Player movement tweaks, bugfxes; Docs

This commit is contained in:
RochesterX
2025-04-16 19:20:36 -04:00
parent 186811be42
commit 5dee952cad
432 changed files with 66953 additions and 481 deletions

View File

@@ -0,0 +1,112 @@
### YamlMime:ManagedReference
items:
- uid: Global.ParallaxLayer
commentId: T:Global.ParallaxLayer
id: ParallaxLayer
parent: Global
children:
- Global.ParallaxLayer.Move(System.Single)
- Global.ParallaxLayer.parallaxFactor
langs:
- csharp
- vb
name: ParallaxLayer
nameWithType: ParallaxLayer
fullName: ParallaxLayer
type: Class
source:
id: ParallaxLayer
path: ''
startLine: 2
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class ParallaxLayer : MonoBehaviour'
content.vb: Public Class ParallaxLayer Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.ParallaxLayer.parallaxFactor
commentId: F:Global.ParallaxLayer.parallaxFactor
id: parallaxFactor
parent: Global.ParallaxLayer
langs:
- csharp
- vb
name: parallaxFactor
nameWithType: ParallaxLayer.parallaxFactor
fullName: ParallaxLayer.parallaxFactor
type: Field
source:
id: parallaxFactor
path: ''
startLine: 5
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float parallaxFactor
return:
type: System.Single
content.vb: Public parallaxFactor As Single
- uid: Global.ParallaxLayer.Move(System.Single)
commentId: M:Global.ParallaxLayer.Move(System.Single)
id: Move(System.Single)
parent: Global.ParallaxLayer
langs:
- csharp
- vb
name: Move(float)
nameWithType: ParallaxLayer.Move(float)
fullName: ParallaxLayer.Move(float)
type: Method
source:
id: Move
path: ''
startLine: 7
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void Move(float delta)
parameters:
- id: delta
type: System.Single
content.vb: Public Sub Move(delta As Single)
overload: Global.ParallaxLayer.Move*
nameWithType.vb: ParallaxLayer.Move(Single)
fullName.vb: ParallaxLayer.Move(Single)
name.vb: Move(Single)
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: Global.ParallaxLayer.Move*
commentId: Overload:Global.ParallaxLayer.Move
name: Move
nameWithType: ParallaxLayer.Move
fullName: ParallaxLayer.Move