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    Class PlayerManager

    This class manages player-related functionality, such as joining, leaving, and assigning colors. It also handles starting the game once players have joined.

    Inheritance
    object
    PlayerManager
    Namespace: Player
    Assembly: cs.temp.dll.dll
    Syntax
    public class PlayerManager : MonoBehaviour

    Fields

    cards

    A list of player join cards, which represent players in the UI.

    Declaration
    public List<PlayerJoinCard> cards
    Field Value
    Type Description
    List<><PlayerJoinCard>

    Instance

    The singleton instance of the PlayerManager class.

    Declaration
    public static PlayerManager Instance
    Field Value
    Type Description
    PlayerManager

    playerColors

    A list of colors assigned to players for identification.

    Declaration
    public List<Color> playerColors
    Field Value
    Type Description
    List<><Color>

    playerSelect

    The UI element used for player selection.

    Declaration
    public GameObject playerSelect
    Field Value
    Type Description
    GameObject

    Methods

    StartGame()

    Starts the game if at least one player has joined.

    Declaration
    public void StartGame()
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