: Public Class MovingPlatform Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.MovingPlatform.platform
commentId: F:Global.MovingPlatform.platform
id: platform
parent: Global.MovingPlatform
langs:
- csharp
- vb
name: platform
nameWithType: MovingPlatform.platform
fullName: MovingPlatform.platform
type: Field
source:
id: platform
path: ''
startLine: 1143
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Transform platform
return:
type: Global.Transform
content.vb: Public platform As Transform
- uid: Global.MovingPlatform.startPoint
commentId: F:Global.MovingPlatform.startPoint
id: startPoint
parent: Global.MovingPlatform
langs:
- csharp
- vb
name: startPoint
nameWithType: MovingPlatform.startPoint
fullName: MovingPlatform.startPoint
type: Field
source:
id: startPoint
path: ''
startLine: 1144
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public int startPoint
return:
type: System.Int32
content.vb: Public startPoint As Integer
- uid: Global.MovingPlatform.points
commentId: F:Global.MovingPlatform.points
id: points
parent: Global.MovingPlatform
langs:
- csharp
- vb
name: points
nameWithType: MovingPlatform.points
fullName: MovingPlatform.points
type: Field
source:
id: points
path: ''
startLine: 1145
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Transform[] points
return:
type: Global.Transform[]
content.vb: Public points As Transform()
- uid: Global.MovingPlatform.speed
commentId: F:Global.MovingPlatform.speed
id: speed
parent: Global.MovingPlatform
langs:
- csharp
- vb
name: speed
nameWithType: MovingPlatform.speed
fullName: MovingPlatform.speed
type: Field
source:
id: speed
path: ''
startLine: 1146
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float speed
return:
type: System.Single
content.vb: Public speed As Single
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.Transform
isExternal: true
name: Transform
nameWithType: Transform
fullName: Transform
- uid: System.Int32
commentId: T:System.Int32
parent: System
isExternal: true
name: int
nameWithType: int
fullName: int
nameWithType.vb: Integer
fullName.vb: Integer
name.vb: Integer
- uid: Global.Transform[]
isExternal: true
name: Transform[]
nameWithType: Transform[]
fullName: Transform[]
nameWithType.vb: Transform()
fullName.vb: Transform()
name.vb: Transform()
spec.csharp:
- uid: Global.Transform
name: Transform
isExternal: true
- name: '['
- name: ']'
spec.vb:
- uid: Global.Transform
name: Transform
isExternal: true
- name: (
- name: )
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single

View File

@@ -0,0 +1,274 @@
### YamlMime:ManagedReference
items:
- uid: Global.MusicManager
commentId: T:Global.MusicManager
id: MusicManager
parent: Global
children:
- Global.MusicManager.GetActiveSceneNotTitleScreen
- Global.MusicManager.Instance
- Global.MusicManager.playlists
- Global.MusicManager.songPrefab
- Global.MusicManager.StartPlaylist
- Global.MusicManager.StartPlaylist(System.String)
langs:
- csharp
- vb
name: MusicManager
nameWithType: MusicManager
fullName: MusicManager
type: Class
source:
id: MusicManager
path: ''
startLine: 508
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class MusicManager : MonoBehaviour'
content.vb: Public Class MusicManager Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.MusicManager.Instance
commentId: F:Global.MusicManager.Instance
id: Instance
parent: Global.MusicManager
langs:
- csharp
- vb
name: Instance
nameWithType: MusicManager.Instance
fullName: MusicManager.Instance
type: Field
source:
id: Instance
path: ''
startLine: 510
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static MusicManager Instance
return:
type: Global.MusicManager
content.vb: Public Shared Instance As MusicManager
- uid: Global.MusicManager.playlists
commentId: F:Global.MusicManager.playlists
id: playlists
parent: Global.MusicManager
langs:
- csharp
- vb
name: playlists
nameWithType: MusicManager.playlists
fullName: MusicManager.playlists
type: Field
source:
id: playlists
path: ''
startLine: 511
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public List<Playlist> playlists
return:
type: Global.List{Playlist}
content.vb: Public playlists As List(Of Playlist)
- uid: Global.MusicManager.songPrefab
commentId: F:Global.MusicManager.songPrefab
id: songPrefab
parent: Global.MusicManager
langs:
- csharp
- vb
name: songPrefab
nameWithType: MusicManager.songPrefab
fullName: MusicManager.songPrefab
type: Field
source:
id: songPrefab
path: ''
startLine: 513
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject songPrefab
return:
type: Global.GameObject
content.vb: Public songPrefab As GameObject
- uid: Global.MusicManager.StartPlaylist
commentId: M:Global.MusicManager.StartPlaylist
id: StartPlaylist
parent: Global.MusicManager
langs:
- csharp
- vb
name: StartPlaylist()
nameWithType: MusicManager.StartPlaylist()
fullName: MusicManager.StartPlaylist()
type: Method
source:
id: StartPlaylist
path: ''
startLine: 535
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void StartPlaylist()
content.vb: Public Sub StartPlaylist()
overload: Global.MusicManager.StartPlaylist*
- uid: Global.MusicManager.StartPlaylist(System.String)
commentId: M:Global.MusicManager.StartPlaylist(System.String)
id: StartPlaylist(System.String)
parent: Global.MusicManager
langs:
- csharp
- vb
name: StartPlaylist(string)
nameWithType: MusicManager.StartPlaylist(string)
fullName: MusicManager.StartPlaylist(string)
type: Method
source:
id: StartPlaylist
path: ''
startLine: 554
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void StartPlaylist(string scene)
parameters:
- id: scene
type: System.String
content.vb: Public Sub StartPlaylist(scene As String)
overload: Global.MusicManager.StartPlaylist*
nameWithType.vb: MusicManager.StartPlaylist(String)
fullName.vb: MusicManager.StartPlaylist(String)
name.vb: StartPlaylist(String)
- uid: Global.MusicManager.GetActiveSceneNotTitleScreen
commentId: M:Global.MusicManager.GetActiveSceneNotTitleScreen
id: GetActiveSceneNotTitleScreen
parent: Global.MusicManager
langs:
- csharp
- vb
name: GetActiveSceneNotTitleScreen()
nameWithType: MusicManager.GetActiveSceneNotTitleScreen()
fullName: MusicManager.GetActiveSceneNotTitleScreen()
type: Method
source:
id: GetActiveSceneNotTitleScreen
path: ''
startLine: 606
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static string GetActiveSceneNotTitleScreen()
return:
type: System.String
content.vb: Public Shared Function GetActiveSceneNotTitleScreen() As String
overload: Global.MusicManager.GetActiveSceneNotTitleScreen*
references:
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- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
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commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
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commentId: T:Global.MusicManager
name: MusicManager
nameWithType: MusicManager
fullName: MusicManager
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commentId: '!:Global.List{Playlist}'
definition: Global.List`1
name: List<Playlist>
nameWithType: List<Playlist>
fullName: List<Playlist>
nameWithType.vb: List(Of Playlist)
fullName.vb: List(Of Playlist)
name.vb: List(Of Playlist)
spec.csharp:
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name: List
isExternal: true
- name: <
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name: Playlist
- name: '>'
spec.vb:
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name: List
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- name: (
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name: Playlist
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name: List<>
nameWithType: List<>
fullName: List<>
nameWithType.vb: List(Of )
fullName.vb: List(Of )
name.vb: List(Of )
spec.csharp:
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name: List
isExternal: true
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spec.vb:
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name: List
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name: GameObject
nameWithType: GameObject
fullName: GameObject
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commentId: Overload:Global.MusicManager.StartPlaylist
name: StartPlaylist
nameWithType: MusicManager.StartPlaylist
fullName: MusicManager.StartPlaylist
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commentId: T:System.String
parent: System
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name.vb: String
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commentId: Overload:Global.MusicManager.GetActiveSceneNotTitleScreen
name: GetActiveSceneNotTitleScreen
nameWithType: MusicManager.GetActiveSceneNotTitleScreen
fullName: MusicManager.GetActiveSceneNotTitleScreen

View File

@@ -0,0 +1,44 @@
### YamlMime:ManagedReference
items:
- uid: Global.ObjectVisibility
commentId: T:Global.ObjectVisibility
id: ObjectVisibility
parent: Global
children: []
langs:
- csharp
- vb
name: ObjectVisibility
nameWithType: ObjectVisibility
fullName: ObjectVisibility
type: Class
source:
id: ObjectVisibility
path: ''
startLine: 1173
assemblies:
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namespace: Global
syntax:
content: 'public class ObjectVisibility : MonoBehaviour'
content.vb: Public Class ObjectVisibility Inherits MonoBehaviour
inheritance:
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references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System

View File

@@ -0,0 +1,73 @@
### YamlMime:ManagedReference
items:
- uid: Global.ObstacleCourse
commentId: T:Global.ObstacleCourse
id: ObstacleCourse
parent: Global
children:
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langs:
- csharp
- vb
name: ObstacleCourse
nameWithType: ObstacleCourse
fullName: ObstacleCourse
type: Class
source:
id: ObstacleCourse
path: ''
startLine: 419
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class ObstacleCourse : MonoBehaviour'
content.vb: Public Class ObstacleCourse Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.ObstacleCourse.playerWon
commentId: F:Global.ObstacleCourse.playerWon
id: playerWon
parent: Global.ObstacleCourse
langs:
- csharp
- vb
name: playerWon
nameWithType: ObstacleCourse.playerWon
fullName: ObstacleCourse.playerWon
type: Field
source:
id: playerWon
path: ''
startLine: 421
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static GameObject playerWon
return:
type: Global.GameObject
content.vb: Public Shared playerWon As GameObject
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject

View File

@@ -0,0 +1,73 @@
### YamlMime:ManagedReference
items:
- uid: Global.ParallaxBackground
commentId: T:Global.ParallaxBackground
id: ParallaxBackground
parent: Global
children:
- Global.ParallaxBackground.parallaxCamera
langs:
- csharp
- vb
name: ParallaxBackground
nameWithType: ParallaxBackground
fullName: ParallaxBackground
type: Class
source:
id: ParallaxBackground
path: ''
startLine: 149
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class ParallaxBackground : MonoBehaviour'
content.vb: Public Class ParallaxBackground Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.ParallaxBackground.parallaxCamera
commentId: F:Global.ParallaxBackground.parallaxCamera
id: parallaxCamera
parent: Global.ParallaxBackground
langs:
- csharp
- vb
name: parallaxCamera
nameWithType: ParallaxBackground.parallaxCamera
fullName: ParallaxBackground.parallaxCamera
type: Field
source:
id: parallaxCamera
path: ''
startLine: 152
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public ParallaxCamera parallaxCamera
return:
type: Global.ParallaxCamera
content.vb: Public parallaxCamera As ParallaxCamera
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.ParallaxCamera
commentId: T:Global.ParallaxCamera
name: ParallaxCamera
nameWithType: ParallaxCamera
fullName: ParallaxCamera

View File

@@ -0,0 +1,45 @@
### YamlMime:ManagedReference
items:
- uid: Global.ParallaxCamera.ParallaxCameraDelegate
commentId: T:Global.ParallaxCamera.ParallaxCameraDelegate
id: ParallaxCamera.ParallaxCameraDelegate
parent: Global
children: []
langs:
- csharp
- vb
name: ParallaxCamera.ParallaxCameraDelegate
nameWithType: ParallaxCamera.ParallaxCameraDelegate
fullName: ParallaxCamera.ParallaxCameraDelegate
type: Delegate
source:
id: ParallaxCameraDelegate
path: ''
startLine: 122
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public delegate void ParallaxCamera.ParallaxCameraDelegate(float deltaMovement)
parameters:
- id: deltaMovement
type: System.Single
content.vb: Public Delegate Sub ParallaxCamera.ParallaxCameraDelegate(deltaMovement As Single)
references:
- uid: Global
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System

View File

@@ -0,0 +1,85 @@
### YamlMime:ManagedReference
items:
- uid: Global.ParallaxCamera
commentId: T:Global.ParallaxCamera
id: ParallaxCamera
parent: Global
children:
- Global.ParallaxCamera.onCameraTranslate
langs:
- csharp
- vb
name: ParallaxCamera
nameWithType: ParallaxCamera
fullName: ParallaxCamera
type: Class
source:
id: ParallaxCamera
path: ''
startLine: 119
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class ParallaxCamera : MonoBehaviour'
content.vb: Public Class ParallaxCamera Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.ParallaxCamera.onCameraTranslate
commentId: F:Global.ParallaxCamera.onCameraTranslate
id: onCameraTranslate
parent: Global.ParallaxCamera
langs:
- csharp
- vb
name: onCameraTranslate
nameWithType: ParallaxCamera.onCameraTranslate
fullName: ParallaxCamera.onCameraTranslate
type: Field
source:
id: onCameraTranslate
path: ''
startLine: 123
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public ParallaxCamera.ParallaxCameraDelegate onCameraTranslate
return:
type: Global.ParallaxCamera.ParallaxCameraDelegate
content.vb: Public onCameraTranslate As ParallaxCamera.ParallaxCameraDelegate
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.ParallaxCamera.ParallaxCameraDelegate
commentId: T:Global.ParallaxCamera.ParallaxCameraDelegate
name: ParallaxCamera.ParallaxCameraDelegate
nameWithType: ParallaxCamera.ParallaxCameraDelegate
fullName: ParallaxCamera.ParallaxCameraDelegate
spec.csharp:
- uid: Global.ParallaxCamera
name: ParallaxCamera
- name: .
- uid: Global.ParallaxCamera.ParallaxCameraDelegate
name: ParallaxCameraDelegate
spec.vb:
- uid: Global.ParallaxCamera
name: ParallaxCamera
- name: .
- uid: Global.ParallaxCamera.ParallaxCameraDelegate
name: ParallaxCameraDelegate

View File

@@ -0,0 +1,112 @@
### YamlMime:ManagedReference
items:
- uid: Global.ParallaxLayer
commentId: T:Global.ParallaxLayer
id: ParallaxLayer
parent: Global
children:
- Global.ParallaxLayer.Move(System.Single)
- Global.ParallaxLayer.parallaxFactor
langs:
- csharp
- vb
name: ParallaxLayer
nameWithType: ParallaxLayer
fullName: ParallaxLayer
type: Class
source:
id: ParallaxLayer
path: ''
startLine: 2
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class ParallaxLayer : MonoBehaviour'
content.vb: Public Class ParallaxLayer Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.ParallaxLayer.parallaxFactor
commentId: F:Global.ParallaxLayer.parallaxFactor
id: parallaxFactor
parent: Global.ParallaxLayer
langs:
- csharp
- vb
name: parallaxFactor
nameWithType: ParallaxLayer.parallaxFactor
fullName: ParallaxLayer.parallaxFactor
type: Field
source:
id: parallaxFactor
path: ''
startLine: 5
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float parallaxFactor
return:
type: System.Single
content.vb: Public parallaxFactor As Single
- uid: Global.ParallaxLayer.Move(System.Single)
commentId: M:Global.ParallaxLayer.Move(System.Single)
id: Move(System.Single)
parent: Global.ParallaxLayer
langs:
- csharp
- vb
name: Move(float)
nameWithType: ParallaxLayer.Move(float)
fullName: ParallaxLayer.Move(float)
type: Method
source:
id: Move
path: ''
startLine: 7
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void Move(float delta)
parameters:
- id: delta
type: System.Single
content.vb: Public Sub Move(delta As Single)
overload: Global.ParallaxLayer.Move*
nameWithType.vb: ParallaxLayer.Move(Single)
fullName.vb: ParallaxLayer.Move(Single)
name.vb: Move(Single)
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: Global.ParallaxLayer.Move*
commentId: Overload:Global.ParallaxLayer.Move
name: Move
nameWithType: ParallaxLayer.Move
fullName: ParallaxLayer.Move

View File

@@ -0,0 +1,220 @@
### YamlMime:ManagedReference
items:
- uid: Global.PlayerCameraMovement
commentId: T:Global.PlayerCameraMovement
id: PlayerCameraMovement
parent: Global
children:
- Global.PlayerCameraMovement.lowerBound
- Global.PlayerCameraMovement.speed
- Global.PlayerCameraMovement.staticCamera
- Global.PlayerCameraMovement.weight
- Global.PlayerCameraMovement.winScene
- Global.PlayerCameraMovement.WinScene(GameObject)
langs:
- csharp
- vb
name: PlayerCameraMovement
nameWithType: PlayerCameraMovement
fullName: PlayerCameraMovement
type: Class
source:
id: PlayerCameraMovement
path: ''
startLine: 2840
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class PlayerCameraMovement : MonoBehaviour'
content.vb: Public Class PlayerCameraMovement Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.PlayerCameraMovement.weight
commentId: F:Global.PlayerCameraMovement.weight
id: weight
parent: Global.PlayerCameraMovement
langs:
- csharp
- vb
name: weight
nameWithType: PlayerCameraMovement.weight
fullName: PlayerCameraMovement.weight
type: Field
source:
id: weight
path: ''
startLine: 2844
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float weight
return:
type: System.Single
content.vb: Public weight As Single
- uid: Global.PlayerCameraMovement.speed
commentId: F:Global.PlayerCameraMovement.speed
id: speed
parent: Global.PlayerCameraMovement
langs:
- csharp
- vb
name: speed
nameWithType: PlayerCameraMovement.speed
fullName: PlayerCameraMovement.speed
type: Field
source:
id: speed
path: ''
startLine: 2845
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float speed
return:
type: System.Single
content.vb: Public speed As Single
- uid: Global.PlayerCameraMovement.lowerBound
commentId: F:Global.PlayerCameraMovement.lowerBound
id: lowerBound
parent: Global.PlayerCameraMovement
langs:
- csharp
- vb
name: lowerBound
nameWithType: PlayerCameraMovement.lowerBound
fullName: PlayerCameraMovement.lowerBound
type: Field
source:
id: lowerBound
path: ''
startLine: 2847
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float lowerBound
return:
type: System.Single
content.vb: Public lowerBound As Single
- uid: Global.PlayerCameraMovement.winScene
commentId: F:Global.PlayerCameraMovement.winScene
id: winScene
parent: Global.PlayerCameraMovement
langs:
- csharp
- vb
name: winScene
nameWithType: PlayerCameraMovement.winScene
fullName: PlayerCameraMovement.winScene
type: Field
source:
id: winScene
path: ''
startLine: 2848
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool winScene
return:
type: System.Boolean
content.vb: Public winScene As Boolean
- uid: Global.PlayerCameraMovement.staticCamera
commentId: F:Global.PlayerCameraMovement.staticCamera
id: staticCamera
parent: Global.PlayerCameraMovement
langs:
- csharp
- vb
name: staticCamera
nameWithType: PlayerCameraMovement.staticCamera
fullName: PlayerCameraMovement.staticCamera
type: Field
source:
id: staticCamera
path: ''
startLine: 2850
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool staticCamera
return:
type: System.Boolean
content.vb: Public staticCamera As Boolean
- uid: Global.PlayerCameraMovement.WinScene(GameObject)
commentId: M:Global.PlayerCameraMovement.WinScene(GameObject)
id: WinScene(GameObject)
parent: Global.PlayerCameraMovement
langs:
- csharp
- vb
name: WinScene(GameObject)
nameWithType: PlayerCameraMovement.WinScene(GameObject)
fullName: PlayerCameraMovement.WinScene(GameObject)
type: Method
source:
id: WinScene
path: ''
startLine: 2905
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void WinScene(GameObject player)
parameters:
- id: player
type: Global.GameObject
content.vb: Public Sub WinScene(player As GameObject)
overload: Global.PlayerCameraMovement.WinScene*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: Global.PlayerCameraMovement.WinScene*
commentId: Overload:Global.PlayerCameraMovement.WinScene
name: WinScene
nameWithType: PlayerCameraMovement.WinScene
fullName: PlayerCameraMovement.WinScene
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject

View File

@@ -0,0 +1,137 @@
### YamlMime:ManagedReference
items:
- uid: Global.PlayerCardCreator
commentId: T:Global.PlayerCardCreator
id: PlayerCardCreator
parent: Global
children:
- Global.PlayerCardCreator.CreateCard
- Global.PlayerCardCreator.Instance
- Global.PlayerCardCreator.playerJoinCardPrefab
langs:
- csharp
- vb
name: PlayerCardCreator
nameWithType: PlayerCardCreator
fullName: PlayerCardCreator
type: Class
source:
id: PlayerCardCreator
path: ''
startLine: 1117
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class PlayerCardCreator : MonoBehaviour'
content.vb: Public Class PlayerCardCreator Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.PlayerCardCreator.Instance
commentId: F:Global.PlayerCardCreator.Instance
id: Instance
parent: Global.PlayerCardCreator
langs:
- csharp
- vb
name: Instance
nameWithType: PlayerCardCreator.Instance
fullName: PlayerCardCreator.Instance
type: Field
source:
id: Instance
path: ''
startLine: 1119
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static PlayerCardCreator Instance
return:
type: Global.PlayerCardCreator
content.vb: Public Shared Instance As PlayerCardCreator
- uid: Global.PlayerCardCreator.playerJoinCardPrefab
commentId: F:Global.PlayerCardCreator.playerJoinCardPrefab
id: playerJoinCardPrefab
parent: Global.PlayerCardCreator
langs:
- csharp
- vb
name: playerJoinCardPrefab
nameWithType: PlayerCardCreator.playerJoinCardPrefab
fullName: PlayerCardCreator.playerJoinCardPrefab
type: Field
source:
id: playerJoinCardPrefab
path: ''
startLine: 1121
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject playerJoinCardPrefab
return:
type: Global.GameObject
content.vb: Public playerJoinCardPrefab As GameObject
- uid: Global.PlayerCardCreator.CreateCard
commentId: M:Global.PlayerCardCreator.CreateCard
id: CreateCard
parent: Global.PlayerCardCreator
langs:
- csharp
- vb
name: CreateCard()
nameWithType: PlayerCardCreator.CreateCard()
fullName: PlayerCardCreator.CreateCard()
type: Method
source:
id: CreateCard
path: ''
startLine: 1132
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public PlayerJoinCard CreateCard()
return:
type: Global.PlayerJoinCard
content.vb: Public Function CreateCard() As PlayerJoinCard
overload: Global.PlayerCardCreator.CreateCard*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.PlayerCardCreator
commentId: T:Global.PlayerCardCreator
name: PlayerCardCreator
nameWithType: PlayerCardCreator
fullName: PlayerCardCreator
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject
- uid: Global.PlayerCardCreator.CreateCard*
commentId: Overload:Global.PlayerCardCreator.CreateCard
name: CreateCard
nameWithType: PlayerCardCreator.CreateCard
fullName: PlayerCardCreator.CreateCard
- uid: Global.PlayerJoinCard
commentId: T:Global.PlayerJoinCard
name: PlayerJoinCard
nameWithType: PlayerJoinCard
fullName: PlayerJoinCard

View File

@@ -0,0 +1,136 @@
### YamlMime:ManagedReference
items:
- uid: Global.PlayerJoinCard
commentId: T:Global.PlayerJoinCard
id: PlayerJoinCard
parent: Global
children:
- Global.PlayerJoinCard.playerNumber
- Global.PlayerJoinCard.playerNumberText
- Global.PlayerJoinCard.playerPreview
langs:
- csharp
- vb
name: PlayerJoinCard
nameWithType: PlayerJoinCard
fullName: PlayerJoinCard
type: Class
source:
id: PlayerJoinCard
path: ''
startLine: 1102
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class PlayerJoinCard : MonoBehaviour'
content.vb: Public Class PlayerJoinCard Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.PlayerJoinCard.playerPreview
commentId: F:Global.PlayerJoinCard.playerPreview
id: playerPreview
parent: Global.PlayerJoinCard
langs:
- csharp
- vb
name: playerPreview
nameWithType: PlayerJoinCard.playerPreview
fullName: PlayerJoinCard.playerPreview
type: Field
source:
id: playerPreview
path: ''
startLine: 1104
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject playerPreview
return:
type: Global.GameObject
content.vb: Public playerPreview As GameObject
- uid: Global.PlayerJoinCard.playerNumber
commentId: F:Global.PlayerJoinCard.playerNumber
id: playerNumber
parent: Global.PlayerJoinCard
langs:
- csharp
- vb
name: playerNumber
nameWithType: PlayerJoinCard.playerNumber
fullName: PlayerJoinCard.playerNumber
type: Field
source:
id: playerNumber
path: ''
startLine: 1105
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public int playerNumber
return:
type: System.Int32
content.vb: Public playerNumber As Integer
- uid: Global.PlayerJoinCard.playerNumberText
commentId: F:Global.PlayerJoinCard.playerNumberText
id: playerNumberText
parent: Global.PlayerJoinCard
langs:
- csharp
- vb
name: playerNumberText
nameWithType: PlayerJoinCard.playerNumberText
fullName: PlayerJoinCard.playerNumberText
type: Field
source:
id: playerNumberText
path: ''
startLine: 1106
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public TextMeshProUGUI playerNumberText
return:
type: Global.TextMeshProUGUI
content.vb: Public playerNumberText As TextMeshProUGUI
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject
- uid: System.Int32
commentId: T:System.Int32
parent: System
isExternal: true
name: int
nameWithType: int
fullName: int
nameWithType.vb: Integer
fullName.vb: Integer
name.vb: Integer
- uid: Global.TextMeshProUGUI
isExternal: true
name: TextMeshProUGUI
nameWithType: TextMeshProUGUI
fullName: TextMeshProUGUI

View File

@@ -0,0 +1,258 @@
### YamlMime:ManagedReference
items:
- uid: Global.PlayerManager
commentId: T:Global.PlayerManager
id: PlayerManager
parent: Global
children:
- Global.PlayerManager.cards
- Global.PlayerManager.Instance
- Global.PlayerManager.playerColors
- Global.PlayerManager.playerSelect
- Global.PlayerManager.StartGame
langs:
- csharp
- vb
name: PlayerManager
nameWithType: PlayerManager
fullName: PlayerManager
type: Class
source:
id: PlayerManager
path: ''
startLine: 2292
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class PlayerManager : MonoBehaviour'
content.vb: Public Class PlayerManager Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.PlayerManager.Instance
commentId: F:Global.PlayerManager.Instance
id: Instance
parent: Global.PlayerManager
langs:
- csharp
- vb
name: Instance
nameWithType: PlayerManager.Instance
fullName: PlayerManager.Instance
type: Field
source:
id: Instance
path: ''
startLine: 2294
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static PlayerManager Instance
return:
type: Global.PlayerManager
content.vb: Public Shared Instance As PlayerManager
- uid: Global.PlayerManager.cards
commentId: F:Global.PlayerManager.cards
id: cards
parent: Global.PlayerManager
langs:
- csharp
- vb
name: cards
nameWithType: PlayerManager.cards
fullName: PlayerManager.cards
type: Field
source:
id: cards
path: ''
startLine: 2295
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public List<PlayerJoinCard> cards
return:
type: Global.List{PlayerJoinCard}
content.vb: Public cards As List(Of PlayerJoinCard)
- uid: Global.PlayerManager.playerColors
commentId: F:Global.PlayerManager.playerColors
id: playerColors
parent: Global.PlayerManager
langs:
- csharp
- vb
name: playerColors
nameWithType: PlayerManager.playerColors
fullName: PlayerManager.playerColors
type: Field
source:
id: playerColors
path: ''
startLine: 2297
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public List<Color> playerColors
return:
type: Global.List{Color}
content.vb: Public playerColors As List(Of Color)
- uid: Global.PlayerManager.playerSelect
commentId: F:Global.PlayerManager.playerSelect
id: playerSelect
parent: Global.PlayerManager
langs:
- csharp
- vb
name: playerSelect
nameWithType: PlayerManager.playerSelect
fullName: PlayerManager.playerSelect
type: Field
source:
id: playerSelect
path: ''
startLine: 2298
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject playerSelect
return:
type: Global.GameObject
content.vb: Public playerSelect As GameObject
- uid: Global.PlayerManager.StartGame
commentId: M:Global.PlayerManager.StartGame
id: StartGame
parent: Global.PlayerManager
langs:
- csharp
- vb
name: StartGame()
nameWithType: PlayerManager.StartGame()
fullName: PlayerManager.StartGame()
type: Method
source:
id: StartGame
path: ''
startLine: 2348
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void StartGame()
content.vb: Public Sub StartGame()
overload: Global.PlayerManager.StartGame*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.PlayerManager
commentId: T:Global.PlayerManager
name: PlayerManager
nameWithType: PlayerManager
fullName: PlayerManager
- uid: Global.List{PlayerJoinCard}
commentId: '!:Global.List{PlayerJoinCard}'
definition: Global.List`1
name: List<PlayerJoinCard>
nameWithType: List<PlayerJoinCard>
fullName: List<PlayerJoinCard>
nameWithType.vb: List(Of PlayerJoinCard)
fullName.vb: List(Of PlayerJoinCard)
name.vb: List(Of PlayerJoinCard)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: Global.PlayerJoinCard
name: PlayerJoinCard
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.PlayerJoinCard
name: PlayerJoinCard
- name: )
- uid: Global.List`1
isExternal: true
name: List<>
nameWithType: List<>
fullName: List<>
nameWithType.vb: List(Of )
fullName.vb: List(Of )
name.vb: List(Of )
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- name: ''
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- name: ''
- name: )
- uid: Global.List{Color}
commentId: '!:Global.List{Color}'
definition: Global.List`1
name: List<Color>
nameWithType: List<Color>
fullName: List<Color>
nameWithType.vb: List(Of Color)
fullName.vb: List(Of Color)
name.vb: List(Of Color)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: Global.Color
name: Color
isExternal: true
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.Color
name: Color
isExternal: true
- name: )
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject
- uid: Global.PlayerManager.StartGame*
commentId: Overload:Global.PlayerManager.StartGame
name: StartGame
nameWithType: PlayerManager.StartGame
fullName: PlayerManager.StartGame

View File

@@ -0,0 +1,646 @@
### YamlMime:ManagedReference
items:
- uid: Global.PlayerMovement
commentId: T:Global.PlayerMovement
id: PlayerMovement
parent: Global
children:
- Global.PlayerMovement.coyoteTime
- Global.PlayerMovement.GetPointInBoxCollider(BoxCollider2D,System.Single,System.Single)
- Global.PlayerMovement.ground
- Global.PlayerMovement.groundCheckDistance
- Global.PlayerMovement.IsBasicallyGrounded
- Global.PlayerMovement.IsPhysicallyGrounded
- Global.PlayerMovement.jumpLenience
- Global.PlayerMovement.jumpSpeed
- Global.PlayerMovement.maxSpeed
- Global.PlayerMovement.maxSpeedOverride
- Global.PlayerMovement.playerText
- Global.PlayerMovement.secondsToFullSpeed
- Global.PlayerMovement.slowdownMultiplier
- Global.PlayerMovement.StopVelocity
- Global.PlayerMovement.timeUnableToBeDeclaredNotJumping
- Global.PlayerMovement.turnaroundMultiplier
- Global.PlayerMovement.virtualAxisX
- Global.PlayerMovement.virtualButtonJump
- Global.PlayerMovement.virtualButtonJumpLastFrame
- Global.PlayerMovement.walkSmooth
- Global.PlayerMovement.walkSpeed
- Global.PlayerMovement.walkSpeedFactor
langs:
- csharp
- vb
name: PlayerMovement
nameWithType: PlayerMovement
fullName: PlayerMovement
type: Class
source:
id: PlayerMovement
path: ''
startLine: 2484
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class PlayerMovement : MonoBehaviour'
content.vb: Public Class PlayerMovement Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.PlayerMovement.ground
commentId: F:Global.PlayerMovement.ground
id: ground
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: ground
nameWithType: PlayerMovement.ground
fullName: PlayerMovement.ground
type: Field
source:
id: ground
path: ''
startLine: 2492
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public LayerMask ground
return:
type: Global.LayerMask
content.vb: Public ground As LayerMask
- uid: Global.PlayerMovement.playerText
commentId: F:Global.PlayerMovement.playerText
id: playerText
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: playerText
nameWithType: PlayerMovement.playerText
fullName: PlayerMovement.playerText
type: Field
source:
id: playerText
path: ''
startLine: 2494
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public TextMeshProUGUI playerText
return:
type: Global.TextMeshProUGUI
content.vb: Public playerText As TextMeshProUGUI
- uid: Global.PlayerMovement.walkSpeed
commentId: F:Global.PlayerMovement.walkSpeed
id: walkSpeed
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: walkSpeed
nameWithType: PlayerMovement.walkSpeed
fullName: PlayerMovement.walkSpeed
type: Field
source:
id: walkSpeed
path: ''
startLine: 2497
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float walkSpeed
return:
type: System.Single
content.vb: Public walkSpeed As Single
- uid: Global.PlayerMovement.walkSpeedFactor
commentId: F:Global.PlayerMovement.walkSpeedFactor
id: walkSpeedFactor
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: walkSpeedFactor
nameWithType: PlayerMovement.walkSpeedFactor
fullName: PlayerMovement.walkSpeedFactor
type: Field
source:
id: walkSpeedFactor
path: ''
startLine: 2498
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float walkSpeedFactor
return:
type: System.Single
content.vb: Public walkSpeedFactor As Single
- uid: Global.PlayerMovement.maxSpeed
commentId: F:Global.PlayerMovement.maxSpeed
id: maxSpeed
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: maxSpeed
nameWithType: PlayerMovement.maxSpeed
fullName: PlayerMovement.maxSpeed
type: Field
source:
id: maxSpeed
path: ''
startLine: 2499
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float maxSpeed
return:
type: System.Single
content.vb: Public maxSpeed As Single
- uid: Global.PlayerMovement.maxSpeedOverride
commentId: F:Global.PlayerMovement.maxSpeedOverride
id: maxSpeedOverride
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: maxSpeedOverride
nameWithType: PlayerMovement.maxSpeedOverride
fullName: PlayerMovement.maxSpeedOverride
type: Field
source:
id: maxSpeedOverride
path: ''
startLine: 2500
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float maxSpeedOverride
return:
type: System.Single
content.vb: Public maxSpeedOverride As Single
- uid: Global.PlayerMovement.slowdownMultiplier
commentId: F:Global.PlayerMovement.slowdownMultiplier
id: slowdownMultiplier
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: slowdownMultiplier
nameWithType: PlayerMovement.slowdownMultiplier
fullName: PlayerMovement.slowdownMultiplier
type: Field
source:
id: slowdownMultiplier
path: ''
startLine: 2501
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float slowdownMultiplier
return:
type: System.Single
content.vb: Public slowdownMultiplier As Single
- uid: Global.PlayerMovement.virtualAxisX
commentId: F:Global.PlayerMovement.virtualAxisX
id: virtualAxisX
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: virtualAxisX
nameWithType: PlayerMovement.virtualAxisX
fullName: PlayerMovement.virtualAxisX
type: Field
source:
id: virtualAxisX
path: ''
startLine: 2502
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float virtualAxisX
return:
type: System.Single
content.vb: Public virtualAxisX As Single
- uid: Global.PlayerMovement.virtualButtonJump
commentId: F:Global.PlayerMovement.virtualButtonJump
id: virtualButtonJump
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: virtualButtonJump
nameWithType: PlayerMovement.virtualButtonJump
fullName: PlayerMovement.virtualButtonJump
type: Field
source:
id: virtualButtonJump
path: ''
startLine: 2503
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float virtualButtonJump
return:
type: System.Single
content.vb: Public virtualButtonJump As Single
- uid: Global.PlayerMovement.virtualButtonJumpLastFrame
commentId: F:Global.PlayerMovement.virtualButtonJumpLastFrame
id: virtualButtonJumpLastFrame
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: virtualButtonJumpLastFrame
nameWithType: PlayerMovement.virtualButtonJumpLastFrame
fullName: PlayerMovement.virtualButtonJumpLastFrame
type: Field
source:
id: virtualButtonJumpLastFrame
path: ''
startLine: 2504
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float virtualButtonJumpLastFrame
return:
type: System.Single
content.vb: Public virtualButtonJumpLastFrame As Single
- uid: Global.PlayerMovement.turnaroundMultiplier
commentId: F:Global.PlayerMovement.turnaroundMultiplier
id: turnaroundMultiplier
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: turnaroundMultiplier
nameWithType: PlayerMovement.turnaroundMultiplier
fullName: PlayerMovement.turnaroundMultiplier
type: Field
source:
id: turnaroundMultiplier
path: ''
startLine: 2505
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float turnaroundMultiplier
return:
type: System.Single
content.vb: Public turnaroundMultiplier As Single
- uid: Global.PlayerMovement.walkSmooth
commentId: F:Global.PlayerMovement.walkSmooth
id: walkSmooth
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: walkSmooth
nameWithType: PlayerMovement.walkSmooth
fullName: PlayerMovement.walkSmooth
type: Field
source:
id: walkSmooth
path: ''
startLine: 2506
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float walkSmooth
return:
type: System.Single
content.vb: Public walkSmooth As Single
- uid: Global.PlayerMovement.secondsToFullSpeed
commentId: F:Global.PlayerMovement.secondsToFullSpeed
id: secondsToFullSpeed
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: secondsToFullSpeed
nameWithType: PlayerMovement.secondsToFullSpeed
fullName: PlayerMovement.secondsToFullSpeed
type: Field
source:
id: secondsToFullSpeed
path: ''
startLine: 2507
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float secondsToFullSpeed
return:
type: System.Single
content.vb: Public secondsToFullSpeed As Single
- uid: Global.PlayerMovement.jumpSpeed
commentId: F:Global.PlayerMovement.jumpSpeed
id: jumpSpeed
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: jumpSpeed
nameWithType: PlayerMovement.jumpSpeed
fullName: PlayerMovement.jumpSpeed
type: Field
source:
id: jumpSpeed
path: ''
startLine: 2508
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float jumpSpeed
return:
type: System.Single
content.vb: Public jumpSpeed As Single
- uid: Global.PlayerMovement.coyoteTime
commentId: F:Global.PlayerMovement.coyoteTime
id: coyoteTime
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: coyoteTime
nameWithType: PlayerMovement.coyoteTime
fullName: PlayerMovement.coyoteTime
type: Field
source:
id: coyoteTime
path: ''
startLine: 2509
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float coyoteTime
return:
type: System.Single
content.vb: Public coyoteTime As Single
- uid: Global.PlayerMovement.jumpLenience
commentId: F:Global.PlayerMovement.jumpLenience
id: jumpLenience
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: jumpLenience
nameWithType: PlayerMovement.jumpLenience
fullName: PlayerMovement.jumpLenience
type: Field
source:
id: jumpLenience
path: ''
startLine: 2510
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float jumpLenience
return:
type: System.Single
content.vb: Public jumpLenience As Single
- uid: Global.PlayerMovement.timeUnableToBeDeclaredNotJumping
commentId: F:Global.PlayerMovement.timeUnableToBeDeclaredNotJumping
id: timeUnableToBeDeclaredNotJumping
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: timeUnableToBeDeclaredNotJumping
nameWithType: PlayerMovement.timeUnableToBeDeclaredNotJumping
fullName: PlayerMovement.timeUnableToBeDeclaredNotJumping
type: Field
source:
id: timeUnableToBeDeclaredNotJumping
path: ''
startLine: 2511
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float timeUnableToBeDeclaredNotJumping
return:
type: System.Single
content.vb: Public timeUnableToBeDeclaredNotJumping As Single
- uid: Global.PlayerMovement.groundCheckDistance
commentId: F:Global.PlayerMovement.groundCheckDistance
id: groundCheckDistance
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: groundCheckDistance
nameWithType: PlayerMovement.groundCheckDistance
fullName: PlayerMovement.groundCheckDistance
type: Field
source:
id: groundCheckDistance
path: ''
startLine: 2512
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float groundCheckDistance
return:
type: System.Single
content.vb: Public groundCheckDistance As Single
- uid: Global.PlayerMovement.IsBasicallyGrounded
commentId: M:Global.PlayerMovement.IsBasicallyGrounded
id: IsBasicallyGrounded
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: IsBasicallyGrounded()
nameWithType: PlayerMovement.IsBasicallyGrounded()
fullName: PlayerMovement.IsBasicallyGrounded()
type: Method
source:
id: IsBasicallyGrounded
path: ''
startLine: 2694
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool IsBasicallyGrounded()
return:
type: System.Boolean
content.vb: Public Function IsBasicallyGrounded() As Boolean
overload: Global.PlayerMovement.IsBasicallyGrounded*
- uid: Global.PlayerMovement.IsPhysicallyGrounded
commentId: M:Global.PlayerMovement.IsPhysicallyGrounded
id: IsPhysicallyGrounded
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: IsPhysicallyGrounded()
nameWithType: PlayerMovement.IsPhysicallyGrounded()
fullName: PlayerMovement.IsPhysicallyGrounded()
type: Method
source:
id: IsPhysicallyGrounded
path: ''
startLine: 2709
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool IsPhysicallyGrounded()
return:
type: System.Boolean
content.vb: Public Function IsPhysicallyGrounded() As Boolean
overload: Global.PlayerMovement.IsPhysicallyGrounded*
- uid: Global.PlayerMovement.GetPointInBoxCollider(BoxCollider2D,System.Single,System.Single)
commentId: M:Global.PlayerMovement.GetPointInBoxCollider(BoxCollider2D,System.Single,System.Single)
id: GetPointInBoxCollider(BoxCollider2D,System.Single,System.Single)
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: GetPointInBoxCollider(BoxCollider2D, float, float)
nameWithType: PlayerMovement.GetPointInBoxCollider(BoxCollider2D, float, float)
fullName: PlayerMovement.GetPointInBoxCollider(BoxCollider2D, float, float)
type: Method
source:
id: GetPointInBoxCollider
path: ''
startLine: 2723
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Vector2 GetPointInBoxCollider(BoxCollider2D boxCollider2D, float horizontal, float vertical)
parameters:
- id: boxCollider2D
type: Global.BoxCollider2D
- id: horizontal
type: System.Single
- id: vertical
type: System.Single
return:
type: Global.Vector2
content.vb: Public Function GetPointInBoxCollider(boxCollider2D As BoxCollider2D, horizontal As Single, vertical As Single) As Vector2
overload: Global.PlayerMovement.GetPointInBoxCollider*
nameWithType.vb: PlayerMovement.GetPointInBoxCollider(BoxCollider2D, Single, Single)
fullName.vb: PlayerMovement.GetPointInBoxCollider(BoxCollider2D, Single, Single)
name.vb: GetPointInBoxCollider(BoxCollider2D, Single, Single)
- uid: Global.PlayerMovement.StopVelocity
commentId: M:Global.PlayerMovement.StopVelocity
id: StopVelocity
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: StopVelocity()
nameWithType: PlayerMovement.StopVelocity()
fullName: PlayerMovement.StopVelocity()
type: Method
source:
id: StopVelocity
path: ''
startLine: 2732
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void StopVelocity()
content.vb: Public Sub StopVelocity()
overload: Global.PlayerMovement.StopVelocity*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.LayerMask
commentId: '!:Global.LayerMask'
isExternal: true
name: LayerMask
nameWithType: LayerMask
fullName: LayerMask
- uid: Global.TextMeshProUGUI
isExternal: true
name: TextMeshProUGUI
nameWithType: TextMeshProUGUI
fullName: TextMeshProUGUI
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: Global.PlayerMovement.IsBasicallyGrounded*
commentId: Overload:Global.PlayerMovement.IsBasicallyGrounded
name: IsBasicallyGrounded
nameWithType: PlayerMovement.IsBasicallyGrounded
fullName: PlayerMovement.IsBasicallyGrounded
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: Global.PlayerMovement.IsPhysicallyGrounded*
commentId: Overload:Global.PlayerMovement.IsPhysicallyGrounded
name: IsPhysicallyGrounded
nameWithType: PlayerMovement.IsPhysicallyGrounded
fullName: PlayerMovement.IsPhysicallyGrounded
- uid: Global.PlayerMovement.GetPointInBoxCollider*
commentId: Overload:Global.PlayerMovement.GetPointInBoxCollider
name: GetPointInBoxCollider
nameWithType: PlayerMovement.GetPointInBoxCollider
fullName: PlayerMovement.GetPointInBoxCollider
- uid: Global.BoxCollider2D
commentId: '!:Global.BoxCollider2D'
isExternal: true
name: BoxCollider2D
nameWithType: BoxCollider2D
fullName: BoxCollider2D
- uid: Global.Vector2
isExternal: true
name: Vector2
nameWithType: Vector2
fullName: Vector2
- uid: Global.PlayerMovement.StopVelocity*
commentId: Overload:Global.PlayerMovement.StopVelocity
name: StopVelocity
nameWithType: PlayerMovement.StopVelocity
fullName: PlayerMovement.StopVelocity

View File

@@ -0,0 +1,472 @@
### YamlMime:ManagedReference
items:
- uid: Global.Playlist
commentId: T:Global.Playlist
id: Playlist
parent: Global
children:
- Global.Playlist.shuffleTime
- Global.Playlist.songs
- Global.Playlist.trackName
- Global.Playlist.trackScenes
- Global.Playlist.volume
langs:
- csharp
- vb
name: Playlist
nameWithType: Playlist
fullName: Playlist
type: Class
source:
id: Playlist
path: ''
startLine: 1008
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: >-
[Serializable]
public class Playlist
content.vb: >-
<Serializable>
Public Class Playlist
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
attributes:
- type: System.SerializableAttribute
ctor: System.SerializableAttribute.#ctor
arguments: []
- uid: Global.Playlist.trackName
commentId: F:Global.Playlist.trackName
id: trackName
parent: Global.Playlist
langs:
- csharp
- vb
name: trackName
nameWithType: Playlist.trackName
fullName: Playlist.trackName
type: Field
source:
id: trackName
path: ''
startLine: 1011
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public string trackName
return:
type: System.String
content.vb: Public trackName As String
- uid: Global.Playlist.trackScenes
commentId: F:Global.Playlist.trackScenes
id: trackScenes
parent: Global.Playlist
langs:
- csharp
- vb
name: trackScenes
nameWithType: Playlist.trackScenes
fullName: Playlist.trackScenes
type: Field
source:
id: trackScenes
path: ''
startLine: 1012
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public List<string> trackScenes
return:
type: Global.List{System.String}
content.vb: Public trackScenes As List(Of String)
- uid: Global.Playlist.songs
commentId: F:Global.Playlist.songs
id: songs
parent: Global.Playlist
langs:
- csharp
- vb
name: songs
nameWithType: Playlist.songs
fullName: Playlist.songs
type: Field
source:
id: songs
path: ''
startLine: 1013
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public List<AudioClip> songs
return:
type: Global.List{AudioClip}
content.vb: Public songs As List(Of AudioClip)
- uid: Global.Playlist.shuffleTime
commentId: F:Global.Playlist.shuffleTime
id: shuffleTime
parent: Global.Playlist
langs:
- csharp
- vb
name: shuffleTime
nameWithType: Playlist.shuffleTime
fullName: Playlist.shuffleTime
type: Field
source:
id: shuffleTime
path: ''
startLine: 1014
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float shuffleTime
return:
type: System.Single
content.vb: Public shuffleTime As Single
- uid: Global.Playlist.volume
commentId: F:Global.Playlist.volume
id: volume
parent: Global.Playlist
langs:
- csharp
- vb
name: volume
nameWithType: Playlist.volume
fullName: Playlist.volume
type: Field
source:
id: volume
path: ''
startLine: 1015
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float volume
return:
type: System.Single
content.vb: Public volume As Single
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: object
isExternal: true
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
- name: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: Equals(object, object)
nameWithType: object.Equals(object, object)
fullName: object.Equals(object, object)
nameWithType.vb: Object.Equals(Object, Object)
fullName.vb: Object.Equals(Object, Object)
name.vb: Equals(Object, Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
- name: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
name: GetHashCode()
nameWithType: object.GetHashCode()
fullName: object.GetHashCode()
nameWithType.vb: Object.GetHashCode()
fullName.vb: Object.GetHashCode()
spec.csharp:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
- name: (
- name: )
- uid: System.Object.GetType
commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
name: GetType()
nameWithType: object.GetType()
fullName: object.GetType()
nameWithType.vb: Object.GetType()
fullName.vb: Object.GetType()
spec.csharp:
- uid: System.Object.GetType
name: GetType
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.GetType
name: GetType
isExternal: true
- name: (
- name: )
- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
name: MemberwiseClone()
nameWithType: object.MemberwiseClone()
fullName: object.MemberwiseClone()
nameWithType.vb: Object.MemberwiseClone()
fullName.vb: Object.MemberwiseClone()
spec.csharp:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
- name: (
- name: )
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: ReferenceEquals(object, object)
nameWithType: object.ReferenceEquals(object, object)
fullName: object.ReferenceEquals(object, object)
nameWithType.vb: Object.ReferenceEquals(Object, Object)
fullName.vb: Object.ReferenceEquals(Object, Object)
name.vb: ReferenceEquals(Object, Object)
spec.csharp:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
- name: (
- uid: System.Object
name: object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
- name: )
spec.vb:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
- name: )
- uid: System.Object.ToString
commentId: M:System.Object.ToString
parent: System.Object
isExternal: true
name: ToString()
nameWithType: object.ToString()
fullName: object.ToString()
nameWithType.vb: Object.ToString()
fullName.vb: Object.ToString()
spec.csharp:
- uid: System.Object.ToString
name: ToString
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.ToString
name: ToString
isExternal: true
- name: (
- name: )
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
name: string
nameWithType: string
fullName: string
nameWithType.vb: String
fullName.vb: String
name.vb: String
- uid: Global.List{System.String}
commentId: '!:Global.List{System.String}'
definition: Global.List`1
name: List<string>
nameWithType: List<string>
fullName: List<string>
nameWithType.vb: List(Of String)
fullName.vb: List(Of String)
name.vb: List(Of String)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: System.String
name: string
isExternal: true
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: System.String
name: String
isExternal: true
- name: )
- uid: Global.List`1
isExternal: true
name: List<>
nameWithType: List<>
fullName: List<>
nameWithType.vb: List(Of )
fullName.vb: List(Of )
name.vb: List(Of )
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- name: ''
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- name: ''
- name: )
- uid: Global.List{AudioClip}
commentId: '!:Global.List{AudioClip}'
definition: Global.List`1
name: List<AudioClip>
nameWithType: List<AudioClip>
fullName: List<AudioClip>
nameWithType.vb: List(Of AudioClip)
fullName.vb: List(Of AudioClip)
name.vb: List(Of AudioClip)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: Global.AudioClip
name: AudioClip
isExternal: true
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.AudioClip
name: AudioClip
isExternal: true
- name: )
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single

View File

@@ -0,0 +1,183 @@
### YamlMime:ManagedReference
items:
- uid: Global.PongBallBehavior
commentId: T:Global.PongBallBehavior
id: PongBallBehavior
parent: Global
children:
- Global.PongBallBehavior.IncreaseSpeed
- Global.PongBallBehavior.resetDelay
- Global.PongBallBehavior.score
- Global.PongBallBehavior.speed
- Global.PongBallBehavior.speedIncrement
langs:
- csharp
- vb
name: PongBallBehavior
nameWithType: PongBallBehavior
fullName: PongBallBehavior
type: Class
source:
id: PongBallBehavior
path: ''
startLine: 208
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class PongBallBehavior : MonoBehaviour'
content.vb: Public Class PongBallBehavior Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.PongBallBehavior.score
commentId: F:Global.PongBallBehavior.score
id: score
parent: Global.PongBallBehavior
langs:
- csharp
- vb
name: score
nameWithType: PongBallBehavior.score
fullName: PongBallBehavior.score
type: Field
source:
id: score
path: ''
startLine: 210
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static Vector2 score
return:
type: Global.Vector2
content.vb: Public Shared score As Vector2
- uid: Global.PongBallBehavior.speed
commentId: F:Global.PongBallBehavior.speed
id: speed
parent: Global.PongBallBehavior
langs:
- csharp
- vb
name: speed
nameWithType: PongBallBehavior.speed
fullName: PongBallBehavior.speed
type: Field
source:
id: speed
path: ''
startLine: 212
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float speed
return:
type: System.Single
content.vb: Public speed As Single
- uid: Global.PongBallBehavior.speedIncrement
commentId: F:Global.PongBallBehavior.speedIncrement
id: speedIncrement
parent: Global.PongBallBehavior
langs:
- csharp
- vb
name: speedIncrement
nameWithType: PongBallBehavior.speedIncrement
fullName: PongBallBehavior.speedIncrement
type: Field
source:
id: speedIncrement
path: ''
startLine: 213
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float speedIncrement
return:
type: System.Single
content.vb: Public speedIncrement As Single
- uid: Global.PongBallBehavior.resetDelay
commentId: F:Global.PongBallBehavior.resetDelay
id: resetDelay
parent: Global.PongBallBehavior
langs:
- csharp
- vb
name: resetDelay
nameWithType: PongBallBehavior.resetDelay
fullName: PongBallBehavior.resetDelay
type: Field
source:
id: resetDelay
path: ''
startLine: 214
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float resetDelay
return:
type: System.Single
content.vb: Public resetDelay As Single
- uid: Global.PongBallBehavior.IncreaseSpeed
commentId: M:Global.PongBallBehavior.IncreaseSpeed
id: IncreaseSpeed
parent: Global.PongBallBehavior
langs:
- csharp
- vb
name: IncreaseSpeed()
nameWithType: PongBallBehavior.IncreaseSpeed()
fullName: PongBallBehavior.IncreaseSpeed()
type: Method
source:
id: IncreaseSpeed
path: ''
startLine: 224
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void IncreaseSpeed()
content.vb: Public Sub IncreaseSpeed()
overload: Global.PongBallBehavior.IncreaseSpeed*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.Vector2
isExternal: true
name: Vector2
nameWithType: Vector2
fullName: Vector2
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: Global.PongBallBehavior.IncreaseSpeed*
commentId: Overload:Global.PongBallBehavior.IncreaseSpeed
name: IncreaseSpeed
nameWithType: PongBallBehavior.IncreaseSpeed
fullName: PongBallBehavior.IncreaseSpeed

View File

@@ -0,0 +1,112 @@
### YamlMime:ManagedReference
items:
- uid: Global.PongPaddleBehavior
commentId: T:Global.PongPaddleBehavior
id: PongPaddleBehavior
parent: Global
children:
- Global.PongPaddleBehavior.isPlayer1
- Global.PongPaddleBehavior.speed
langs:
- csharp
- vb
name: PongPaddleBehavior
nameWithType: PongPaddleBehavior
fullName: PongPaddleBehavior
type: Class
source:
id: PongPaddleBehavior
path: ''
startLine: 264
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class PongPaddleBehavior : MonoBehaviour'
content.vb: Public Class PongPaddleBehavior Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.PongPaddleBehavior.speed
commentId: F:Global.PongPaddleBehavior.speed
id: speed
parent: Global.PongPaddleBehavior
langs:
- csharp
- vb
name: speed
nameWithType: PongPaddleBehavior.speed
fullName: PongPaddleBehavior.speed
type: Field
source:
id: speed
path: ''
startLine: 266
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float speed
return:
type: System.Single
content.vb: Public speed As Single
- uid: Global.PongPaddleBehavior.isPlayer1
commentId: F:Global.PongPaddleBehavior.isPlayer1
id: isPlayer1
parent: Global.PongPaddleBehavior
langs:
- csharp
- vb
name: isPlayer1
nameWithType: PongPaddleBehavior.isPlayer1
fullName: PongPaddleBehavior.isPlayer1
type: Field
source:
id: isPlayer1
path: ''
startLine: 267
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool isPlayer1
return:
type: System.Boolean
content.vb: Public isPlayer1 As Boolean
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean

View File

@@ -0,0 +1,97 @@
### YamlMime:ManagedReference
items:
- uid: Global.PongScorekeeper
commentId: T:Global.PongScorekeeper
id: PongScorekeeper
parent: Global
children:
- Global.PongScorekeeper.player1Score
- Global.PongScorekeeper.player2Score
langs:
- csharp
- vb
name: PongScorekeeper
nameWithType: PongScorekeeper
fullName: PongScorekeeper
type: Class
source:
id: PongScorekeeper
path: ''
startLine: 193
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class PongScorekeeper : MonoBehaviour'
content.vb: Public Class PongScorekeeper Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.PongScorekeeper.player1Score
commentId: F:Global.PongScorekeeper.player1Score
id: player1Score
parent: Global.PongScorekeeper
langs:
- csharp
- vb
name: player1Score
nameWithType: PongScorekeeper.player1Score
fullName: PongScorekeeper.player1Score
type: Field
source:
id: player1Score
path: ''
startLine: 195
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public TextMeshProUGUI player1Score
return:
type: Global.TextMeshProUGUI
content.vb: Public player1Score As TextMeshProUGUI
- uid: Global.PongScorekeeper.player2Score
commentId: F:Global.PongScorekeeper.player2Score
id: player2Score
parent: Global.PongScorekeeper
langs:
- csharp
- vb
name: player2Score
nameWithType: PongScorekeeper.player2Score
fullName: PongScorekeeper.player2Score
type: Field
source:
id: player2Score
path: ''
startLine: 196
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public TextMeshProUGUI player2Score
return:
type: Global.TextMeshProUGUI
content.vb: Public player2Score As TextMeshProUGUI
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.TextMeshProUGUI
isExternal: true
name: TextMeshProUGUI
nameWithType: TextMeshProUGUI
fullName: TextMeshProUGUI

View File

@@ -0,0 +1,218 @@
### YamlMime:ManagedReference
items:
- uid: Global.Punch
commentId: T:Global.Punch
id: Punch
parent: Global
children:
- Global.Punch.cancelable
- Global.Punch.DisableCancellation
- Global.Punch.DisableHurtbox
- Global.Punch.EnableCancellation
- Global.Punch.EnableHurtbox
- Global.Punch.ReturnToMaxSpeed
langs:
- csharp
- vb
name: Punch
nameWithType: Punch
fullName: Punch
type: Class
source:
id: Punch
path: ''
startLine: 2192
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class Punch : MonoBehaviour'
content.vb: Public Class Punch Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.Punch.cancelable
commentId: F:Global.Punch.cancelable
id: cancelable
parent: Global.Punch
langs:
- csharp
- vb
name: cancelable
nameWithType: Punch.cancelable
fullName: Punch.cancelable
type: Field
source:
id: cancelable
path: ''
startLine: 2196
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool cancelable
return:
type: System.Boolean
content.vb: Public cancelable As Boolean
- uid: Global.Punch.EnableHurtbox
commentId: M:Global.Punch.EnableHurtbox
id: EnableHurtbox
parent: Global.Punch
langs:
- csharp
- vb
name: EnableHurtbox()
nameWithType: Punch.EnableHurtbox()
fullName: Punch.EnableHurtbox()
type: Method
source:
id: EnableHurtbox
path: ''
startLine: 2223
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void EnableHurtbox()
content.vb: Public Sub EnableHurtbox()
overload: Global.Punch.EnableHurtbox*
- uid: Global.Punch.DisableHurtbox
commentId: M:Global.Punch.DisableHurtbox
id: DisableHurtbox
parent: Global.Punch
langs:
- csharp
- vb
name: DisableHurtbox()
nameWithType: Punch.DisableHurtbox()
fullName: Punch.DisableHurtbox()
type: Method
source:
id: DisableHurtbox
path: ''
startLine: 2228
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void DisableHurtbox()
content.vb: Public Sub DisableHurtbox()
overload: Global.Punch.DisableHurtbox*
- uid: Global.Punch.DisableCancellation
commentId: M:Global.Punch.DisableCancellation
id: DisableCancellation
parent: Global.Punch
langs:
- csharp
- vb
name: DisableCancellation()
nameWithType: Punch.DisableCancellation()
fullName: Punch.DisableCancellation()
type: Method
source:
id: DisableCancellation
path: ''
startLine: 2233
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void DisableCancellation()
content.vb: Public Sub DisableCancellation()
overload: Global.Punch.DisableCancellation*
- uid: Global.Punch.EnableCancellation
commentId: M:Global.Punch.EnableCancellation
id: EnableCancellation
parent: Global.Punch
langs:
- csharp
- vb
name: EnableCancellation()
nameWithType: Punch.EnableCancellation()
fullName: Punch.EnableCancellation()
type: Method
source:
id: EnableCancellation
path: ''
startLine: 2238
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void EnableCancellation()
content.vb: Public Sub EnableCancellation()
overload: Global.Punch.EnableCancellation*
- uid: Global.Punch.ReturnToMaxSpeed
commentId: M:Global.Punch.ReturnToMaxSpeed
id: ReturnToMaxSpeed
parent: Global.Punch
langs:
- csharp
- vb
name: ReturnToMaxSpeed()
nameWithType: Punch.ReturnToMaxSpeed()
fullName: Punch.ReturnToMaxSpeed()
type: Method
source:
id: ReturnToMaxSpeed
path: ''
startLine: 2243
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void ReturnToMaxSpeed()
content.vb: Public Sub ReturnToMaxSpeed()
overload: Global.Punch.ReturnToMaxSpeed*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: Global.Punch.EnableHurtbox*
commentId: Overload:Global.Punch.EnableHurtbox
name: EnableHurtbox
nameWithType: Punch.EnableHurtbox
fullName: Punch.EnableHurtbox
- uid: Global.Punch.DisableHurtbox*
commentId: Overload:Global.Punch.DisableHurtbox
name: DisableHurtbox
nameWithType: Punch.DisableHurtbox
fullName: Punch.DisableHurtbox
- uid: Global.Punch.DisableCancellation*
commentId: Overload:Global.Punch.DisableCancellation
name: DisableCancellation
nameWithType: Punch.DisableCancellation
fullName: Punch.DisableCancellation
- uid: Global.Punch.EnableCancellation*
commentId: Overload:Global.Punch.EnableCancellation
name: EnableCancellation
nameWithType: Punch.EnableCancellation
fullName: Punch.EnableCancellation
- uid: Global.Punch.ReturnToMaxSpeed*
commentId: Overload:Global.Punch.ReturnToMaxSpeed
name: ReturnToMaxSpeed
nameWithType: Punch.ReturnToMaxSpeed
fullName: Punch.ReturnToMaxSpeed

View File

@@ -0,0 +1,141 @@
### YamlMime:ManagedReference
items:
- uid: Global.RespawnOnTriggerEnter
commentId: T:Global.RespawnOnTriggerEnter
id: RespawnOnTriggerEnter
parent: Global
children:
- Global.RespawnOnTriggerEnter.respawnTag
- Global.RespawnOnTriggerEnter.spawnPoint
- Global.RespawnOnTriggerEnter.spawnPointIsInitialPosition
langs:
- csharp
- vb
name: RespawnOnTriggerEnter
nameWithType: RespawnOnTriggerEnter
fullName: RespawnOnTriggerEnter
type: Class
source:
id: RespawnOnTriggerEnter
path: ''
startLine: 1784
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class RespawnOnTriggerEnter : MonoBehaviour'
content.vb: Public Class RespawnOnTriggerEnter Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.RespawnOnTriggerEnter.spawnPoint
commentId: F:Global.RespawnOnTriggerEnter.spawnPoint
id: spawnPoint
parent: Global.RespawnOnTriggerEnter
langs:
- csharp
- vb
name: spawnPoint
nameWithType: RespawnOnTriggerEnter.spawnPoint
fullName: RespawnOnTriggerEnter.spawnPoint
type: Field
source:
id: spawnPoint
path: ''
startLine: 1786
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Vector2 spawnPoint
return:
type: Global.Vector2
content.vb: Public spawnPoint As Vector2
- uid: Global.RespawnOnTriggerEnter.spawnPointIsInitialPosition
commentId: F:Global.RespawnOnTriggerEnter.spawnPointIsInitialPosition
id: spawnPointIsInitialPosition
parent: Global.RespawnOnTriggerEnter
langs:
- csharp
- vb
name: spawnPointIsInitialPosition
nameWithType: RespawnOnTriggerEnter.spawnPointIsInitialPosition
fullName: RespawnOnTriggerEnter.spawnPointIsInitialPosition
type: Field
source:
id: spawnPointIsInitialPosition
path: ''
startLine: 1787
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool spawnPointIsInitialPosition
return:
type: System.Boolean
content.vb: Public spawnPointIsInitialPosition As Boolean
- uid: Global.RespawnOnTriggerEnter.respawnTag
commentId: F:Global.RespawnOnTriggerEnter.respawnTag
id: respawnTag
parent: Global.RespawnOnTriggerEnter
langs:
- csharp
- vb
name: respawnTag
nameWithType: RespawnOnTriggerEnter.respawnTag
fullName: RespawnOnTriggerEnter.respawnTag
type: Field
source:
id: respawnTag
path: ''
startLine: 1788
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public string respawnTag
return:
type: System.String
content.vb: Public respawnTag As String
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.Vector2
isExternal: true
name: Vector2
nameWithType: Vector2
fullName: Vector2
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
name: string
nameWithType: string
fullName: string
nameWithType.vb: String
fullName.vb: String
name.vb: String

View File

@@ -0,0 +1,342 @@
### YamlMime:ManagedReference
items:
- uid: Global.SoundEffect
commentId: T:Global.SoundEffect
id: SoundEffect
parent: Global
children:
- Global.SoundEffect.#ctor(System.String,AudioSource)
- Global.SoundEffect.audioSource
- Global.SoundEffect.name
langs:
- csharp
- vb
name: SoundEffect
nameWithType: SoundEffect
fullName: SoundEffect
type: Class
source:
id: SoundEffect
path: ''
startLine: 489
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public class SoundEffect
content.vb: Public Class SoundEffect
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
- uid: Global.SoundEffect.name
commentId: F:Global.SoundEffect.name
id: name
parent: Global.SoundEffect
langs:
- csharp
- vb
name: name
nameWithType: SoundEffect.name
fullName: SoundEffect.name
type: Field
source:
id: name
path: ''
startLine: 491
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public string name
return:
type: System.String
content.vb: Public name As String
- uid: Global.SoundEffect.audioSource
commentId: F:Global.SoundEffect.audioSource
id: audioSource
parent: Global.SoundEffect
langs:
- csharp
- vb
name: audioSource
nameWithType: SoundEffect.audioSource
fullName: SoundEffect.audioSource
type: Field
source:
id: audioSource
path: ''
startLine: 492
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public AudioSource audioSource
return:
type: Global.AudioSource
content.vb: Public audioSource As AudioSource
- uid: Global.SoundEffect.#ctor(System.String,AudioSource)
commentId: M:Global.SoundEffect.#ctor(System.String,AudioSource)
id: '#ctor(System.String,AudioSource)'
parent: Global.SoundEffect
langs:
- csharp
- vb
name: SoundEffect(string, AudioSource)
nameWithType: SoundEffect.SoundEffect(string, AudioSource)
fullName: SoundEffect.SoundEffect(string, AudioSource)
type: Constructor
source:
id: .ctor
path: ''
startLine: 494
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public SoundEffect(string name, AudioSource audioSource)
parameters:
- id: name
type: System.String
- id: audioSource
type: Global.AudioSource
content.vb: Public Sub New(name As String, audioSource As AudioSource)
overload: Global.SoundEffect.#ctor*
nameWithType.vb: SoundEffect.New(String, AudioSource)
fullName.vb: SoundEffect.New(String, AudioSource)
name.vb: New(String, AudioSource)
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: object
isExternal: true
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
- name: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: Equals(object, object)
nameWithType: object.Equals(object, object)
fullName: object.Equals(object, object)
nameWithType.vb: Object.Equals(Object, Object)
fullName.vb: Object.Equals(Object, Object)
name.vb: Equals(Object, Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
- name: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
name: GetHashCode()
nameWithType: object.GetHashCode()
fullName: object.GetHashCode()
nameWithType.vb: Object.GetHashCode()
fullName.vb: Object.GetHashCode()
spec.csharp:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
- name: (
- name: )
- uid: System.Object.GetType
commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
name: GetType()
nameWithType: object.GetType()
fullName: object.GetType()
nameWithType.vb: Object.GetType()
fullName.vb: Object.GetType()
spec.csharp:
- uid: System.Object.GetType
name: GetType
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.GetType
name: GetType
isExternal: true
- name: (
- name: )
- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
name: MemberwiseClone()
nameWithType: object.MemberwiseClone()
fullName: object.MemberwiseClone()
nameWithType.vb: Object.MemberwiseClone()
fullName.vb: Object.MemberwiseClone()
spec.csharp:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
- name: (
- name: )
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: ReferenceEquals(object, object)
nameWithType: object.ReferenceEquals(object, object)
fullName: object.ReferenceEquals(object, object)
nameWithType.vb: Object.ReferenceEquals(Object, Object)
fullName.vb: Object.ReferenceEquals(Object, Object)
name.vb: ReferenceEquals(Object, Object)
spec.csharp:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
- name: (
- uid: System.Object
name: object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
- name: )
spec.vb:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
- name: )
- uid: System.Object.ToString
commentId: M:System.Object.ToString
parent: System.Object
isExternal: true
name: ToString()
nameWithType: object.ToString()
fullName: object.ToString()
nameWithType.vb: Object.ToString()
fullName.vb: Object.ToString()
spec.csharp:
- uid: System.Object.ToString
name: ToString
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.ToString
name: ToString
isExternal: true
- name: (
- name: )
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
name: string
nameWithType: string
fullName: string
nameWithType.vb: String
fullName.vb: String
name.vb: String
- uid: Global.AudioSource
isExternal: true
name: AudioSource
nameWithType: AudioSource
fullName: AudioSource
- uid: Global.SoundEffect.#ctor*
commentId: Overload:Global.SoundEffect.#ctor
name: SoundEffect
nameWithType: SoundEffect.SoundEffect
fullName: SoundEffect.SoundEffect
nameWithType.vb: SoundEffect.New
fullName.vb: SoundEffect.New
name.vb: New

View File

@@ -0,0 +1,165 @@
### YamlMime:ManagedReference
items:
- uid: Global.TeleportPlatform
commentId: T:Global.TeleportPlatform
id: TeleportPlatform
parent: Global
children:
- Global.TeleportPlatform.isPlatform
- Global.TeleportPlatform.playerTag
- Global.TeleportPlatform.teleportPoint
- Global.TeleportPlatform.teleportTag
langs:
- csharp
- vb
name: TeleportPlatform
nameWithType: TeleportPlatform
fullName: TeleportPlatform
type: Class
source:
id: TeleportPlatform
path: ''
startLine: 2251
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class TeleportPlatform : MonoBehaviour'
content.vb: Public Class TeleportPlatform Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.TeleportPlatform.teleportPoint
commentId: F:Global.TeleportPlatform.teleportPoint
id: teleportPoint
parent: Global.TeleportPlatform
langs:
- csharp
- vb
name: teleportPoint
nameWithType: TeleportPlatform.teleportPoint
fullName: TeleportPlatform.teleportPoint
type: Field
source:
id: teleportPoint
path: ''
startLine: 2253
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Vector2 teleportPoint
return:
type: Global.Vector2
content.vb: Public teleportPoint As Vector2
- uid: Global.TeleportPlatform.teleportTag
commentId: F:Global.TeleportPlatform.teleportTag
id: teleportTag
parent: Global.TeleportPlatform
langs:
- csharp
- vb
name: teleportTag
nameWithType: TeleportPlatform.teleportTag
fullName: TeleportPlatform.teleportTag
type: Field
source:
id: teleportTag
path: ''
startLine: 2254
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public string teleportTag
return:
type: System.String
content.vb: Public teleportTag As String
- uid: Global.TeleportPlatform.playerTag
commentId: F:Global.TeleportPlatform.playerTag
id: playerTag
parent: Global.TeleportPlatform
langs:
- csharp
- vb
name: playerTag
nameWithType: TeleportPlatform.playerTag
fullName: TeleportPlatform.playerTag
type: Field
source:
id: playerTag
path: ''
startLine: 2255
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public string playerTag
return:
type: System.String
content.vb: Public playerTag As String
- uid: Global.TeleportPlatform.isPlatform
commentId: F:Global.TeleportPlatform.isPlatform
id: isPlatform
parent: Global.TeleportPlatform
langs:
- csharp
- vb
name: isPlatform
nameWithType: TeleportPlatform.isPlatform
fullName: TeleportPlatform.isPlatform
type: Field
source:
id: isPlatform
path: ''
startLine: 2256
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool isPlatform
return:
type: System.Boolean
content.vb: Public isPlatform As Boolean
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.Vector2
isExternal: true
name: Vector2
nameWithType: Vector2
fullName: Vector2
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
name: string
nameWithType: string
fullName: string
nameWithType.vb: String
fullName.vb: String
name.vb: String
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean

View File

@@ -0,0 +1,316 @@
### YamlMime:ManagedReference
items:
- uid: Global.TerribleHealthBarScript
commentId: T:Global.TerribleHealthBarScript
id: TerribleHealthBarScript
parent: Global
children:
- Global.TerribleHealthBarScript.actualHealthVisual
- Global.TerribleHealthBarScript.deathVisual
- Global.TerribleHealthBarScript.fullDeathColor
- Global.TerribleHealthBarScript.fullHealthColor
- Global.TerribleHealthBarScript.healthVisual
- Global.TerribleHealthBarScript.player
- Global.TerribleHealthBarScript.SetPlayer(GameObject)
- Global.TerribleHealthBarScript.smoothSpeed
- Global.TerribleHealthBarScript.subtractionColor
- Global.TerribleHealthBarScript.text
langs:
- csharp
- vb
name: TerribleHealthBarScript
nameWithType: TerribleHealthBarScript
fullName: TerribleHealthBarScript
type: Class
source:
id: TerribleHealthBarScript
path: ''
startLine: 1881
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class TerribleHealthBarScript : MonoBehaviour'
content.vb: Public Class TerribleHealthBarScript Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.TerribleHealthBarScript.fullHealthColor
commentId: F:Global.TerribleHealthBarScript.fullHealthColor
id: fullHealthColor
parent: Global.TerribleHealthBarScript
langs:
- csharp
- vb
name: fullHealthColor
nameWithType: TerribleHealthBarScript.fullHealthColor
fullName: TerribleHealthBarScript.fullHealthColor
type: Field
source:
id: fullHealthColor
path: ''
startLine: 1883
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Color fullHealthColor
return:
type: Global.Color
content.vb: Public fullHealthColor As Color
- uid: Global.TerribleHealthBarScript.fullDeathColor
commentId: F:Global.TerribleHealthBarScript.fullDeathColor
id: fullDeathColor
parent: Global.TerribleHealthBarScript
langs:
- csharp
- vb
name: fullDeathColor
nameWithType: TerribleHealthBarScript.fullDeathColor
fullName: TerribleHealthBarScript.fullDeathColor
type: Field
source:
id: fullDeathColor
path: ''
startLine: 1884
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Color fullDeathColor
return:
type: Global.Color
content.vb: Public fullDeathColor As Color
- uid: Global.TerribleHealthBarScript.subtractionColor
commentId: F:Global.TerribleHealthBarScript.subtractionColor
id: subtractionColor
parent: Global.TerribleHealthBarScript
langs:
- csharp
- vb
name: subtractionColor
nameWithType: TerribleHealthBarScript.subtractionColor
fullName: TerribleHealthBarScript.subtractionColor
type: Field
source:
id: subtractionColor
path: ''
startLine: 1885
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Color subtractionColor
return:
type: Global.Color
content.vb: Public subtractionColor As Color
- uid: Global.TerribleHealthBarScript.healthVisual
commentId: F:Global.TerribleHealthBarScript.healthVisual
id: healthVisual
parent: Global.TerribleHealthBarScript
langs:
- csharp
- vb
name: healthVisual
nameWithType: TerribleHealthBarScript.healthVisual
fullName: TerribleHealthBarScript.healthVisual
type: Field
source:
id: healthVisual
path: ''
startLine: 1886
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject healthVisual
return:
type: Global.GameObject
content.vb: Public healthVisual As GameObject
- uid: Global.TerribleHealthBarScript.actualHealthVisual
commentId: F:Global.TerribleHealthBarScript.actualHealthVisual
id: actualHealthVisual
parent: Global.TerribleHealthBarScript
langs:
- csharp
- vb
name: actualHealthVisual
nameWithType: TerribleHealthBarScript.actualHealthVisual
fullName: TerribleHealthBarScript.actualHealthVisual
type: Field
source:
id: actualHealthVisual
path: ''
startLine: 1887
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject actualHealthVisual
return:
type: Global.GameObject
content.vb: Public actualHealthVisual As GameObject
- uid: Global.TerribleHealthBarScript.deathVisual
commentId: F:Global.TerribleHealthBarScript.deathVisual
id: deathVisual
parent: Global.TerribleHealthBarScript
langs:
- csharp
- vb
name: deathVisual
nameWithType: TerribleHealthBarScript.deathVisual
fullName: TerribleHealthBarScript.deathVisual
type: Field
source:
id: deathVisual
path: ''
startLine: 1888
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject deathVisual
return:
type: Global.GameObject
content.vb: Public deathVisual As GameObject
- uid: Global.TerribleHealthBarScript.smoothSpeed
commentId: F:Global.TerribleHealthBarScript.smoothSpeed
id: smoothSpeed
parent: Global.TerribleHealthBarScript
langs:
- csharp
- vb
name: smoothSpeed
nameWithType: TerribleHealthBarScript.smoothSpeed
fullName: TerribleHealthBarScript.smoothSpeed
type: Field
source:
id: smoothSpeed
path: ''
startLine: 1889
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float smoothSpeed
return:
type: System.Single
content.vb: Public smoothSpeed As Single
- uid: Global.TerribleHealthBarScript.text
commentId: F:Global.TerribleHealthBarScript.text
id: text
parent: Global.TerribleHealthBarScript
langs:
- csharp
- vb
name: text
nameWithType: TerribleHealthBarScript.text
fullName: TerribleHealthBarScript.text
type: Field
source:
id: text
path: ''
startLine: 1890
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public TextMeshProUGUI text
return:
type: Global.TextMeshProUGUI
content.vb: Public text As TextMeshProUGUI
- uid: Global.TerribleHealthBarScript.player
commentId: F:Global.TerribleHealthBarScript.player
id: player
parent: Global.TerribleHealthBarScript
langs:
- csharp
- vb
name: player
nameWithType: TerribleHealthBarScript.player
fullName: TerribleHealthBarScript.player
type: Field
source:
id: player
path: ''
startLine: 1899
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject player
return:
type: Global.GameObject
content.vb: Public player As GameObject
- uid: Global.TerribleHealthBarScript.SetPlayer(GameObject)
commentId: M:Global.TerribleHealthBarScript.SetPlayer(GameObject)
id: SetPlayer(GameObject)
parent: Global.TerribleHealthBarScript
langs:
- csharp
- vb
name: SetPlayer(GameObject)
nameWithType: TerribleHealthBarScript.SetPlayer(GameObject)
fullName: TerribleHealthBarScript.SetPlayer(GameObject)
type: Method
source:
id: SetPlayer
path: ''
startLine: 1927
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void SetPlayer(GameObject player)
parameters:
- id: player
type: Global.GameObject
content.vb: Public Sub SetPlayer(player As GameObject)
overload: Global.TerribleHealthBarScript.SetPlayer*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.Color
isExternal: true
name: Color
nameWithType: Color
fullName: Color
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: Global.TextMeshProUGUI
isExternal: true
name: TextMeshProUGUI
nameWithType: TextMeshProUGUI
fullName: TextMeshProUGUI
- uid: Global.TerribleHealthBarScript.SetPlayer*
commentId: Overload:Global.TerribleHealthBarScript.SetPlayer
name: SetPlayer
nameWithType: TerribleHealthBarScript.SetPlayer
fullName: TerribleHealthBarScript.SetPlayer

View File

@@ -0,0 +1,273 @@
### YamlMime:ManagedReference
items:
- uid: Global.TrackLayer.EnableTrigger
commentId: T:Global.TrackLayer.EnableTrigger
id: TrackLayer.EnableTrigger
parent: Global
children:
- Global.TrackLayer.EnableTrigger.Button
- Global.TrackLayer.EnableTrigger.Collectible
- Global.TrackLayer.EnableTrigger.ConstantForce
- Global.TrackLayer.EnableTrigger.ElectromagneticPulse
- Global.TrackLayer.EnableTrigger.EndOfLevel
- Global.TrackLayer.EnableTrigger.Goal
- Global.TrackLayer.EnableTrigger.Magnetism
- Global.TrackLayer.EnableTrigger.Movement
- Global.TrackLayer.EnableTrigger.Scene
- Global.TrackLayer.EnableTrigger.Toggle
langs:
- csharp
- vb
name: TrackLayer.EnableTrigger
nameWithType: TrackLayer.EnableTrigger
fullName: TrackLayer.EnableTrigger
type: Enum
source:
id: EnableTrigger
path: ''
startLine: 996
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public enum TrackLayer.EnableTrigger
content.vb: Public Enum TrackLayer.EnableTrigger
- uid: Global.TrackLayer.EnableTrigger.Scene
commentId: F:Global.TrackLayer.EnableTrigger.Scene
id: Scene
parent: Global.TrackLayer.EnableTrigger
langs:
- csharp
- vb
name: Scene
nameWithType: TrackLayer.EnableTrigger.Scene
fullName: TrackLayer.EnableTrigger.Scene
type: Field
source:
id: Scene
path: ''
startLine: 996
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: Scene = 0
return:
type: Global.TrackLayer.EnableTrigger
- uid: Global.TrackLayer.EnableTrigger.Magnetism
commentId: F:Global.TrackLayer.EnableTrigger.Magnetism
id: Magnetism
parent: Global.TrackLayer.EnableTrigger
langs:
- csharp
- vb
name: Magnetism
nameWithType: TrackLayer.EnableTrigger.Magnetism
fullName: TrackLayer.EnableTrigger.Magnetism
type: Field
source:
id: Magnetism
path: ''
startLine: 996
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: Magnetism = 1
return:
type: Global.TrackLayer.EnableTrigger
- uid: Global.TrackLayer.EnableTrigger.Goal
commentId: F:Global.TrackLayer.EnableTrigger.Goal
id: Goal
parent: Global.TrackLayer.EnableTrigger
langs:
- csharp
- vb
name: Goal
nameWithType: TrackLayer.EnableTrigger.Goal
fullName: TrackLayer.EnableTrigger.Goal
type: Field
source:
id: Goal
path: ''
startLine: 996
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: Goal = 2
return:
type: Global.TrackLayer.EnableTrigger
- uid: Global.TrackLayer.EnableTrigger.Button
commentId: F:Global.TrackLayer.EnableTrigger.Button
id: Button
parent: Global.TrackLayer.EnableTrigger
langs:
- csharp
- vb
name: Button
nameWithType: TrackLayer.EnableTrigger.Button
fullName: TrackLayer.EnableTrigger.Button
type: Field
source:
id: Button
path: ''
startLine: 996
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: Button = 3
return:
type: Global.TrackLayer.EnableTrigger
- uid: Global.TrackLayer.EnableTrigger.Toggle
commentId: F:Global.TrackLayer.EnableTrigger.Toggle
id: Toggle
parent: Global.TrackLayer.EnableTrigger
langs:
- csharp
- vb
name: Toggle
nameWithType: TrackLayer.EnableTrigger.Toggle
fullName: TrackLayer.EnableTrigger.Toggle
type: Field
source:
id: Toggle
path: ''
startLine: 996
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: Toggle = 4
return:
type: Global.TrackLayer.EnableTrigger
- uid: Global.TrackLayer.EnableTrigger.Movement
commentId: F:Global.TrackLayer.EnableTrigger.Movement
id: Movement
parent: Global.TrackLayer.EnableTrigger
langs:
- csharp
- vb
name: Movement
nameWithType: TrackLayer.EnableTrigger.Movement
fullName: TrackLayer.EnableTrigger.Movement
type: Field
source:
id: Movement
path: ''
startLine: 996
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: Movement = 5
return:
type: Global.TrackLayer.EnableTrigger
- uid: Global.TrackLayer.EnableTrigger.ConstantForce
commentId: F:Global.TrackLayer.EnableTrigger.ConstantForce
id: ConstantForce
parent: Global.TrackLayer.EnableTrigger
langs:
- csharp
- vb
name: ConstantForce
nameWithType: TrackLayer.EnableTrigger.ConstantForce
fullName: TrackLayer.EnableTrigger.ConstantForce
type: Field
source:
id: ConstantForce
path: ''
startLine: 996
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: ConstantForce = 6
return:
type: Global.TrackLayer.EnableTrigger
- uid: Global.TrackLayer.EnableTrigger.EndOfLevel
commentId: F:Global.TrackLayer.EnableTrigger.EndOfLevel
id: EndOfLevel
parent: Global.TrackLayer.EnableTrigger
langs:
- csharp
- vb
name: EndOfLevel
nameWithType: TrackLayer.EnableTrigger.EndOfLevel
fullName: TrackLayer.EnableTrigger.EndOfLevel
type: Field
source:
id: EndOfLevel
path: ''
startLine: 996
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: EndOfLevel = 7
return:
type: Global.TrackLayer.EnableTrigger
- uid: Global.TrackLayer.EnableTrigger.ElectromagneticPulse
commentId: F:Global.TrackLayer.EnableTrigger.ElectromagneticPulse
id: ElectromagneticPulse
parent: Global.TrackLayer.EnableTrigger
langs:
- csharp
- vb
name: ElectromagneticPulse
nameWithType: TrackLayer.EnableTrigger.ElectromagneticPulse
fullName: TrackLayer.EnableTrigger.ElectromagneticPulse
type: Field
source:
id: ElectromagneticPulse
path: ''
startLine: 996
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: ElectromagneticPulse = 8
return:
type: Global.TrackLayer.EnableTrigger
- uid: Global.TrackLayer.EnableTrigger.Collectible
commentId: F:Global.TrackLayer.EnableTrigger.Collectible
id: Collectible
parent: Global.TrackLayer.EnableTrigger
langs:
- csharp
- vb
name: Collectible
nameWithType: TrackLayer.EnableTrigger.Collectible
fullName: TrackLayer.EnableTrigger.Collectible
type: Field
source:
id: Collectible
path: ''
startLine: 996
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: Collectible = 9
return:
type: Global.TrackLayer.EnableTrigger
references:
- uid: Global
- uid: Global.TrackLayer.EnableTrigger
commentId: T:Global.TrackLayer.EnableTrigger
name: TrackLayer.EnableTrigger
nameWithType: TrackLayer.EnableTrigger
fullName: TrackLayer.EnableTrigger
spec.csharp:
- uid: Global.TrackLayer
name: TrackLayer
- name: .
- uid: Global.TrackLayer.EnableTrigger
name: EnableTrigger
spec.vb:
- uid: Global.TrackLayer
name: TrackLayer
- name: .
- uid: Global.TrackLayer.EnableTrigger
name: EnableTrigger

View File

@@ -0,0 +1,456 @@
### YamlMime:ManagedReference
items:
- uid: Global.TrackLayer
commentId: T:Global.TrackLayer
id: TrackLayer
parent: Global
children:
- Global.TrackLayer.enableTrigger
- Global.TrackLayer.layerName
- Global.TrackLayer.layerScenes
- Global.TrackLayer.layerTrack
- Global.TrackLayer.triggerName
langs:
- csharp
- vb
name: TrackLayer
nameWithType: TrackLayer
fullName: TrackLayer
type: Class
source:
id: TrackLayer
path: ''
startLine: 991
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: >-
[Serializable]
public class TrackLayer
content.vb: >-
<Serializable>
Public Class TrackLayer
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
attributes:
- type: System.SerializableAttribute
ctor: System.SerializableAttribute.#ctor
arguments: []
- uid: Global.TrackLayer.layerName
commentId: F:Global.TrackLayer.layerName
id: layerName
parent: Global.TrackLayer
langs:
- csharp
- vb
name: layerName
nameWithType: TrackLayer.layerName
fullName: TrackLayer.layerName
type: Field
source:
id: layerName
path: ''
startLine: 994
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public string layerName
return:
type: System.String
content.vb: Public layerName As String
- uid: Global.TrackLayer.layerTrack
commentId: F:Global.TrackLayer.layerTrack
id: layerTrack
parent: Global.TrackLayer
langs:
- csharp
- vb
name: layerTrack
nameWithType: TrackLayer.layerTrack
fullName: TrackLayer.layerTrack
type: Field
source:
id: layerTrack
path: ''
startLine: 995
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public AudioClip layerTrack
return:
type: Global.AudioClip
content.vb: Public layerTrack As AudioClip
- uid: Global.TrackLayer.enableTrigger
commentId: F:Global.TrackLayer.enableTrigger
id: enableTrigger
parent: Global.TrackLayer
langs:
- csharp
- vb
name: enableTrigger
nameWithType: TrackLayer.enableTrigger
fullName: TrackLayer.enableTrigger
type: Field
source:
id: enableTrigger
path: ''
startLine: 997
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public TrackLayer.EnableTrigger enableTrigger
return:
type: Global.TrackLayer.EnableTrigger
content.vb: Public enableTrigger As TrackLayer.EnableTrigger
- uid: Global.TrackLayer.layerScenes
commentId: F:Global.TrackLayer.layerScenes
id: layerScenes
parent: Global.TrackLayer
langs:
- csharp
- vb
name: layerScenes
nameWithType: TrackLayer.layerScenes
fullName: TrackLayer.layerScenes
type: Field
source:
id: layerScenes
path: ''
startLine: 999
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public List<string> layerScenes
return:
type: Global.List{System.String}
content.vb: Public layerScenes As List(Of String)
- uid: Global.TrackLayer.triggerName
commentId: F:Global.TrackLayer.triggerName
id: triggerName
parent: Global.TrackLayer
langs:
- csharp
- vb
name: triggerName
nameWithType: TrackLayer.triggerName
fullName: TrackLayer.triggerName
type: Field
source:
id: triggerName
path: ''
startLine: 1000
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public string triggerName
return:
type: System.String
content.vb: Public triggerName As String
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: object
isExternal: true
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
- name: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: Equals(object, object)
nameWithType: object.Equals(object, object)
fullName: object.Equals(object, object)
nameWithType.vb: Object.Equals(Object, Object)
fullName.vb: Object.Equals(Object, Object)
name.vb: Equals(Object, Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
- name: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
name: GetHashCode()
nameWithType: object.GetHashCode()
fullName: object.GetHashCode()
nameWithType.vb: Object.GetHashCode()
fullName.vb: Object.GetHashCode()
spec.csharp:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
- name: (
- name: )
- uid: System.Object.GetType
commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
name: GetType()
nameWithType: object.GetType()
fullName: object.GetType()
nameWithType.vb: Object.GetType()
fullName.vb: Object.GetType()
spec.csharp:
- uid: System.Object.GetType
name: GetType
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.GetType
name: GetType
isExternal: true
- name: (
- name: )
- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
name: MemberwiseClone()
nameWithType: object.MemberwiseClone()
fullName: object.MemberwiseClone()
nameWithType.vb: Object.MemberwiseClone()
fullName.vb: Object.MemberwiseClone()
spec.csharp:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
- name: (
- name: )
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: ReferenceEquals(object, object)
nameWithType: object.ReferenceEquals(object, object)
fullName: object.ReferenceEquals(object, object)
nameWithType.vb: Object.ReferenceEquals(Object, Object)
fullName.vb: Object.ReferenceEquals(Object, Object)
name.vb: ReferenceEquals(Object, Object)
spec.csharp:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
- name: (
- uid: System.Object
name: object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
- name: )
spec.vb:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
- name: )
- uid: System.Object.ToString
commentId: M:System.Object.ToString
parent: System.Object
isExternal: true
name: ToString()
nameWithType: object.ToString()
fullName: object.ToString()
nameWithType.vb: Object.ToString()
fullName.vb: Object.ToString()
spec.csharp:
- uid: System.Object.ToString
name: ToString
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.ToString
name: ToString
isExternal: true
- name: (
- name: )
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
name: string
nameWithType: string
fullName: string
nameWithType.vb: String
fullName.vb: String
name.vb: String
- uid: Global.AudioClip
commentId: '!:Global.AudioClip'
isExternal: true
name: AudioClip
nameWithType: AudioClip
fullName: AudioClip
- uid: Global.TrackLayer.EnableTrigger
commentId: T:Global.TrackLayer.EnableTrigger
name: TrackLayer.EnableTrigger
nameWithType: TrackLayer.EnableTrigger
fullName: TrackLayer.EnableTrigger
spec.csharp:
- uid: Global.TrackLayer
name: TrackLayer
- name: .
- uid: Global.TrackLayer.EnableTrigger
name: EnableTrigger
spec.vb:
- uid: Global.TrackLayer
name: TrackLayer
- name: .
- uid: Global.TrackLayer.EnableTrigger
name: EnableTrigger
- uid: Global.List{System.String}
commentId: '!:Global.List{System.String}'
definition: Global.List`1
name: List<string>
nameWithType: List<string>
fullName: List<string>
nameWithType.vb: List(Of String)
fullName.vb: List(Of String)
name.vb: List(Of String)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: System.String
name: string
isExternal: true
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: System.String
name: String
isExternal: true
- name: )
- uid: Global.List`1
isExternal: true
name: List<>
nameWithType: List<>
fullName: List<>
nameWithType.vb: List(Of )
fullName.vb: List(Of )
name.vb: List(Of )
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- name: ''
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- name: ''
- name: )

View File

@@ -0,0 +1,44 @@
### YamlMime:ManagedReference
items:
- uid: Global.Trevor
commentId: T:Global.Trevor
id: Trevor
parent: Global
children: []
langs:
- csharp
- vb
name: Trevor
nameWithType: Trevor
fullName: Trevor
type: Class
source:
id: Trevor
path: ''
startLine: 2927
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class Trevor : MonoBehaviour'
content.vb: Public Class Trevor Inherits MonoBehaviour
inheritance:
- System.Object
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System

View File

@@ -0,0 +1,211 @@
### YamlMime:ManagedReference
items:
- uid: Global.UseItem
commentId: T:Global.UseItem
id: UseItem
parent: Global
children:
- Global.UseItem.DropItem
- Global.UseItem.head
- Global.UseItem.holdTime
- Global.UseItem.IsHoldingItem
- Global.UseItem.PickUpItem(GameObject)
langs:
- csharp
- vb
name: UseItem
nameWithType: UseItem
fullName: UseItem
type: Class
source:
id: UseItem
path: ''
startLine: 2741
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class UseItem : MonoBehaviour'
content.vb: Public Class UseItem Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.UseItem.holdTime
commentId: F:Global.UseItem.holdTime
id: holdTime
parent: Global.UseItem
langs:
- csharp
- vb
name: holdTime
nameWithType: UseItem.holdTime
fullName: UseItem.holdTime
type: Field
source:
id: holdTime
path: ''
startLine: 2747
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float holdTime
return:
type: System.Single
content.vb: Public holdTime As Single
- uid: Global.UseItem.head
commentId: F:Global.UseItem.head
id: head
parent: Global.UseItem
langs:
- csharp
- vb
name: head
nameWithType: UseItem.head
fullName: UseItem.head
type: Field
source:
id: head
path: ''
startLine: 2750
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Transform head
return:
type: Global.Transform
content.vb: Public head As Transform
- uid: Global.UseItem.PickUpItem(GameObject)
commentId: M:Global.UseItem.PickUpItem(GameObject)
id: PickUpItem(GameObject)
parent: Global.UseItem
langs:
- csharp
- vb
name: PickUpItem(GameObject)
nameWithType: UseItem.PickUpItem(GameObject)
fullName: UseItem.PickUpItem(GameObject)
type: Method
source:
id: PickUpItem
path: ''
startLine: 2780
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void PickUpItem(GameObject item)
parameters:
- id: item
type: Global.GameObject
content.vb: Public Sub PickUpItem(item As GameObject)
overload: Global.UseItem.PickUpItem*
- uid: Global.UseItem.DropItem
commentId: M:Global.UseItem.DropItem
id: DropItem
parent: Global.UseItem
langs:
- csharp
- vb
name: DropItem()
nameWithType: UseItem.DropItem()
fullName: UseItem.DropItem()
type: Method
source:
id: DropItem
path: ''
startLine: 2802
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void DropItem()
content.vb: Public Sub DropItem()
overload: Global.UseItem.DropItem*
- uid: Global.UseItem.IsHoldingItem
commentId: M:Global.UseItem.IsHoldingItem
id: IsHoldingItem
parent: Global.UseItem
langs:
- csharp
- vb
name: IsHoldingItem()
nameWithType: UseItem.IsHoldingItem()
fullName: UseItem.IsHoldingItem()
type: Method
source:
id: IsHoldingItem
path: ''
startLine: 2831
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool IsHoldingItem()
return:
type: System.Boolean
content.vb: Public Function IsHoldingItem() As Boolean
overload: Global.UseItem.IsHoldingItem*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: Global.Transform
isExternal: true
name: Transform
nameWithType: Transform
fullName: Transform
- uid: Global.UseItem.PickUpItem*
commentId: Overload:Global.UseItem.PickUpItem
name: PickUpItem
nameWithType: UseItem.PickUpItem
fullName: UseItem.PickUpItem
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject
- uid: Global.UseItem.DropItem*
commentId: Overload:Global.UseItem.DropItem
name: DropItem
nameWithType: UseItem.DropItem
fullName: UseItem.DropItem
- uid: Global.UseItem.IsHoldingItem*
commentId: Overload:Global.UseItem.IsHoldingItem
name: IsHoldingItem
nameWithType: UseItem.IsHoldingItem
fullName: UseItem.IsHoldingItem
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean

View File

@@ -0,0 +1,194 @@
### YamlMime:ManagedReference
items:
- uid: Global.WinScreen
commentId: T:Global.WinScreen
id: WinScreen
parent: Global
children:
- Global.WinScreen.Instance
- Global.WinScreen.playerTexts
- Global.WinScreen.ShowWinScreen(System.Int32)
langs:
- csharp
- vb
name: WinScreen
nameWithType: WinScreen
fullName: WinScreen
type: Class
source:
id: WinScreen
path: ''
startLine: 1067
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class WinScreen : MonoBehaviour'
content.vb: Public Class WinScreen Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.WinScreen.Instance
commentId: F:Global.WinScreen.Instance
id: Instance
parent: Global.WinScreen
langs:
- csharp
- vb
name: Instance
nameWithType: WinScreen.Instance
fullName: WinScreen.Instance
type: Field
source:
id: Instance
path: ''
startLine: 1069
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static WinScreen Instance
return:
type: Global.WinScreen
content.vb: Public Shared Instance As WinScreen
- uid: Global.WinScreen.playerTexts
commentId: F:Global.WinScreen.playerTexts
id: playerTexts
parent: Global.WinScreen
langs:
- csharp
- vb
name: playerTexts
nameWithType: WinScreen.playerTexts
fullName: WinScreen.playerTexts
type: Field
source:
id: playerTexts
path: ''
startLine: 1070
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public List<TextMeshProUGUI> playerTexts
return:
type: Global.List{TextMeshProUGUI}
content.vb: Public playerTexts As List(Of TextMeshProUGUI)
- uid: Global.WinScreen.ShowWinScreen(System.Int32)
commentId: M:Global.WinScreen.ShowWinScreen(System.Int32)
id: ShowWinScreen(System.Int32)
parent: Global.WinScreen
langs:
- csharp
- vb
name: ShowWinScreen(int)
nameWithType: WinScreen.ShowWinScreen(int)
fullName: WinScreen.ShowWinScreen(int)
type: Method
source:
id: ShowWinScreen
path: ''
startLine: 1084
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void ShowWinScreen(int player)
parameters:
- id: player
type: System.Int32
content.vb: Public Sub ShowWinScreen(player As Integer)
overload: Global.WinScreen.ShowWinScreen*
nameWithType.vb: WinScreen.ShowWinScreen(Integer)
fullName.vb: WinScreen.ShowWinScreen(Integer)
name.vb: ShowWinScreen(Integer)
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.WinScreen
commentId: T:Global.WinScreen
name: WinScreen
nameWithType: WinScreen
fullName: WinScreen
- uid: Global.List{TextMeshProUGUI}
commentId: '!:Global.List{TextMeshProUGUI}'
definition: Global.List`1
name: List<TextMeshProUGUI>
nameWithType: List<TextMeshProUGUI>
fullName: List<TextMeshProUGUI>
nameWithType.vb: List(Of TextMeshProUGUI)
fullName.vb: List(Of TextMeshProUGUI)
name.vb: List(Of TextMeshProUGUI)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: Global.TextMeshProUGUI
name: TextMeshProUGUI
isExternal: true
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.TextMeshProUGUI
name: TextMeshProUGUI
isExternal: true
- name: )
- uid: Global.List`1
isExternal: true
name: List<>
nameWithType: List<>
fullName: List<>
nameWithType.vb: List(Of )
fullName.vb: List(Of )
name.vb: List(Of )
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- name: ''
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- name: ''
- name: )
- uid: Global.WinScreen.ShowWinScreen*
commentId: Overload:Global.WinScreen.ShowWinScreen
name: ShowWinScreen
nameWithType: WinScreen.ShowWinScreen
fullName: WinScreen.ShowWinScreen
- uid: System.Int32
commentId: T:System.Int32
parent: System
isExternal: true
name: int
nameWithType: int
fullName: int
nameWithType.vb: Integer
fullName.vb: Integer
name.vb: Integer

View File

@@ -0,0 +1,369 @@
### YamlMime:ManagedReference
items:
- uid: Global
id: Global
children:
- Global.AnimationPlayer
- Global.AnimationPlayer.AnimationState
- Global.AudioManager
- Global.Block
- Global.Damageable
- Global.DayNightCycle
- Global.EventSystemizer
- Global.FallPlatform
- Global.GameManager
- Global.GameManager.GameEvent
- Global.GameManager.GameMode
- Global.GameManagerHelper
- Global.GameTimer
- Global.HatRespawn
- Global.HealthBarManager
- Global.HubManager
- Global.HubPolygonCreator
- Global.InfiniteScroll
- Global.LeaderboardManager
- Global.LifeDisplayManager
- Global.MapSelect
- Global.ModeSelect
- Global.MovingPlatform
- Global.MusicManager
- Global.ObjectVisibility
- Global.ObstacleCourse
- Global.ParallaxBackground
- Global.ParallaxCamera
- Global.ParallaxCamera.ParallaxCameraDelegate
- Global.ParallaxLayer
- Global.PlayerCameraMovement
- Global.PlayerCardCreator
- Global.PlayerJoinCard
- Global.PlayerManager
- Global.PlayerMovement
- Global.Playlist
- Global.PongBallBehavior
- Global.PongPaddleBehavior
- Global.PongScorekeeper
- Global.Punch
- Global.RespawnOnTriggerEnter
- Global.SoundEffect
- Global.TeleportPlatform
- Global.TerribleHealthBarScript
- Global.TrackLayer
- Global.TrackLayer.EnableTrigger
- Global.Trevor
- Global.UseItem
- Global.WinScreen
langs:
- csharp
- vb
name: ''
nameWithType: ''
fullName: ''
type: Namespace
assemblies:
- cs.temp.dll
references:
- uid: Global.ParallaxLayer
commentId: T:Global.ParallaxLayer
name: ParallaxLayer
nameWithType: ParallaxLayer
fullName: ParallaxLayer
- uid: Global.DayNightCycle
commentId: T:Global.DayNightCycle
name: DayNightCycle
nameWithType: DayNightCycle
fullName: DayNightCycle
- uid: Global.ParallaxCamera
commentId: T:Global.ParallaxCamera
name: ParallaxCamera
nameWithType: ParallaxCamera
fullName: ParallaxCamera
- uid: Global.ParallaxCamera.ParallaxCameraDelegate
commentId: T:Global.ParallaxCamera.ParallaxCameraDelegate
name: ParallaxCamera.ParallaxCameraDelegate
nameWithType: ParallaxCamera.ParallaxCameraDelegate
fullName: ParallaxCamera.ParallaxCameraDelegate
spec.csharp:
- uid: Global.ParallaxCamera
name: ParallaxCamera
- name: .
- uid: Global.ParallaxCamera.ParallaxCameraDelegate
name: ParallaxCameraDelegate
spec.vb:
- uid: Global.ParallaxCamera
name: ParallaxCamera
- name: .
- uid: Global.ParallaxCamera.ParallaxCameraDelegate
name: ParallaxCameraDelegate
- uid: Global.ParallaxBackground
commentId: T:Global.ParallaxBackground
name: ParallaxBackground
nameWithType: ParallaxBackground
fullName: ParallaxBackground
- uid: Global.PongScorekeeper
commentId: T:Global.PongScorekeeper
name: PongScorekeeper
nameWithType: PongScorekeeper
fullName: PongScorekeeper
- uid: Global.PongBallBehavior
commentId: T:Global.PongBallBehavior
name: PongBallBehavior
nameWithType: PongBallBehavior
fullName: PongBallBehavior
- uid: Global.PongPaddleBehavior
commentId: T:Global.PongPaddleBehavior
name: PongPaddleBehavior
nameWithType: PongPaddleBehavior
fullName: PongPaddleBehavior
- uid: Global.HubPolygonCreator
commentId: T:Global.HubPolygonCreator
name: HubPolygonCreator
nameWithType: HubPolygonCreator
fullName: HubPolygonCreator
- uid: Global.HubManager
commentId: T:Global.HubManager
name: HubManager
nameWithType: HubManager
fullName: HubManager
- uid: Global.ObstacleCourse
commentId: T:Global.ObstacleCourse
name: ObstacleCourse
nameWithType: ObstacleCourse
fullName: ObstacleCourse
- uid: Global.AudioManager
commentId: T:Global.AudioManager
name: AudioManager
nameWithType: AudioManager
fullName: AudioManager
- uid: Global.SoundEffect
commentId: T:Global.SoundEffect
name: SoundEffect
nameWithType: SoundEffect
fullName: SoundEffect
- uid: Global.MusicManager
commentId: T:Global.MusicManager
name: MusicManager
nameWithType: MusicManager
fullName: MusicManager
- uid: Global.TrackLayer
commentId: T:Global.TrackLayer
name: TrackLayer
nameWithType: TrackLayer
fullName: TrackLayer
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commentId: T:Global.TrackLayer.EnableTrigger
name: TrackLayer.EnableTrigger
nameWithType: TrackLayer.EnableTrigger
fullName: TrackLayer.EnableTrigger
spec.csharp:
- uid: Global.TrackLayer
name: TrackLayer
- name: .
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name: EnableTrigger
spec.vb:
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name: TrackLayer
- name: .
- uid: Global.TrackLayer.EnableTrigger
name: EnableTrigger
- uid: Global.Playlist
commentId: T:Global.Playlist
name: Playlist
nameWithType: Playlist
fullName: Playlist
- uid: Global.EventSystemizer
commentId: T:Global.EventSystemizer
name: EventSystemizer
nameWithType: EventSystemizer
fullName: EventSystemizer
- uid: Global.ModeSelect
commentId: T:Global.ModeSelect
name: ModeSelect
nameWithType: ModeSelect
fullName: ModeSelect
- uid: Global.WinScreen
commentId: T:Global.WinScreen
name: WinScreen
nameWithType: WinScreen
fullName: WinScreen
- uid: Global.PlayerJoinCard
commentId: T:Global.PlayerJoinCard
name: PlayerJoinCard
nameWithType: PlayerJoinCard
fullName: PlayerJoinCard
- uid: Global.PlayerCardCreator
commentId: T:Global.PlayerCardCreator
name: PlayerCardCreator
nameWithType: PlayerCardCreator
fullName: PlayerCardCreator
- uid: Global.MovingPlatform
commentId: T:Global.MovingPlatform
name: MovingPlatform
nameWithType: MovingPlatform
fullName: MovingPlatform
- uid: Global.ObjectVisibility
commentId: T:Global.ObjectVisibility
name: ObjectVisibility
nameWithType: ObjectVisibility
fullName: ObjectVisibility
- uid: Global.InfiniteScroll
commentId: T:Global.InfiniteScroll
name: InfiniteScroll
nameWithType: InfiniteScroll
fullName: InfiniteScroll
- uid: Global.GameManagerHelper
commentId: T:Global.GameManagerHelper
name: GameManagerHelper
nameWithType: GameManagerHelper
fullName: GameManagerHelper
- uid: Global.GameTimer
commentId: T:Global.GameTimer
name: GameTimer
nameWithType: GameTimer
fullName: GameTimer
- uid: Global.HealthBarManager
commentId: T:Global.HealthBarManager
name: HealthBarManager
nameWithType: HealthBarManager
fullName: HealthBarManager
- uid: Global.GameManager
commentId: T:Global.GameManager
name: GameManager
nameWithType: GameManager
fullName: GameManager
- uid: Global.GameManager.GameEvent
commentId: T:Global.GameManager.GameEvent
name: GameManager.GameEvent
nameWithType: GameManager.GameEvent
fullName: GameManager.GameEvent
spec.csharp:
- uid: Global.GameManager
name: GameManager
- name: .
- uid: Global.GameManager.GameEvent
name: GameEvent
spec.vb:
- uid: Global.GameManager
name: GameManager
- name: .
- uid: Global.GameManager.GameEvent
name: GameEvent
- uid: Global.GameManager.GameMode
commentId: T:Global.GameManager.GameMode
name: GameManager.GameMode
nameWithType: GameManager.GameMode
fullName: GameManager.GameMode
spec.csharp:
- uid: Global.GameManager
name: GameManager
- name: .
- uid: Global.GameManager.GameMode
name: GameMode
spec.vb:
- uid: Global.GameManager
name: GameManager
- name: .
- uid: Global.GameManager.GameMode
name: GameMode
- uid: Global.FallPlatform
commentId: T:Global.FallPlatform
name: FallPlatform
nameWithType: FallPlatform
fullName: FallPlatform
- uid: Global.HatRespawn
commentId: T:Global.HatRespawn
name: HatRespawn
nameWithType: HatRespawn
fullName: HatRespawn
- uid: Global.RespawnOnTriggerEnter
commentId: T:Global.RespawnOnTriggerEnter
name: RespawnOnTriggerEnter
nameWithType: RespawnOnTriggerEnter
fullName: RespawnOnTriggerEnter
- uid: Global.MapSelect
commentId: T:Global.MapSelect
name: MapSelect
nameWithType: MapSelect
fullName: MapSelect
- uid: Global.LifeDisplayManager
commentId: T:Global.LifeDisplayManager
name: LifeDisplayManager
nameWithType: LifeDisplayManager
fullName: LifeDisplayManager
- uid: Global.TerribleHealthBarScript
commentId: T:Global.TerribleHealthBarScript
name: TerribleHealthBarScript
nameWithType: TerribleHealthBarScript
fullName: TerribleHealthBarScript
- uid: Global.LeaderboardManager
commentId: T:Global.LeaderboardManager
name: LeaderboardManager
nameWithType: LeaderboardManager
fullName: LeaderboardManager
- uid: Global.Damageable
commentId: T:Global.Damageable
name: Damageable
nameWithType: Damageable
fullName: Damageable
- uid: Global.Punch
commentId: T:Global.Punch
name: Punch
nameWithType: Punch
fullName: Punch
- uid: Global.TeleportPlatform
commentId: T:Global.TeleportPlatform
name: TeleportPlatform
nameWithType: TeleportPlatform
fullName: TeleportPlatform
- uid: Global.PlayerManager
commentId: T:Global.PlayerManager
name: PlayerManager
nameWithType: PlayerManager
fullName: PlayerManager
- uid: Global.AnimationPlayer
commentId: T:Global.AnimationPlayer
name: AnimationPlayer
nameWithType: AnimationPlayer
fullName: AnimationPlayer
- uid: Global.AnimationPlayer.AnimationState
commentId: T:Global.AnimationPlayer.AnimationState
name: AnimationPlayer.AnimationState
nameWithType: AnimationPlayer.AnimationState
fullName: AnimationPlayer.AnimationState
spec.csharp:
- uid: Global.AnimationPlayer
name: AnimationPlayer
- name: .
- uid: Global.AnimationPlayer.AnimationState
name: AnimationState
spec.vb:
- uid: Global.AnimationPlayer
name: AnimationPlayer
- name: .
- uid: Global.AnimationPlayer.AnimationState
name: AnimationState
- uid: Global.Block
commentId: T:Global.Block
name: Block
nameWithType: Block
fullName: Block
- uid: Global.PlayerMovement
commentId: T:Global.PlayerMovement
name: PlayerMovement
nameWithType: PlayerMovement
fullName: PlayerMovement
- uid: Global.UseItem
commentId: T:Global.UseItem
name: UseItem
nameWithType: UseItem
fullName: UseItem
- uid: Global.PlayerCameraMovement
commentId: T:Global.PlayerCameraMovement
name: PlayerCameraMovement
nameWithType: PlayerCameraMovement
fullName: PlayerCameraMovement
- uid: Global.Trevor
commentId: T:Global.Trevor
name: Trevor
nameWithType: Trevor
fullName: Trevor

102
Documentation/api/toc.yml Normal file
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@@ -0,0 +1,102 @@
### YamlMime:TableOfContent
- uid: Global
name: ''
items:
- uid: Global.AnimationPlayer
name: AnimationPlayer
- uid: Global.AnimationPlayer.AnimationState
name: AnimationPlayer.AnimationState
- uid: Global.AudioManager
name: AudioManager
- uid: Global.Block
name: Block
- uid: Global.Damageable
name: Damageable
- uid: Global.DayNightCycle
name: DayNightCycle
- uid: Global.EventSystemizer
name: EventSystemizer
- uid: Global.FallPlatform
name: FallPlatform
- uid: Global.GameManager
name: GameManager
- uid: Global.GameManager.GameEvent
name: GameManager.GameEvent
- uid: Global.GameManager.GameMode
name: GameManager.GameMode
- uid: Global.GameManagerHelper
name: GameManagerHelper
- uid: Global.GameTimer
name: GameTimer
- uid: Global.HatRespawn
name: HatRespawn
- uid: Global.HealthBarManager
name: HealthBarManager
- uid: Global.HubManager
name: HubManager
- uid: Global.HubPolygonCreator
name: HubPolygonCreator
- uid: Global.InfiniteScroll
name: InfiniteScroll
- uid: Global.LeaderboardManager
name: LeaderboardManager
- uid: Global.LifeDisplayManager
name: LifeDisplayManager
- uid: Global.MapSelect
name: MapSelect
- uid: Global.ModeSelect
name: ModeSelect
- uid: Global.MovingPlatform
name: MovingPlatform
- uid: Global.MusicManager
name: MusicManager
- uid: Global.ObjectVisibility
name: ObjectVisibility
- uid: Global.ObstacleCourse
name: ObstacleCourse
- uid: Global.ParallaxBackground
name: ParallaxBackground
- uid: Global.ParallaxCamera
name: ParallaxCamera
- uid: Global.ParallaxCamera.ParallaxCameraDelegate
name: ParallaxCamera.ParallaxCameraDelegate
- uid: Global.ParallaxLayer
name: ParallaxLayer
- uid: Global.PlayerCameraMovement
name: PlayerCameraMovement
- uid: Global.PlayerCardCreator
name: PlayerCardCreator
- uid: Global.PlayerJoinCard
name: PlayerJoinCard
- uid: Global.PlayerManager
name: PlayerManager
- uid: Global.PlayerMovement
name: PlayerMovement
- uid: Global.Playlist
name: Playlist
- uid: Global.PongBallBehavior
name: PongBallBehavior
- uid: Global.PongPaddleBehavior
name: PongPaddleBehavior
- uid: Global.PongScorekeeper
name: PongScorekeeper
- uid: Global.Punch
name: Punch
- uid: Global.RespawnOnTriggerEnter
name: RespawnOnTriggerEnter
- uid: Global.SoundEffect
name: SoundEffect
- uid: Global.TeleportPlatform
name: TeleportPlatform
- uid: Global.TerribleHealthBarScript
name: TerribleHealthBarScript
- uid: Global.TrackLayer
name: TrackLayer
- uid: Global.TrackLayer.EnableTrigger
name: TrackLayer.EnableTrigger
- uid: Global.Trevor
name: Trevor
- uid: Global.UseItem
name: UseItem
- uid: Global.WinScreen
name: WinScreen

80
Documentation/docfx.json Normal file
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@@ -0,0 +1,80 @@
{
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"sitemap": {
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"xrefService": [
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],
"dest": "../_site"
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}

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@@ -0,0 +1,10 @@
apiRules:
- include:
uidRegex: ^UnityEngine
type: Namespace
- include:
uidRegex: ^Global
type: Namespace
- exclude:
uidRegex: .*
type: Namespace

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@@ -0,0 +1,50 @@
# Coniunctis nec qui et lanient monticolae vitae
## Opem ille
Lorem markdownum cavis exululat inutile. Illi quem caeli, vola patruo difficili
Iuppiter Patraeque, est ardebant ingeniis Troica intus Amore tibi mirantem
superfusis, multum.
1. Ut Achilles
2. Et sitim
3. Tibi modo ait temptant crinita daret
4. Pariter in removi offensasque Lenaeo damno terra
Phoebes ut damnosa classis ignes templo; tua ulla capillos ultima. Videre
percusso plectro templa fuit diva minimum debere, quid nomen Philomela animis.
Verbis istis flagrat vulnera inpediique ignes. Gravi filo obvius arte Amphionis
Panes emisitque iubet.
## Latona te timens
Latentia ante, eundem meritorum *sunto*! Elige in timuit templa ferrea, qui arma
ligati stagnum turbant. Fraternaque aeternus, dedisse, naufragus corripiens
ranas Amathunta et quod laetior culpa nec semper scorpius fuit vicem corpora
ardere. Fallit in artus primordia, fratres **per aliis**, ipsi manu **Asiae quod
marmorea**.
mountain(googleVga, pngIphone);
var radcabBitrate = dnsCronRecursion;
gui(2);
ipImageAix += vle(drm_cisc, horizontal + computer_key);
jre(vaporware_adc_multi);
## Lumina ut tamen praesentia vidistis nymphae auroque
Bromumque **in** portant furorem. Visa init **resurgere** praevitiat canibus et,
dedignata turea, ilia.
> Pisenore mensura insula aere nec per o gladium causa: Alcidae. Veris sentes
> pallet, alta melius nostra amborum probant, deam. Iuventae dedimus nitidaque
> hunc traxisse sermonibus [pectine flecti](http://fulmen-seu.org/illam.aspx) an
> pateres, hac ore gelidis foret semper. Sithon pelle.
Bracchia Hippason videntur fateri hosti: palpitat animo est reliquit anne nam
confusaque. Interea rex altis munera quem quae quoque rorant, rauco albescere
scopulo moriensque parvo, pectus illa, quadrupedes.
Notavit haec. Vertit pars quem Euryte casu usta iterum! Ablatum pectus
corripiunt neu humus tamquam; ducens stellarum amore. Pulsisque latet, ad tamen
victor fulva Tirynthius posco; qui inque in poena quidem
[enses](http://gentisque-togaque.io/)!

View File

@@ -0,0 +1,68 @@
# Etiam nantemque exul
## Cum tulit
Lorem markdownum quos stimulosque **altos**. Putat nubes molle Troiae vero dea;
nostraque [plurima](http://www.tibi.io/). Vos de mihi, credidit: salibus et
iacuit, volvitur sunt unda fronti deriguisse **refert**.
## Sumpsisse viso
Nubila nomine. Purpura se o et causa parva ripas, adsonat saevaque; quid modo
ambo et venere voveo. Sine et esse, illa tempore, sive tibi roseo, ministerio
altos. Trepident medicamine, primasque cum et peregit
[dapibusque](http://www.vetustas.net/) quoslibet hominis quoque insula.
Tepentibus ut Cecropios ab turba, est auro ferventi aliter duratos feres
differtis Ausoniis potes, non noctis Laertaque iuvenes.
## Caelumque vestigia
Et promissa fila sentiet leges; Phrygiae et levatus ferire? Salutifer coniugis
fierent ante fecissent post vultumque ultima, per radios currere; tandem.
[Fuerat](http://www.est-adicit.com/licet.html) qua, ne foedera reformatus nunc
diu dea audet nonne.
> Ut utinam mitia tenuerunt movent spectans Mavortis nulla ite, somnos exsiccata
> dixit Aeetias. Binas Trinacriam album ex ipse. Quoque **una utraque tardius**
> placetque gerere; mariti sed dare ludunt memorante Delphice corpora. Caret
> quantum intellegat venis gaudent eurus. Et suos crista; has et ferarum quid
> audit omine; mea cum praemia quae duris, suspicor.
## Adflati qui
Spiro conata supprimit diemque; ora oblitus ensem alti non quo lacrimis ferunt,
**ageret** Cebrenida rutilis delendaque? Terras lata modus: nec fas, misi utque
adpositis Iunonis. Fide vidit, ferox Schoeneia mundi, voce, tellus pariterque
pedum, **sic Celadon** securior corpora partesque posito.
> Potest faxo unda pendulaque ille rostro, haesit pars: formidine captat,
> viseret simulaverat! Sequi est peragit flumineae pallent simulatas formae
> avulsa, imagine undis; formam. Et nec sed adeunt, huic aequa et ignes nec,
> medere terram. Move ipsum abnuat retemptat retinebat duabus diu Iovi est
> pluma. **Tecum non** deducit Pelops Inachus: arcet aliquemque, regia telo.
## Tollens altore nec semel qui voce Palatinae
Apertis et **dei duo inquit**; luna secundo, fervida terret. In haec dextra
septima Tydides tibi: congelat hospes nativum radice **tegumenque** membris
Hesperio ne Libys, est vocabula siqua. Dumque [stet
mulces](http://peparethos-ultus.org/), ut fontem dea atricolor, est pronos,
clarissimus poterat cum intrare sidere templi.
cut_metadata(whitelistSequenceUnit.thick.of_bezel_cdma(
address_suffix_troubleshooting), sram_trojan(4, hdmi_network - 1));
flash.apache -= web_gps_plug;
if (offline.dac_bridge(scrollEbookRom,
parameter.internal_target_superscalar(2)) < qwerty + 2 -
ipvCgiContextual) {
certificateIdeAsp = overclocking + app;
supplyCard = siteRaster;
}
Sagitta curvum quoque petisti opibusque proximitas in, illa vestrum, mihi domum
nescia flexit sacra in. Magni *vive sim crescente* causam saxo voluit, mens,
quod. Tela *ter ulterius similis* illos nato refugit ait verbaque nec fatigatum
penates iaculatricemque cecidit pinnas, cum. Misso contigit *caelo* dedissent
lumina; nympha ad vobis occidat, malo sacra utrumque cunctos Diomedeos addita.
Virgineus autumnos, ait mitissima curru: fuit sed fessi se habebat hactenus
Ultor; meus.

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- name: Coniunctis nec qui
href: coniunctis.md
- name: Etiam nantemque exul
href: etiam.md

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@@ -0,0 +1,242 @@
<!DOCTYPE html>
<!--[if IE]><![endif]-->
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<title>Class SoundEffect
| Example Unity documentation </title>
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| Example Unity documentation ">
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<article class="content wrap" id="_content" data-uid="Global.SoundEffect">
<h1 id="Global_SoundEffect" data-uid="Global.SoundEffect" class="text-break">Class SoundEffect
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">object</span></div>
<div class="level1"><span class="xref">SoundEffect</span></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<span class="xref">object.Equals(object)</span>
</div>
<div>
<span class="xref">object.Equals(object, object)</span>
</div>
<div>
<span class="xref">object.GetHashCode()</span>
</div>
<div>
<span class="xref">object.GetType()</span>
</div>
<div>
<span class="xref">object.MemberwiseClone()</span>
</div>
<div>
<span class="xref">object.ReferenceEquals(object, object)</span>
</div>
<div>
<span class="xref">object.ToString()</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="Global.html">Global</a></h6>
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
<h5 id="Global_SoundEffect_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class SoundEffect</code></pre>
</div>
<h3 id="constructors">Constructors
</h3>
<a id="Global_SoundEffect__ctor_" data-uid="Global.SoundEffect.#ctor*"></a>
<h4 id="Global_SoundEffect__ctor_System_String_AudioSource_" data-uid="Global.SoundEffect.#ctor(System.String,AudioSource)">SoundEffect(string, AudioSource)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="declaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public SoundEffect(string name, AudioSource audioSource)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">string</span></td>
<td><span class="parametername">name</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">AudioSource</span></td>
<td><span class="parametername">audioSource</span></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="fields">Fields
</h3>
<h4 id="Global_SoundEffect_audioSource" data-uid="Global.SoundEffect.audioSource">audioSource</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="declaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public AudioSource audioSource</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">AudioSource</span></td>
<td></td>
</tr>
</tbody>
</table>
<h4 id="Global_SoundEffect_name" data-uid="Global.SoundEffect.name">name</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="declaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public string name</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">string</span></td>
<td></td>
</tr>
</tbody>
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<h1 id="Global_MovingPlatform" data-uid="Global.MovingPlatform" class="text-break">Class MovingPlatform
</h1>
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<h5>Inheritance</h5>
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<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class MovingPlatform : MonoBehaviour</code></pre>
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<pre><code class="lang-csharp hljs">public Transform[] points</code></pre>
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<td><span class="xref">Transform</span>[]</td>
<td></td>
</tr>
</tbody>
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<h4 id="Global_MovingPlatform_speed" data-uid="Global.MovingPlatform.speed">speed</h4>
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<pre><code class="lang-csharp hljs">public float speed</code></pre>
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<td><span class="xref">float</span></td>
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<h5 class="declaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public int startPoint</code></pre>
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<th>Description</th>
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<h3 id="classes">Classes
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<h4><a class="xref" href="Global.AnimationPlayer.html">AnimationPlayer</a></h4>
<section></section>
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<h4><a class="xref" href="Global.GameManager.html">GameManager</a></h4>
<section><p sourcefile="api/Global.GameManager.yml" sourcestartlinenumber="2">The GameManager class manages the overall game logic, including game modes, player states,
game events, and game-over conditions. It ensures a single instance exists and provides
functionality for starting, updating, and ending the game.</p>
</section>
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<h4><a class="xref" href="Global.GameManager.GameMode.html">GameManager.GameMode</a></h4>
<section><p sourcefile="api/Global.GameManager.GameMode.yml" sourcestartlinenumber="2">Enum representing the different game modes.</p>
</section>
<h4><a class="xref" href="Global.TrackLayer.EnableTrigger.html">TrackLayer.EnableTrigger</a></h4>
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<article class="content wrap" id="_content" data-uid="Global.ParallaxCamera">
<h1 id="Global_ParallaxCamera" data-uid="Global.ParallaxCamera" class="text-break">Class ParallaxCamera
</h1>
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<h5>Inheritance</h5>
<div class="level0"><span class="xref">object</span></div>
<div class="level1"><span class="xref">ParallaxCamera</span></div>
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<h6><strong>Namespace</strong>: <a class="xref" href="Global.html">Global</a></h6>
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
<h5 id="Global_ParallaxCamera_syntax">Syntax</h5>
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<pre><code class="lang-csharp hljs">public class ParallaxCamera : MonoBehaviour</code></pre>
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<h3 id="fields">Fields
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<h4 id="Global_ParallaxCamera_onCameraTranslate" data-uid="Global.ParallaxCamera.onCameraTranslate">onCameraTranslate</h4>
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<h5 class="declaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public ParallaxCamera.ParallaxCameraDelegate onCameraTranslate</code></pre>
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<h5 class="fieldValue">Field Value</h5>
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<td><a class="xref" href="Global.ParallaxCamera.html">ParallaxCamera</a>.<a class="xref" href="Global.ParallaxCamera.ParallaxCameraDelegate.html">ParallaxCameraDelegate</a></td>
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