This commit is contained in:
RochesterX
2025-04-18 20:11:19 -04:00
parent a7e181a900
commit ce741c87d5
450 changed files with 59358 additions and 963 deletions

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@@ -83,7 +83,9 @@
<h1 id="Game_HubManager" data-uid="Game.HubManager" class="text-break">Class HubManager
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 summary"><p>This class manages the hub area of the game, including loading and unloading game scenes,
controlling the hub camera, and managing game buttons.</p>
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
@@ -101,7 +103,8 @@
<h4 id="Game_HubManager_gameButtonsParent" data-uid="Game.HubManager.gameButtonsParent">gameButtonsParent</h4>
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<div class="markdown level1 summary"><p>The parent object containing all game buttons in the hub.</p>
</div>
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<h5 class="declaration">Declaration</h5>
<div class="codewrapper">
@@ -125,7 +128,8 @@
<h4 id="Game_HubManager_hubCamera" data-uid="Game.HubManager.hubCamera">hubCamera</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 summary"><p>The camera used in the hub area.</p>
</div>
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<h5 class="declaration">Declaration</h5>
<div class="codewrapper">
@@ -149,7 +153,8 @@
<h4 id="Game_HubManager_Instance" data-uid="Game.HubManager.Instance">Instance</h4>
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<div class="markdown level1 summary"><p>A single instance of this class that can be accessed from anywhere.</p>
</div>
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<h5 class="declaration">Declaration</h5>
<div class="codewrapper">
@@ -176,7 +181,8 @@
<a id="Game_HubManager_LoadScene_" data-uid="Game.HubManager.LoadScene*"></a>
<h4 id="Game_HubManager_LoadScene_System_String_" data-uid="Game.HubManager.LoadScene(System.String)">LoadScene(string)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 summary"><p>Loads a new game scene and disables the hub camera.</p>
</div>
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<h5 class="declaration">Declaration</h5>
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@@ -195,7 +201,8 @@
<tr>
<td><span class="xref">string</span></td>
<td><span class="parametername">sceneName</span></td>
<td></td>
<td><p>The name of the scene to load.</p>
</td>
</tr>
</tbody>
</table>
@@ -203,7 +210,8 @@
<a id="Game_HubManager_UnloadGameScene_" data-uid="Game.HubManager.UnloadGameScene*"></a>
<h4 id="Game_HubManager_UnloadGameScene" data-uid="Game.HubManager.UnloadGameScene">UnloadGameScene()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 summary"><p>Unloads the current game scene and reactivates the hub camera.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="declaration">Declaration</h5>
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