Player movement tweaks, bugfxes; Docs
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155
Documentation/api/Global.HubPolygonCreator.yml
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155
Documentation/api/Global.HubPolygonCreator.yml
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### YamlMime:ManagedReference
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items:
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- uid: Global.HubPolygonCreator
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commentId: T:Global.HubPolygonCreator
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id: HubPolygonCreator
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parent: Global
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children:
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- Global.HubPolygonCreator.size
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- Global.HubPolygonCreator.vertices
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langs:
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- csharp
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- vb
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name: HubPolygonCreator
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nameWithType: HubPolygonCreator
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fullName: HubPolygonCreator
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type: Class
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source:
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id: HubPolygonCreator
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path: ''
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startLine: 311
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: 'public class HubPolygonCreator : MonoBehaviour'
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content.vb: Public Class HubPolygonCreator Inherits MonoBehaviour
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inheritance:
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- System.Object
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- uid: Global.HubPolygonCreator.vertices
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commentId: F:Global.HubPolygonCreator.vertices
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id: vertices
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parent: Global.HubPolygonCreator
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langs:
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- csharp
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- vb
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name: vertices
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nameWithType: HubPolygonCreator.vertices
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fullName: HubPolygonCreator.vertices
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type: Field
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source:
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id: vertices
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path: ''
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startLine: 314
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public List<GameObject> vertices
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return:
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type: Global.List{GameObject}
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content.vb: Public vertices As List(Of GameObject)
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- uid: Global.HubPolygonCreator.size
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commentId: F:Global.HubPolygonCreator.size
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id: size
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parent: Global.HubPolygonCreator
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langs:
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- csharp
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- vb
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name: size
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nameWithType: HubPolygonCreator.size
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fullName: HubPolygonCreator.size
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type: Field
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source:
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id: size
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path: ''
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startLine: 315
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public float size
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return:
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type: System.Single
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content.vb: Public size As Single
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references:
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- uid: Global
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- uid: System.Object
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commentId: T:System.Object
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parent: System
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isExternal: true
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name: object
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nameWithType: object
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fullName: object
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nameWithType.vb: Object
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fullName.vb: Object
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name.vb: Object
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- uid: System
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commentId: N:System
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isExternal: true
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name: System
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nameWithType: System
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fullName: System
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- uid: Global.List{GameObject}
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commentId: '!:Global.List{GameObject}'
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definition: Global.List`1
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name: List<GameObject>
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nameWithType: List<GameObject>
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fullName: List<GameObject>
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nameWithType.vb: List(Of GameObject)
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fullName.vb: List(Of GameObject)
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name.vb: List(Of GameObject)
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spec.csharp:
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- uid: Global.List`1
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name: List
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isExternal: true
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- name: <
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- uid: Global.GameObject
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name: GameObject
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isExternal: true
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- name: '>'
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spec.vb:
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- uid: Global.List`1
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name: List
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isExternal: true
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- name: (
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- name: Of
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- name: " "
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- uid: Global.GameObject
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name: GameObject
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isExternal: true
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- name: )
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- uid: Global.List`1
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isExternal: true
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name: List<>
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nameWithType: List<>
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fullName: List<>
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nameWithType.vb: List(Of )
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fullName.vb: List(Of )
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name.vb: List(Of )
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spec.csharp:
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- uid: Global.List`1
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name: List
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isExternal: true
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- name: <
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- name: ''
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- name: '>'
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spec.vb:
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- uid: Global.List`1
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name: List
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isExternal: true
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- name: (
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- name: Of
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- name: " "
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- name: ''
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- name: )
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- uid: System.Single
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commentId: T:System.Single
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parent: System
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isExternal: true
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name: float
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nameWithType: float
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fullName: float
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nameWithType.vb: Single
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fullName.vb: Single
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name.vb: Single
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