Bugfixes
This commit is contained in:
@@ -20,10 +20,12 @@ items:
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source:
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id: PlayerManager
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path: ''
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startLine: 2320
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startLine: 3571
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assemblies:
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- cs.temp.dll
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namespace: Player
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summary: "\nThis class manages player-related functionality, such as joining, leaving, and assigning colors.\nIt also handles starting the game once players have joined.\n"
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example: []
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syntax:
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content: 'public class PlayerManager : MonoBehaviour'
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content.vb: Public Class PlayerManager Inherits MonoBehaviour
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@@ -43,10 +45,12 @@ items:
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source:
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id: Instance
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path: ''
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startLine: 2322
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startLine: 3576
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assemblies:
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- cs.temp.dll
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namespace: Player
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summary: "\nThe singleton instance of the <xref href=\"Player.PlayerManager\" data-throw-if-not-resolved=\"false\"></xref> class.\n"
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example: []
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syntax:
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content: public static PlayerManager Instance
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return:
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@@ -66,10 +70,12 @@ items:
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source:
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id: cards
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path: ''
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startLine: 2323
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startLine: 3581
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assemblies:
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- cs.temp.dll
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namespace: Player
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summary: "\nA list of player join cards, which represent players in the UI.\n"
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example: []
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syntax:
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content: public List<PlayerJoinCard> cards
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return:
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@@ -89,10 +95,12 @@ items:
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source:
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id: playerColors
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path: ''
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startLine: 2325
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startLine: 3591
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assemblies:
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- cs.temp.dll
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namespace: Player
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summary: "\nA list of colors assigned to players for identification.\n"
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example: []
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syntax:
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content: public List<Color> playerColors
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return:
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@@ -112,10 +120,12 @@ items:
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source:
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id: playerSelect
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path: ''
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startLine: 2326
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startLine: 3596
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assemblies:
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- cs.temp.dll
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namespace: Player
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summary: "\nThe UI element used for player selection.\n"
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example: []
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syntax:
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content: public GameObject playerSelect
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return:
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@@ -135,10 +145,12 @@ items:
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source:
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id: StartGame
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path: ''
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startLine: 2376
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startLine: 3694
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assemblies:
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- cs.temp.dll
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namespace: Player
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summary: "\nStarts the game if at least one player has joined.\n"
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example: []
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syntax:
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content: public void StartGame()
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content.vb: Public Sub StartGame()
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