Bugfixes
This commit is contained in:
@@ -21,10 +21,12 @@ items:
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source:
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id: Punch
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path: ''
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startLine: 2215
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startLine: 3386
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assemblies:
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- cs.temp.dll
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namespace: Player
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summary: "\nThis class handles the punching mechanic for the player, including triggering animations,\nenabling and disabling the hurtbox, and managing player speed during a punch.\n"
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example: []
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syntax:
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content: 'public class Punch : MonoBehaviour'
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content.vb: Public Class Punch Inherits MonoBehaviour
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@@ -44,10 +46,12 @@ items:
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source:
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id: cancelable
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path: ''
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startLine: 2219
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startLine: 3393
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assemblies:
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- cs.temp.dll
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namespace: Player
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summary: "\nDetermines whether the player can cancel their punch action.\n"
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example: []
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syntax:
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content: public bool cancelable
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return:
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@@ -67,10 +71,12 @@ items:
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source:
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id: EnableHurtbox
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path: ''
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startLine: 2246
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startLine: 3444
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assemblies:
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- cs.temp.dll
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namespace: Player
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summary: "\nEnables the hurtbox, allowing the punch to interact with other objects.\n"
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example: []
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syntax:
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content: public void EnableHurtbox()
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content.vb: Public Sub EnableHurtbox()
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@@ -89,10 +95,12 @@ items:
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source:
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id: DisableHurtbox
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path: ''
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startLine: 2251
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startLine: 3452
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assemblies:
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- cs.temp.dll
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namespace: Player
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summary: "\nDisables the hurtbox, preventing the punch from interacting with other objects.\n"
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example: []
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syntax:
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content: public void DisableHurtbox()
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content.vb: Public Sub DisableHurtbox()
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@@ -111,10 +119,12 @@ items:
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source:
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id: DisableCancellation
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path: ''
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startLine: 2256
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startLine: 3460
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assemblies:
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- cs.temp.dll
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namespace: Player
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summary: "\nDisables the ability to cancel the punch action.\n"
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example: []
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syntax:
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content: public void DisableCancellation()
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content.vb: Public Sub DisableCancellation()
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@@ -133,10 +143,12 @@ items:
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source:
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id: EnableCancellation
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path: ''
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startLine: 2261
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startLine: 3468
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assemblies:
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- cs.temp.dll
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namespace: Player
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summary: "\nEnables the ability to cancel the punch action.\n"
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example: []
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syntax:
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content: public void EnableCancellation()
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content.vb: Public Sub EnableCancellation()
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@@ -155,10 +167,12 @@ items:
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source:
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id: ReturnToMaxSpeed
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path: ''
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startLine: 2266
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startLine: 3476
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assemblies:
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- cs.temp.dll
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namespace: Player
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summary: "\nResets the player's movement speed to its maximum value after the punch is complete.\n"
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example: []
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syntax:
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content: public void ReturnToMaxSpeed()
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content.vb: Public Sub ReturnToMaxSpeed()
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