Fix restart bug
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@@ -52,9 +52,10 @@ public class HubManager : MonoBehaviour
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{
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UnloadGameScene();
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ChangeGameButtonsInteractability(true);
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foreach (PlayerMovement player in FindObjectsByType<PlayerMovement>(FindObjectsSortMode.None))
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foreach (GameObject player in GameManager.players)
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{
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Destroy(player.gameObject);
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GameManager.players.Remove(player);
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Destroy(player);
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}
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}
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}
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