Bugfixes
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@@ -18,10 +18,12 @@ items:
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source:
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id: PlayerCardCreator
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path: ''
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startLine: 1038
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startLine: 957
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nThis class is used to create cards for players when they join the game.\n"
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example: []
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syntax:
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content: 'public class PlayerCardCreator : MonoBehaviour'
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content.vb: Public Class PlayerCardCreator Inherits MonoBehaviour
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@@ -41,10 +43,12 @@ items:
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source:
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id: Instance
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path: ''
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startLine: 1040
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startLine: 962
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nA single instance of this class that can be accessed from anywhere.\n"
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example: []
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syntax:
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content: public static PlayerCardCreator Instance
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return:
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@@ -64,10 +68,12 @@ items:
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source:
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id: playerJoinCardPrefab
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path: ''
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startLine: 1042
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startLine: 967
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nThe template used to create new player cards.\n"
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example: []
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syntax:
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content: public GameObject playerJoinCardPrefab
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return:
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@@ -87,14 +93,17 @@ items:
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source:
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id: CreateCard
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path: ''
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startLine: 1053
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startLine: 990
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nCreates a new player card and returns it.\n"
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example: []
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syntax:
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content: public PlayerJoinCard CreateCard()
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return:
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type: Game.PlayerJoinCard
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description: The new player card, or nothing if it couldn't be created.
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content.vb: Public Function CreateCard() As PlayerJoinCard
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overload: Game.PlayerCardCreator.CreateCard*
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references:
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