Player movement tweaks, bugfxes; Docs

This commit is contained in:
RochesterX
2025-04-16 19:20:36 -04:00
parent 186811be42
commit 5dee952cad
432 changed files with 66953 additions and 481 deletions

View File

@@ -0,0 +1,114 @@
### YamlMime:ManagedReference
items:
- uid: Global.GameManager.GameMode
commentId: T:Global.GameManager.GameMode
id: GameManager.GameMode
parent: Global
children:
- Global.GameManager.GameMode.freeForAll
- Global.GameManager.GameMode.keepAway
- Global.GameManager.GameMode.obstacleCourse
langs:
- csharp
- vb
name: GameManager.GameMode
nameWithType: GameManager.GameMode
fullName: GameManager.GameMode
type: Enum
source:
id: GameMode
path: ''
startLine: 1399
assemblies:
- cs.temp.dll
namespace: Global
summary: "\nEnum representing the different game modes.\n"
example: []
syntax:
content: public enum GameManager.GameMode
content.vb: Public Enum GameManager.GameMode
- uid: Global.GameManager.GameMode.freeForAll
commentId: F:Global.GameManager.GameMode.freeForAll
id: freeForAll
parent: Global.GameManager.GameMode
langs:
- csharp
- vb
name: freeForAll
nameWithType: GameManager.GameMode.freeForAll
fullName: GameManager.GameMode.freeForAll
type: Field
source:
id: freeForAll
path: ''
startLine: 1401
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: freeForAll = 0
return:
type: Global.GameManager.GameMode
- uid: Global.GameManager.GameMode.keepAway
commentId: F:Global.GameManager.GameMode.keepAway
id: keepAway
parent: Global.GameManager.GameMode
langs:
- csharp
- vb
name: keepAway
nameWithType: GameManager.GameMode.keepAway
fullName: GameManager.GameMode.keepAway
type: Field
source:
id: keepAway
path: ''
startLine: 1402
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: keepAway = 1
return:
type: Global.GameManager.GameMode
- uid: Global.GameManager.GameMode.obstacleCourse
commentId: F:Global.GameManager.GameMode.obstacleCourse
id: obstacleCourse
parent: Global.GameManager.GameMode
langs:
- csharp
- vb
name: obstacleCourse
nameWithType: GameManager.GameMode.obstacleCourse
fullName: GameManager.GameMode.obstacleCourse
type: Field
source:
id: obstacleCourse
path: ''
startLine: 1403
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: obstacleCourse = 2
return:
type: Global.GameManager.GameMode
references:
- uid: Global
- uid: Global.GameManager.GameMode
commentId: T:Global.GameManager.GameMode
name: GameManager.GameMode
nameWithType: GameManager.GameMode
fullName: GameManager.GameMode
spec.csharp:
- uid: Global.GameManager
name: GameManager
- name: .
- uid: Global.GameManager.GameMode
name: GameMode
spec.vb:
- uid: Global.GameManager
name: GameManager
- name: .
- uid: Global.GameManager.GameMode
name: GameMode