This commit is contained in:
RochesterX
2025-03-31 18:43:02 -04:00
parent 8b3c4e1e70
commit 42797bfa55
3 changed files with 9 additions and 24 deletions

View File

@@ -1494,8 +1494,8 @@ MonoBehaviour:
gameTimer: {fileID: 4832072825095962115}
spawnPosition: {x: -10.25, y: 20}
hatSpawnPositions: []
LeaderboardCanvas: {fileID: 0}
TimerCanvas: {fileID: 0}
LeaderboardCanvas: {fileID: 7061268803878077000}
TimerCanvas: {fileID: 2989920920269489744}
hatObject: {fileID: 8102114527039450581}
--- !u!114 &5255884573950249540
MonoBehaviour:

View File

@@ -4545,14 +4545,6 @@ PrefabInstance:
propertyPath: time
value: 30
objectReference: {fileID: 0}
- target: {fileID: 2396754106601062846, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3}
propertyPath: TimerCanvas
value:
objectReference: {fileID: 6442071445436727404}
- target: {fileID: 2396754106601062846, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3}
propertyPath: LeaderboardCanvas
value:
objectReference: {fileID: 6442071445436727405}
- target: {fileID: 2396754106601062846, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3}
propertyPath: hatSpawnPositions.Array.size
value: 5
@@ -4763,16 +4755,6 @@ PrefabInstance:
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3}
--- !u!223 &6442071445436727404 stripped
Canvas:
m_CorrespondingSourceObject: {fileID: 2989920920269489744, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3}
m_PrefabInstance: {fileID: 6442071445436727402}
m_PrefabAsset: {fileID: 0}
--- !u!223 &6442071445436727405 stripped
Canvas:
m_CorrespondingSourceObject: {fileID: 7061268803878077000, guid: e3c570bb90d434e809aca2a339dadf5d, type: 3}
m_PrefabInstance: {fileID: 6442071445436727402}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &8682934954266721942
PrefabInstance:
m_ObjectHideFlags: 0

View File

@@ -53,10 +53,13 @@ public class GameManager : MonoBehaviour
{
if (gameOver) return;
foreach (var player in players)
if (gameMode == GameMode.keepAway)
{
float holdTime = GetPlayerHoldTime(player);
UpdatePlayerHoldTime(player, holdTime);
foreach (var player in players)
{
float holdTime = GetPlayerHoldTime(player);
UpdatePlayerHoldTime(player, holdTime);
}
}
}
@@ -135,7 +138,7 @@ public class GameManager : MonoBehaviour
}
if (gameMode == GameMode.obstacleCourse)
{
RespawnPlayer(player.gameObject);
}
}