Bugfixes
This commit is contained in:
@@ -25,10 +25,12 @@ items:
|
||||
source:
|
||||
id: TerribleHealthBarScript
|
||||
path: ''
|
||||
startLine: 1829
|
||||
startLine: 2837
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Game
|
||||
summary: "\nThis class manages the health bar visuals for a player, including updating\nthe health bar's size, position, and color based on the player's current health.\n"
|
||||
example: []
|
||||
syntax:
|
||||
content: 'public class TerribleHealthBarScript : MonoBehaviour'
|
||||
content.vb: Public Class TerribleHealthBarScript Inherits MonoBehaviour
|
||||
@@ -48,10 +50,12 @@ items:
|
||||
source:
|
||||
id: fullHealthColor
|
||||
path: ''
|
||||
startLine: 1831
|
||||
startLine: 2842
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Game
|
||||
summary: "\nThe color of the health bar when the player is at full health.\n"
|
||||
example: []
|
||||
syntax:
|
||||
content: public Color fullHealthColor
|
||||
return:
|
||||
@@ -71,10 +75,12 @@ items:
|
||||
source:
|
||||
id: fullDeathColor
|
||||
path: ''
|
||||
startLine: 1832
|
||||
startLine: 2847
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Game
|
||||
summary: "\nThe color of the health bar when the player is at zero health.\n"
|
||||
example: []
|
||||
syntax:
|
||||
content: public Color fullDeathColor
|
||||
return:
|
||||
@@ -94,10 +100,12 @@ items:
|
||||
source:
|
||||
id: subtractionColor
|
||||
path: ''
|
||||
startLine: 1833
|
||||
startLine: 2852
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Game
|
||||
summary: "\nThe color used to represent health subtraction.\n"
|
||||
example: []
|
||||
syntax:
|
||||
content: public Color subtractionColor
|
||||
return:
|
||||
@@ -117,10 +125,12 @@ items:
|
||||
source:
|
||||
id: healthVisual
|
||||
path: ''
|
||||
startLine: 1834
|
||||
startLine: 2857
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Game
|
||||
summary: "\nThe visual representation of the health bar.\n"
|
||||
example: []
|
||||
syntax:
|
||||
content: public GameObject healthVisual
|
||||
return:
|
||||
@@ -140,10 +150,12 @@ items:
|
||||
source:
|
||||
id: actualHealthVisual
|
||||
path: ''
|
||||
startLine: 1835
|
||||
startLine: 2862
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Game
|
||||
summary: "\nThe actual health bar that reflects the player's current health.\n"
|
||||
example: []
|
||||
syntax:
|
||||
content: public GameObject actualHealthVisual
|
||||
return:
|
||||
@@ -163,10 +175,12 @@ items:
|
||||
source:
|
||||
id: deathVisual
|
||||
path: ''
|
||||
startLine: 1836
|
||||
startLine: 2867
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Game
|
||||
summary: "\nThe visual representation of the player's death state.\n"
|
||||
example: []
|
||||
syntax:
|
||||
content: public GameObject deathVisual
|
||||
return:
|
||||
@@ -186,10 +200,12 @@ items:
|
||||
source:
|
||||
id: smoothSpeed
|
||||
path: ''
|
||||
startLine: 1837
|
||||
startLine: 2872
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Game
|
||||
summary: "\nThe speed at which the health bar updates smoothly.\n"
|
||||
example: []
|
||||
syntax:
|
||||
content: public float smoothSpeed
|
||||
return:
|
||||
@@ -209,10 +225,12 @@ items:
|
||||
source:
|
||||
id: text
|
||||
path: ''
|
||||
startLine: 1838
|
||||
startLine: 2877
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Game
|
||||
summary: "\nThe text element displaying the player's current and maximum health.\n"
|
||||
example: []
|
||||
syntax:
|
||||
content: public TextMeshProUGUI text
|
||||
return:
|
||||
@@ -232,10 +250,12 @@ items:
|
||||
source:
|
||||
id: player
|
||||
path: ''
|
||||
startLine: 1847
|
||||
startLine: 2912
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Game
|
||||
summary: "\nThe player associated with this health bar.\n"
|
||||
example: []
|
||||
syntax:
|
||||
content: public GameObject player
|
||||
return:
|
||||
@@ -255,15 +275,18 @@ items:
|
||||
source:
|
||||
id: SetPlayer
|
||||
path: ''
|
||||
startLine: 1875
|
||||
startLine: 2953
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Game
|
||||
summary: "\nSets the player associated with this health bar.\n"
|
||||
example: []
|
||||
syntax:
|
||||
content: public void SetPlayer(GameObject player)
|
||||
parameters:
|
||||
- id: player
|
||||
type: Global.GameObject
|
||||
description: The player to associate with this health bar.
|
||||
content.vb: Public Sub SetPlayer(player As GameObject)
|
||||
overload: Game.TerribleHealthBarScript.SetPlayer*
|
||||
references:
|
||||
|
||||
Reference in New Issue
Block a user