This commit is contained in:
RochesterX
2025-04-18 20:11:19 -04:00
parent a7e181a900
commit ce741c87d5
450 changed files with 59358 additions and 963 deletions

View File

@@ -19,10 +19,12 @@ items:
source:
id: TeleportPlatform
path: ''
startLine: 2277
startLine: 3494
assemblies:
- cs.temp.dll
namespace: Player
summary: "\nThis class handles teleportation for platforms and players when they collide with the teleport trigger.\nIt can teleport either the platform itself or a player to a specified location.\n"
example: []
syntax:
content: 'public class TeleportPlatform : MonoBehaviour'
content.vb: Public Class TeleportPlatform Inherits MonoBehaviour
@@ -42,10 +44,12 @@ items:
source:
id: teleportPoint
path: ''
startLine: 2279
startLine: 3499
assemblies:
- cs.temp.dll
namespace: Player
summary: "\nThe position where the platform or player will be teleported.\n"
example: []
syntax:
content: public Vector2 teleportPoint
return:
@@ -65,10 +69,12 @@ items:
source:
id: teleportTag
path: ''
startLine: 2280
startLine: 3504
assemblies:
- cs.temp.dll
namespace: Player
summary: "\nThe tag used to identify objects (e.g., platforms) that can trigger teleportation.\n"
example: []
syntax:
content: public string teleportTag
return:
@@ -88,10 +94,12 @@ items:
source:
id: playerTag
path: ''
startLine: 2281
startLine: 3509
assemblies:
- cs.temp.dll
namespace: Player
summary: "\nThe tag used to identify player objects.\n"
example: []
syntax:
content: public string playerTag
return:
@@ -111,10 +119,12 @@ items:
source:
id: isPlatform
path: ''
startLine: 2282
startLine: 3515
assemblies:
- cs.temp.dll
namespace: Player
summary: "\nDetermines whether this script is handling a platform or a player.\nIf true, it teleports players. If false, it teleports the platform itself.\n"
example: []
syntax:
content: public bool isPlatform
return: