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RochesterX
2025-04-18 20:11:19 -04:00
parent a7e181a900
commit ce741c87d5
450 changed files with 59358 additions and 963 deletions

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<h1 id="Game_FallPlatform" data-uid="Game.FallPlatform" class="text-break">Class FallPlatform
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 summary"><p>This class controls platforms that fall when touched by a player or another platform.
The platform will fall after a delay and then reset to its original position.</p>
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
@@ -101,7 +103,8 @@
<h4 id="Game_FallPlatform_fallDelay" data-uid="Game.FallPlatform.fallDelay">fallDelay</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 summary"><p>The time (in seconds) before the platform starts falling after being triggered.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="declaration">Declaration</h5>
<div class="codewrapper">
@@ -125,7 +128,8 @@
<h4 id="Game_FallPlatform_resetDelay" data-uid="Game.FallPlatform.resetDelay">resetDelay</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 summary"><p>The time (in seconds) before the platform resets to its original position after falling.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="declaration">Declaration</h5>
<div class="codewrapper">