Files
Crash-Course/Assets/Scripts/Game/CreatePlayerJoinCards.cs
RochesterX 6b7dbea593 API
2025-04-16 19:57:54 -04:00

29 lines
738 B
C#

using UnityEngine; using Game; using Music; using Player;
using UnityEngine.InputSystem;
namespace Game
{
public class PlayerCardCreator : MonoBehaviour
{
public static PlayerCardCreator Instance;
public GameObject playerJoinCardPrefab;
private void Awake() // Ensures only one instance of PlayerCardCreator exists
{
if (Instance == null) Instance = this;
else
{
Destroy(gameObject);
}
}
public PlayerJoinCard CreateCard() // Creates a player join card
{
GameObject card = Instantiate(playerJoinCardPrefab, transform);
return card.GetComponent<PlayerJoinCard>();
}
}
}