Bugfixes
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@@ -83,7 +83,9 @@
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<h1 id="Player_Punch" data-uid="Player.Punch" class="text-break">Class Punch
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</h1>
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<div class="markdown level0 summary"></div>
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<div class="markdown level0 summary"><p>This class handles the punching mechanic for the player, including triggering animations,
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enabling and disabling the hurtbox, and managing player speed during a punch.</p>
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</div>
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<div class="markdown level0 conceptual"></div>
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<div class="inheritance">
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<h5>Inheritance</h5>
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@@ -101,7 +103,8 @@
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<h4 id="Player_Punch_cancelable" data-uid="Player.Punch.cancelable">cancelable</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 summary"><p>Determines whether the player can cancel their punch action.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="declaration">Declaration</h5>
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<div class="codewrapper">
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@@ -128,7 +131,8 @@
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<a id="Player_Punch_DisableCancellation_" data-uid="Player.Punch.DisableCancellation*"></a>
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<h4 id="Player_Punch_DisableCancellation" data-uid="Player.Punch.DisableCancellation">DisableCancellation()</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 summary"><p>Disables the ability to cancel the punch action.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="declaration">Declaration</h5>
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<div class="codewrapper">
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@@ -138,7 +142,8 @@
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<a id="Player_Punch_DisableHurtbox_" data-uid="Player.Punch.DisableHurtbox*"></a>
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<h4 id="Player_Punch_DisableHurtbox" data-uid="Player.Punch.DisableHurtbox">DisableHurtbox()</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 summary"><p>Disables the hurtbox, preventing the punch from interacting with other objects.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="declaration">Declaration</h5>
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<div class="codewrapper">
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@@ -148,7 +153,8 @@
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<a id="Player_Punch_EnableCancellation_" data-uid="Player.Punch.EnableCancellation*"></a>
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<h4 id="Player_Punch_EnableCancellation" data-uid="Player.Punch.EnableCancellation">EnableCancellation()</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 summary"><p>Enables the ability to cancel the punch action.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="declaration">Declaration</h5>
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<div class="codewrapper">
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@@ -158,7 +164,8 @@
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<a id="Player_Punch_EnableHurtbox_" data-uid="Player.Punch.EnableHurtbox*"></a>
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<h4 id="Player_Punch_EnableHurtbox" data-uid="Player.Punch.EnableHurtbox">EnableHurtbox()</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 summary"><p>Enables the hurtbox, allowing the punch to interact with other objects.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="declaration">Declaration</h5>
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<div class="codewrapper">
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@@ -168,7 +175,8 @@
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<a id="Player_Punch_ReturnToMaxSpeed_" data-uid="Player.Punch.ReturnToMaxSpeed*"></a>
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<h4 id="Player_Punch_ReturnToMaxSpeed" data-uid="Player.Punch.ReturnToMaxSpeed">ReturnToMaxSpeed()</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 summary"><p>Resets the player's movement speed to its maximum value after the punch is complete.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="declaration">Declaration</h5>
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<div class="codewrapper">
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