Player movement tweaks, bugfxes; Docs

This commit is contained in:
RochesterX
2025-04-16 19:20:36 -04:00
parent 186811be42
commit 5dee952cad
432 changed files with 66953 additions and 481 deletions

View File

@@ -371,6 +371,261 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &82942310
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 82942311}
- component: {fileID: 82942313}
- component: {fileID: 82942312}
m_Layer: 6
m_Name: Platform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &82942311
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 82942310}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 459332035}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!483693784 &82942312
TilemapRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 82942310}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 1556569731
m_SortingLayer: 3
m_SortingOrder: 1
m_ChunkSize: {x: 32, y: 32, z: 32}
m_ChunkCullingBounds: {x: 0, y: 0, z: 0}
m_MaxChunkCount: 16
m_MaxFrameAge: 16
m_SortOrder: 0
m_Mode: 0
m_DetectChunkCullingBounds: 0
m_MaskInteraction: 0
--- !u!1839735485 &82942313
Tilemap:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 82942310}
m_Enabled: 1
m_Tiles:
- first: {x: -2, y: -1, z: 0}
second:
serializedVersion: 2
m_TileIndex: 7
m_TileSpriteIndex: 7
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: -1, y: -1, z: 0}
second:
serializedVersion: 2
m_TileIndex: 4
m_TileSpriteIndex: 5
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: 0, y: -1, z: 0}
second:
serializedVersion: 2
m_TileIndex: 3
m_TileSpriteIndex: 6
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: 1, y: -1, z: 0}
second:
serializedVersion: 2
m_TileIndex: 2
m_TileSpriteIndex: 4
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: -2, y: 0, z: 0}
second:
serializedVersion: 2
m_TileIndex: 1
m_TileSpriteIndex: 3
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: -1, y: 0, z: 0}
second:
serializedVersion: 2
m_TileIndex: 0
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: 0, y: 0, z: 0}
second:
serializedVersion: 2
m_TileIndex: 5
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: 1, y: 0, z: 0}
second:
serializedVersion: 2
m_TileIndex: 6
m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
m_AnimatedTiles: {}
m_TileAssetArray:
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: f3c60d26d8016044cbee752ccda1d138, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: c898e4772da387b40bbd9b7c963b59d6, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 795acd37c299617458c4fe3923e0078e, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: d29a7130a4d92f04db62cb59531be51c, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 40774031d267ff74a9b019794694850c, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 3ef04ced356dd7040871be2ca1cb5f3f, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 12a4f5e6877acbd4daef9f3edb9d92b3, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: d59f9eb33f55ddb448289c67555fb5fa, type: 2}
m_TileSpriteArray:
- m_RefCount: 1
m_Data: {fileID: -1233455833, guid: fd13a288fd4d82648b181c7a3d62d51f, type: 3}
- m_RefCount: 1
m_Data: {fileID: -1694778792, guid: fd13a288fd4d82648b181c7a3d62d51f, type: 3}
- m_RefCount: 1
m_Data: {fileID: -1048421994, guid: fd13a288fd4d82648b181c7a3d62d51f, type: 3}
- m_RefCount: 1
m_Data: {fileID: -1423716052, guid: fd13a288fd4d82648b181c7a3d62d51f, type: 3}
- m_RefCount: 1
m_Data: {fileID: 657181656, guid: fd13a288fd4d82648b181c7a3d62d51f, type: 3}
- m_RefCount: 1
m_Data: {fileID: -1687928656, guid: fd13a288fd4d82648b181c7a3d62d51f, type: 3}
- m_RefCount: 1
m_Data: {fileID: -116972672, guid: fd13a288fd4d82648b181c7a3d62d51f, type: 3}
- m_RefCount: 1
m_Data: {fileID: 1635279534, guid: fd13a288fd4d82648b181c7a3d62d51f, type: 3}
m_TileMatrixArray:
- m_RefCount: 8
m_Data:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_TileColorArray:
- m_RefCount: 8
m_Data: {r: 1, g: 1, b: 1, a: 1}
m_TileObjectToInstantiateArray: []
m_AnimationFrameRate: 1
m_Color: {r: 0.8773585, g: 0.8773585, b: 0.8773585, a: 1}
m_Origin: {x: -30, y: -4, z: 0}
m_Size: {x: 32, y: 5, z: 1}
m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
m_TileOrientation: 0
m_TileOrientationMatrix:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
--- !u!1 &86525687
GameObject:
m_ObjectHideFlags: 0
@@ -2210,6 +2465,51 @@ Grid:
m_CellGap: {x: 0, y: 0, z: 0}
m_CellLayout: 0
m_CellSwizzle: 0
--- !u!1 &459332034
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 459332035}
- component: {fileID: 459332036}
m_Layer: 0
m_Name: Platform Grid
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &459332035
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 459332034}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.0025000572, y: -0.15999985, z: -0.031573296}
m_LocalScale: {x: 0.25, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 82942311}
m_Father: {fileID: 1089552032}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!156049354 &459332036
Grid:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 459332034}
m_Enabled: 1
m_CellSize: {x: 1, y: 1, z: 0}
m_CellGap: {x: 0, y: 0, z: 0}
m_CellLayout: 0
m_CellSwizzle: 0
--- !u!1 &469011632
GameObject:
m_ObjectHideFlags: 0
@@ -3815,7 +4115,8 @@ Transform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 4, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Children:
- {fileID: 459332035}
m_Father: {fileID: 2039759869}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!251 &1089552033
@@ -3847,7 +4148,7 @@ BoxCollider2D:
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_Material: {fileID: 6200000, guid: 9638ac26428524c789abe399eb8fea87, type: 2}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
@@ -3917,7 +4218,7 @@ Rigidbody2D:
m_LinearDamping: 0
m_AngularDamping: 0.05
m_GravityScale: 1
m_Material: {fileID: 0}
m_Material: {fileID: 6200000, guid: 9638ac26428524c789abe399eb8fea87, type: 2}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
@@ -3973,7 +4274,7 @@ SpriteRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: b5f1c8f6f05944d649e3fb9af5459160, type: 3}
m_Color: {r: 1, g: 0.98369956, b: 0.9490196, a: 1}
m_Color: {r: 1, g: 0.98369956, b: 0.9490196, a: 0}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
@@ -7042,7 +7343,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!212 &1462972996
SpriteRenderer:
m_ObjectHideFlags: 0
@@ -8690,7 +8991,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!212 &1815355876
SpriteRenderer:
m_ObjectHideFlags: 0

View File

@@ -2741,14 +2741,14 @@ MonoBehaviour:
m_Calls: []
m_text: "User gude in game\nMore comments on the code?\nReset confirmation\n#Player
Join screen update (clarify map select)\nSound effects in game\n#Player card
players\nKeep away map\n#Join screen titles\n#Implement music\n#Mountain music\nMake
city playable\nOne way platform mountain\nLeaderboard scaling city obstacle course\nGet
rid of placeholder start stop obstacle course\nPlatform friction\nFacing angle
not velocity-based\nDead player constant velocity\n\nDylan will do:\nFix Time
Left! text\nObstacle course end only works on correct gamemode\nObstacle course
end for mountain\nCorrect time limits for keep away maps\nRespawn after game
over (keep away)\n\nWill try to complete: \nObstacle course flag\nHealth bar
persists after death\n"
players\nKeep away map\n#Join screen titles\n#Implement music\n#Mountain music\n#Make
city playable\n#One way platform mountain\nLeaderboard scaling city obstacle
course\n#Get rid of placeholder start stop obstacle course\nPlatform friction\nFacing
angle not velocity-based\nDead player constant velocity\n\nDylan will do:\nFix
Time Left! text\nObstacle course end only works on correct gamemode\nObstacle
course end for mountain\nCorrect time limits for keep away maps\nRespawn after
game over (keep away)\n\nWill try to complete: \nObstacle course flag\nHealth
bar persists after death\n"
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}