This commit is contained in:
RochesterX
2025-04-18 20:11:19 -04:00
parent a7e181a900
commit ce741c87d5
450 changed files with 59358 additions and 963 deletions

View File

@@ -20,10 +20,12 @@ items:
source:
id: HubManager
path: ''
startLine: 230
startLine: 2239
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nThis class manages the hub area of the game, including loading and unloading game scenes,\ncontrolling the hub camera, and managing game buttons.\n"
example: []
syntax:
content: 'public class HubManager : MonoBehaviour'
content.vb: Public Class HubManager Inherits MonoBehaviour
@@ -43,10 +45,12 @@ items:
source:
id: Instance
path: ''
startLine: 232
startLine: 2244
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nA single instance of this class that can be accessed from anywhere.\n"
example: []
syntax:
content: public static HubManager Instance
return:
@@ -66,10 +70,12 @@ items:
source:
id: hubCamera
path: ''
startLine: 233
startLine: 2249
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nThe camera used in the hub area.\n"
example: []
syntax:
content: public GameObject hubCamera
return:
@@ -89,10 +95,12 @@ items:
source:
id: gameButtonsParent
path: ''
startLine: 234
startLine: 2254
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nThe parent object containing all game buttons in the hub.\n"
example: []
syntax:
content: public GameObject gameButtonsParent
return:
@@ -112,15 +120,18 @@ items:
source:
id: LoadScene
path: ''
startLine: 251
startLine: 2287
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nLoads a new game scene and disables the hub camera.\n"
example: []
syntax:
content: public void LoadScene(string sceneName)
parameters:
- id: sceneName
type: System.String
description: The name of the scene to load.
content.vb: Public Sub LoadScene(sceneName As String)
overload: Game.HubManager.LoadScene*
nameWithType.vb: HubManager.LoadScene(String)
@@ -140,10 +151,12 @@ items:
source:
id: UnloadGameScene
path: ''
startLine: 260
startLine: 2311
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nUnloads the current game scene and reactivates the hub camera.\n"
example: []
syntax:
content: public void UnloadGameScene()
content.vb: Public Sub UnloadGameScene()