Bugfixes
This commit is contained in:
@@ -25,10 +25,12 @@ items:
|
||||
source:
|
||||
id: EnableTrigger
|
||||
path: ''
|
||||
startLine: 904
|
||||
startLine: 635
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Music
|
||||
summary: "\nDefines the conditions under which this layer is enabled.\n"
|
||||
example: []
|
||||
syntax:
|
||||
content: public enum TrackLayer.EnableTrigger
|
||||
content.vb: Public Enum TrackLayer.EnableTrigger
|
||||
@@ -46,10 +48,12 @@ items:
|
||||
source:
|
||||
id: Scene
|
||||
path: ''
|
||||
startLine: 904
|
||||
startLine: 638
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Music
|
||||
summary: Enabled when a specific scene is active.
|
||||
example: []
|
||||
syntax:
|
||||
content: Scene = 0
|
||||
return:
|
||||
@@ -68,10 +72,12 @@ items:
|
||||
source:
|
||||
id: Magnetism
|
||||
path: ''
|
||||
startLine: 904
|
||||
startLine: 640
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Music
|
||||
summary: Enabled when the player is magnetized.
|
||||
example: []
|
||||
syntax:
|
||||
content: Magnetism = 1
|
||||
return:
|
||||
@@ -90,10 +96,12 @@ items:
|
||||
source:
|
||||
id: Goal
|
||||
path: ''
|
||||
startLine: 904
|
||||
startLine: 642
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Music
|
||||
summary: Enabled when a goal is activated.
|
||||
example: []
|
||||
syntax:
|
||||
content: Goal = 2
|
||||
return:
|
||||
@@ -112,10 +120,12 @@ items:
|
||||
source:
|
||||
id: Button
|
||||
path: ''
|
||||
startLine: 904
|
||||
startLine: 644
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Music
|
||||
summary: Enabled when a button is pressed.
|
||||
example: []
|
||||
syntax:
|
||||
content: Button = 3
|
||||
return:
|
||||
@@ -134,10 +144,12 @@ items:
|
||||
source:
|
||||
id: Toggle
|
||||
path: ''
|
||||
startLine: 904
|
||||
startLine: 646
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Music
|
||||
summary: Enabled when a toggle is active.
|
||||
example: []
|
||||
syntax:
|
||||
content: Toggle = 4
|
||||
return:
|
||||
@@ -156,10 +168,12 @@ items:
|
||||
source:
|
||||
id: Movement
|
||||
path: ''
|
||||
startLine: 904
|
||||
startLine: 648
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Music
|
||||
summary: Enabled when the player is moving.
|
||||
example: []
|
||||
syntax:
|
||||
content: Movement = 5
|
||||
return:
|
||||
@@ -178,10 +192,12 @@ items:
|
||||
source:
|
||||
id: ConstantForce
|
||||
path: ''
|
||||
startLine: 904
|
||||
startLine: 650
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Music
|
||||
summary: Enabled when a constant force is applied to the player.
|
||||
example: []
|
||||
syntax:
|
||||
content: ConstantForce = 6
|
||||
return:
|
||||
@@ -200,10 +216,12 @@ items:
|
||||
source:
|
||||
id: EndOfLevel
|
||||
path: ''
|
||||
startLine: 904
|
||||
startLine: 652
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Music
|
||||
summary: Enabled at the end of a level.
|
||||
example: []
|
||||
syntax:
|
||||
content: EndOfLevel = 7
|
||||
return:
|
||||
@@ -222,10 +240,12 @@ items:
|
||||
source:
|
||||
id: ElectromagneticPulse
|
||||
path: ''
|
||||
startLine: 904
|
||||
startLine: 654
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Music
|
||||
summary: Enabled during an electromagnetic pulse event.
|
||||
example: []
|
||||
syntax:
|
||||
content: ElectromagneticPulse = 8
|
||||
return:
|
||||
@@ -244,10 +264,12 @@ items:
|
||||
source:
|
||||
id: Collectible
|
||||
path: ''
|
||||
startLine: 904
|
||||
startLine: 656
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Music
|
||||
summary: Enabled when a collectible is interacted with.
|
||||
example: []
|
||||
syntax:
|
||||
content: Collectible = 9
|
||||
return:
|
||||
|
||||
Reference in New Issue
Block a user