adjusted help button to work on all screen sizes
This commit is contained in:
@@ -71,7 +71,7 @@ AnimationClip:
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m_Curve:
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@@ -80,15 +80,6 @@ AnimationClip:
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outSlope: {x: 0, y: 0, z: 0}
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@@ -96,9 +87,18 @@ AnimationClip:
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weightedMode: 0
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inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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- serializedVersion: 3
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value: {x: 0, y: 0, z: 230}
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outSlope: {x: 0, y: 0, z: 0}
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tangentMode: 0
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@@ -108,7 +108,7 @@ AnimationClip:
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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path: Pentagon/HelpButton
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path: Text/HelpButton
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m_PositionCurves: []
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m_ScaleCurves: []
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m_FloatCurves:
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@@ -298,7 +298,7 @@ AnimationClip:
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: -18
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value: -60
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inSlope: 0
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outSlope: 0
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tangentMode: 136
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@@ -306,8 +306,8 @@ AnimationClip:
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 0.75
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value: -9.46
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time: 0.6666667
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value: -55.73
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inSlope: 0
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outSlope: 0
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tangentMode: 136
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@@ -318,7 +318,7 @@ AnimationClip:
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_AnchoredPosition.x
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path: Pentagon/HelpButton
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path: Text/HelpButton
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classID: 224
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script: {fileID: 0}
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flags: 0
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@@ -328,7 +328,7 @@ AnimationClip:
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 45
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value: 85
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inSlope: 0
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tangentMode: 136
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@@ -336,8 +336,8 @@ AnimationClip:
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 0.75
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value: 28.78
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time: 0.6666667
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value: 65.44
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inSlope: 0
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outSlope: 0
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tangentMode: 136
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@@ -348,7 +348,7 @@ AnimationClip:
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_AnchoredPosition.y
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path: Pentagon/HelpButton
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path: Text/HelpButton
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classID: 224
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script: {fileID: 0}
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flags: 0
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@@ -370,7 +370,7 @@ AnimationClip:
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isIntCurve: 0
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isSerializeReferenceCurve: 0
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- serializedVersion: 2
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path: 761887162
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path: 1967842121
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attribute: 4
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script: {fileID: 0}
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typeID: 4
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@@ -433,7 +433,7 @@ AnimationClip:
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isIntCurve: 0
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isSerializeReferenceCurve: 0
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- serializedVersion: 2
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path: 761887162
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path: 1967842121
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attribute: 1460864421
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script: {fileID: 0}
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typeID: 224
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@@ -442,7 +442,7 @@ AnimationClip:
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isIntCurve: 0
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isSerializeReferenceCurve: 0
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- serializedVersion: 2
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path: 761887162
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path: 1967842121
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attribute: 538195251
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script: {fileID: 0}
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typeID: 224
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@@ -823,6 +823,66 @@ AnimationClip:
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classID: 224
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script: {fileID: 0}
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flags: 0
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- serializedVersion: 2
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curve:
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serializedVersion: 2
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m_Curve:
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time: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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time: 0.6666667
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value: -55.73
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inSlope: 0
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tangentMode: 136
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_AnchoredPosition.x
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path: Text/HelpButton
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classID: 224
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script: {fileID: 0}
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flags: 0
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- serializedVersion: 2
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curve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 85
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inSlope: 0
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outSlope: 0
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tangentMode: 136
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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time: 0.6666667
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value: 65.44
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inSlope: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_AnchoredPosition.y
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path: Text/HelpButton
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classID: 224
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script: {fileID: 0}
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flags: 0
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- serializedVersion: 2
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curve:
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serializedVersion: 2
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@@ -867,7 +927,7 @@ AnimationClip:
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: localEulerAnglesRaw.x
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path: Pentagon/HelpButton
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path: Text/HelpButton
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classID: 224
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script: {fileID: 0}
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flags: 0
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@@ -915,7 +975,7 @@ AnimationClip:
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: localEulerAnglesRaw.y
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path: Pentagon/HelpButton
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path: Text/HelpButton
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classID: 224
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script: {fileID: 0}
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flags: 0
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@@ -925,7 +985,7 @@ AnimationClip:
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 225
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value: 230
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inSlope: 0
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outSlope: 0
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tangentMode: 136
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@@ -934,15 +994,6 @@ AnimationClip:
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 0.6666667
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value: 210
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inSlope: 0
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outSlope: 0
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tangentMode: 136
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 0.8333333
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value: 240
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inSlope: 0
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outSlope: 0
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@@ -950,9 +1001,18 @@ AnimationClip:
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 0.8333333
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value: 220
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inSlope: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 1
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value: 225
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value: 230
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inSlope: 0
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outSlope: 0
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tangentMode: 136
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@@ -963,67 +1023,7 @@ AnimationClip:
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: localEulerAnglesRaw.z
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path: Pentagon/HelpButton
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classID: 224
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script: {fileID: 0}
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flags: 0
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- serializedVersion: 2
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curve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: -18
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inSlope: 0
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inWeight: 0.33333334
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value: -9.46
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_AnchoredPosition.x
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path: Pentagon/HelpButton
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classID: 224
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script: {fileID: 0}
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flags: 0
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- serializedVersion: 2
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curve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 45
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inSlope: 0
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outSlope: 0
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tangentMode: 136
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 0.75
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value: 28.78
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inSlope: 0
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outSlope: 0
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tangentMode: 136
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_AnchoredPosition.y
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path: Pentagon/HelpButton
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path: Text/HelpButton
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classID: 224
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script: {fileID: 0}
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flags: 0
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@@ -1072,7 +1072,7 @@ AnimationClip:
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_LocalEulerAngles.x
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path: Pentagon/HelpButton
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path: Text/HelpButton
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classID: 224
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script: {fileID: 0}
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flags: 0
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@@ -1084,7 +1084,7 @@ AnimationClip:
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_LocalEulerAngles.y
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path: Pentagon/HelpButton
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path: Text/HelpButton
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classID: 224
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script: {fileID: 0}
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flags: 0
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@@ -1096,7 +1096,7 @@ AnimationClip:
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_LocalEulerAngles.z
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path: Pentagon/HelpButton
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path: Text/HelpButton
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classID: 224
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script: {fileID: 0}
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flags: 0
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@@ -1948,18 +1948,18 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 382603853}
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m_LocalRotation: {x: 0, y: -0, z: 0.9238796, w: -0.38268325}
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m_LocalRotation: {x: 0, y: -0, z: 0.9063079, w: -0.42261827}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0.06000246, y: 0.06000246, z: 1}
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m_LocalScale: {x: 0.112770975, y: 0.112770975, z: 1.8794389}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 1525394606}
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- {fileID: 1055145214}
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m_Father: {fileID: 704873500}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 225}
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m_Father: {fileID: 488642363}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 230}
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m_AnchorMin: {x: 1, y: 0}
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m_AnchorMax: {x: 1, y: 0}
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m_AnchoredPosition: {x: -9.41, y: 28.47}
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m_AnchoredPosition: {x: -55.73, y: 65.44}
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m_SizeDelta: {x: 53, y: 53}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!95 &382603855
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@@ -2509,6 +2509,7 @@ RectTransform:
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m_LocalScale: {x: 45.5, y: 45.5, z: 45.5}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 382603854}
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m_Father: {fileID: 365391918}
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@@ -3039,7 +3040,6 @@ RectTransform:
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- {fileID: 1227248456}
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m_Father: {fileID: 365391918}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
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@@ -3155,7 +3155,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &857059814
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RectTransform:
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m_ObjectHideFlags: 0
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@@ -5286,7 +5286,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: -50}
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m_SizeDelta: {x: 1200, y: 550}
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m_SizeDelta: {x: 1000, y: 425}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1777260748
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MonoBehaviour:
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@@ -5603,7 +5603,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 458, y: 262}
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m_AnchoredPosition: {x: 450, y: 220}
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m_SizeDelta: {x: 200, y: 50}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1867627312
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@@ -6225,7 +6225,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 650, y: 2500}
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m_SizeDelta: {x: 800, y: 2520}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &2055185872
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MonoBehaviour:
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@@ -46,11 +46,6 @@ namespace Player
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/// </summary>
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public bool dying = false;
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/// <summary>
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/// Event triggered when the player is punched.
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/// </summary>
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public event System.Action<GameObject> OnPlayerPunched;
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/// <summary>
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/// Event triggered when a player dies.
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/// </summary>
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Reference in New Issue
Block a user