Bugfixes
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||||
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||||
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||||
221
Documentation/obj/.cache/build/kh23i1t0.juy/02jlv3v5.n5p
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221
Documentation/obj/.cache/build/kh23i1t0.juy/02jlv3v5.n5p
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<!DOCTYPE html>
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||||
<!--[if IE]><![endif]-->
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||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class Punch
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
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||||
<meta name="title" content="Class Punch
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
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||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
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||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
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||||
<link rel="stylesheet" href="../styles/docfx.css">
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<link rel="stylesheet" href="../styles/main.css">
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<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
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||||
<meta property="docfx:navrel" content="../toc.html">
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<meta property="docfx:tocrel" content="toc.html">
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<meta property="docfx:rel" content="../">
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</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
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<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
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</form>
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</nav>
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<div class="subnav navbar navbar-default">
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<div class="container hide-when-search" id="breadcrumb">
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<ul class="breadcrumb">
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<li></li>
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<div class="container body-content">
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<div class="search-list">Search Results for <span></span></div>
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<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
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||||
<div role="main" class="container body-content hide-when-search">
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|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
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<div class="col-md-10">
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<article class="content wrap" id="_content" data-uid="Player.Punch">
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<h1 id="Player_Punch" data-uid="Player.Punch" class="text-break">Class Punch
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Player.Punch.yml" sourcestartlinenumber="2">This class handles the punching mechanic for the player, including triggering animations,
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||||
enabling and disabling the hurtbox, and managing player speed during a punch.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
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||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">Punch</span></div>
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||||
</div>
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||||
<h6><strong>Namespace</strong>: <a class="xref" href="Player.html">Player</a></h6>
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||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
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||||
<h5 id="Player_Punch_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class Punch : MonoBehaviour</code></pre>
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||||
</div>
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||||
<h3 id="fields">Fields
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||||
</h3>
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||||
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||||
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||||
<h4 id="Player_Punch_cancelable" data-uid="Player.Punch.cancelable">cancelable</h4>
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||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Punch.yml" sourcestartlinenumber="2">Determines whether the player can cancel their punch action.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public bool cancelable</code></pre>
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||||
</div>
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||||
<h5 class="fieldValue">Field Value</h5>
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||||
<table class="table table-bordered table-striped table-condensed">
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||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
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||||
<th>Description</th>
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||||
</tr>
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||||
</thead>
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||||
<tbody>
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<tr>
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<td><span class="xref">bool</span></td>
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<td></td>
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</tr>
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</tbody>
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||||
</table>
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<h3 id="methods">Methods
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||||
</h3>
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||||
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||||
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||||
<a id="Player_Punch_DisableCancellation_" data-uid="Player.Punch.DisableCancellation*"></a>
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||||
<h4 id="Player_Punch_DisableCancellation" data-uid="Player.Punch.DisableCancellation">DisableCancellation()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Punch.yml" sourcestartlinenumber="2">Disables the ability to cancel the punch action.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void DisableCancellation()</code></pre>
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||||
</div>
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||||
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||||
|
||||
<a id="Player_Punch_DisableHurtbox_" data-uid="Player.Punch.DisableHurtbox*"></a>
|
||||
<h4 id="Player_Punch_DisableHurtbox" data-uid="Player.Punch.DisableHurtbox">DisableHurtbox()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Punch.yml" sourcestartlinenumber="2">Disables the hurtbox, preventing the punch from interacting with other objects.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
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||||
<pre><code class="lang-csharp hljs">public void DisableHurtbox()</code></pre>
|
||||
</div>
|
||||
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||||
|
||||
<a id="Player_Punch_EnableCancellation_" data-uid="Player.Punch.EnableCancellation*"></a>
|
||||
<h4 id="Player_Punch_EnableCancellation" data-uid="Player.Punch.EnableCancellation">EnableCancellation()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Punch.yml" sourcestartlinenumber="2">Enables the ability to cancel the punch action.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void EnableCancellation()</code></pre>
|
||||
</div>
|
||||
|
||||
|
||||
<a id="Player_Punch_EnableHurtbox_" data-uid="Player.Punch.EnableHurtbox*"></a>
|
||||
<h4 id="Player_Punch_EnableHurtbox" data-uid="Player.Punch.EnableHurtbox">EnableHurtbox()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Punch.yml" sourcestartlinenumber="2">Enables the hurtbox, allowing the punch to interact with other objects.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void EnableHurtbox()</code></pre>
|
||||
</div>
|
||||
|
||||
|
||||
<a id="Player_Punch_ReturnToMaxSpeed_" data-uid="Player.Punch.ReturnToMaxSpeed*"></a>
|
||||
<h4 id="Player_Punch_ReturnToMaxSpeed" data-uid="Player.Punch.ReturnToMaxSpeed">ReturnToMaxSpeed()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Punch.yml" sourcestartlinenumber="2">Resets the player's movement speed to its maximum value after the punch is complete.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void ReturnToMaxSpeed()</code></pre>
|
||||
</div>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
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||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
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</div>
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</div>
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</div>
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<footer>
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<div class="grad-bottom"></div>
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<div class="footer">
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<div class="container">
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<span class="pull-right">
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<a href="#top">Back to top</a>
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</span>
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Example Unity documentation footer
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</footer>
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<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
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<script type="text/javascript" src="../styles/main.js"></script>
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</body>
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</html>
|
||||
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/0ckitucs.r50
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BIN
Documentation/obj/.cache/build/kh23i1t0.juy/0ckitucs.r50
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Documentation/obj/.cache/build/kh23i1t0.juy/0cyeqxll.nlr
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Documentation/obj/.cache/build/kh23i1t0.juy/0cyeqxll.nlr
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||||
<!DOCTYPE html>
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||||
<!--[if IE]><![endif]-->
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||||
<html>
|
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|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class GameManagerHelper
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class GameManagerHelper
|
||||
| Example Unity documentation ">
|
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<meta name="generator" content="docfx ">
|
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|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
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<link rel="stylesheet" href="../styles/docfx.css">
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<link rel="stylesheet" href="../styles/main.css">
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<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
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<meta property="docfx:navrel" content="../toc.html">
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<meta property="docfx:tocrel" content="toc.html">
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</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
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<header>
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<div class="container">
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<div class="navbar-header">
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<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
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<span class="sr-only">Toggle navigation</span>
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<span class="icon-bar"></span>
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<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
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<ul class="breadcrumb">
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<li></li>
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<div class="container body-content">
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<div id="search-results">
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<div class="search-list">Search Results for <span></span></div>
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<div class="sr-items">
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<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
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<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
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<div role="main" class="container body-content hide-when-search">
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<div class="sidenav hide-when-search">
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<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
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<div class="sidetoggle collapse" id="sidetoggle">
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<div id="sidetoc"></div>
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</div>
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</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Game.GameManagerHelper">
|
||||
|
||||
|
||||
<h1 id="Game_GameManagerHelper" data-uid="Game.GameManagerHelper" class="text-break">Class GameManagerHelper
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Game.GameManagerHelper.yml" sourcestartlinenumber="2">This class helps manage positions for the GameManager during development.
|
||||
It allows adding hat spawn positions and player spawn positions directly in the editor.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">GameManagerHelper</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Game.html">Game</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Game_GameManagerHelper_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class GameManagerHelper : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Game_GameManagerHelper_addHatPosition" data-uid="Game.GameManagerHelper.addHatPosition">addHatPosition</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManagerHelper.yml" sourcestartlinenumber="2">If true, adds the current position of the "HELPER" object to the hat spawn positions in the GameManager.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public bool addHatPosition</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">bool</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_GameManagerHelper_addSpawnPosition" data-uid="Game.GameManagerHelper.addSpawnPosition">addSpawnPosition</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManagerHelper.yml" sourcestartlinenumber="2">If true, sets the current position of the "HELPER" object as the player spawn position in the GameManager.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public bool addSpawnPosition</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">bool</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
Example Unity documentation footer
|
||||
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||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
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||||
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|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/0pufz0k0.hhl
Normal file
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/0pufz0k0.hhl
Normal file
Binary file not shown.
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/0vvyav4u.wpd
Normal file
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/0vvyav4u.wpd
Normal file
Binary file not shown.
193
Documentation/obj/.cache/build/kh23i1t0.juy/12gse43o.ixe
Normal file
193
Documentation/obj/.cache/build/kh23i1t0.juy/12gse43o.ixe
Normal file
@@ -0,0 +1,193 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Enum TrackLayer.EnableTrigger
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Enum TrackLayer.EnableTrigger
|
||||
| Example Unity documentation ">
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||||
<meta name="generator" content="docfx ">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
<link rel="stylesheet" href="../styles/docfx.css">
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||||
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<meta property="docfx:rel" content="../">
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||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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</button>
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||||
<a class="navbar-brand" href="../index.html">
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|
||||
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||||
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||||
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</div>
|
||||
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|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
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<ul class="breadcrumb">
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||||
<li></li>
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||||
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||||
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||||
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||||
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||||
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||||
<div class="search-list">Search Results for <span></span></div>
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<div class="sr-items">
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<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
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||||
</div>
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<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
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||||
<div role="main" class="container body-content hide-when-search">
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||||
<div class="sidenav hide-when-search">
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<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
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||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Music.TrackLayer.EnableTrigger">
|
||||
|
||||
|
||||
<h1 id="Music_TrackLayer_EnableTrigger" data-uid="Music.TrackLayer.EnableTrigger" class="text-break">Enum TrackLayer.EnableTrigger
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="2">Defines the conditions under which this layer is enabled.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Music.html">Music</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Music_TrackLayer_EnableTrigger_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public enum TrackLayer.EnableTrigger</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Name</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
<thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_Button">Button</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when a button is pressed.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_Collectible">Collectible</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when a collectible is interacted with.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_ConstantForce">ConstantForce</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when a constant force is applied to the player.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_ElectromagneticPulse">ElectromagneticPulse</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled during an electromagnetic pulse event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_EndOfLevel">EndOfLevel</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled at the end of a level.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_Goal">Goal</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when a goal is activated.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_Magnetism">Magnetism</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when the player is magnetized.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_Movement">Movement</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when the player is moving.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_Scene">Scene</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when a specific scene is active.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_Toggle">Toggle</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when a toggle is active.</p>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</thead></thead></table>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
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<h5>In This Article</h5>
|
||||
<div></div>
|
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</nav>
|
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</div>
|
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</div>
|
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</div>
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</div>
|
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||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
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<div class="container">
|
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<span class="pull-right">
|
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<a href="#top">Back to top</a>
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|
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</footer>
|
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</div>
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<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
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|
||||
</body>
|
||||
</html>
|
||||
221
Documentation/obj/.cache/build/kh23i1t0.juy/1acbwnc5.k55
Normal file
221
Documentation/obj/.cache/build/kh23i1t0.juy/1acbwnc5.k55
Normal file
@@ -0,0 +1,221 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class Punch
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class Punch
|
||||
| Example Unity documentation ">
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<meta name="generator" content="docfx ">
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|
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<link rel="shortcut icon" href="../favicon.ico">
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<meta property="docfx:navrel" content="../toc.html">
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<meta property="docfx:tocrel" content="toc.html">
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<meta property="docfx:rel" content="../">
|
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|
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</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
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</button>
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<a class="navbar-brand" href="../index.html">
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</nav>
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|
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<div class="container hide-when-search" id="breadcrumb">
|
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<ul class="breadcrumb">
|
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<li></li>
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<div class="container body-content">
|
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<div class="search-list">Search Results for <span></span></div>
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<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
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</div>
|
||||
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|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Player.Punch">
|
||||
|
||||
|
||||
<h1 id="Player_Punch" data-uid="Player.Punch" class="text-break">Class Punch
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Player.Punch.yml" sourcestartlinenumber="2">This class handles the punching mechanic for the player, including triggering animations,
|
||||
enabling and disabling the hurtbox, and managing player speed during a punch.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">Punch</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Player.html">Player</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Player_Punch_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class Punch : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Player_Punch_cancelable" data-uid="Player.Punch.cancelable">cancelable</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Punch.yml" sourcestartlinenumber="2">Determines whether the player can cancel their punch action.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public bool cancelable</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">bool</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h3 id="methods">Methods
|
||||
</h3>
|
||||
|
||||
|
||||
<a id="Player_Punch_DisableCancellation_" data-uid="Player.Punch.DisableCancellation*"></a>
|
||||
<h4 id="Player_Punch_DisableCancellation" data-uid="Player.Punch.DisableCancellation">DisableCancellation()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Punch.yml" sourcestartlinenumber="2">Disables the ability to cancel the punch action.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void DisableCancellation()</code></pre>
|
||||
</div>
|
||||
|
||||
|
||||
<a id="Player_Punch_DisableHurtbox_" data-uid="Player.Punch.DisableHurtbox*"></a>
|
||||
<h4 id="Player_Punch_DisableHurtbox" data-uid="Player.Punch.DisableHurtbox">DisableHurtbox()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Punch.yml" sourcestartlinenumber="2">Disables the hurtbox, preventing the punch from interacting with other objects.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void DisableHurtbox()</code></pre>
|
||||
</div>
|
||||
|
||||
|
||||
<a id="Player_Punch_EnableCancellation_" data-uid="Player.Punch.EnableCancellation*"></a>
|
||||
<h4 id="Player_Punch_EnableCancellation" data-uid="Player.Punch.EnableCancellation">EnableCancellation()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Punch.yml" sourcestartlinenumber="2">Enables the ability to cancel the punch action.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void EnableCancellation()</code></pre>
|
||||
</div>
|
||||
|
||||
|
||||
<a id="Player_Punch_EnableHurtbox_" data-uid="Player.Punch.EnableHurtbox*"></a>
|
||||
<h4 id="Player_Punch_EnableHurtbox" data-uid="Player.Punch.EnableHurtbox">EnableHurtbox()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Punch.yml" sourcestartlinenumber="2">Enables the hurtbox, allowing the punch to interact with other objects.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void EnableHurtbox()</code></pre>
|
||||
</div>
|
||||
|
||||
|
||||
<a id="Player_Punch_ReturnToMaxSpeed_" data-uid="Player.Punch.ReturnToMaxSpeed*"></a>
|
||||
<h4 id="Player_Punch_ReturnToMaxSpeed" data-uid="Player.Punch.ReturnToMaxSpeed">ReturnToMaxSpeed()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Punch.yml" sourcestartlinenumber="2">Resets the player's movement speed to its maximum value after the punch is complete.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void ReturnToMaxSpeed()</code></pre>
|
||||
</div>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
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||||
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|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
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<h5>In This Article</h5>
|
||||
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|
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</nav>
|
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|
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|
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</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
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|
||||
|
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|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
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<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
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|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/1ghqn0k0.152
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@@ -0,0 +1 @@
|
||||
{}
|
||||
150
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Normal file
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|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Namespace Music
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Namespace Music
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
<link rel="stylesheet" href="../styles/docfx.css">
|
||||
<link rel="stylesheet" href="../styles/main.css">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
|
||||
<meta property="docfx:navrel" content="../toc.html">
|
||||
<meta property="docfx:tocrel" content="toc.html">
|
||||
|
||||
<meta property="docfx:rel" content="../">
|
||||
|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
|
||||
<header>
|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
|
||||
<a class="navbar-brand" href="../index.html">
|
||||
<img id="logo" class="svg" src="../logo.svg" alt="">
|
||||
</a>
|
||||
</div>
|
||||
<div class="collapse navbar-collapse" id="navbar">
|
||||
<form class="navbar-form navbar-right" role="search" id="search">
|
||||
<div class="form-group">
|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
|
||||
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Music">
|
||||
|
||||
<h1 id="Music" data-uid="Music" class="text-break">Namespace Music
|
||||
</h1>
|
||||
<div class="markdown level0 summary"></div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="markdown level0 remarks"></div>
|
||||
<h3 id="classes">Classes
|
||||
</h3>
|
||||
<h4><a class="xref" href="Music.AudioManager.html">AudioManager</a></h4>
|
||||
<section><p sourcefile="api/Music.AudioManager.yml" sourcestartlinenumber="2">This class manages the playback of sound effects in the game.
|
||||
It provides functionality to play specific sounds by name and ensures a singleton instance for global access.</p>
|
||||
</section>
|
||||
<h4><a class="xref" href="Music.MusicManager.html">MusicManager</a></h4>
|
||||
<section><p sourcefile="api/Music.MusicManager.yml" sourcestartlinenumber="2">Manages the music playlists for the game.
|
||||
Handles the initialization, playback, and shuffling of music tracks based on the active scene.</p>
|
||||
</section>
|
||||
<h4><a class="xref" href="Music.Playlist.html">Playlist</a></h4>
|
||||
<section><p sourcefile="api/Music.Playlist.yml" sourcestartlinenumber="2">Represents a playlist of music tracks.
|
||||
Contains information about the tracks, their associated scenes, and playback settings.</p>
|
||||
</section>
|
||||
<h4><a class="xref" href="Music.SoundEffect.html">SoundEffect</a></h4>
|
||||
<section><p sourcefile="api/Music.SoundEffect.yml" sourcestartlinenumber="2">Represents a sound effect, including its name and associated AudioSource.</p>
|
||||
</section>
|
||||
<h4><a class="xref" href="Music.TrackLayer.html">TrackLayer</a></h4>
|
||||
<section><p sourcefile="api/Music.TrackLayer.yml" sourcestartlinenumber="2">Represents a single layer of a music track.
|
||||
Each layer can be triggered and controlled independently based on game events or conditions.</p>
|
||||
</section>
|
||||
<h3 id="enums">Enums
|
||||
</h3>
|
||||
<h4><a class="xref" href="Music.TrackLayer.EnableTrigger.html">TrackLayer.EnableTrigger</a></h4>
|
||||
<section><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="2">Defines the conditions under which this layer is enabled.</p>
|
||||
</section>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
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||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
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<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
Example Unity documentation footer
|
||||
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||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
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|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
BIN
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|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class MapSelect
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class MapSelect
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
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|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
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|
||||
<link rel="stylesheet" href="../styles/docfx.css">
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|
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<meta property="docfx:navrel" content="../toc.html">
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<meta property="docfx:tocrel" content="toc.html">
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<meta property="docfx:rel" content="../">
|
||||
|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
|
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<header>
|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
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<span class="sr-only">Toggle navigation</span>
|
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<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
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||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
|
||||
<a class="navbar-brand" href="../index.html">
|
||||
<img id="logo" class="svg" src="../logo.svg" alt="">
|
||||
</a>
|
||||
</div>
|
||||
<div class="collapse navbar-collapse" id="navbar">
|
||||
<form class="navbar-form navbar-right" role="search" id="search">
|
||||
<div class="form-group">
|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
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|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
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<div class="sr-items">
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<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Game.MapSelect">
|
||||
|
||||
|
||||
<h1 id="Game_MapSelect" data-uid="Game.MapSelect" class="text-break">Class MapSelect
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Game.MapSelect.yml" sourcestartlinenumber="2">This class manages the map selection process by setting the selected map
|
||||
based on the active toggle in the toggle group.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">MapSelect</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Game.html">Game</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Game_MapSelect_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class MapSelect : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
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<h5>In This Article</h5>
|
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<div></div>
|
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</nav>
|
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|
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</div>
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<footer>
|
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<div class="grad-bottom"></div>
|
||||
<div class="footer">
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||||
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|
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<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
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</footer>
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|
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|
||||
</body>
|
||||
</html>
|
||||
1
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|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
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<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
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<title>Class FallPlatform
|
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| Example Unity documentation </title>
|
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<meta name="viewport" content="width=device-width">
|
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<meta name="title" content="Class FallPlatform
|
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| Example Unity documentation ">
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<meta name="generator" content="docfx ">
|
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<link rel="shortcut icon" href="../favicon.ico">
|
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<meta property="docfx:tocrel" content="toc.html">
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<meta property="docfx:rel" content="../">
|
||||
|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
|
||||
<header>
|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
|
||||
<a class="navbar-brand" href="../index.html">
|
||||
<img id="logo" class="svg" src="../logo.svg" alt="">
|
||||
</a>
|
||||
</div>
|
||||
<div class="collapse navbar-collapse" id="navbar">
|
||||
<form class="navbar-form navbar-right" role="search" id="search">
|
||||
<div class="form-group">
|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
|
||||
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Game.FallPlatform">
|
||||
|
||||
|
||||
<h1 id="Game_FallPlatform" data-uid="Game.FallPlatform" class="text-break">Class FallPlatform
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Game.FallPlatform.yml" sourcestartlinenumber="2">This class controls platforms that fall when touched by a player or another platform.
|
||||
The platform will fall after a delay and then reset to its original position.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">FallPlatform</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Game.html">Game</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Game_FallPlatform_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class FallPlatform : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Game_FallPlatform_fallDelay" data-uid="Game.FallPlatform.fallDelay">fallDelay</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.FallPlatform.yml" sourcestartlinenumber="2">The time (in seconds) before the platform starts falling after being triggered.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float fallDelay</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_FallPlatform_resetDelay" data-uid="Game.FallPlatform.resetDelay">resetDelay</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.FallPlatform.yml" sourcestartlinenumber="2">The time (in seconds) before the platform resets to its original position after falling.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float resetDelay</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
Example Unity documentation footer
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
|
||||
<script type="text/javascript" src="../styles/docfx.js"></script>
|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
1
Documentation/obj/.cache/build/kh23i1t0.juy/2i4jpy0n.qk5
Normal file
1
Documentation/obj/.cache/build/kh23i1t0.juy/2i4jpy0n.qk5
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@@ -0,0 +1 @@
|
||||
{"api/toc.yml":{"~/api/toc.yml":"~/api/toc.html"},"manual/toc.yml":{"~/manual/toc.yml":"~/manual/toc.html"},"toc.yml":{"~/toc.yml":"~/toc.html"},"api/Game.DayNightCycle.yml":{"~/api/Game.DayNightCycle.yml":"~/api/Game.DayNightCycle.html"},"api/Game.EventSystemizer.yml":{"~/api/Game.EventSystemizer.yml":"~/api/Game.EventSystemizer.html"},"api/Game.FallPlatform.yml":{"~/api/Game.FallPlatform.yml":"~/api/Game.FallPlatform.html"},"api/Game.GameManager.GameEvent.yml":{"~/api/Game.GameManager.GameEvent.yml":"~/api/Game.GameManager.GameEvent.html"},"api/Game.GameManager.GameMode.yml":{"~/api/Game.GameManager.GameMode.yml":"~/api/Game.GameManager.GameMode.html"},"api/Game.GameManager.yml":{"~/api/Game.GameManager.yml":"~/api/Game.GameManager.html"},"api/Game.GameManagerHelper.yml":{"~/api/Game.GameManagerHelper.yml":"~/api/Game.GameManagerHelper.html"},"api/Game.GameTimer.yml":{"~/api/Game.GameTimer.yml":"~/api/Game.GameTimer.html"},"api/Game.HatRespawn.yml":{"~/api/Game.HatRespawn.yml":"~/api/Game.HatRespawn.html"},"api/Game.HealthBarManager.yml":{"~/api/Game.HealthBarManager.yml":"~/api/Game.HealthBarManager.html"},"api/Game.HubManager.yml":{"~/api/Game.HubManager.yml":"~/api/Game.HubManager.html"},"api/Game.InfiniteScroll.yml":{"~/api/Game.InfiniteScroll.yml":"~/api/Game.InfiniteScroll.html"},"api/Game.LeaderboardManager.yml":{"~/api/Game.LeaderboardManager.yml":"~/api/Game.LeaderboardManager.html"},"api/Game.LifeDisplayManager.yml":{"~/api/Game.LifeDisplayManager.yml":"~/api/Game.LifeDisplayManager.html"},"api/Game.MapSelect.yml":{"~/api/Game.MapSelect.yml":"~/api/Game.MapSelect.html"},"api/Game.ModeSelect.yml":{"~/api/Game.ModeSelect.yml":"~/api/Game.ModeSelect.html"},"api/Game.MovingPlatform.yml":{"~/api/Game.MovingPlatform.yml":"~/api/Game.MovingPlatform.html"},"api/Game.ObjectVisibility.yml":{"~/api/Game.ObjectVisibility.yml":"~/api/Game.ObjectVisibility.html"},"api/Game.ObstacleCourse.yml":{"~/api/Game.ObstacleCourse.yml":"~/api/Game.ObstacleCourse.html"},"api/Game.PlayerCardCreator.yml":{"~/api/Game.PlayerCardCreator.yml":"~/api/Game.PlayerCardCreator.html"},"api/Game.PlayerJoinCard.yml":{"~/api/Game.PlayerJoinCard.yml":"~/api/Game.PlayerJoinCard.html"},"api/Game.RespawnOnTriggerEnter.yml":{"~/api/Game.RespawnOnTriggerEnter.yml":"~/api/Game.RespawnOnTriggerEnter.html"},"api/Game.TerribleHealthBarScript.yml":{"~/api/Game.TerribleHealthBarScript.yml":"~/api/Game.TerribleHealthBarScript.html"},"api/Game.WinScreen.yml":{"~/api/Game.WinScreen.yml":"~/api/Game.WinScreen.html"},"api/Game.yml":{"~/api/Game.yml":"~/api/Game.html"},"api/Music.AudioManager.yml":{"~/api/Music.AudioManager.yml":"~/api/Music.AudioManager.html"},"api/Music.MusicManager.yml":{"~/api/Music.MusicManager.yml":"~/api/Music.MusicManager.html"},"api/Music.Playlist.yml":{"~/api/Music.Playlist.yml":"~/api/Music.Playlist.html"},"api/Music.SoundEffect.yml":{"~/api/Music.SoundEffect.yml":"~/api/Music.SoundEffect.html"},"api/Music.TrackLayer.EnableTrigger.yml":{"~/api/Music.TrackLayer.EnableTrigger.yml":"~/api/Music.TrackLayer.EnableTrigger.html"},"api/Music.TrackLayer.yml":{"~/api/Music.TrackLayer.yml":"~/api/Music.TrackLayer.html"},"api/Music.yml":{"~/api/Music.yml":"~/api/Music.html"},"api/Player.AnimationPlayer.AnimationState.yml":{"~/api/Player.AnimationPlayer.AnimationState.yml":"~/api/Player.AnimationPlayer.AnimationState.html"},"api/Player.AnimationPlayer.yml":{"~/api/Player.AnimationPlayer.yml":"~/api/Player.AnimationPlayer.html"},"api/Player.Block.yml":{"~/api/Player.Block.yml":"~/api/Player.Block.html"},"api/Player.Damageable.yml":{"~/api/Player.Damageable.yml":"~/api/Player.Damageable.html"},"api/Player.PlayerCameraMovement.yml":{"~/api/Player.PlayerCameraMovement.yml":"~/api/Player.PlayerCameraMovement.html"},"api/Player.PlayerManager.yml":{"~/api/Player.PlayerManager.yml":"~/api/Player.PlayerManager.html"},"api/Player.PlayerMovement.yml":{"~/api/Player.PlayerMovement.yml":"~/api/Player.PlayerMovement.html"},"api/Player.Punch.yml":{"~/api/Player.Punch.yml":"~/api/Player.Punch.html"},"api/Player.TeleportPlatform.yml":{"~/api/Player.TeleportPlatform.yml":"~/api/Player.TeleportPlatform.html"},"api/Player.UseItem.yml":{"~/api/Player.UseItem.yml":"~/api/Player.UseItem.html"},"api/Player.yml":{"~/api/Player.yml":"~/api/Player.html"},"manual/coniunctis.md":{"~/manual/coniunctis.md":"~/manual/coniunctis.html"},"manual/etiam.md":{"~/manual/etiam.md":"~/manual/etiam.html"},"resources/ExampleManual.png":{"~/resources/ExampleManual.png":"~/resources/ExampleManual.png"},"resources/ExampleScriptingApi.png":{"~/resources/ExampleScriptingApi.png":"~/resources/ExampleScriptingApi.png"}}
|
||||
BIN
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214
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Normal file
@@ -0,0 +1,214 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class PlayerJoinCard
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class PlayerJoinCard
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
<link rel="stylesheet" href="../styles/docfx.css">
|
||||
<link rel="stylesheet" href="../styles/main.css">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
|
||||
<meta property="docfx:navrel" content="../toc.html">
|
||||
<meta property="docfx:tocrel" content="toc.html">
|
||||
|
||||
<meta property="docfx:rel" content="../">
|
||||
|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
|
||||
<header>
|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
|
||||
<a class="navbar-brand" href="../index.html">
|
||||
<img id="logo" class="svg" src="../logo.svg" alt="">
|
||||
</a>
|
||||
</div>
|
||||
<div class="collapse navbar-collapse" id="navbar">
|
||||
<form class="navbar-form navbar-right" role="search" id="search">
|
||||
<div class="form-group">
|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
|
||||
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Game.PlayerJoinCard">
|
||||
|
||||
|
||||
<h1 id="Game_PlayerJoinCard" data-uid="Game.PlayerJoinCard" class="text-break">Class PlayerJoinCard
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Game.PlayerJoinCard.yml" sourcestartlinenumber="2">This class represents a player join card, displaying the player's number
|
||||
and preview in the game lobby.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">PlayerJoinCard</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Game.html">Game</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Game_PlayerJoinCard_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class PlayerJoinCard : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Game_PlayerJoinCard_playerNumber" data-uid="Game.PlayerJoinCard.playerNumber">playerNumber</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.PlayerJoinCard.yml" sourcestartlinenumber="2">The number assigned to the player.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public int playerNumber</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">int</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_PlayerJoinCard_playerNumberText" data-uid="Game.PlayerJoinCard.playerNumberText">playerNumberText</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.PlayerJoinCard.yml" sourcestartlinenumber="2">The text element displaying the player's number.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public TextMeshProUGUI playerNumberText</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">TextMeshProUGUI</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_PlayerJoinCard_playerPreview" data-uid="Game.PlayerJoinCard.playerPreview">playerPreview</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.PlayerJoinCard.yml" sourcestartlinenumber="2">The preview object representing the player.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public GameObject playerPreview</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
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||||
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|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
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||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class DayNightCycle
|
||||
| Example Unity documentation </title>
|
||||
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|
||||
<meta name="title" content="Class DayNightCycle
|
||||
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<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
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</nav>
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</div>
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</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Game.DayNightCycle">
|
||||
|
||||
|
||||
<h1 id="Game_DayNightCycle" data-uid="Game.DayNightCycle" class="text-break">Class DayNightCycle
|
||||
</h1>
|
||||
<div class="markdown level0 summary"></div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">DayNightCycle</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Game.html">Game</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Game_DayNightCycle_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class DayNightCycle : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Game_DayNightCycle_cycleDuration" data-uid="Game.DayNightCycle.cycleDuration">cycleDuration</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float cycleDuration</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_DayNightCycle_dayBackClouds" data-uid="Game.DayNightCycle.dayBackClouds">dayBackClouds</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public SpriteRenderer dayBackClouds</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">SpriteRenderer</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_DayNightCycle_dayFrontClouds" data-uid="Game.DayNightCycle.dayFrontClouds">dayFrontClouds</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public SpriteRenderer dayFrontClouds</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">SpriteRenderer</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_DayNightCycle_daySky" data-uid="Game.DayNightCycle.daySky">daySky</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public SpriteRenderer daySky</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">SpriteRenderer</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_DayNightCycle_eveningBackClouds" data-uid="Game.DayNightCycle.eveningBackClouds">eveningBackClouds</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public SpriteRenderer eveningBackClouds</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">SpriteRenderer</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_DayNightCycle_eveningFrontClouds" data-uid="Game.DayNightCycle.eveningFrontClouds">eveningFrontClouds</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public SpriteRenderer eveningFrontClouds</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">SpriteRenderer</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_DayNightCycle_eveningSky" data-uid="Game.DayNightCycle.eveningSky">eveningSky</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public SpriteRenderer eveningSky</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">SpriteRenderer</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_DayNightCycle_nightBackClouds" data-uid="Game.DayNightCycle.nightBackClouds">nightBackClouds</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public SpriteRenderer nightBackClouds</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">SpriteRenderer</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_DayNightCycle_nightFrontClouds" data-uid="Game.DayNightCycle.nightFrontClouds">nightFrontClouds</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public SpriteRenderer nightFrontClouds</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">SpriteRenderer</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_DayNightCycle_nightSky" data-uid="Game.DayNightCycle.nightSky">nightSky</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public SpriteRenderer nightSky</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">SpriteRenderer</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_DayNightCycle_transitionDuration" data-uid="Game.DayNightCycle.transitionDuration">transitionDuration</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float transitionDuration</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
Example Unity documentation footer
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
|
||||
<script type="text/javascript" src="../styles/docfx.js"></script>
|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
BIN
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|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class TrackLayer
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class TrackLayer
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
<link rel="stylesheet" href="../styles/docfx.css">
|
||||
<link rel="stylesheet" href="../styles/main.css">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
|
||||
<meta property="docfx:navrel" content="../toc.html">
|
||||
<meta property="docfx:tocrel" content="toc.html">
|
||||
|
||||
<meta property="docfx:rel" content="../">
|
||||
|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
|
||||
<header>
|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
|
||||
<a class="navbar-brand" href="../index.html">
|
||||
<img id="logo" class="svg" src="../logo.svg" alt="">
|
||||
</a>
|
||||
</div>
|
||||
<div class="collapse navbar-collapse" id="navbar">
|
||||
<form class="navbar-form navbar-right" role="search" id="search">
|
||||
<div class="form-group">
|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
|
||||
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Music.TrackLayer">
|
||||
|
||||
|
||||
<h1 id="Music_TrackLayer" data-uid="Music.TrackLayer" class="text-break">Class TrackLayer
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Music.TrackLayer.yml" sourcestartlinenumber="2">Represents a single layer of a music track.
|
||||
Each layer can be triggered and controlled independently based on game events or conditions.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">TrackLayer</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Music.html">Music</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Music_TrackLayer_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">[Serializable]
|
||||
public class TrackLayer</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Music_TrackLayer_enableTrigger" data-uid="Music.TrackLayer.enableTrigger">enableTrigger</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Music.TrackLayer.yml" sourcestartlinenumber="2">The trigger condition for enabling this layer.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public TrackLayer.EnableTrigger enableTrigger</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><a class="xref" href="Music.TrackLayer.html">TrackLayer</a>.<a class="xref" href="Music.TrackLayer.EnableTrigger.html">EnableTrigger</a></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Music_TrackLayer_layerName" data-uid="Music.TrackLayer.layerName">layerName</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Music.TrackLayer.yml" sourcestartlinenumber="2">The name of the music layer.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public string layerName</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">string</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Music_TrackLayer_layerScenes" data-uid="Music.TrackLayer.layerScenes">layerScenes</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Music.TrackLayer.yml" sourcestartlinenumber="2">A list of scenes where this layer is active.
|
||||
If empty, the layer is active in all scenes.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public List<string> layerScenes</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">List<></span><<span class="xref">string</span>></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Music_TrackLayer_layerTrack" data-uid="Music.TrackLayer.layerTrack">layerTrack</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Music.TrackLayer.yml" sourcestartlinenumber="2">The audio clip associated with this music layer.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public AudioClip layerTrack</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">AudioClip</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Music_TrackLayer_triggerName" data-uid="Music.TrackLayer.triggerName">triggerName</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Music.TrackLayer.yml" sourcestartlinenumber="2">The name of the object that triggers this layer.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public string triggerName</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">string</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
Example Unity documentation footer
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
|
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<script type="text/javascript" src="../styles/docfx.js"></script>
|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
256
Documentation/obj/.cache/build/kh23i1t0.juy/4lmq3oa2.usd
Normal file
256
Documentation/obj/.cache/build/kh23i1t0.juy/4lmq3oa2.usd
Normal file
@@ -0,0 +1,256 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class HubManager
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class HubManager
|
||||
| Example Unity documentation ">
|
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<meta name="generator" content="docfx ">
|
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|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
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<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
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<link rel="stylesheet" href="../styles/docfx.css">
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<link rel="stylesheet" href="../styles/main.css">
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<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
|
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<meta property="docfx:navrel" content="../toc.html">
|
||||
<meta property="docfx:tocrel" content="toc.html">
|
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|
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<meta property="docfx:rel" content="../">
|
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|
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</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
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|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
|
||||
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Game.HubManager">
|
||||
|
||||
|
||||
<h1 id="Game_HubManager" data-uid="Game.HubManager" class="text-break">Class HubManager
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Game.HubManager.yml" sourcestartlinenumber="2">This class manages the hub area of the game, including loading and unloading game scenes,
|
||||
controlling the hub camera, and managing game buttons.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">HubManager</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Game.html">Game</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Game_HubManager_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class HubManager : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Game_HubManager_gameButtonsParent" data-uid="Game.HubManager.gameButtonsParent">gameButtonsParent</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.HubManager.yml" sourcestartlinenumber="2">The parent object containing all game buttons in the hub.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public GameObject gameButtonsParent</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">GameObject</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_HubManager_hubCamera" data-uid="Game.HubManager.hubCamera">hubCamera</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.HubManager.yml" sourcestartlinenumber="2">The camera used in the hub area.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public GameObject hubCamera</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">GameObject</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_HubManager_Instance" data-uid="Game.HubManager.Instance">Instance</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.HubManager.yml" sourcestartlinenumber="2">A single instance of this class that can be accessed from anywhere.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public static HubManager Instance</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><a class="xref" href="Game.HubManager.html">HubManager</a></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h3 id="methods">Methods
|
||||
</h3>
|
||||
|
||||
|
||||
<a id="Game_HubManager_LoadScene_" data-uid="Game.HubManager.LoadScene*"></a>
|
||||
<h4 id="Game_HubManager_LoadScene_System_String_" data-uid="Game.HubManager.LoadScene(System.String)">LoadScene(string)</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.HubManager.yml" sourcestartlinenumber="2">Loads a new game scene and disables the hub camera.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void LoadScene(string sceneName)</code></pre>
|
||||
</div>
|
||||
<h5 class="parameters">Parameters</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Name</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">string</span></td>
|
||||
<td><span class="parametername">sceneName</span></td>
|
||||
<td><p sourcefile="api/Game.HubManager.yml" sourcestartlinenumber="1">The name of the scene to load.</p>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<a id="Game_HubManager_UnloadGameScene_" data-uid="Game.HubManager.UnloadGameScene*"></a>
|
||||
<h4 id="Game_HubManager_UnloadGameScene" data-uid="Game.HubManager.UnloadGameScene">UnloadGameScene()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.HubManager.yml" sourcestartlinenumber="2">Unloads the current game scene and reactivates the hub camera.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void UnloadGameScene()</code></pre>
|
||||
</div>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
Example Unity documentation footer
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
|
||||
<script type="text/javascript" src="../styles/docfx.js"></script>
|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
136
Documentation/obj/.cache/build/kh23i1t0.juy/4oemeqj5.4eh
Normal file
136
Documentation/obj/.cache/build/kh23i1t0.juy/4oemeqj5.4eh
Normal file
@@ -0,0 +1,136 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class ObjectVisibility
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class ObjectVisibility
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
<link rel="stylesheet" href="../styles/docfx.css">
|
||||
<link rel="stylesheet" href="../styles/main.css">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
|
||||
<meta property="docfx:navrel" content="../toc.html">
|
||||
<meta property="docfx:tocrel" content="toc.html">
|
||||
|
||||
<meta property="docfx:rel" content="../">
|
||||
|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
|
||||
<header>
|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
|
||||
<a class="navbar-brand" href="../index.html">
|
||||
<img id="logo" class="svg" src="../logo.svg" alt="">
|
||||
</a>
|
||||
</div>
|
||||
<div class="collapse navbar-collapse" id="navbar">
|
||||
<form class="navbar-form navbar-right" role="search" id="search">
|
||||
<div class="form-group">
|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
|
||||
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Game.ObjectVisibility">
|
||||
|
||||
|
||||
<h1 id="Game_ObjectVisibility" data-uid="Game.ObjectVisibility" class="text-break">Class ObjectVisibility
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Game.ObjectVisibility.yml" sourcestartlinenumber="2">This class controls the visibility of an object based on the current game mode.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">ObjectVisibility</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Game.html">Game</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Game_ObjectVisibility_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class ObjectVisibility : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
Example Unity documentation footer
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
|
||||
<script type="text/javascript" src="../styles/docfx.js"></script>
|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/4qprvpjs.c0o
Normal file
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/4qprvpjs.c0o
Normal file
Binary file not shown.
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/52yrytpe.mme
Normal file
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/52yrytpe.mme
Normal file
Binary file not shown.
164
Documentation/obj/.cache/build/kh23i1t0.juy/5hsxyh31.knx
Normal file
164
Documentation/obj/.cache/build/kh23i1t0.juy/5hsxyh31.knx
Normal file
@@ -0,0 +1,164 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class HealthBarManager
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class HealthBarManager
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
<link rel="stylesheet" href="../styles/docfx.css">
|
||||
<link rel="stylesheet" href="../styles/main.css">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
|
||||
<meta property="docfx:navrel" content="../toc.html">
|
||||
<meta property="docfx:tocrel" content="toc.html">
|
||||
|
||||
<meta property="docfx:rel" content="../">
|
||||
|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
|
||||
<header>
|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
|
||||
<a class="navbar-brand" href="../index.html">
|
||||
<img id="logo" class="svg" src="../logo.svg" alt="">
|
||||
</a>
|
||||
</div>
|
||||
<div class="collapse navbar-collapse" id="navbar">
|
||||
<form class="navbar-form navbar-right" role="search" id="search">
|
||||
<div class="form-group">
|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
|
||||
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Game.HealthBarManager">
|
||||
|
||||
|
||||
<h1 id="Game_HealthBarManager" data-uid="Game.HealthBarManager" class="text-break">Class HealthBarManager
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Game.HealthBarManager.yml" sourcestartlinenumber="2">This class manages the health bars for all players in the game.
|
||||
It creates, updates, and removes health bars as needed.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">HealthBarManager</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Game.html">Game</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Game_HealthBarManager_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class HealthBarManager : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Game_HealthBarManager_healthBarPrefab" data-uid="Game.HealthBarManager.healthBarPrefab">healthBarPrefab</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.HealthBarManager.yml" sourcestartlinenumber="2">The template used to create new health bars.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public GameObject healthBarPrefab</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">GameObject</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
Example Unity documentation footer
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
|
||||
<script type="text/javascript" src="../styles/docfx.js"></script>
|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
136
Documentation/obj/.cache/build/kh23i1t0.juy/5n1fuaph.0qr
Normal file
136
Documentation/obj/.cache/build/kh23i1t0.juy/5n1fuaph.0qr
Normal file
@@ -0,0 +1,136 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class EventSystemizer
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class EventSystemizer
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
<link rel="stylesheet" href="../styles/docfx.css">
|
||||
<link rel="stylesheet" href="../styles/main.css">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
|
||||
<meta property="docfx:navrel" content="../toc.html">
|
||||
<meta property="docfx:tocrel" content="toc.html">
|
||||
|
||||
<meta property="docfx:rel" content="../">
|
||||
|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
|
||||
<header>
|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
|
||||
<a class="navbar-brand" href="../index.html">
|
||||
<img id="logo" class="svg" src="../logo.svg" alt="">
|
||||
</a>
|
||||
</div>
|
||||
<div class="collapse navbar-collapse" id="navbar">
|
||||
<form class="navbar-form navbar-right" role="search" id="search">
|
||||
<div class="form-group">
|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
|
||||
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Game.EventSystemizer">
|
||||
|
||||
|
||||
<h1 id="Game_EventSystemizer" data-uid="Game.EventSystemizer" class="text-break">Class EventSystemizer
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Game.EventSystemizer.yml" sourcestartlinenumber="2">This class makes sure there is only one EventSystem in the game at any time.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">EventSystemizer</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Game.html">Game</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Game_EventSystemizer_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class EventSystemizer : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
Example Unity documentation footer
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
|
||||
<script type="text/javascript" src="../styles/docfx.js"></script>
|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
1
Documentation/obj/.cache/build/kh23i1t0.juy/5n4meu4o.xrx
Normal file
1
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Normal file
File diff suppressed because one or more lines are too long
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/5pq0lql4.jd1
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BIN
Documentation/obj/.cache/build/kh23i1t0.juy/5pq0lql4.jd1
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Binary file not shown.
225
Documentation/obj/.cache/build/kh23i1t0.juy/5qvbpnaq.dpk
Normal file
225
Documentation/obj/.cache/build/kh23i1t0.juy/5qvbpnaq.dpk
Normal file
@@ -0,0 +1,225 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class SoundEffect
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class SoundEffect
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
<link rel="stylesheet" href="../styles/docfx.css">
|
||||
<link rel="stylesheet" href="../styles/main.css">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
|
||||
<meta property="docfx:navrel" content="../toc.html">
|
||||
<meta property="docfx:tocrel" content="toc.html">
|
||||
|
||||
<meta property="docfx:rel" content="../">
|
||||
|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
|
||||
<header>
|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
|
||||
<a class="navbar-brand" href="../index.html">
|
||||
<img id="logo" class="svg" src="../logo.svg" alt="">
|
||||
</a>
|
||||
</div>
|
||||
<div class="collapse navbar-collapse" id="navbar">
|
||||
<form class="navbar-form navbar-right" role="search" id="search">
|
||||
<div class="form-group">
|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
|
||||
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Music.SoundEffect">
|
||||
|
||||
|
||||
<h1 id="Music_SoundEffect" data-uid="Music.SoundEffect" class="text-break">Class SoundEffect
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Music.SoundEffect.yml" sourcestartlinenumber="2">Represents a sound effect, including its name and associated AudioSource.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">SoundEffect</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Music.html">Music</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Music_SoundEffect_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class SoundEffect</code></pre>
|
||||
</div>
|
||||
<h3 id="constructors">Constructors
|
||||
</h3>
|
||||
|
||||
|
||||
<a id="Music_SoundEffect__ctor_" data-uid="Music.SoundEffect.#ctor*"></a>
|
||||
<h4 id="Music_SoundEffect__ctor_System_String_AudioSource_" data-uid="Music.SoundEffect.#ctor(System.String,AudioSource)">SoundEffect(string, AudioSource)</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Music.SoundEffect.yml" sourcestartlinenumber="2">Initializes a new instance of the <a class="xref" href="Music.SoundEffect.html">SoundEffect</a> class.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public SoundEffect(string name, AudioSource audioSource)</code></pre>
|
||||
</div>
|
||||
<h5 class="parameters">Parameters</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Name</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">string</span></td>
|
||||
<td><span class="parametername">name</span></td>
|
||||
<td><p sourcefile="api/Music.SoundEffect.yml" sourcestartlinenumber="1">The name of the sound effect.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><span class="xref">AudioSource</span></td>
|
||||
<td><span class="parametername">audioSource</span></td>
|
||||
<td><p sourcefile="api/Music.SoundEffect.yml" sourcestartlinenumber="1">The AudioSource component for the sound effect.</p>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Music_SoundEffect_audioSource" data-uid="Music.SoundEffect.audioSource">audioSource</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Music.SoundEffect.yml" sourcestartlinenumber="2">The AudioSource component that plays the sound effect.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public AudioSource audioSource</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">AudioSource</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Music_SoundEffect_name" data-uid="Music.SoundEffect.name">name</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Music.SoundEffect.yml" sourcestartlinenumber="2">The name of the sound effect.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public string name</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">string</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</article>
|
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|
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|
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224
Documentation/obj/.cache/build/kh23i1t0.juy/5tfxigij.2ft
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Documentation/obj/.cache/build/kh23i1t0.juy/5tfxigij.2ft
Normal file
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||||
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|
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| Example Unity documentation </title>
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|
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|
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<div class="article row grid-right">
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||||
<div class="col-md-10">
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||||
<article class="content wrap" id="_content" data-uid="Music.AudioManager">
|
||||
|
||||
|
||||
<h1 id="Music_AudioManager" data-uid="Music.AudioManager" class="text-break">Class AudioManager
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Music.AudioManager.yml" sourcestartlinenumber="2">This class manages the playback of sound effects in the game.
|
||||
It provides functionality to play specific sounds by name and ensures a singleton instance for global access.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">AudioManager</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Music.html">Music</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Music_AudioManager_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class AudioManager : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Music_AudioManager_Instance" data-uid="Music.AudioManager.Instance">Instance</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Music.AudioManager.yml" sourcestartlinenumber="2">The singleton instance of the <a class="xref" href="Music.AudioManager.html">AudioManager</a> class.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public static AudioManager Instance</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><a class="xref" href="Music.AudioManager.html">AudioManager</a></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Music_AudioManager_soundEffects" data-uid="Music.AudioManager.soundEffects">soundEffects</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Music.AudioManager.yml" sourcestartlinenumber="2">A list of all sound effects managed by the AudioManager.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public List<SoundEffect> soundEffects</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">List<></span><<a class="xref" href="Music.SoundEffect.html">SoundEffect</a>></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h3 id="methods">Methods
|
||||
</h3>
|
||||
|
||||
|
||||
<a id="Music_AudioManager_PlaySound_" data-uid="Music.AudioManager.PlaySound*"></a>
|
||||
<h4 id="Music_AudioManager_PlaySound_System_String_" data-uid="Music.AudioManager.PlaySound(System.String)">PlaySound(string)</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Music.AudioManager.yml" sourcestartlinenumber="2">Plays a sound effect by its name.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void PlaySound(string soundName)</code></pre>
|
||||
</div>
|
||||
<h5 class="parameters">Parameters</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Name</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">string</span></td>
|
||||
<td><span class="parametername">soundName</span></td>
|
||||
<td><p sourcefile="api/Music.AudioManager.yml" sourcestartlinenumber="1">The name of the sound effect to play.</p>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h5 id="Music_AudioManager_PlaySound_System_String__remarks">Remarks</h5>
|
||||
<div class="markdown level1 remarks"><p sourcefile="api/Music.AudioManager.yml" sourcestartlinenumber="2">If the sound name is "Punch," it plays multiple punch-related sound effects.
|
||||
If the sound is not found, a warning is logged to the console.</p>
|
||||
</div>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
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<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
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<h5>In This Article</h5>
|
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|
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</nav>
|
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|
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|
||||
<div class="grad-bottom"></div>
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|
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|
||||
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</body>
|
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</html>
|
||||
238
Documentation/obj/.cache/build/kh23i1t0.juy/a1kbzniv.zcu
Normal file
238
Documentation/obj/.cache/build/kh23i1t0.juy/a1kbzniv.zcu
Normal file
@@ -0,0 +1,238 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
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<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class MovingPlatform
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class MovingPlatform
|
||||
| Example Unity documentation ">
|
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<meta name="generator" content="docfx ">
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<link rel="shortcut icon" href="../favicon.ico">
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|
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<meta property="docfx:navrel" content="../toc.html">
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||||
<meta property="docfx:tocrel" content="toc.html">
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|
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<meta property="docfx:rel" content="../">
|
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|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
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|
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|
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|
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|
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|
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|
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|
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|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
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||||
<li></li>
|
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|
||||
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</div>
|
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|
||||
<div class="container body-content">
|
||||
|
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|
||||
<div class="search-list">Search Results for <span></span></div>
|
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<div class="sr-items">
|
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<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Game.MovingPlatform">
|
||||
|
||||
|
||||
<h1 id="Game_MovingPlatform" data-uid="Game.MovingPlatform" class="text-break">Class MovingPlatform
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Game.MovingPlatform.yml" sourcestartlinenumber="2">This class controls a platform that moves between specified points in a loop.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">MovingPlatform</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Game.html">Game</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Game_MovingPlatform_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class MovingPlatform : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Game_MovingPlatform_platform" data-uid="Game.MovingPlatform.platform">platform</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.MovingPlatform.yml" sourcestartlinenumber="2">The platform object that will move.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public Transform platform</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">Transform</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_MovingPlatform_points" data-uid="Game.MovingPlatform.points">points</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.MovingPlatform.yml" sourcestartlinenumber="2">An array of points that the platform will move between.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public Transform[] points</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">Transform</span>[]</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_MovingPlatform_speed" data-uid="Game.MovingPlatform.speed">speed</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.MovingPlatform.yml" sourcestartlinenumber="2">The speed at which the platform moves.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float speed</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
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|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_MovingPlatform_startPoint" data-uid="Game.MovingPlatform.startPoint">startPoint</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.MovingPlatform.yml" sourcestartlinenumber="2">The index of the starting point for the platform.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public int startPoint</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
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|
||||
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|
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|
||||
<tr>
|
||||
<td><span class="xref">int</span></td>
|
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<td></td>
|
||||
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|
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|
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</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Game.DayNightCycle">
|
||||
|
||||
|
||||
<h1 id="Game_DayNightCycle" data-uid="Game.DayNightCycle" class="text-break">Class DayNightCycle
|
||||
</h1>
|
||||
<div class="markdown level0 summary"></div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">DayNightCycle</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Game.html">Game</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Game_DayNightCycle_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class DayNightCycle : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Game_DayNightCycle_cycleDuration" data-uid="Game.DayNightCycle.cycleDuration">cycleDuration</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float cycleDuration</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_DayNightCycle_dayBackClouds" data-uid="Game.DayNightCycle.dayBackClouds">dayBackClouds</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public SpriteRenderer dayBackClouds</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">SpriteRenderer</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_DayNightCycle_dayFrontClouds" data-uid="Game.DayNightCycle.dayFrontClouds">dayFrontClouds</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public SpriteRenderer dayFrontClouds</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">SpriteRenderer</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_DayNightCycle_daySky" data-uid="Game.DayNightCycle.daySky">daySky</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public SpriteRenderer daySky</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">SpriteRenderer</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_DayNightCycle_eveningBackClouds" data-uid="Game.DayNightCycle.eveningBackClouds">eveningBackClouds</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public SpriteRenderer eveningBackClouds</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">SpriteRenderer</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_DayNightCycle_eveningFrontClouds" data-uid="Game.DayNightCycle.eveningFrontClouds">eveningFrontClouds</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public SpriteRenderer eveningFrontClouds</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">SpriteRenderer</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_DayNightCycle_eveningSky" data-uid="Game.DayNightCycle.eveningSky">eveningSky</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public SpriteRenderer eveningSky</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">SpriteRenderer</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_DayNightCycle_nightBackClouds" data-uid="Game.DayNightCycle.nightBackClouds">nightBackClouds</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public SpriteRenderer nightBackClouds</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">SpriteRenderer</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_DayNightCycle_nightFrontClouds" data-uid="Game.DayNightCycle.nightFrontClouds">nightFrontClouds</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public SpriteRenderer nightFrontClouds</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">SpriteRenderer</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_DayNightCycle_nightSky" data-uid="Game.DayNightCycle.nightSky">nightSky</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public SpriteRenderer nightSky</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">SpriteRenderer</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_DayNightCycle_transitionDuration" data-uid="Game.DayNightCycle.transitionDuration">transitionDuration</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float transitionDuration</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
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<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
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<div></div>
|
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</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
Example Unity documentation footer
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
|
||||
<script type="text/javascript" src="../styles/docfx.js"></script>
|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
238
Documentation/obj/.cache/build/kh23i1t0.juy/ag0rgma5.emk
Normal file
238
Documentation/obj/.cache/build/kh23i1t0.juy/ag0rgma5.emk
Normal file
@@ -0,0 +1,238 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class MovingPlatform
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class MovingPlatform
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
<link rel="stylesheet" href="../styles/docfx.css">
|
||||
<link rel="stylesheet" href="../styles/main.css">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
|
||||
<meta property="docfx:navrel" content="../toc.html">
|
||||
<meta property="docfx:tocrel" content="toc.html">
|
||||
|
||||
<meta property="docfx:rel" content="../">
|
||||
|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
|
||||
<header>
|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
|
||||
<a class="navbar-brand" href="../index.html">
|
||||
<img id="logo" class="svg" src="../logo.svg" alt="">
|
||||
</a>
|
||||
</div>
|
||||
<div class="collapse navbar-collapse" id="navbar">
|
||||
<form class="navbar-form navbar-right" role="search" id="search">
|
||||
<div class="form-group">
|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
|
||||
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Game.MovingPlatform">
|
||||
|
||||
|
||||
<h1 id="Game_MovingPlatform" data-uid="Game.MovingPlatform" class="text-break">Class MovingPlatform
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Game.MovingPlatform.yml" sourcestartlinenumber="2">This class controls a platform that moves between specified points in a loop.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">MovingPlatform</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Game.html">Game</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Game_MovingPlatform_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class MovingPlatform : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Game_MovingPlatform_platform" data-uid="Game.MovingPlatform.platform">platform</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.MovingPlatform.yml" sourcestartlinenumber="2">The platform object that will move.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public Transform platform</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">Transform</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_MovingPlatform_points" data-uid="Game.MovingPlatform.points">points</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.MovingPlatform.yml" sourcestartlinenumber="2">An array of points that the platform will move between.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public Transform[] points</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">Transform</span>[]</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_MovingPlatform_speed" data-uid="Game.MovingPlatform.speed">speed</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.MovingPlatform.yml" sourcestartlinenumber="2">The speed at which the platform moves.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float speed</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_MovingPlatform_startPoint" data-uid="Game.MovingPlatform.startPoint">startPoint</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.MovingPlatform.yml" sourcestartlinenumber="2">The index of the starting point for the platform.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public int startPoint</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">int</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
Example Unity documentation footer
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
|
||||
<script type="text/javascript" src="../styles/docfx.js"></script>
|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
217
Documentation/obj/.cache/build/kh23i1t0.juy/agcalcjx.ims
Normal file
217
Documentation/obj/.cache/build/kh23i1t0.juy/agcalcjx.ims
Normal file
@@ -0,0 +1,217 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class PlayerCardCreator
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class PlayerCardCreator
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
<link rel="stylesheet" href="../styles/docfx.css">
|
||||
<link rel="stylesheet" href="../styles/main.css">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
|
||||
<meta property="docfx:navrel" content="../toc.html">
|
||||
<meta property="docfx:tocrel" content="toc.html">
|
||||
|
||||
<meta property="docfx:rel" content="../">
|
||||
|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
|
||||
<header>
|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
|
||||
<a class="navbar-brand" href="../index.html">
|
||||
<img id="logo" class="svg" src="../logo.svg" alt="">
|
||||
</a>
|
||||
</div>
|
||||
<div class="collapse navbar-collapse" id="navbar">
|
||||
<form class="navbar-form navbar-right" role="search" id="search">
|
||||
<div class="form-group">
|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
|
||||
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Game.PlayerCardCreator">
|
||||
|
||||
|
||||
<h1 id="Game_PlayerCardCreator" data-uid="Game.PlayerCardCreator" class="text-break">Class PlayerCardCreator
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Game.PlayerCardCreator.yml" sourcestartlinenumber="2">This class is used to create cards for players when they join the game.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">PlayerCardCreator</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Game.html">Game</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Game_PlayerCardCreator_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class PlayerCardCreator : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Game_PlayerCardCreator_Instance" data-uid="Game.PlayerCardCreator.Instance">Instance</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.PlayerCardCreator.yml" sourcestartlinenumber="2">A single instance of this class that can be accessed from anywhere.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public static PlayerCardCreator Instance</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><a class="xref" href="Game.PlayerCardCreator.html">PlayerCardCreator</a></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_PlayerCardCreator_playerJoinCardPrefab" data-uid="Game.PlayerCardCreator.playerJoinCardPrefab">playerJoinCardPrefab</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.PlayerCardCreator.yml" sourcestartlinenumber="2">The template used to create new player cards.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public GameObject playerJoinCardPrefab</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">GameObject</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h3 id="methods">Methods
|
||||
</h3>
|
||||
|
||||
|
||||
<a id="Game_PlayerCardCreator_CreateCard_" data-uid="Game.PlayerCardCreator.CreateCard*"></a>
|
||||
<h4 id="Game_PlayerCardCreator_CreateCard" data-uid="Game.PlayerCardCreator.CreateCard">CreateCard()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.PlayerCardCreator.yml" sourcestartlinenumber="2">Creates a new player card and returns it.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public PlayerJoinCard CreateCard()</code></pre>
|
||||
</div>
|
||||
<h5 class="returns">Returns</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><a class="xref" href="Game.PlayerJoinCard.html">PlayerJoinCard</a></td>
|
||||
<td><p sourcefile="api/Game.PlayerCardCreator.yml" sourcestartlinenumber="1">The new player card, or nothing if it couldn't be created.</p>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
Example Unity documentation footer
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
|
||||
<script type="text/javascript" src="../styles/docfx.js"></script>
|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
253
Documentation/obj/.cache/build/kh23i1t0.juy/ak10qyfa.x02
Normal file
253
Documentation/obj/.cache/build/kh23i1t0.juy/ak10qyfa.x02
Normal file
@@ -0,0 +1,253 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class LifeDisplayManager
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class LifeDisplayManager
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
<link rel="stylesheet" href="../styles/docfx.css">
|
||||
<link rel="stylesheet" href="../styles/main.css">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
|
||||
<meta property="docfx:navrel" content="../toc.html">
|
||||
<meta property="docfx:tocrel" content="toc.html">
|
||||
|
||||
<meta property="docfx:rel" content="../">
|
||||
|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
|
||||
<header>
|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
|
||||
<a class="navbar-brand" href="../index.html">
|
||||
<img id="logo" class="svg" src="../logo.svg" alt="">
|
||||
</a>
|
||||
</div>
|
||||
<div class="collapse navbar-collapse" id="navbar">
|
||||
<form class="navbar-form navbar-right" role="search" id="search">
|
||||
<div class="form-group">
|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
|
||||
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Game.LifeDisplayManager">
|
||||
|
||||
|
||||
<h1 id="Game_LifeDisplayManager" data-uid="Game.LifeDisplayManager" class="text-break">Class LifeDisplayManager
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Game.LifeDisplayManager.yml" sourcestartlinenumber="2">This class manages the display of player lives, including creating life icons
|
||||
and updating them based on the player's remaining lives.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">LifeDisplayManager</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Game.html">Game</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Game_LifeDisplayManager_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class LifeDisplayManager : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Game_LifeDisplayManager_lifeDisplays" data-uid="Game.LifeDisplayManager.lifeDisplays">lifeDisplays</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.LifeDisplayManager.yml" sourcestartlinenumber="2">A dictionary mapping each player's <a class="xref" href="Player.Damageable.html">Damageable</a> component
|
||||
to their corresponding list of life icons.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public Dictionary<Damageable, List<GameObject>> lifeDisplays</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">Dictionary<, ></span><<a class="xref" href="Player.Damageable.html">Damageable</a>, <span class="xref">List<></span><<span class="xref">GameObject</span>>></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_LifeDisplayManager_lifePrefab" data-uid="Game.LifeDisplayManager.lifePrefab">lifePrefab</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.LifeDisplayManager.yml" sourcestartlinenumber="2">The prefab used to represent a single life icon.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public GameObject lifePrefab</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">GameObject</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_LifeDisplayManager_playerPrefab" data-uid="Game.LifeDisplayManager.playerPrefab">playerPrefab</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.LifeDisplayManager.yml" sourcestartlinenumber="2">The prefab used to represent a player in the life display.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public GameObject playerPrefab</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">GameObject</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_LifeDisplayManager_players" data-uid="Game.LifeDisplayManager.players">players</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.LifeDisplayManager.yml" sourcestartlinenumber="2">The parent object that contains all player life displays.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public GameObject players</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">GameObject</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h3 id="methods">Methods
|
||||
</h3>
|
||||
|
||||
|
||||
<a id="Game_LifeDisplayManager_HideLifeDisplay_" data-uid="Game.LifeDisplayManager.HideLifeDisplay*"></a>
|
||||
<h4 id="Game_LifeDisplayManager_HideLifeDisplay" data-uid="Game.LifeDisplayManager.HideLifeDisplay">HideLifeDisplay()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.LifeDisplayManager.yml" sourcestartlinenumber="2">Hides the life display by deactivating the parent object.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void HideLifeDisplay()</code></pre>
|
||||
</div>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
Example Unity documentation footer
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
|
||||
<script type="text/javascript" src="../styles/docfx.js"></script>
|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
1
Documentation/obj/.cache/build/kh23i1t0.juy/akmadnli.5mb
Normal file
1
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Normal file
File diff suppressed because one or more lines are too long
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/atbednsp.tvx
Normal file
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/atbednsp.tvx
Normal file
Binary file not shown.
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/ayvvz1zl.5wh
Normal file
BIN
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Normal file
Binary file not shown.
1
Documentation/obj/.cache/build/kh23i1t0.juy/az3awzxa.pg1
Normal file
1
Documentation/obj/.cache/build/kh23i1t0.juy/az3awzxa.pg1
Normal file
@@ -0,0 +1 @@
|
||||
{}
|
||||
193
Documentation/obj/.cache/build/kh23i1t0.juy/azmkzcng.nr1
Normal file
193
Documentation/obj/.cache/build/kh23i1t0.juy/azmkzcng.nr1
Normal file
@@ -0,0 +1,193 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Enum TrackLayer.EnableTrigger
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Enum TrackLayer.EnableTrigger
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
<link rel="stylesheet" href="../styles/docfx.css">
|
||||
<link rel="stylesheet" href="../styles/main.css">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
|
||||
<meta property="docfx:navrel" content="../toc.html">
|
||||
<meta property="docfx:tocrel" content="toc.html">
|
||||
|
||||
<meta property="docfx:rel" content="../">
|
||||
|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
|
||||
<header>
|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
|
||||
<a class="navbar-brand" href="../index.html">
|
||||
<img id="logo" class="svg" src="../logo.svg" alt="">
|
||||
</a>
|
||||
</div>
|
||||
<div class="collapse navbar-collapse" id="navbar">
|
||||
<form class="navbar-form navbar-right" role="search" id="search">
|
||||
<div class="form-group">
|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
|
||||
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Music.TrackLayer.EnableTrigger">
|
||||
|
||||
|
||||
<h1 id="Music_TrackLayer_EnableTrigger" data-uid="Music.TrackLayer.EnableTrigger" class="text-break">Enum TrackLayer.EnableTrigger
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="2">Defines the conditions under which this layer is enabled.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Music.html">Music</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Music_TrackLayer_EnableTrigger_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public enum TrackLayer.EnableTrigger</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Name</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
<thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_Button">Button</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when a button is pressed.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_Collectible">Collectible</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when a collectible is interacted with.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_ConstantForce">ConstantForce</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when a constant force is applied to the player.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_ElectromagneticPulse">ElectromagneticPulse</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled during an electromagnetic pulse event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_EndOfLevel">EndOfLevel</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled at the end of a level.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_Goal">Goal</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when a goal is activated.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_Magnetism">Magnetism</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when the player is magnetized.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_Movement">Movement</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when the player is moving.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_Scene">Scene</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when a specific scene is active.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_Toggle">Toggle</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when a toggle is active.</p>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</thead></thead></table>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
Example Unity documentation footer
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
|
||||
<script type="text/javascript" src="../styles/docfx.js"></script>
|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
1
Documentation/obj/.cache/build/kh23i1t0.juy/b1w3ce0k.tf0
Normal file
1
Documentation/obj/.cache/build/kh23i1t0.juy/b1w3ce0k.tf0
Normal file
@@ -0,0 +1 @@
|
||||
{}
|
||||
265
Documentation/obj/.cache/build/kh23i1t0.juy/bixrm1od.pkw
Normal file
265
Documentation/obj/.cache/build/kh23i1t0.juy/bixrm1od.pkw
Normal file
@@ -0,0 +1,265 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class Playlist
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class Playlist
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
<link rel="stylesheet" href="../styles/docfx.css">
|
||||
<link rel="stylesheet" href="../styles/main.css">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
|
||||
<meta property="docfx:navrel" content="../toc.html">
|
||||
<meta property="docfx:tocrel" content="toc.html">
|
||||
|
||||
<meta property="docfx:rel" content="../">
|
||||
|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
|
||||
<header>
|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
|
||||
<a class="navbar-brand" href="../index.html">
|
||||
<img id="logo" class="svg" src="../logo.svg" alt="">
|
||||
</a>
|
||||
</div>
|
||||
<div class="collapse navbar-collapse" id="navbar">
|
||||
<form class="navbar-form navbar-right" role="search" id="search">
|
||||
<div class="form-group">
|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
|
||||
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Music.Playlist">
|
||||
|
||||
|
||||
<h1 id="Music_Playlist" data-uid="Music.Playlist" class="text-break">Class Playlist
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Music.Playlist.yml" sourcestartlinenumber="2">Represents a playlist of music tracks.
|
||||
Contains information about the tracks, their associated scenes, and playback settings.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">Playlist</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Music.html">Music</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Music_Playlist_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">[Serializable]
|
||||
public class Playlist</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Music_Playlist_shuffleTime" data-uid="Music.Playlist.shuffleTime">shuffleTime</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Music.Playlist.yml" sourcestartlinenumber="2">The time interval (in seconds) between shuffling tracks in the playlist.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float shuffleTime</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Music_Playlist_songs" data-uid="Music.Playlist.songs">songs</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Music.Playlist.yml" sourcestartlinenumber="2">A list of audio clips included in this playlist.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public List<AudioClip> songs</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">List<></span><<span class="xref">AudioClip</span>></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Music_Playlist_trackName" data-uid="Music.Playlist.trackName">trackName</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Music.Playlist.yml" sourcestartlinenumber="2">The name of the playlist.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public string trackName</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">string</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Music_Playlist_trackScenes" data-uid="Music.Playlist.trackScenes">trackScenes</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Music.Playlist.yml" sourcestartlinenumber="2">A list of scenes where this playlist is used.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public List<string> trackScenes</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">List<></span><<span class="xref">string</span>></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Music_Playlist_volume" data-uid="Music.Playlist.volume">volume</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Music.Playlist.yml" sourcestartlinenumber="2">The volume level for the playlist.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float volume</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
Example Unity documentation footer
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
|
||||
<script type="text/javascript" src="../styles/docfx.js"></script>
|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
179
Documentation/obj/.cache/build/kh23i1t0.juy/bmufbanb.xce
Normal file
179
Documentation/obj/.cache/build/kh23i1t0.juy/bmufbanb.xce
Normal file
@@ -0,0 +1,179 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Etiam nantemque exul | Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Etiam nantemque exul | Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
<link rel="stylesheet" href="../styles/docfx.css">
|
||||
<link rel="stylesheet" href="../styles/main.css">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
|
||||
<meta property="docfx:navrel" content="../toc.html">
|
||||
<meta property="docfx:tocrel" content="toc.html">
|
||||
|
||||
<meta property="docfx:rel" content="../">
|
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|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
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<header>
|
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<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
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<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
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<span class="sr-only">Toggle navigation</span>
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</button>
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<a class="navbar-brand" href="../index.html">
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<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
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</form>
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</div>
|
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</div>
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</nav>
|
||||
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||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
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||||
<li></li>
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</ul>
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</div>
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</div>
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</header>
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<div class="container body-content">
|
||||
|
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<div id="search-results">
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||||
<div class="search-list">Search Results for <span></span></div>
|
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<div class="sr-items">
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<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
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</div>
|
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<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
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<div class="sidetoggle collapse" id="sidetoggle">
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|
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</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="">
|
||||
<h1 id="etiam-nantemque-exul" sourcefile="manual/etiam.md" sourcestartlinenumber="1">Etiam nantemque exul</h1>
|
||||
|
||||
<h2 id="cum-tulit" sourcefile="manual/etiam.md" sourcestartlinenumber="3">Cum tulit</h2>
|
||||
<p sourcefile="manual/etiam.md" sourcestartlinenumber="5">Lorem markdownum quos stimulosque <strong sourcefile="manual/etiam.md" sourcestartlinenumber="5">altos</strong>. Putat nubes molle Troiae vero dea;
|
||||
nostraque <a href="http://www.tibi.io/" sourcefile="manual/etiam.md" sourcestartlinenumber="6">plurima</a>. Vos de mihi, credidit: salibus et
|
||||
iacuit, volvitur sunt unda fronti deriguisse <strong sourcefile="manual/etiam.md" sourcestartlinenumber="7">refert</strong>.</p>
|
||||
<h2 id="sumpsisse-viso" sourcefile="manual/etiam.md" sourcestartlinenumber="9">Sumpsisse viso</h2>
|
||||
<p sourcefile="manual/etiam.md" sourcestartlinenumber="11">Nubila nomine. Purpura se o et causa parva ripas, adsonat saevaque; quid modo
|
||||
ambo et venere voveo. Sine et esse, illa tempore, sive tibi roseo, ministerio
|
||||
altos. Trepident medicamine, primasque cum et peregit
|
||||
<a href="http://www.vetustas.net/" sourcefile="manual/etiam.md" sourcestartlinenumber="14">dapibusque</a> quoslibet hominis quoque insula.
|
||||
Tepentibus ut Cecropios ab turba, est auro ferventi aliter duratos feres
|
||||
differtis Ausoniis potes, non noctis Laertaque iuvenes.</p>
|
||||
<h2 id="caelumque-vestigia" sourcefile="manual/etiam.md" sourcestartlinenumber="18">Caelumque vestigia</h2>
|
||||
<p sourcefile="manual/etiam.md" sourcestartlinenumber="20">Et promissa fila sentiet leges; Phrygiae et levatus ferire? Salutifer coniugis
|
||||
fierent ante fecissent post vultumque ultima, per radios currere; tandem.
|
||||
<a href="http://www.est-adicit.com/licet.html" sourcefile="manual/etiam.md" sourcestartlinenumber="22">Fuerat</a> qua, ne foedera reformatus nunc
|
||||
diu dea audet nonne.</p>
|
||||
<blockquote sourcefile="manual/etiam.md" sourcestartlinenumber="25">
|
||||
<p sourcefile="manual/etiam.md" sourcestartlinenumber="25">Ut utinam mitia tenuerunt movent spectans Mavortis nulla ite, somnos exsiccata
|
||||
dixit Aeetias. Binas Trinacriam album ex ipse. Quoque <strong sourcefile="manual/etiam.md" sourcestartlinenumber="26">una utraque tardius</strong>
|
||||
placetque gerere; mariti sed dare ludunt memorante Delphice corpora. Caret
|
||||
quantum intellegat venis gaudent eurus. Et suos crista; has et ferarum quid
|
||||
audit omine; mea cum praemia quae duris, suspicor.</p>
|
||||
</blockquote>
|
||||
<h2 id="adflati-qui" sourcefile="manual/etiam.md" sourcestartlinenumber="31">Adflati qui</h2>
|
||||
<p sourcefile="manual/etiam.md" sourcestartlinenumber="33">Spiro conata supprimit diemque; ora oblitus ensem alti non quo lacrimis ferunt,
|
||||
<strong sourcefile="manual/etiam.md" sourcestartlinenumber="34">ageret</strong> Cebrenida rutilis delendaque? Terras lata modus: nec fas, misi utque
|
||||
adpositis Iunonis. Fide vidit, ferox Schoeneia mundi, voce, tellus pariterque
|
||||
pedum, <strong sourcefile="manual/etiam.md" sourcestartlinenumber="36">sic Celadon</strong> securior corpora partesque posito.</p>
|
||||
<blockquote sourcefile="manual/etiam.md" sourcestartlinenumber="38">
|
||||
<p sourcefile="manual/etiam.md" sourcestartlinenumber="38">Potest faxo unda pendulaque ille rostro, haesit pars: formidine captat,
|
||||
viseret simulaverat! Sequi est peragit flumineae pallent simulatas formae
|
||||
avulsa, imagine undis; formam. Et nec sed adeunt, huic aequa et ignes nec,
|
||||
medere terram. Move ipsum abnuat retemptat retinebat duabus diu Iovi est
|
||||
pluma. <strong sourcefile="manual/etiam.md" sourcestartlinenumber="42">Tecum non</strong> deducit Pelops Inachus: arcet aliquemque, regia telo.</p>
|
||||
</blockquote>
|
||||
<h2 id="tollens-altore-nec-semel-qui-voce-palatinae" sourcefile="manual/etiam.md" sourcestartlinenumber="44">Tollens altore nec semel qui voce Palatinae</h2>
|
||||
<p sourcefile="manual/etiam.md" sourcestartlinenumber="46">Apertis et <strong sourcefile="manual/etiam.md" sourcestartlinenumber="46">dei duo inquit</strong>; luna secundo, fervida terret. In haec dextra
|
||||
septima Tydides tibi: congelat hospes nativum radice <strong sourcefile="manual/etiam.md" sourcestartlinenumber="47">tegumenque</strong> membris
|
||||
Hesperio ne Libys, est vocabula siqua. Dumque <a href="http://peparethos-ultus.org/" sourcefile="manual/etiam.md" sourcestartlinenumber="48">stet
|
||||
mulces</a>, ut fontem dea atricolor, est pronos,
|
||||
clarissimus poterat cum intrare sidere templi.</p>
|
||||
<pre><code sourcefile="manual/etiam.md" sourcestartlinenumber="52">cut_metadata(whitelistSequenceUnit.thick.of_bezel_cdma(
|
||||
address_suffix_troubleshooting), sram_trojan(4, hdmi_network - 1));
|
||||
flash.apache -= web_gps_plug;
|
||||
if (offline.dac_bridge(scrollEbookRom,
|
||||
parameter.internal_target_superscalar(2)) < qwerty + 2 -
|
||||
ipvCgiContextual) {
|
||||
certificateIdeAsp = overclocking + app;
|
||||
supplyCard = siteRaster;
|
||||
}
|
||||
</code></pre>
|
||||
<p sourcefile="manual/etiam.md" sourcestartlinenumber="62">Sagitta curvum quoque petisti opibusque proximitas in, illa vestrum, mihi domum
|
||||
nescia flexit sacra in. Magni <em sourcefile="manual/etiam.md" sourcestartlinenumber="63">vive sim crescente</em> causam saxo voluit, mens,
|
||||
quod. Tela <em sourcefile="manual/etiam.md" sourcestartlinenumber="64">ter ulterius similis</em> illos nato refugit ait verbaque nec fatigatum
|
||||
penates iaculatricemque cecidit pinnas, cum. Misso contigit <em sourcefile="manual/etiam.md" sourcestartlinenumber="65">caelo</em> dedissent
|
||||
lumina; nympha ad vobis occidat, malo sacra utrumque cunctos Diomedeos addita.
|
||||
Virgineus autumnos, ait mitissima curru: fuit sed fessi se habebat hactenus
|
||||
Ultor; meus.</p>
|
||||
</article>
|
||||
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|
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|
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<div class="hidden-sm col-md-2" role="complementary">
|
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263
Documentation/obj/.cache/build/kh23i1t0.juy/bnvwcawf.dho
Normal file
263
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<meta name="viewport" content="width=device-width">
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<meta name="title" content="Class HatRespawn
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<div class="article row grid-right">
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<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Game.HatRespawn">
|
||||
|
||||
|
||||
<h1 id="Game_HatRespawn" data-uid="Game.HatRespawn" class="text-break">Class HatRespawn
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Game.HatRespawn.yml" sourcestartlinenumber="2">This class manages the behavior of the hat in the game, including its respawn logic.
|
||||
The hat can be picked up, dropped, and respawned after a certain amount of time.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">HatRespawn</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Game.html">Game</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Game_HatRespawn_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class HatRespawn : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Game_HatRespawn_canBePickedUp" data-uid="Game.HatRespawn.canBePickedUp">canBePickedUp</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.HatRespawn.yml" sourcestartlinenumber="2">A flag to check if the hat can be picked up.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public static bool canBePickedUp</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">bool</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_HatRespawn_initialScale" data-uid="Game.HatRespawn.initialScale">initialScale</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.HatRespawn.yml" sourcestartlinenumber="2">The initial scale of the hat.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public Vector2 initialScale</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">Vector2</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_HatRespawn_initialSubhatPosition" data-uid="Game.HatRespawn.initialSubhatPosition">initialSubhatPosition</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.HatRespawn.yml" sourcestartlinenumber="2">The initial position of the subhat (if applicable).</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public Vector2 initialSubhatPosition</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">Vector2</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_HatRespawn_respawnTime" data-uid="Game.HatRespawn.respawnTime">respawnTime</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.HatRespawn.yml" sourcestartlinenumber="2">The amount of time (in seconds) before the hat respawns after being inactive.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public const float respawnTime = 10</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h3 id="methods">Methods
|
||||
</h3>
|
||||
|
||||
|
||||
<a id="Game_HatRespawn_Interact_" data-uid="Game.HatRespawn.Interact*"></a>
|
||||
<h4 id="Game_HatRespawn_Interact" data-uid="Game.HatRespawn.Interact">Interact()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.HatRespawn.yml" sourcestartlinenumber="2">Updates the last interaction time when a player interacts with the hat.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void Interact()</code></pre>
|
||||
</div>
|
||||
|
||||
|
||||
<a id="Game_HatRespawn_OnHatDropped_" data-uid="Game.HatRespawn.OnHatDropped*"></a>
|
||||
<h4 id="Game_HatRespawn_OnHatDropped" data-uid="Game.HatRespawn.OnHatDropped">OnHatDropped()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.HatRespawn.yml" sourcestartlinenumber="2">Marks the hat as dropped and resets the timer.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void OnHatDropped()</code></pre>
|
||||
</div>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
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|
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|
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|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
|
||||
<script type="text/javascript" src="../styles/docfx.js"></script>
|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
25
Documentation/obj/.cache/build/kh23i1t0.juy/buzv2zyv.jox
Normal file
25
Documentation/obj/.cache/build/kh23i1t0.juy/buzv2zyv.jox
Normal file
@@ -0,0 +1,25 @@
|
||||
|
||||
<div id="sidetoggle">
|
||||
<div>
|
||||
<div class="sidefilter">
|
||||
<form class="toc-filter">
|
||||
<span class="glyphicon glyphicon-filter filter-icon"></span>
|
||||
<span class="glyphicon glyphicon-remove clear-icon" id="toc_filter_clear"></span>
|
||||
<input type="text" id="toc_filter_input" placeholder="Enter here to filter..." onkeypress="if(event.keyCode==13) {return false;}">
|
||||
</form>
|
||||
</div>
|
||||
<div class="sidetoc">
|
||||
<div class="toc" id="toc">
|
||||
|
||||
<ul class="nav level1">
|
||||
<li>
|
||||
<a href="manual/coniunctis.html" name="manual/toc.html" title="Manual">Manual</a>
|
||||
</li>
|
||||
<li>
|
||||
<a href="api/Game.html" name="api/toc.html" title="Scripting API">Scripting API</a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
136
Documentation/obj/.cache/build/kh23i1t0.juy/bx1hc1y4.lkh
Normal file
136
Documentation/obj/.cache/build/kh23i1t0.juy/bx1hc1y4.lkh
Normal file
@@ -0,0 +1,136 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class ObjectVisibility
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class ObjectVisibility
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
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|
||||
<link rel="stylesheet" href="../styles/main.css">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
|
||||
<meta property="docfx:navrel" content="../toc.html">
|
||||
<meta property="docfx:tocrel" content="toc.html">
|
||||
|
||||
<meta property="docfx:rel" content="../">
|
||||
|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
|
||||
<header>
|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
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|
||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
|
||||
<a class="navbar-brand" href="../index.html">
|
||||
<img id="logo" class="svg" src="../logo.svg" alt="">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
|
||||
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Game.ObjectVisibility">
|
||||
|
||||
|
||||
<h1 id="Game_ObjectVisibility" data-uid="Game.ObjectVisibility" class="text-break">Class ObjectVisibility
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Game.ObjectVisibility.yml" sourcestartlinenumber="2">This class controls the visibility of an object based on the current game mode.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">ObjectVisibility</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Game.html">Game</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Game_ObjectVisibility_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class ObjectVisibility : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
Example Unity documentation footer
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
|
||||
<script type="text/javascript" src="../styles/docfx.js"></script>
|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
163
Documentation/obj/.cache/build/kh23i1t0.juy/c0iggwlm.4xs
Normal file
163
Documentation/obj/.cache/build/kh23i1t0.juy/c0iggwlm.4xs
Normal file
@@ -0,0 +1,163 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Enum AnimationPlayer.AnimationState
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Enum AnimationPlayer.AnimationState
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
<link rel="stylesheet" href="../styles/docfx.css">
|
||||
<link rel="stylesheet" href="../styles/main.css">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
|
||||
<meta property="docfx:navrel" content="../toc.html">
|
||||
<meta property="docfx:tocrel" content="toc.html">
|
||||
|
||||
<meta property="docfx:rel" content="../">
|
||||
|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
|
||||
<header>
|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
|
||||
<a class="navbar-brand" href="../index.html">
|
||||
<img id="logo" class="svg" src="../logo.svg" alt="">
|
||||
</a>
|
||||
</div>
|
||||
<div class="collapse navbar-collapse" id="navbar">
|
||||
<form class="navbar-form navbar-right" role="search" id="search">
|
||||
<div class="form-group">
|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
|
||||
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Player.AnimationPlayer.AnimationState">
|
||||
|
||||
|
||||
<h1 id="Player_AnimationPlayer_AnimationState" data-uid="Player.AnimationPlayer.AnimationState" class="text-break">Enum AnimationPlayer.AnimationState
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Player.AnimationPlayer.AnimationState.yml" sourcestartlinenumber="2">Represents the different animation states the player can be in.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Player.html">Player</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Player_AnimationPlayer_AnimationState_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public enum AnimationPlayer.AnimationState</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Name</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
<thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td id="Player_AnimationPlayer_AnimationState_Idle">Idle</td>
|
||||
<td><p sourcefile="api/Player.AnimationPlayer.AnimationState.yml" sourcestartlinenumber="2">The idle state, when the player is not moving.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Player_AnimationPlayer_AnimationState_Jump">Jump</td>
|
||||
<td><p sourcefile="api/Player.AnimationPlayer.AnimationState.yml" sourcestartlinenumber="2">The jumping state, when the player is in the air.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Player_AnimationPlayer_AnimationState_Run">Run</td>
|
||||
<td><p sourcefile="api/Player.AnimationPlayer.AnimationState.yml" sourcestartlinenumber="2">The running state, when the player is moving quickly.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Player_AnimationPlayer_AnimationState_Walk">Walk</td>
|
||||
<td><p sourcefile="api/Player.AnimationPlayer.AnimationState.yml" sourcestartlinenumber="2">The walking state, when the player is moving slowly.</p>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</thead></thead></table>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
Example Unity documentation footer
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
|
||||
<script type="text/javascript" src="../styles/docfx.js"></script>
|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
164
Documentation/obj/.cache/build/kh23i1t0.juy/c2uillfr.tzw
Normal file
164
Documentation/obj/.cache/build/kh23i1t0.juy/c2uillfr.tzw
Normal file
@@ -0,0 +1,164 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class HealthBarManager
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class HealthBarManager
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
<link rel="stylesheet" href="../styles/docfx.css">
|
||||
<link rel="stylesheet" href="../styles/main.css">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
|
||||
<meta property="docfx:navrel" content="../toc.html">
|
||||
<meta property="docfx:tocrel" content="toc.html">
|
||||
|
||||
<meta property="docfx:rel" content="../">
|
||||
|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
|
||||
<header>
|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
|
||||
<a class="navbar-brand" href="../index.html">
|
||||
<img id="logo" class="svg" src="../logo.svg" alt="">
|
||||
</a>
|
||||
</div>
|
||||
<div class="collapse navbar-collapse" id="navbar">
|
||||
<form class="navbar-form navbar-right" role="search" id="search">
|
||||
<div class="form-group">
|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
|
||||
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Game.HealthBarManager">
|
||||
|
||||
|
||||
<h1 id="Game_HealthBarManager" data-uid="Game.HealthBarManager" class="text-break">Class HealthBarManager
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Game.HealthBarManager.yml" sourcestartlinenumber="2">This class manages the health bars for all players in the game.
|
||||
It creates, updates, and removes health bars as needed.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">HealthBarManager</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Game.html">Game</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Game_HealthBarManager_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class HealthBarManager : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Game_HealthBarManager_healthBarPrefab" data-uid="Game.HealthBarManager.healthBarPrefab">healthBarPrefab</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.HealthBarManager.yml" sourcestartlinenumber="2">The template used to create new health bars.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public GameObject healthBarPrefab</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">GameObject</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
Example Unity documentation footer
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
|
||||
<script type="text/javascript" src="../styles/docfx.js"></script>
|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/c4slzjnh.5xn
Normal file
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/c4slzjnh.5xn
Normal file
Binary file not shown.
193
Documentation/obj/.cache/build/kh23i1t0.juy/cemf3h3s.uii
Normal file
193
Documentation/obj/.cache/build/kh23i1t0.juy/cemf3h3s.uii
Normal file
@@ -0,0 +1,193 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Enum TrackLayer.EnableTrigger
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Enum TrackLayer.EnableTrigger
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
<link rel="stylesheet" href="../styles/docfx.css">
|
||||
<link rel="stylesheet" href="../styles/main.css">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
|
||||
<meta property="docfx:navrel" content="../toc.html">
|
||||
<meta property="docfx:tocrel" content="toc.html">
|
||||
|
||||
<meta property="docfx:rel" content="../">
|
||||
|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
|
||||
<header>
|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
|
||||
<a class="navbar-brand" href="../index.html">
|
||||
<img id="logo" class="svg" src="../logo.svg" alt="">
|
||||
</a>
|
||||
</div>
|
||||
<div class="collapse navbar-collapse" id="navbar">
|
||||
<form class="navbar-form navbar-right" role="search" id="search">
|
||||
<div class="form-group">
|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
|
||||
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Music.TrackLayer.EnableTrigger">
|
||||
|
||||
|
||||
<h1 id="Music_TrackLayer_EnableTrigger" data-uid="Music.TrackLayer.EnableTrigger" class="text-break">Enum TrackLayer.EnableTrigger
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="2">Defines the conditions under which this layer is enabled.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Music.html">Music</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Music_TrackLayer_EnableTrigger_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public enum TrackLayer.EnableTrigger</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Name</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
<thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_Button">Button</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when a button is pressed.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_Collectible">Collectible</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when a collectible is interacted with.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_ConstantForce">ConstantForce</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when a constant force is applied to the player.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_ElectromagneticPulse">ElectromagneticPulse</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled during an electromagnetic pulse event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_EndOfLevel">EndOfLevel</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled at the end of a level.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_Goal">Goal</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when a goal is activated.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_Magnetism">Magnetism</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when the player is magnetized.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_Movement">Movement</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when the player is moving.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_Scene">Scene</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when a specific scene is active.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Music_TrackLayer_EnableTrigger_Toggle">Toggle</td>
|
||||
<td><p sourcefile="api/Music.TrackLayer.EnableTrigger.yml" sourcestartlinenumber="1">Enabled when a toggle is active.</p>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</thead></thead></table>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
Example Unity documentation footer
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
|
||||
<script type="text/javascript" src="../styles/docfx.js"></script>
|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
1
Documentation/obj/.cache/build/kh23i1t0.juy/cezg14rv.anf
Normal file
1
Documentation/obj/.cache/build/kh23i1t0.juy/cezg14rv.anf
Normal file
@@ -0,0 +1 @@
|
||||
{"PreBuildBuild":"tegxk214.fp0","Link":"b1w3ce0k.tf0"}
|
||||
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/cgostz4v.uuc
Normal file
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/cgostz4v.uuc
Normal file
Binary file not shown.
240
Documentation/obj/.cache/build/kh23i1t0.juy/cjft5taw.mfi
Normal file
240
Documentation/obj/.cache/build/kh23i1t0.juy/cjft5taw.mfi
Normal file
@@ -0,0 +1,240 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class TeleportPlatform
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class TeleportPlatform
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
<link rel="stylesheet" href="../styles/docfx.css">
|
||||
<link rel="stylesheet" href="../styles/main.css">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
|
||||
<meta property="docfx:navrel" content="../toc.html">
|
||||
<meta property="docfx:tocrel" content="toc.html">
|
||||
|
||||
<meta property="docfx:rel" content="../">
|
||||
|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
|
||||
<header>
|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
|
||||
<a class="navbar-brand" href="../index.html">
|
||||
<img id="logo" class="svg" src="../logo.svg" alt="">
|
||||
</a>
|
||||
</div>
|
||||
<div class="collapse navbar-collapse" id="navbar">
|
||||
<form class="navbar-form navbar-right" role="search" id="search">
|
||||
<div class="form-group">
|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
|
||||
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Player.TeleportPlatform">
|
||||
|
||||
|
||||
<h1 id="Player_TeleportPlatform" data-uid="Player.TeleportPlatform" class="text-break">Class TeleportPlatform
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Player.TeleportPlatform.yml" sourcestartlinenumber="2">This class handles teleportation for platforms and players when they collide with the teleport trigger.
|
||||
It can teleport either the platform itself or a player to a specified location.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">TeleportPlatform</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Player.html">Player</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Player_TeleportPlatform_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class TeleportPlatform : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Player_TeleportPlatform_isPlatform" data-uid="Player.TeleportPlatform.isPlatform">isPlatform</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.TeleportPlatform.yml" sourcestartlinenumber="2">Determines whether this script is handling a platform or a player.
|
||||
If true, it teleports players. If false, it teleports the platform itself.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public bool isPlatform</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">bool</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_TeleportPlatform_playerTag" data-uid="Player.TeleportPlatform.playerTag">playerTag</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.TeleportPlatform.yml" sourcestartlinenumber="2">The tag used to identify player objects.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public string playerTag</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">string</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_TeleportPlatform_teleportPoint" data-uid="Player.TeleportPlatform.teleportPoint">teleportPoint</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.TeleportPlatform.yml" sourcestartlinenumber="2">The position where the platform or player will be teleported.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public Vector2 teleportPoint</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">Vector2</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_TeleportPlatform_teleportTag" data-uid="Player.TeleportPlatform.teleportTag">teleportTag</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.TeleportPlatform.yml" sourcestartlinenumber="2">The tag used to identify objects (e.g., platforms) that can trigger teleportation.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public string teleportTag</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">string</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
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|
||||
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|
||||
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|
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|
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<footer>
|
||||
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|
||||
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|
||||
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|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
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|
||||
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|
||||
</html>
|
||||
1
Documentation/obj/.cache/build/kh23i1t0.juy/cmeoh1we.het
Normal file
1
Documentation/obj/.cache/build/kh23i1t0.juy/cmeoh1we.het
Normal file
@@ -0,0 +1 @@
|
||||
{}
|
||||
25
Documentation/obj/.cache/build/kh23i1t0.juy/cos23rn0.bf0
Normal file
25
Documentation/obj/.cache/build/kh23i1t0.juy/cos23rn0.bf0
Normal file
@@ -0,0 +1,25 @@
|
||||
|
||||
<div id="sidetoggle">
|
||||
<div>
|
||||
<div class="sidefilter">
|
||||
<form class="toc-filter">
|
||||
<span class="glyphicon glyphicon-filter filter-icon"></span>
|
||||
<span class="glyphicon glyphicon-remove clear-icon" id="toc_filter_clear"></span>
|
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<input type="text" id="toc_filter_input" placeholder="Enter here to filter..." onkeypress="if(event.keyCode==13) {return false;}">
|
||||
</form>
|
||||
</div>
|
||||
<div class="sidetoc">
|
||||
<div class="toc" id="toc">
|
||||
|
||||
<ul class="nav level1">
|
||||
<li>
|
||||
<a href="coniunctis.html" name="" title="Coniunctis nec qui">Coniunctis nec qui</a>
|
||||
</li>
|
||||
<li>
|
||||
<a href="etiam.html" name="" title="Etiam nantemque exul">Etiam nantemque exul</a>
|
||||
</li>
|
||||
</ul>
|
||||
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|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/csn25wuw.vey
Normal file
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/csn25wuw.vey
Normal file
Binary file not shown.
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/ctnm3nf0.hv0
Normal file
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/ctnm3nf0.hv0
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Binary file not shown.
252
Documentation/obj/.cache/build/kh23i1t0.juy/cujygx2u.j4b
Normal file
252
Documentation/obj/.cache/build/kh23i1t0.juy/cujygx2u.j4b
Normal file
@@ -0,0 +1,252 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class PlayerManager
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class PlayerManager
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
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|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
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||||
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||||
<header>
|
||||
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||||
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|
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||||
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||||
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|
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||||
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|
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<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
|
||||
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Player.PlayerManager">
|
||||
|
||||
|
||||
<h1 id="Player_PlayerManager" data-uid="Player.PlayerManager" class="text-break">Class PlayerManager
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Player.PlayerManager.yml" sourcestartlinenumber="2">This class manages player-related functionality, such as joining, leaving, and assigning colors.
|
||||
It also handles starting the game once players have joined.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">PlayerManager</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Player.html">Player</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Player_PlayerManager_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class PlayerManager : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Player_PlayerManager_cards" data-uid="Player.PlayerManager.cards">cards</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerManager.yml" sourcestartlinenumber="2">A list of player join cards, which represent players in the UI.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public List<PlayerJoinCard> cards</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">List<></span><<a class="xref" href="Game.PlayerJoinCard.html">PlayerJoinCard</a>></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_PlayerManager_Instance" data-uid="Player.PlayerManager.Instance">Instance</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerManager.yml" sourcestartlinenumber="2">The singleton instance of the <a class="xref" href="Player.PlayerManager.html">PlayerManager</a> class.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public static PlayerManager Instance</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><a class="xref" href="Player.PlayerManager.html">PlayerManager</a></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_PlayerManager_playerColors" data-uid="Player.PlayerManager.playerColors">playerColors</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerManager.yml" sourcestartlinenumber="2">A list of colors assigned to players for identification.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public List<Color> playerColors</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">List<></span><<span class="xref">Color</span>></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_PlayerManager_playerSelect" data-uid="Player.PlayerManager.playerSelect">playerSelect</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerManager.yml" sourcestartlinenumber="2">The UI element used for player selection.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public GameObject playerSelect</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">GameObject</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h3 id="methods">Methods
|
||||
</h3>
|
||||
|
||||
|
||||
<a id="Player_PlayerManager_StartGame_" data-uid="Player.PlayerManager.StartGame*"></a>
|
||||
<h4 id="Player_PlayerManager_StartGame" data-uid="Player.PlayerManager.StartGame">StartGame()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerManager.yml" sourcestartlinenumber="2">Starts the game if at least one player has joined.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void StartGame()</code></pre>
|
||||
</div>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
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<div class="contribution">
|
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|
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|
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</div>
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<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
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<h5>In This Article</h5>
|
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|
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</nav>
|
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|
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|
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</div>
|
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|
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|
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<footer>
|
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<div class="grad-bottom"></div>
|
||||
<div class="footer">
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||||
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|
||||
<a href="#top">Back to top</a>
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</footer>
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</body>
|
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</html>
|
||||
430
Documentation/obj/.cache/build/kh23i1t0.juy/cy5j4tuh.c3z
Normal file
430
Documentation/obj/.cache/build/kh23i1t0.juy/cy5j4tuh.c3z
Normal file
@@ -0,0 +1,430 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
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<html>
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<head>
|
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<meta charset="utf-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
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<title>Class Damageable
|
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| Example Unity documentation </title>
|
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<meta name="viewport" content="width=device-width">
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<meta name="title" content="Class Damageable
|
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| Example Unity documentation ">
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<meta property="docfx:rel" content="../">
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<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
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|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Player.Damageable">
|
||||
|
||||
|
||||
<h1 id="Player_Damageable" data-uid="Player.Damageable" class="text-break">Class Damageable
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Player.Damageable.yml" sourcestartlinenumber="2">This class handles the player's ability to take damage, die, and respawn.
|
||||
It also manages interactions like blocking, parrying, and dropping items when hit.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">Damageable</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Player.html">Player</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Player_Damageable_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class Damageable : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Player_Damageable_damage" data-uid="Player.Damageable.damage">damage</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Damageable.yml" sourcestartlinenumber="2">The current accumulated damage of the player.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float damage</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_Damageable_damageSelfDebug" data-uid="Player.Damageable.damageSelfDebug">damageSelfDebug</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Damageable.yml" sourcestartlinenumber="2">If true, applies damage to self for debugging purposes.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public bool damageSelfDebug</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">bool</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_Damageable_dying" data-uid="Player.Damageable.dying">dying</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Damageable.yml" sourcestartlinenumber="2">Indicates whether the player is currently dying.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public bool dying</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">bool</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_Damageable_force" data-uid="Player.Damageable.force">force</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Damageable.yml" sourcestartlinenumber="2">The force applied to the player when hit.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float force</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_Damageable_lives" data-uid="Player.Damageable.lives">lives</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Damageable.yml" sourcestartlinenumber="2">The number of lives the player has.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public int lives</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">int</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_Damageable_maxDamage" data-uid="Player.Damageable.maxDamage">maxDamage</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Damageable.yml" sourcestartlinenumber="2">The maximum damage the player can take before dying.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float maxDamage</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h3 id="methods">Methods
|
||||
</h3>
|
||||
|
||||
|
||||
<a id="Player_Damageable_Damage_" data-uid="Player.Damageable.Damage*"></a>
|
||||
<h4 id="Player_Damageable_Damage_System_Single_" data-uid="Player.Damageable.Damage(System.Single)">Damage(float)</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Damageable.yml" sourcestartlinenumber="2">Adds a specified amount of damage to the player.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void Damage(float damage)</code></pre>
|
||||
</div>
|
||||
<h5 class="parameters">Parameters</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Name</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td><span class="parametername">damage</span></td>
|
||||
<td><p sourcefile="api/Player.Damageable.yml" sourcestartlinenumber="1">The amount of damage to add.</p>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<a id="Player_Damageable_HandleDeath_" data-uid="Player.Damageable.HandleDeath*"></a>
|
||||
<h4 id="Player_Damageable_HandleDeath" data-uid="Player.Damageable.HandleDeath">HandleDeath()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Damageable.yml" sourcestartlinenumber="2">Handles player state after death and resets dying state after respawn.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void HandleDeath()</code></pre>
|
||||
</div>
|
||||
|
||||
|
||||
<a id="Player_Damageable_ResetDamage_" data-uid="Player.Damageable.ResetDamage*"></a>
|
||||
<h4 id="Player_Damageable_ResetDamage" data-uid="Player.Damageable.ResetDamage">ResetDamage()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Damageable.yml" sourcestartlinenumber="2">Resets the player's damage to zero.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void ResetDamage()</code></pre>
|
||||
</div>
|
||||
|
||||
|
||||
<a id="Player_Damageable_Respawn_" data-uid="Player.Damageable.Respawn*"></a>
|
||||
<h4 id="Player_Damageable_Respawn" data-uid="Player.Damageable.Respawn">Respawn()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Damageable.yml" sourcestartlinenumber="2">Respawns the player at the spawn position and resets damage/health bar.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void Respawn()</code></pre>
|
||||
</div>
|
||||
<h3 id="events">Events
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Player_Damageable_OnPlayerDeath" data-uid="Player.Damageable.OnPlayerDeath">OnPlayerDeath</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Damageable.yml" sourcestartlinenumber="2">Event triggered when a player dies.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public event Action<GameObject> OnPlayerDeath</code></pre>
|
||||
</div>
|
||||
<h5 class="eventType">Event Type</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">System.Action<T></span><<span class="xref">GameObject</span>></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_Damageable_OnPlayerPunched" data-uid="Player.Damageable.OnPlayerPunched">OnPlayerPunched</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Damageable.yml" sourcestartlinenumber="2">Event triggered when the player is punched.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public event Action<GameObject> OnPlayerPunched</code></pre>
|
||||
</div>
|
||||
<h5 class="eventType">Event Type</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">System.Action<T></span><<span class="xref">GameObject</span>></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_Damageable_OnPlayerRespawn" data-uid="Player.Damageable.OnPlayerRespawn">OnPlayerRespawn</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.Damageable.yml" sourcestartlinenumber="2">Event triggered when a player respawns.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public event Action<GameObject> OnPlayerRespawn</code></pre>
|
||||
</div>
|
||||
<h5 class="eventType">Event Type</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">System.Action<T></span><<span class="xref">GameObject</span>></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
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<ul class="nav">
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</ul>
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</div>
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<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
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<h5>In This Article</h5>
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<a href="#top">Back to top</a>
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</html>
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1
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Normal file
1
Documentation/obj/.cache/build/kh23i1t0.juy/cyz3qobs.3eq
Normal file
@@ -0,0 +1 @@
|
||||
{"dict":{}}
|
||||
158
Documentation/obj/.cache/build/kh23i1t0.juy/d4xw5ggy.lgm
Normal file
158
Documentation/obj/.cache/build/kh23i1t0.juy/d4xw5ggy.lgm
Normal file
@@ -0,0 +1,158 @@
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||||
<!DOCTYPE html>
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<!--[if IE]><![endif]-->
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<meta charset="utf-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
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<title>Enum GameManager.GameMode
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<meta name="title" content="Enum GameManager.GameMode
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<div id="wrapper">
|
||||
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|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
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|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
||||
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|
||||
<span class="icon-bar"></span>
|
||||
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||||
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|
||||
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|
||||
|
||||
<a class="navbar-brand" href="../index.html">
|
||||
<img id="logo" class="svg" src="../logo.svg" alt="">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
||||
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|
||||
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|
||||
</div>
|
||||
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|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
|
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<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
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|
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<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
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|
||||
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||||
<div role="main" class="container body-content hide-when-search">
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||||
|
||||
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<div id="sidetoc"></div>
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</div>
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||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Game.GameManager.GameMode">
|
||||
|
||||
|
||||
<h1 id="Game_GameManager_GameMode" data-uid="Game.GameManager.GameMode" class="text-break">Enum GameManager.GameMode
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Game.GameManager.GameMode.yml" sourcestartlinenumber="2">The different game modes players can choose from.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Game.html">Game</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Game_GameManager_GameMode_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public enum GameManager.GameMode</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Name</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
<thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td id="Game_GameManager_GameMode_freeForAll">freeForAll</td>
|
||||
<td><p sourcefile="api/Game.GameManager.GameMode.yml" sourcestartlinenumber="2">Players compete individually to be the last one standing.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Game_GameManager_GameMode_keepAway">keepAway</td>
|
||||
<td><p sourcefile="api/Game.GameManager.GameMode.yml" sourcestartlinenumber="2">Players compete to hold an item (like a hat) for the longest time.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td id="Game_GameManager_GameMode_obstacleCourse">obstacleCourse</td>
|
||||
<td><p sourcefile="api/Game.GameManager.GameMode.yml" sourcestartlinenumber="2">Players race to complete an obstacle course.</p>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</thead></thead></table>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
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|
||||
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||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
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||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
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|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/dbqcbcuc.xyl
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|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class ObjectVisibility
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class ObjectVisibility
|
||||
| Example Unity documentation ">
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<meta name="generator" content="docfx ">
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<link rel="shortcut icon" href="../favicon.ico">
|
||||
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|
||||
<link rel="stylesheet" href="../styles/docfx.css">
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<meta property="docfx:rel" content="../">
|
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|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
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|
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|
||||
|
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||||
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<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
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</form>
|
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</div>
|
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</div>
|
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</nav>
|
||||
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|
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<ul class="breadcrumb">
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</ul>
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</div>
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</div>
|
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<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
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||||
|
||||
<div class="sidenav hide-when-search">
|
||||
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|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Game.ObjectVisibility">
|
||||
|
||||
|
||||
<h1 id="Game_ObjectVisibility" data-uid="Game.ObjectVisibility" class="text-break">Class ObjectVisibility
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Game.ObjectVisibility.yml" sourcestartlinenumber="2">This class controls the visibility of an object based on the current game mode.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">ObjectVisibility</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Game.html">Game</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Game_ObjectVisibility_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class ObjectVisibility : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
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</div>
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</div>
|
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</div>
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||||
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||||
<footer>
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<span class="pull-right">
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<a href="#top">Back to top</a>
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</footer>
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<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
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|
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<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/de4v5pwo.ifh
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|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
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<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
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<title>Coniunctis nec qui et lanient monticolae vitae | Example Unity documentation </title>
|
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<meta name="title" content="Coniunctis nec qui et lanient monticolae vitae | Example Unity documentation ">
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<meta name="generator" content="docfx ">
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<link rel="shortcut icon" href="../favicon.ico">
|
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<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
<link rel="stylesheet" href="../styles/docfx.css">
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|
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|
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|
||||
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|
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|
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||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="">
|
||||
<h1 id="coniunctis-nec-qui-et-lanient-monticolae-vitae" sourcefile="manual/coniunctis.md" sourcestartlinenumber="1">Coniunctis nec qui et lanient monticolae vitae</h1>
|
||||
|
||||
<h2 id="opem-ille" sourcefile="manual/coniunctis.md" sourcestartlinenumber="3">Opem ille</h2>
|
||||
<p sourcefile="manual/coniunctis.md" sourcestartlinenumber="5">Lorem markdownum cavis exululat inutile. Illi quem caeli, vola patruo difficili
|
||||
Iuppiter Patraeque, est ardebant ingeniis Troica intus Amore tibi mirantem
|
||||
superfusis, multum.</p>
|
||||
<ol sourcefile="manual/coniunctis.md" sourcestartlinenumber="9">
|
||||
<li sourcefile="manual/coniunctis.md" sourcestartlinenumber="9">Ut Achilles</li>
|
||||
<li sourcefile="manual/coniunctis.md" sourcestartlinenumber="10">Et sitim</li>
|
||||
<li sourcefile="manual/coniunctis.md" sourcestartlinenumber="11">Tibi modo ait temptant crinita daret</li>
|
||||
<li sourcefile="manual/coniunctis.md" sourcestartlinenumber="12">Pariter in removi offensasque Lenaeo damno terra</li>
|
||||
</ol>
|
||||
<p sourcefile="manual/coniunctis.md" sourcestartlinenumber="14">Phoebes ut damnosa classis ignes templo; tua ulla capillos ultima. Videre
|
||||
percusso plectro templa fuit diva minimum debere, quid nomen Philomela animis.
|
||||
Verbis istis flagrat vulnera inpediique ignes. Gravi filo obvius arte Amphionis
|
||||
Panes emisitque iubet.</p>
|
||||
<h2 id="latona-te-timens" sourcefile="manual/coniunctis.md" sourcestartlinenumber="19">Latona te timens</h2>
|
||||
<p sourcefile="manual/coniunctis.md" sourcestartlinenumber="21">Latentia ante, eundem meritorum <em sourcefile="manual/coniunctis.md" sourcestartlinenumber="21">sunto</em>! Elige in timuit templa ferrea, qui arma
|
||||
ligati stagnum turbant. Fraternaque aeternus, dedisse, naufragus corripiens
|
||||
ranas Amathunta et quod laetior culpa nec semper scorpius fuit vicem corpora
|
||||
ardere. Fallit in artus primordia, fratres <strong sourcefile="manual/coniunctis.md" sourcestartlinenumber="24">per aliis</strong>, ipsi manu <strong sourcefile="manual/coniunctis.md" sourcestartlinenumber="24">Asiae quod
|
||||
marmorea</strong>.</p>
|
||||
<pre><code sourcefile="manual/coniunctis.md" sourcestartlinenumber="27">mountain(googleVga, pngIphone);
|
||||
var radcabBitrate = dnsCronRecursion;
|
||||
gui(2);
|
||||
ipImageAix += vle(drm_cisc, horizontal + computer_key);
|
||||
jre(vaporware_adc_multi);
|
||||
</code></pre>
|
||||
<h2 id="lumina-ut-tamen-praesentia-vidistis-nymphae-auroque" sourcefile="manual/coniunctis.md" sourcestartlinenumber="33">Lumina ut tamen praesentia vidistis nymphae auroque</h2>
|
||||
<p sourcefile="manual/coniunctis.md" sourcestartlinenumber="35">Bromumque <strong sourcefile="manual/coniunctis.md" sourcestartlinenumber="35">in</strong> portant furorem. Visa init <strong sourcefile="manual/coniunctis.md" sourcestartlinenumber="35">resurgere</strong> praevitiat canibus et,
|
||||
dedignata turea, ilia.</p>
|
||||
<blockquote sourcefile="manual/coniunctis.md" sourcestartlinenumber="38">
|
||||
<p sourcefile="manual/coniunctis.md" sourcestartlinenumber="38">Pisenore mensura insula aere nec per o gladium causa: Alcidae. Veris sentes
|
||||
pallet, alta melius nostra amborum probant, deam. Iuventae dedimus nitidaque
|
||||
hunc traxisse sermonibus <a href="http://fulmen-seu.org/illam.aspx" sourcefile="manual/coniunctis.md" sourcestartlinenumber="40">pectine flecti</a> an
|
||||
pateres, hac ore gelidis foret semper. Sithon pelle.</p>
|
||||
</blockquote>
|
||||
<p sourcefile="manual/coniunctis.md" sourcestartlinenumber="43">Bracchia Hippason videntur fateri hosti: palpitat animo est reliquit anne nam
|
||||
confusaque. Interea rex altis munera quem quae quoque rorant, rauco albescere
|
||||
scopulo moriensque parvo, pectus illa, quadrupedes.</p>
|
||||
<p sourcefile="manual/coniunctis.md" sourcestartlinenumber="47">Notavit haec. Vertit pars quem Euryte casu usta iterum! Ablatum pectus
|
||||
corripiunt neu humus tamquam; ducens stellarum amore. Pulsisque latet, ad tamen
|
||||
victor fulva Tirynthius posco; qui inque in poena quidem
|
||||
<a href="http://gentisque-togaque.io/" sourcefile="manual/coniunctis.md" sourcestartlinenumber="50">enses</a>!</p>
|
||||
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|
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|
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<div class="article row grid-right">
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<div class="col-md-10">
|
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<article class="content wrap" id="_content" data-uid="Game.GameManager">
|
||||
|
||||
|
||||
<h1 id="Game_GameManager" data-uid="Game.GameManager" class="text-break">Class GameManager
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">This class controls the main game logic, like starting the game, keeping track of players,
|
||||
handling game modes, and deciding when the game ends.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">GameManager</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Game.html">Game</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Game_GameManager_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class GameManager : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Game_GameManager_gameMode" data-uid="Game.GameManager.gameMode">gameMode</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">The current game mode (e.g., free-for-all, keep-away, or obstacle course).</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public static GameManager.GameMode gameMode</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><a class="xref" href="Game.GameManager.html">GameManager</a>.<a class="xref" href="Game.GameManager.GameMode.html">GameMode</a></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_GameManager_gameOver" data-uid="Game.GameManager.gameOver">gameOver</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">Whether the game is currently over.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public bool gameOver</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">bool</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_GameManager_gameTimer" data-uid="Game.GameManager.gameTimer">gameTimer</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">A timer that counts down during the game.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public GameTimer gameTimer</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><a class="xref" href="Game.GameTimer.html">GameTimer</a></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_GameManager_hatObject" data-uid="Game.GameManager.hatObject">hatObject</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">The hat object used in "keep-away" mode.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public GameObject hatObject</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">GameObject</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_GameManager_hatSpawnPositions" data-uid="Game.GameManager.hatSpawnPositions">hatSpawnPositions</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">Positions where the hat can spawn in "keep-away" mode.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public List<Vector2> hatSpawnPositions</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">List<></span><<span class="xref">Vector2</span>></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_GameManager_LeaderboardCanvas" data-uid="Game.GameManager.LeaderboardCanvas">LeaderboardCanvas</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">The canvas that shows the leaderboard during the game.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public Canvas LeaderboardCanvas</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">Canvas</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_GameManager_map" data-uid="Game.GameManager.map">map</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">The name of the map being played.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public static string map</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">string</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_GameManager_music" data-uid="Game.GameManager.music">music</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">Whether the background music is turned on.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public static bool music</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">bool</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_GameManager_obstacleCourseSpawnPosition" data-uid="Game.GameManager.obstacleCourseSpawnPosition">obstacleCourseSpawnPosition</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">The position where players spawn in obstacle course mode.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public Vector2 obstacleCourseSpawnPosition</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">Vector2</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_GameManager_offset" data-uid="Game.GameManager.offset">offset</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">The distance between players when they spawn.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float offset</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_GameManager_playerColors" data-uid="Game.GameManager.playerColors">playerColors</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">A list of colors assigned to each player.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public static List<Color> playerColors</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">List<></span><<span class="xref">Color</span>></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_GameManager_playerHoldTimes" data-uid="Game.GameManager.playerHoldTimes">playerHoldTimes</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">Tracks how long each player has held an item in "keep-away" mode.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public static Dictionary<GameObject, float> playerHoldTimes</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">Dictionary<, ></span><<span class="xref">GameObject</span>, <span class="xref">float</span>></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_GameManager_players" data-uid="Game.GameManager.players">players</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">A list of all the players in the game.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public static List<GameObject> players</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">List<></span><<span class="xref">GameObject</span>></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_GameManager_spawnPosition" data-uid="Game.GameManager.spawnPosition">spawnPosition</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">The position where players spawn at the start of the game.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public Vector2 spawnPosition</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">Vector2</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_GameManager_time" data-uid="Game.GameManager.time">time</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">The total time (in seconds) for the game to run.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float time</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_GameManager_TimerCanvas" data-uid="Game.GameManager.TimerCanvas">TimerCanvas</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">The canvas that shows the timer during the game.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public Canvas TimerCanvas</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">Canvas</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h3 id="properties">Properties
|
||||
</h3>
|
||||
|
||||
|
||||
<a id="Game_GameManager_Instance_" data-uid="Game.GameManager.Instance*"></a>
|
||||
<h4 id="Game_GameManager_Instance" data-uid="Game.GameManager.Instance">Instance</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">The single instance of this class that can be accessed from anywhere in the game.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public static GameManager Instance { get; }</code></pre>
|
||||
</div>
|
||||
<h5 class="propertyValue">Property Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><a class="xref" href="Game.GameManager.html">GameManager</a></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h3 id="methods">Methods
|
||||
</h3>
|
||||
|
||||
|
||||
<a id="Game_GameManager_AlivePlayers_" data-uid="Game.GameManager.AlivePlayers*"></a>
|
||||
<h4 id="Game_GameManager_AlivePlayers" data-uid="Game.GameManager.AlivePlayers">AlivePlayers()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">Gets a list of all players who are still alive in the game.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public List<GameObject> AlivePlayers()</code></pre>
|
||||
</div>
|
||||
<h5 class="returns">Returns</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">List<></span><<span class="xref">GameObject</span>></td>
|
||||
<td><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="1">A list of players who are still active in the game.</p>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h5 id="Game_GameManager_AlivePlayers_remarks">Remarks</h5>
|
||||
<div class="markdown level1 remarks"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">This method checks all players in the game and returns only those who are still active.
|
||||
A player is considered "alive" if their GameObject is active in the scene.</p>
|
||||
</div>
|
||||
|
||||
|
||||
<a id="Game_GameManager_GameOver_" data-uid="Game.GameManager.GameOver*"></a>
|
||||
<h4 id="Game_GameManager_GameOver" data-uid="Game.GameManager.GameOver">GameOver()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">Ends the game and determines the winner based on the current game mode.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void GameOver()</code></pre>
|
||||
</div>
|
||||
<h5 id="Game_GameManager_GameOver_remarks">Remarks</h5>
|
||||
<div class="markdown level1 remarks"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">This method handles the end-of-game logic, such as stopping the timer, hiding UI elements,
|
||||
and determining the winner based on the <a class="xref" href="Game.GameManager.GameMode.html">GameManager.GameMode</a>. It also triggers the
|
||||
<a class="xref" href="Game.GameManager.html#Game_GameManager_EndGameEvent">EndGameEvent</a> for any subscribed listeners.</p>
|
||||
<p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="6">In "free-for-all" mode, the last alive player is declared the winner. In "keep-away" mode,
|
||||
the player with the longest hold time wins. In "obstacle course" mode, the winner is determined
|
||||
by the <a class="xref" href="Game.ObstacleCourse.html">ObstacleCourse</a> logic.</p>
|
||||
</div>
|
||||
<h5 id="Game_GameManager_GameOver_examples">Examples</h5>
|
||||
<pre><code>GameManager.Instance.GameOver();</code></pre>
|
||||
|
||||
|
||||
|
||||
<a id="Game_GameManager_PlayerDied_" data-uid="Game.GameManager.PlayerDied*"></a>
|
||||
<h4 id="Game_GameManager_PlayerDied_Player_Damageable_" data-uid="Game.GameManager.PlayerDied(Player.Damageable)">PlayerDied(Damageable)</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">Handles what happens when a player dies, like respawning them or ending the game.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void PlayerDied(Damageable player)</code></pre>
|
||||
</div>
|
||||
<h5 class="parameters">Parameters</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Name</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><a class="xref" href="Player.Damageable.html">Damageable</a></td>
|
||||
<td><span class="parametername">player</span></td>
|
||||
<td><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="1">The player who died.</p>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<a id="Game_GameManager_StartGame_" data-uid="Game.GameManager.StartGame*"></a>
|
||||
<h4 id="Game_GameManager_StartGame" data-uid="Game.GameManager.StartGame">StartGame()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">Sets up the game based on the selected game mode. This includes spawning players and setting their lives.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void StartGame()</code></pre>
|
||||
</div>
|
||||
|
||||
|
||||
<a id="Game_GameManager_UpdatePlayerHoldTime_" data-uid="Game.GameManager.UpdatePlayerHoldTime*"></a>
|
||||
<h4 id="Game_GameManager_UpdatePlayerHoldTime_GameObject_System_Single_" data-uid="Game.GameManager.UpdatePlayerHoldTime(GameObject,System.Single)">UpdatePlayerHoldTime(GameObject, float)</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">Updates the hold time for a player and refreshes the leaderboard.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void UpdatePlayerHoldTime(GameObject player, float holdTime)</code></pre>
|
||||
</div>
|
||||
<h5 class="parameters">Parameters</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Name</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">GameObject</span></td>
|
||||
<td><span class="parametername">player</span></td>
|
||||
<td><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="1">The player whose hold time is being updated.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td><span class="parametername">holdTime</span></td>
|
||||
<td><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="1">The new hold time for the player.</p>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h5 id="Game_GameManager_UpdatePlayerHoldTime_GameObject_System_Single__remarks">Remarks</h5>
|
||||
<div class="markdown level1 remarks"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">This method updates the player's hold time in the dictionary and refreshes the leaderboard UI.
|
||||
If the player's hold time is higher than before, the leaderboard is re-sorted.</p>
|
||||
</div>
|
||||
<h3 id="events">Events
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Game_GameManager_EndGameEvent" data-uid="Game.GameManager.EndGameEvent">EndGameEvent</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">Event triggered when the game ends.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public event GameManager.GameEvent EndGameEvent</code></pre>
|
||||
</div>
|
||||
<h5 class="eventType">Event Type</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><a class="xref" href="Game.GameManager.html">GameManager</a>.<a class="xref" href="Game.GameManager.GameEvent.html">GameEvent</a></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_GameManager_StartGameEvent" data-uid="Game.GameManager.StartGameEvent">StartGameEvent</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.GameManager.yml" sourcestartlinenumber="2">Event triggered when the game starts.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public event GameManager.GameEvent StartGameEvent</code></pre>
|
||||
</div>
|
||||
<h5 class="eventType">Event Type</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><a class="xref" href="Game.GameManager.html">GameManager</a>.<a class="xref" href="Game.GameManager.GameEvent.html">GameEvent</a></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
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||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
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||||
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</nav>
|
||||
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||||
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||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
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||||
|
||||
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||||
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||||
</footer>
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Documentation/obj/.cache/build/kh23i1t0.juy/e0srd11u.llz
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|
||||
{"Models":{"manual/etiam.md":[{"SourceFilePath":"manual/etiam.md","FilePath":"tbgmqca3.qog"}],"manual/coniunctis.md":[{"SourceFilePath":"manual/coniunctis.md","FilePath":"3y3mjpbm.nmz"}]}}
|
||||
214
Documentation/obj/.cache/build/kh23i1t0.juy/eb3xg22n.ww2
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|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class PlayerJoinCard
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class PlayerJoinCard
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
<link rel="stylesheet" href="../styles/docfx.css">
|
||||
<link rel="stylesheet" href="../styles/main.css">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
|
||||
<meta property="docfx:navrel" content="../toc.html">
|
||||
<meta property="docfx:tocrel" content="toc.html">
|
||||
|
||||
<meta property="docfx:rel" content="../">
|
||||
|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
|
||||
<header>
|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
|
||||
<a class="navbar-brand" href="../index.html">
|
||||
<img id="logo" class="svg" src="../logo.svg" alt="">
|
||||
</a>
|
||||
</div>
|
||||
<div class="collapse navbar-collapse" id="navbar">
|
||||
<form class="navbar-form navbar-right" role="search" id="search">
|
||||
<div class="form-group">
|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
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</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
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||||
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
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||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
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<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Game.PlayerJoinCard">
|
||||
|
||||
|
||||
<h1 id="Game_PlayerJoinCard" data-uid="Game.PlayerJoinCard" class="text-break">Class PlayerJoinCard
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Game.PlayerJoinCard.yml" sourcestartlinenumber="2">This class represents a player join card, displaying the player's number
|
||||
and preview in the game lobby.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">PlayerJoinCard</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Game.html">Game</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Game_PlayerJoinCard_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class PlayerJoinCard : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Game_PlayerJoinCard_playerNumber" data-uid="Game.PlayerJoinCard.playerNumber">playerNumber</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.PlayerJoinCard.yml" sourcestartlinenumber="2">The number assigned to the player.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public int playerNumber</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">int</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_PlayerJoinCard_playerNumberText" data-uid="Game.PlayerJoinCard.playerNumberText">playerNumberText</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.PlayerJoinCard.yml" sourcestartlinenumber="2">The text element displaying the player's number.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public TextMeshProUGUI playerNumberText</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">TextMeshProUGUI</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Game_PlayerJoinCard_playerPreview" data-uid="Game.PlayerJoinCard.playerPreview">playerPreview</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.PlayerJoinCard.yml" sourcestartlinenumber="2">The preview object representing the player.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public GameObject playerPreview</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">GameObject</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
Example Unity documentation footer
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
|
||||
<script type="text/javascript" src="../styles/docfx.js"></script>
|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/eewpvk4q.yas
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Documentation/obj/.cache/build/kh23i1t0.juy/eksa4taf.hxh
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Normal file
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|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class ObstacleCourse
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class ObstacleCourse
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
<link rel="stylesheet" href="../styles/docfx.css">
|
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<link rel="stylesheet" href="../styles/main.css">
|
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<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
|
||||
<meta property="docfx:navrel" content="../toc.html">
|
||||
<meta property="docfx:tocrel" content="toc.html">
|
||||
|
||||
<meta property="docfx:rel" content="../">
|
||||
|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
|
||||
<header>
|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
|
||||
<a class="navbar-brand" href="../index.html">
|
||||
<img id="logo" class="svg" src="../logo.svg" alt="">
|
||||
</a>
|
||||
</div>
|
||||
<div class="collapse navbar-collapse" id="navbar">
|
||||
<form class="navbar-form navbar-right" role="search" id="search">
|
||||
<div class="form-group">
|
||||
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div class="subnav navbar navbar-default">
|
||||
<div class="container hide-when-search" id="breadcrumb">
|
||||
<ul class="breadcrumb">
|
||||
<li></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="container body-content">
|
||||
|
||||
<div id="search-results">
|
||||
<div class="search-list">Search Results for <span></span></div>
|
||||
<div class="sr-items">
|
||||
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
|
||||
</div>
|
||||
<ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
|
||||
</div>
|
||||
</div>
|
||||
<div role="main" class="container body-content hide-when-search">
|
||||
|
||||
<div class="sidenav hide-when-search">
|
||||
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
||||
<div class="sidetoggle collapse" id="sidetoggle">
|
||||
<div id="sidetoc"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Game.ObstacleCourse">
|
||||
|
||||
|
||||
<h1 id="Game_ObstacleCourse" data-uid="Game.ObstacleCourse" class="text-break">Class ObstacleCourse
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Game.ObstacleCourse.yml" sourcestartlinenumber="2">This class handles the logic for detecting when a player completes the obstacle course.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">ObstacleCourse</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Game.html">Game</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Game_ObstacleCourse_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class ObstacleCourse : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Game_ObstacleCourse_playerWon" data-uid="Game.ObstacleCourse.playerWon">playerWon</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Game.ObstacleCourse.yml" sourcestartlinenumber="2">The player who successfully completes the obstacle course.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public static GameObject playerWon</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">GameObject</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
Example Unity documentation footer
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
|
||||
<script type="text/javascript" src="../styles/docfx.js"></script>
|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/elirosef.2z0
Normal file
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/elirosef.2z0
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Documentation/obj/.cache/build/kh23i1t0.juy/eolov1ll.12n
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Documentation/obj/.cache/build/kh23i1t0.juy/eolov1ll.12n
Normal file
@@ -0,0 +1,712 @@
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE]><![endif]-->
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
||||
<title>Class PlayerMovement
|
||||
| Example Unity documentation </title>
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<meta name="title" content="Class PlayerMovement
|
||||
| Example Unity documentation ">
|
||||
<meta name="generator" content="docfx ">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.ico">
|
||||
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
||||
<link rel="stylesheet" href="../styles/docfx.css">
|
||||
<link rel="stylesheet" href="../styles/main.css">
|
||||
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
|
||||
<meta property="docfx:navrel" content="../toc.html">
|
||||
<meta property="docfx:tocrel" content="toc.html">
|
||||
|
||||
<meta property="docfx:rel" content="../">
|
||||
|
||||
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
|
||||
<div id="wrapper">
|
||||
<header>
|
||||
|
||||
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
||||
<div class="container">
|
||||
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<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
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</div>
|
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</div>
|
||||
<div class="article row grid-right">
|
||||
<div class="col-md-10">
|
||||
<article class="content wrap" id="_content" data-uid="Player.PlayerMovement">
|
||||
|
||||
|
||||
<h1 id="Player_PlayerMovement" data-uid="Player.PlayerMovement" class="text-break">Class PlayerMovement
|
||||
</h1>
|
||||
<div class="markdown level0 summary"><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="2">This class handles the player's movement, including walking, jumping, and animations.
|
||||
It also manages input, physics, and interactions with the ground.</p>
|
||||
</div>
|
||||
<div class="markdown level0 conceptual"></div>
|
||||
<div class="inheritance">
|
||||
<h5>Inheritance</h5>
|
||||
<div class="level0"><span class="xref">object</span></div>
|
||||
<div class="level1"><span class="xref">PlayerMovement</span></div>
|
||||
</div>
|
||||
<h6><strong>Namespace</strong>: <a class="xref" href="Player.html">Player</a></h6>
|
||||
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
|
||||
<h5 id="Player_PlayerMovement_syntax">Syntax</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public class PlayerMovement : MonoBehaviour</code></pre>
|
||||
</div>
|
||||
<h3 id="fields">Fields
|
||||
</h3>
|
||||
|
||||
|
||||
<h4 id="Player_PlayerMovement_coyoteTime" data-uid="Player.PlayerMovement.coyoteTime">coyoteTime</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="2">Time window after leaving ground where jump is still allowed (coyote time).</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float coyoteTime</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_PlayerMovement_ground" data-uid="Player.PlayerMovement.ground">ground</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="2">Layers considered as ground for the player.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public LayerMask ground</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">LayerMask</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_PlayerMovement_groundCheckDistance" data-uid="Player.PlayerMovement.groundCheckDistance">groundCheckDistance</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="2">Distance to check below the player for ground detection.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float groundCheckDistance</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_PlayerMovement_jumpLenience" data-uid="Player.PlayerMovement.jumpLenience">jumpLenience</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="2">Time window after pressing jump where jump is still buffered.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float jumpLenience</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_PlayerMovement_jumpSpeed" data-uid="Player.PlayerMovement.jumpSpeed">jumpSpeed</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="2">Force applied when jumping.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float jumpSpeed</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_PlayerMovement_maxSpeed" data-uid="Player.PlayerMovement.maxSpeed">maxSpeed</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="2">Maximum allowed horizontal speed for the player.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float maxSpeed</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_PlayerMovement_maxSpeedOverride" data-uid="Player.PlayerMovement.maxSpeedOverride">maxSpeedOverride</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="2">Runtime override for the maximum speed.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float maxSpeedOverride</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_PlayerMovement_playerText" data-uid="Player.PlayerMovement.playerText">playerText</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="2">Reference to the player's UI text displaying player index.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public TextMeshProUGUI playerText</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">TextMeshProUGUI</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_PlayerMovement_secondsToFullSpeed" data-uid="Player.PlayerMovement.secondsToFullSpeed">secondsToFullSpeed</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="2">Time in seconds to reach full speed from rest.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float secondsToFullSpeed</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_PlayerMovement_slowdownMultiplier" data-uid="Player.PlayerMovement.slowdownMultiplier">slowdownMultiplier</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="2">Multiplier for slowing down the player when exceeding max speed.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float slowdownMultiplier</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_PlayerMovement_timeUnableToBeDeclaredNotJumping" data-uid="Player.PlayerMovement.timeUnableToBeDeclaredNotJumping">timeUnableToBeDeclaredNotJumping</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="2">Minimum time before the player can be declared as not jumping.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float timeUnableToBeDeclaredNotJumping</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_PlayerMovement_turnaroundMultiplier" data-uid="Player.PlayerMovement.turnaroundMultiplier">turnaroundMultiplier</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="2">Multiplier applied when turning around to adjust speed.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float turnaroundMultiplier</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_PlayerMovement_virtualAxisX" data-uid="Player.PlayerMovement.virtualAxisX">virtualAxisX</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="2">Current value of the horizontal movement axis.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float virtualAxisX</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_PlayerMovement_virtualButtonJump" data-uid="Player.PlayerMovement.virtualButtonJump">virtualButtonJump</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="2">Current value of the jump button (pressed or not).</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float virtualButtonJump</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_PlayerMovement_virtualButtonJumpLastFrame" data-uid="Player.PlayerMovement.virtualButtonJumpLastFrame">virtualButtonJumpLastFrame</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="2">Value of the jump button in the previous frame.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float virtualButtonJumpLastFrame</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_PlayerMovement_walkSmooth" data-uid="Player.PlayerMovement.walkSmooth">walkSmooth</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="2">Smoothing factor for walking movement.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float walkSmooth</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_PlayerMovement_walkSpeed" data-uid="Player.PlayerMovement.walkSpeed">walkSpeed</h4>
|
||||
<div class="markdown level1 summary"></div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float walkSpeed</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<h4 id="Player_PlayerMovement_walkSpeedFactor" data-uid="Player.PlayerMovement.walkSpeedFactor">walkSpeedFactor</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="2">Multiplier applied to walk speed.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public float walkSpeedFactor</code></pre>
|
||||
</div>
|
||||
<h5 class="fieldValue">Field Value</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h3 id="methods">Methods
|
||||
</h3>
|
||||
|
||||
|
||||
<a id="Player_PlayerMovement_GetPointInBoxCollider_" data-uid="Player.PlayerMovement.GetPointInBoxCollider*"></a>
|
||||
<h4 id="Player_PlayerMovement_GetPointInBoxCollider_BoxCollider2D_System_Single_System_Single_" data-uid="Player.PlayerMovement.GetPointInBoxCollider(BoxCollider2D,System.Single,System.Single)">GetPointInBoxCollider(BoxCollider2D, float, float)</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="2">Gets a point on the BoxCollider2D based on horizontal and vertical multipliers.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public Vector2 GetPointInBoxCollider(BoxCollider2D boxCollider2D, float horizontal, float vertical)</code></pre>
|
||||
</div>
|
||||
<h5 class="parameters">Parameters</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Name</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">BoxCollider2D</span></td>
|
||||
<td><span class="parametername">boxCollider2D</span></td>
|
||||
<td><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="1">The BoxCollider2D to use.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td><span class="parametername">horizontal</span></td>
|
||||
<td><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="1">Horizontal offset (-1 for left, 1 for right, 0 for center).</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><span class="xref">float</span></td>
|
||||
<td><span class="parametername">vertical</span></td>
|
||||
<td><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="1">Vertical offset (-1 for bottom, 1 for top, 0 for center).</p>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h5 class="returns">Returns</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">Vector2</span></td>
|
||||
<td><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="1">The calculated point in world space.</p>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<a id="Player_PlayerMovement_IsBasicallyGrounded_" data-uid="Player.PlayerMovement.IsBasicallyGrounded*"></a>
|
||||
<h4 id="Player_PlayerMovement_IsBasicallyGrounded" data-uid="Player.PlayerMovement.IsBasicallyGrounded">IsBasicallyGrounded()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="2">Checks if the player is considered grounded, including coyote time.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public bool IsBasicallyGrounded()</code></pre>
|
||||
</div>
|
||||
<h5 class="returns">Returns</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">bool</span></td>
|
||||
<td><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="1">True if the player is basically grounded, otherwise false.</p>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<a id="Player_PlayerMovement_IsPhysicallyGrounded_" data-uid="Player.PlayerMovement.IsPhysicallyGrounded*"></a>
|
||||
<h4 id="Player_PlayerMovement_IsPhysicallyGrounded" data-uid="Player.PlayerMovement.IsPhysicallyGrounded">IsPhysicallyGrounded()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="2">Checks if the player is physically touching the ground using raycasts.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public bool IsPhysicallyGrounded()</code></pre>
|
||||
</div>
|
||||
<h5 class="returns">Returns</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><span class="xref">bool</span></td>
|
||||
<td><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="1">True if the player is physically grounded, otherwise false.</p>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<a id="Player_PlayerMovement_StopVelocity_" data-uid="Player.PlayerMovement.StopVelocity*"></a>
|
||||
<h4 id="Player_PlayerMovement_StopVelocity" data-uid="Player.PlayerMovement.StopVelocity">StopVelocity()</h4>
|
||||
<div class="markdown level1 summary"><p sourcefile="api/Player.PlayerMovement.yml" sourcestartlinenumber="2">Stops the player's velocity if grounded, removing inertia.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="declaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public void StopVelocity()</code></pre>
|
||||
</div>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<div class="hidden-sm col-md-2" role="complementary">
|
||||
<div class="sideaffix">
|
||||
<div class="contribution">
|
||||
<ul class="nav">
|
||||
</ul>
|
||||
</div>
|
||||
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
||||
<h5>In This Article</h5>
|
||||
<div></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer>
|
||||
<div class="grad-bottom"></div>
|
||||
<div class="footer">
|
||||
<div class="container">
|
||||
<span class="pull-right">
|
||||
<a href="#top">Back to top</a>
|
||||
</span>
|
||||
Example Unity documentation footer
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
|
||||
<script type="text/javascript" src="../styles/docfx.js"></script>
|
||||
<script type="text/javascript" src="../styles/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/er0n24mw.wy0
Normal file
BIN
Documentation/obj/.cache/build/kh23i1t0.juy/er0n24mw.wy0
Normal file
Binary file not shown.
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Reference in New Issue
Block a user