This commit is contained in:
RochesterX
2025-04-18 20:11:19 -04:00
parent a7e181a900
commit ce741c87d5
450 changed files with 59358 additions and 963 deletions

View File

@@ -17,10 +17,12 @@ items:
source:
id: Block
path: ''
startLine: 2455
startLine: 3886
assemblies:
- cs.temp.dll
namespace: Player
summary: "\nThis class handles the player's ability to block and parry incoming attacks.\nBlocking reduces damage, while parrying reflects attacks if timed correctly.\n"
example: []
syntax:
content: 'public class Block : MonoBehaviour'
content.vb: Public Class Block Inherits MonoBehaviour
@@ -40,10 +42,12 @@ items:
source:
id: blocking
path: ''
startLine: 2458
startLine: 3892
assemblies:
- cs.temp.dll
namespace: Player
summary: "\nIndicates whether the player is currently blocking.\n"
example: []
syntax:
content: public bool blocking
return:
@@ -63,14 +67,17 @@ items:
source:
id: IsParrying
path: ''
startLine: 2504
startLine: 3977
assemblies:
- cs.temp.dll
namespace: Player
summary: "\nChecks if the player is currently parrying.\n"
example: []
syntax:
content: public bool IsParrying()
return:
type: System.Boolean
description: True if the player is parrying, false otherwise.
content.vb: Public Function IsParrying() As Boolean
overload: Player.Block.IsParrying*
references: