Player movement tweaks, bugfxes; Docs

This commit is contained in:
RochesterX
2025-04-16 19:20:36 -04:00
parent 186811be42
commit 5dee952cad
432 changed files with 66953 additions and 481 deletions

View File

@@ -77,7 +77,7 @@ public class Damageable : MonoBehaviour
public void Damage(float damage) // Adds damage to player when hit
{
if (GameManager.Instance.gameOver) return; // Prevent damage after game is over
//if (GameManager.Instance.gameOver) return; // Prevent damage after game is over
this.damage += damage;
if (damage >= maxDamage)