This commit is contained in:
RochesterX
2025-04-18 20:11:19 -04:00
parent a7e181a900
commit ce741c87d5
450 changed files with 59358 additions and 963 deletions

View File

@@ -19,10 +19,12 @@ items:
source:
id: AnimationState
path: ''
startLine: 2419
startLine: 3773
assemblies:
- cs.temp.dll
namespace: Player
summary: "\nRepresents the different animation states the player can be in.\n"
example: []
syntax:
content: public enum AnimationPlayer.AnimationState
content.vb: Public Enum AnimationPlayer.AnimationState
@@ -40,10 +42,12 @@ items:
source:
id: Idle
path: ''
startLine: 2419
startLine: 3778
assemblies:
- cs.temp.dll
namespace: Player
summary: "\nThe idle state, when the player is not moving.\n"
example: []
syntax:
content: Idle = 0
return:
@@ -62,10 +66,12 @@ items:
source:
id: Run
path: ''
startLine: 2419
startLine: 3783
assemblies:
- cs.temp.dll
namespace: Player
summary: "\nThe running state, when the player is moving quickly.\n"
example: []
syntax:
content: Run = 1
return:
@@ -84,10 +90,12 @@ items:
source:
id: Jump
path: ''
startLine: 2419
startLine: 3788
assemblies:
- cs.temp.dll
namespace: Player
summary: "\nThe jumping state, when the player is in the air.\n"
example: []
syntax:
content: Jump = 2
return:
@@ -106,10 +114,12 @@ items:
source:
id: Walk
path: ''
startLine: 2419
startLine: 3793
assemblies:
- cs.temp.dll
namespace: Player
summary: "\nThe walking state, when the player is moving slowly.\n"
example: []
syntax:
content: Walk = 3
return: