Bugfixes
This commit is contained in:
@@ -19,10 +19,12 @@ items:
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source:
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id: TeleportPlatform
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path: ''
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startLine: 2277
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startLine: 3494
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assemblies:
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- cs.temp.dll
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namespace: Player
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summary: "\nThis class handles teleportation for platforms and players when they collide with the teleport trigger.\nIt can teleport either the platform itself or a player to a specified location.\n"
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example: []
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syntax:
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content: 'public class TeleportPlatform : MonoBehaviour'
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content.vb: Public Class TeleportPlatform Inherits MonoBehaviour
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@@ -42,10 +44,12 @@ items:
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source:
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id: teleportPoint
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path: ''
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startLine: 2279
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startLine: 3499
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assemblies:
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- cs.temp.dll
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namespace: Player
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summary: "\nThe position where the platform or player will be teleported.\n"
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example: []
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syntax:
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content: public Vector2 teleportPoint
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return:
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@@ -65,10 +69,12 @@ items:
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source:
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id: teleportTag
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path: ''
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startLine: 2280
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startLine: 3504
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assemblies:
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- cs.temp.dll
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namespace: Player
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summary: "\nThe tag used to identify objects (e.g., platforms) that can trigger teleportation.\n"
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example: []
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syntax:
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content: public string teleportTag
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return:
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@@ -88,10 +94,12 @@ items:
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source:
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id: playerTag
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path: ''
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startLine: 2281
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startLine: 3509
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assemblies:
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- cs.temp.dll
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namespace: Player
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summary: "\nThe tag used to identify player objects.\n"
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example: []
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syntax:
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content: public string playerTag
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return:
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@@ -111,10 +119,12 @@ items:
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source:
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id: isPlatform
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path: ''
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startLine: 2282
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startLine: 3515
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assemblies:
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- cs.temp.dll
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namespace: Player
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summary: "\nDetermines whether this script is handling a platform or a player.\nIf true, it teleports players. If false, it teleports the platform itself.\n"
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example: []
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syntax:
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content: public bool isPlatform
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return:
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