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Crash-Course/Documentation/api/Game.FallPlatform.yml
RochesterX 954d37e50b API
2025-04-19 12:59:07 -04:00

113 lines
2.6 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: Game.FallPlatform
commentId: T:Game.FallPlatform
id: FallPlatform
parent: Game
children:
- Game.FallPlatform.fallDelay
- Game.FallPlatform.resetDelay
langs:
- csharp
- vb
name: FallPlatform
nameWithType: FallPlatform
fullName: Game.FallPlatform
type: Class
source:
id: FallPlatform
path: ''
startLine: 2214
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nThis class controls platforms that fall when touched by a player or another platform.\nThe platform will fall after a delay and then reset to its original position.\n"
example: []
syntax:
content: 'public class FallPlatform : MonoBehaviour'
content.vb: Public Class FallPlatform Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Game.FallPlatform.fallDelay
commentId: F:Game.FallPlatform.fallDelay
id: fallDelay
parent: Game.FallPlatform
langs:
- csharp
- vb
name: fallDelay
nameWithType: FallPlatform.fallDelay
fullName: Game.FallPlatform.fallDelay
type: Field
source:
id: fallDelay
path: ''
startLine: 2219
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nThe time (in seconds) before the platform starts falling after being triggered.\n"
example: []
syntax:
content: public float fallDelay
return:
type: System.Single
content.vb: Public fallDelay As Single
- uid: Game.FallPlatform.resetDelay
commentId: F:Game.FallPlatform.resetDelay
id: resetDelay
parent: Game.FallPlatform
langs:
- csharp
- vb
name: resetDelay
nameWithType: FallPlatform.resetDelay
fullName: Game.FallPlatform.resetDelay
type: Field
source:
id: resetDelay
path: ''
startLine: 2224
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nThe time (in seconds) before the platform resets to its original position after falling.\n"
example: []
syntax:
content: public float resetDelay
return:
type: System.Single
content.vb: Public resetDelay As Single
references:
- uid: Game
commentId: N:Game
name: Game
nameWithType: Game
fullName: Game
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single