This commit is contained in:
RochesterX
2025-04-18 20:11:19 -04:00
parent a7e181a900
commit ce741c87d5
450 changed files with 59358 additions and 963 deletions

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@@ -83,7 +83,8 @@
<h1 id="Player_AnimationPlayer_AnimationState" data-uid="Player.AnimationPlayer.AnimationState" class="text-break">Enum AnimationPlayer.AnimationState
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 summary"><p>Represents the different animation states the player can be in.</p>
</div>
<div class="markdown level0 conceptual"></div>
<h6><strong>Namespace</strong>: <a class="xref" href="Player.html">Player</a></h6>
<h6><strong>Assembly</strong>: cs.temp.dll.dll</h6>
@@ -103,19 +104,23 @@
<tbody>
<tr>
<td id="Player_AnimationPlayer_AnimationState_Idle">Idle</td>
<td></td>
<td><p>The idle state, when the player is not moving.</p>
</td>
</tr>
<tr>
<td id="Player_AnimationPlayer_AnimationState_Jump">Jump</td>
<td></td>
<td><p>The jumping state, when the player is in the air.</p>
</td>
</tr>
<tr>
<td id="Player_AnimationPlayer_AnimationState_Run">Run</td>
<td></td>
<td><p>The running state, when the player is moving quickly.</p>
</td>
</tr>
<tr>
<td id="Player_AnimationPlayer_AnimationState_Walk">Walk</td>
<td></td>
<td><p>The walking state, when the player is moving slowly.</p>
</td>
</tr>
</tbody>
</thead></thead></table>