This commit is contained in:
RochesterX
2025-04-18 20:11:19 -04:00
parent a7e181a900
commit ce741c87d5
450 changed files with 59358 additions and 963 deletions

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@@ -83,7 +83,9 @@
<h1 id="Player_Block" data-uid="Player.Block" class="text-break">Class Block
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 summary"><p>This class handles the player's ability to block and parry incoming attacks.
Blocking reduces damage, while parrying reflects attacks if timed correctly.</p>
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
@@ -101,7 +103,8 @@
<h4 id="Player_Block_blocking" data-uid="Player.Block.blocking">blocking</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 summary"><p>Indicates whether the player is currently blocking.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="declaration">Declaration</h5>
<div class="codewrapper">
@@ -128,7 +131,8 @@
<a id="Player_Block_IsParrying_" data-uid="Player.Block.IsParrying*"></a>
<h4 id="Player_Block_IsParrying" data-uid="Player.Block.IsParrying">IsParrying()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 summary"><p>Checks if the player is currently parrying.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="declaration">Declaration</h5>
<div class="codewrapper">
@@ -145,7 +149,8 @@
<tbody>
<tr>
<td><span class="xref">bool</span></td>
<td></td>
<td><p>True if the player is parrying, false otherwise.</p>
</td>
</tr>
</tbody>
</table>