Player movement tweaks, bugfxes; Docs
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135
Documentation/api/Global.AnimationPlayer.AnimationState.yml
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135
Documentation/api/Global.AnimationPlayer.AnimationState.yml
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### YamlMime:ManagedReference
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items:
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- uid: Global.AnimationPlayer.AnimationState
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commentId: T:Global.AnimationPlayer.AnimationState
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id: AnimationPlayer.AnimationState
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parent: Global
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children:
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- Global.AnimationPlayer.AnimationState.Idle
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- Global.AnimationPlayer.AnimationState.Jump
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- Global.AnimationPlayer.AnimationState.Run
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- Global.AnimationPlayer.AnimationState.Walk
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langs:
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- csharp
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- vb
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name: AnimationPlayer.AnimationState
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nameWithType: AnimationPlayer.AnimationState
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fullName: AnimationPlayer.AnimationState
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type: Enum
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source:
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id: AnimationState
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path: ''
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startLine: 2389
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public enum AnimationPlayer.AnimationState
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content.vb: Public Enum AnimationPlayer.AnimationState
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- uid: Global.AnimationPlayer.AnimationState.Idle
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commentId: F:Global.AnimationPlayer.AnimationState.Idle
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id: Idle
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parent: Global.AnimationPlayer.AnimationState
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langs:
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- csharp
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- vb
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name: Idle
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nameWithType: AnimationPlayer.AnimationState.Idle
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fullName: AnimationPlayer.AnimationState.Idle
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type: Field
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source:
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id: Idle
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path: ''
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startLine: 2389
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: Idle = 0
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return:
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type: Global.AnimationPlayer.AnimationState
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- uid: Global.AnimationPlayer.AnimationState.Run
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commentId: F:Global.AnimationPlayer.AnimationState.Run
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id: Run
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parent: Global.AnimationPlayer.AnimationState
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langs:
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- csharp
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- vb
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name: Run
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nameWithType: AnimationPlayer.AnimationState.Run
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fullName: AnimationPlayer.AnimationState.Run
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type: Field
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source:
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id: Run
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path: ''
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startLine: 2389
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: Run = 1
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return:
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type: Global.AnimationPlayer.AnimationState
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- uid: Global.AnimationPlayer.AnimationState.Jump
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commentId: F:Global.AnimationPlayer.AnimationState.Jump
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id: Jump
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parent: Global.AnimationPlayer.AnimationState
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langs:
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- csharp
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- vb
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name: Jump
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nameWithType: AnimationPlayer.AnimationState.Jump
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fullName: AnimationPlayer.AnimationState.Jump
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type: Field
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source:
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id: Jump
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path: ''
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startLine: 2389
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: Jump = 2
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return:
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type: Global.AnimationPlayer.AnimationState
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- uid: Global.AnimationPlayer.AnimationState.Walk
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commentId: F:Global.AnimationPlayer.AnimationState.Walk
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id: Walk
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parent: Global.AnimationPlayer.AnimationState
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langs:
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- csharp
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- vb
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name: Walk
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nameWithType: AnimationPlayer.AnimationState.Walk
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fullName: AnimationPlayer.AnimationState.Walk
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type: Field
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source:
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id: Walk
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path: ''
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startLine: 2389
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: Walk = 3
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return:
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type: Global.AnimationPlayer.AnimationState
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references:
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- uid: Global
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- uid: Global.AnimationPlayer.AnimationState
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commentId: T:Global.AnimationPlayer.AnimationState
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name: AnimationPlayer.AnimationState
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nameWithType: AnimationPlayer.AnimationState
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fullName: AnimationPlayer.AnimationState
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spec.csharp:
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- uid: Global.AnimationPlayer
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name: AnimationPlayer
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- name: .
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- uid: Global.AnimationPlayer.AnimationState
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name: AnimationState
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spec.vb:
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- uid: Global.AnimationPlayer
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name: AnimationPlayer
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- name: .
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- uid: Global.AnimationPlayer.AnimationState
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name: AnimationState
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