Fix merge conflicts

This commit is contained in:
RochesterX
2025-02-21 17:29:28 -05:00
parent 7e133af521
commit e4a569c4ad

View File

@@ -1,22 +1,8 @@
<<<<<<< Updated upstream
using System.Collections.Generic;
=======
using Unity.VisualScripting;
>>>>>>> Stashed changes
using UnityEngine;
public class GameManager : MonoBehaviour
{
public startGame
{
if GameMode = GameMode.freeForAll(
Start freeForAll)
if GameMode = GameMode.freeForAll(
Start freeForAll)
if GameMode = GameMode.freeForAll(
Start freeForAll);
}
public enum GameMode
{
freeForAll,
@@ -39,4 +25,12 @@ public class GameManager : MonoBehaviour
player.transform.position = spawnPosition;
}
}
public void StartGame()
{
if (gameMode == GameMode.freeForAll)
{
// Start free for all game
}
}
}