gamemodes update

This commit is contained in:
djkellerman
2025-02-21 11:51:11 -05:00
parent 730a664158
commit 7e133af521

View File

@@ -1,8 +1,22 @@
<<<<<<< Updated upstream
using System.Collections.Generic;
=======
using Unity.VisualScripting;
>>>>>>> Stashed changes
using UnityEngine;
public class GameManager : MonoBehaviour
{
public startGame
{
if GameMode = GameMode.freeForAll(
Start freeForAll)
if GameMode = GameMode.freeForAll(
Start freeForAll)
if GameMode = GameMode.freeForAll(
Start freeForAll);
}
public enum GameMode
{
freeForAll,