API
This commit is contained in:
BIN
Assets/Games/.DS_Store
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Assets/Games/.DS_Store
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@@ -1,18 +0,0 @@
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using UnityEngine;
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using UnityEngine.InputSystem;
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public class Trevor : MonoBehaviour
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{
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[SerializeField] private float speed;
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void Start()
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{
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}
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void Update()
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{
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Vector2 direction = InputSystem.actions.FindAction("Player 1 Move").ReadValue<Vector2>();
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transform.position += speed * (Vector3)direction * Time.deltaTime;
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}
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}
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@@ -1,2 +0,0 @@
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fileFormatVersion: 2
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guid: ba8c0359d26a446ae8b41269b13ac727
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@@ -1,11 +1,12 @@
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using System.Linq;
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using UnityEngine;
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using UnityEngine; using Game; using Music; using Player;
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using UnityEngine.InputSystem;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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using UnityEngine.Events;
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using System.Collections;
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namespace Game{
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public class HubManager : MonoBehaviour
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{
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public static HubManager Instance;
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@@ -88,3 +89,4 @@ public class HubManager : MonoBehaviour
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}
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}
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}
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}
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@@ -1,17 +0,0 @@
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using System.Collections.Generic;
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using UnityEngine;
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[ExecuteAlways]
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public class HubPolygonCreator : MonoBehaviour
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{
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public List<GameObject> vertices;
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public float size = 8;
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private void Update()
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{
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for (int i = 0; i < vertices.Count; i++)
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{
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vertices[i].transform.localPosition = new Vector3(size * Mathf.Cos(i * (2 * Mathf.PI / vertices.Count)), size * Mathf.Sin(i * (2 * Mathf.PI / vertices.Count)), 0);
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}
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}
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}
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@@ -1,2 +0,0 @@
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1
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1
Assets/Old/Hub/obj/xdoc/cache/obj/.inter
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Assets/Old/Hub/obj/xdoc/cache/obj/xtcrqpx4.5uy.meta
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@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,6 +1,7 @@
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using System.Collections;
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using UnityEngine;
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using UnityEngine; using Game; using Music; using Player;
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namespace Archaic{
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public class PongBallBehavior : MonoBehaviour
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{
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public static Vector2 score; // Don't ask why I made the score a Vector, I just felt like it
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@@ -53,3 +54,4 @@ public class PongBallBehavior : MonoBehaviour
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}
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}
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}
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}
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@@ -1,6 +1,6 @@
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using UnityEngine;
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using UnityEngine; using Game; using Music; using Player;
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using UnityEngine.InputSystem;
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namespace Archaic{
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public class PongPaddleBehavior : MonoBehaviour
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{
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public float speed = 5f;
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@@ -44,3 +44,4 @@ public class PongPaddleBehavior : MonoBehaviour
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rb.linearVelocityY = direction * speed * Time.fixedDeltaTime;
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}
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}
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}
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@@ -1,6 +1,7 @@
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using TMPro;
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using UnityEngine;
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using UnityEngine; using Game; using Music; using Player;
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namespace Archaic{
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public class PongScorekeeper : MonoBehaviour
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{
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public TextMeshProUGUI player1Score;
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@@ -12,3 +13,4 @@ public class PongScorekeeper : MonoBehaviour
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player2Score.text = PongBallBehavior.score.y.ToString();
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}
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}
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}
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@@ -1,7 +1,8 @@
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using System.Collections;
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using NUnit.Framework.Constraints;
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using UnityEngine;
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using UnityEngine; using Game; using Music; using Player;
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namespace Game{
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public class DayNightCycle : MonoBehaviour
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{
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public SpriteRenderer daySky, eveningSky, nightSky;
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@@ -97,3 +98,4 @@ public class DayNightCycle : MonoBehaviour
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}
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}
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}
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}
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@@ -1,44 +0,0 @@
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using System.Collections.Generic;
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using UnityEngine;
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[ExecuteInEditMode]
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public class ParallaxBackground : MonoBehaviour
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||||
{
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||||
public ParallaxCamera parallaxCamera;
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List<ParallaxLayer> parallaxLayers = new List<ParallaxLayer>();
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||||
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||||
void Start()
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||||
{
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if (parallaxCamera == null)
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parallaxCamera = Camera.main.GetComponent<ParallaxCamera>();
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if (parallaxCamera != null)
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parallaxCamera.onCameraTranslate += Move;
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SetLayers();
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}
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void SetLayers()
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{
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parallaxLayers.Clear();
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for (int i = 0; i < transform.childCount; i++)
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{
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ParallaxLayer layer = transform.GetChild(i).GetComponent<ParallaxLayer>();
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if (layer != null)
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{
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layer.name = "Layer-" + i;
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parallaxLayers.Add(layer);
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}
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}
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}
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void Move(float delta)
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{
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foreach (ParallaxLayer layer in parallaxLayers)
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{
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layer.Move(delta);
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}
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}
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||||
}
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||||
@@ -1,2 +0,0 @@
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||||
fileFormatVersion: 2
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||||
guid: 0bdf61cebccfdae4eb5dfde2875a6b45
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@@ -1,29 +0,0 @@
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using UnityEngine;
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[ExecuteInEditMode]
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public class ParallaxCamera : MonoBehaviour
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||||
{
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||||
public delegate void ParallaxCameraDelegate(float deltaMovement);
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public ParallaxCameraDelegate onCameraTranslate;
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||||
|
||||
private float oldPosition;
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||||
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||||
void Start()
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||||
{
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||||
oldPosition = transform.position.x;
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||||
}
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||||
|
||||
void Update()
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||||
{
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||||
if (transform.position.x != oldPosition)
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||||
{
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||||
if (onCameraTranslate != null)
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||||
{
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||||
float delta = oldPosition - transform.position.x;
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||||
onCameraTranslate(delta);
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||||
}
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||||
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oldPosition = transform.position.x;
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||||
}
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||||
}
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||||
}
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||||
@@ -1,2 +0,0 @@
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||||
fileFormatVersion: 2
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||||
guid: f2ee5d10b5d7770438ac142d5edd40cc
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@@ -1,16 +0,0 @@
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using UnityEngine;
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||||
[ExecuteInEditMode]
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||||
public class ParallaxLayer : MonoBehaviour
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||||
{
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||||
public float parallaxFactor;
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||||
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||||
public void Move(float delta)
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||||
{
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||||
Vector3 newPos = transform.localPosition;
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||||
newPos.x -= delta * parallaxFactor;
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||||
|
||||
transform.localPosition = newPos;
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||||
}
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||||
|
||||
}
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||||
@@ -1,2 +0,0 @@
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||||
fileFormatVersion: 2
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||||
guid: 711236ff0a3afd24caf53183a6c5c14c
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||||
@@ -1,5 +1,8 @@
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||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
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||||
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||||
namespace Music
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||||
{
|
||||
|
||||
public class AudioManager : MonoBehaviour
|
||||
{
|
||||
@@ -65,3 +68,4 @@ public class SoundEffect
|
||||
this.audioSource = audioSource;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,24 +1,28 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
using UnityEngine.InputSystem;
|
||||
|
||||
public class PlayerCardCreator : MonoBehaviour
|
||||
namespace Game
|
||||
{
|
||||
public static PlayerCardCreator Instance;
|
||||
|
||||
public GameObject playerJoinCardPrefab;
|
||||
|
||||
private void Awake() // Ensures only one instance of PlayerCardCreator exists
|
||||
public class PlayerCardCreator : MonoBehaviour
|
||||
{
|
||||
if (Instance == null) Instance = this;
|
||||
else
|
||||
public static PlayerCardCreator Instance;
|
||||
|
||||
public GameObject playerJoinCardPrefab;
|
||||
|
||||
private void Awake() // Ensures only one instance of PlayerCardCreator exists
|
||||
{
|
||||
Destroy(gameObject);
|
||||
if (Instance == null) Instance = this;
|
||||
else
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
public PlayerJoinCard CreateCard() // Creates a player join card
|
||||
{
|
||||
GameObject card = Instantiate(playerJoinCardPrefab, transform);
|
||||
return card.GetComponent<PlayerJoinCard>();
|
||||
}
|
||||
}
|
||||
|
||||
public PlayerJoinCard CreateCard() // Creates a player join card
|
||||
{
|
||||
GameObject card = Instantiate(playerJoinCardPrefab, transform);
|
||||
return card.GetComponent<PlayerJoinCard>();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
using UnityEngine.EventSystems;
|
||||
|
||||
namespace Game
|
||||
{
|
||||
public class EventSystemizer : MonoBehaviour
|
||||
{
|
||||
private void Update() // Ensures only one instance of EventSystem exists
|
||||
@@ -12,3 +14,4 @@ public class EventSystemizer : MonoBehaviour
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,8 @@
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
|
||||
namespace Game
|
||||
{
|
||||
|
||||
public class FallPlatform : MonoBehaviour
|
||||
{
|
||||
@@ -52,3 +55,4 @@ public class FallPlatform : MonoBehaviour
|
||||
transform.parent.rotation = Quaternion.identity;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,12 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.InputSystem;
|
||||
|
||||
namespace Game
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// The GameManager class manages the overall game logic, including game modes, player states,
|
||||
/// game events, and game-over conditions. It ensures a single instance exists and provides
|
||||
@@ -307,3 +311,4 @@ public class GameManager : MonoBehaviour
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,6 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
namespace Game
|
||||
{
|
||||
|
||||
[ExecuteAlways]
|
||||
public class GameManagerHelper : MonoBehaviour
|
||||
@@ -21,3 +23,4 @@ public class GameManagerHelper : MonoBehaviour
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,8 @@
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
using UnityEngine.UI;
|
||||
namespace Game
|
||||
{
|
||||
|
||||
public class GameTimer : MonoBehaviour
|
||||
{
|
||||
@@ -56,3 +58,4 @@ public class GameTimer : MonoBehaviour
|
||||
GameManager.Instance.GameOver();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,6 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
namespace Game
|
||||
{
|
||||
|
||||
public class HatRespawn : MonoBehaviour
|
||||
{
|
||||
@@ -54,3 +56,4 @@ public class HatRespawn : MonoBehaviour
|
||||
isDropped = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,7 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
namespace Game
|
||||
{
|
||||
|
||||
public class HealthBarManager : MonoBehaviour
|
||||
{
|
||||
@@ -53,3 +55,4 @@ public class HealthBarManager : MonoBehaviour
|
||||
playerHealthBars.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,6 @@
|
||||
using UnityEngine;
|
||||
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
namespace Game
|
||||
{
|
||||
public class InfiniteScroll : MonoBehaviour
|
||||
{
|
||||
public float speed;
|
||||
@@ -20,3 +21,4 @@ public class InfiniteScroll : MonoBehaviour
|
||||
transform.position += speed * Time.deltaTime * Vector3.right;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,9 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
using TMPro;
|
||||
using UnityEngine.UI;
|
||||
namespace Game
|
||||
{
|
||||
|
||||
public class LeaderboardManager : MonoBehaviour
|
||||
{
|
||||
@@ -85,4 +87,4 @@ public class LeaderboardManager : MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}}
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
using UnityEngine.UI;
|
||||
namespace Game
|
||||
{
|
||||
|
||||
public class LifeDisplayManager : MonoBehaviour
|
||||
{
|
||||
@@ -44,3 +46,4 @@ public class LifeDisplayManager : MonoBehaviour
|
||||
players.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,7 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
using UnityEngine.UI;
|
||||
namespace Game
|
||||
{
|
||||
|
||||
public class MapSelect : MonoBehaviour
|
||||
{
|
||||
@@ -16,3 +18,4 @@ public class MapSelect : MonoBehaviour
|
||||
GameManager.map = toggle.name;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,7 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
using UnityEngine.UI;
|
||||
namespace Game
|
||||
{
|
||||
|
||||
public class ModeSelect : MonoBehaviour
|
||||
{
|
||||
@@ -27,3 +29,4 @@ public class ModeSelect : MonoBehaviour
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,6 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
namespace Game
|
||||
{
|
||||
|
||||
public class MovingPlatform : MonoBehaviour
|
||||
{
|
||||
@@ -28,4 +30,4 @@ public class MovingPlatform : MonoBehaviour
|
||||
// transform.position = Vector2.MoveTowards(transform.position, points[i].position, speed * Time.deltaTime);
|
||||
GetComponent<Rigidbody2D>().MovePosition(Vector2.MoveTowards(transform.position, points[i].position, speed * Time.fixedDeltaTime));
|
||||
}
|
||||
}
|
||||
}}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using UnityEngine;
|
||||
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
namespace Game
|
||||
{
|
||||
public class ObjectVisibility : MonoBehaviour
|
||||
{
|
||||
void Start()
|
||||
@@ -24,3 +25,4 @@ public class ObjectVisibility : MonoBehaviour
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,7 @@
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
namespace Game
|
||||
{
|
||||
|
||||
public class PlayerJoinCard : MonoBehaviour
|
||||
{
|
||||
@@ -12,3 +14,4 @@ public class PlayerJoinCard : MonoBehaviour
|
||||
playerNumberText.text = playerNumber.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,6 @@
|
||||
using UnityEngine;
|
||||
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
namespace Game
|
||||
{
|
||||
public class RespawnOnTriggerEnter : MonoBehaviour
|
||||
{
|
||||
public Vector2 spawnPoint;
|
||||
@@ -25,4 +26,4 @@ public class RespawnOnTriggerEnter : MonoBehaviour
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}}
|
||||
@@ -1,7 +1,9 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
using TMPro;
|
||||
namespace Game
|
||||
{
|
||||
|
||||
public class TerribleHealthBarScript : MonoBehaviour
|
||||
{
|
||||
@@ -78,3 +80,4 @@ public class TerribleHealthBarScript : MonoBehaviour
|
||||
targetActualColor = actualHealthVisual.GetComponent<SpriteRenderer>().color;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,8 @@
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
namespace Game
|
||||
{
|
||||
|
||||
public class WinScreen : MonoBehaviour
|
||||
{
|
||||
@@ -33,3 +35,4 @@ public class WinScreen : MonoBehaviour
|
||||
GetComponent<Animator>().SetTrigger("win");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,11 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
using UnityEngine.Assertions.Must;
|
||||
using UnityEngine.Playables;
|
||||
using UnityEngine.SceneManagement;
|
||||
namespace Music
|
||||
{
|
||||
|
||||
public class MusicManager : MonoBehaviour
|
||||
{
|
||||
@@ -115,3 +117,4 @@ public class MusicManager : MonoBehaviour
|
||||
return "Title Screen";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,9 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
using UnityEngine.Audio;
|
||||
namespace Music
|
||||
{
|
||||
|
||||
[System.Serializable]
|
||||
public class Playlist
|
||||
@@ -12,3 +14,4 @@ public class Playlist
|
||||
public float shuffleTime;
|
||||
public float volume;
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,9 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
using UnityEngine.Audio;
|
||||
namespace Music
|
||||
{
|
||||
|
||||
[System.Serializable]
|
||||
public class TrackLayer
|
||||
@@ -14,3 +16,4 @@ public class TrackLayer
|
||||
public List<string> layerScenes;
|
||||
public string triggerName;
|
||||
}
|
||||
}
|
||||
@@ -5,8 +5,10 @@ using System.Collections.Generic;
|
||||
using System.Data.Common;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Unity.VisualScripting;
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
using UnityEngine.SceneManagement;
|
||||
namespace Music
|
||||
{
|
||||
|
||||
public class TrackManager : MonoBehaviour
|
||||
{
|
||||
@@ -362,5 +364,5 @@ public class TrackManager : MonoBehaviour
|
||||
yield return new WaitForSeconds(0.5f);
|
||||
Destroy(gameObject);
|
||||
}
|
||||
}
|
||||
}}
|
||||
#endif
|
||||
|
||||
@@ -1,4 +1,7 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
|
||||
namespace Game
|
||||
{
|
||||
|
||||
public class ObstacleCourse : MonoBehaviour
|
||||
{
|
||||
@@ -13,3 +16,4 @@ public class ObstacleCourse : MonoBehaviour
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,6 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
namespace Player
|
||||
{
|
||||
|
||||
[RequireComponent(typeof(Animator))]
|
||||
public class AnimationPlayer : MonoBehaviour
|
||||
@@ -33,3 +35,4 @@ public class AnimationPlayer : MonoBehaviour
|
||||
animator.SetTrigger("punch");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,7 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
using UnityEngine.InputSystem;
|
||||
namespace Player
|
||||
{
|
||||
|
||||
[RequireComponent(typeof(PlayerInput))]
|
||||
public class Block : MonoBehaviour
|
||||
@@ -55,3 +57,4 @@ public class Block : MonoBehaviour
|
||||
return isParrying;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,8 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
namespace Player
|
||||
{
|
||||
|
||||
[RequireComponent(typeof(Rigidbody2D))]
|
||||
[RequireComponent(typeof(Collider2D))]
|
||||
@@ -140,3 +142,4 @@ public class Damageable : MonoBehaviour
|
||||
damage = 0f;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,7 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
namespace Player
|
||||
{
|
||||
|
||||
public class PlayerCameraMovement : MonoBehaviour
|
||||
{
|
||||
@@ -84,3 +86,4 @@ public class PlayerCameraMovement : MonoBehaviour
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,9 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
using UnityEngine.InputSystem;
|
||||
namespace Player
|
||||
{
|
||||
|
||||
public class PlayerManager : MonoBehaviour
|
||||
{
|
||||
@@ -94,4 +96,4 @@ public class PlayerManager : MonoBehaviour
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}}
|
||||
@@ -1,8 +1,10 @@
|
||||
using System.Collections;
|
||||
using TMPro;
|
||||
using Unity.IO.LowLevel.Unsafe;
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
using UnityEngine.InputSystem;
|
||||
namespace Player
|
||||
{
|
||||
|
||||
[RequireComponent(typeof(Rigidbody2D))]
|
||||
[RequireComponent(typeof(BoxCollider2D))]
|
||||
@@ -257,3 +259,4 @@ public class PlayerMovement : MonoBehaviour
|
||||
if (IsPhysicallyGrounded()) body.linearVelocity = Vector2.zero;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,9 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
using UnityEngine.InputSystem;
|
||||
|
||||
namespace Player
|
||||
{
|
||||
|
||||
[RequireComponent(typeof(PlayerInput))]
|
||||
[RequireComponent(typeof(AnimationPlayer))]
|
||||
public class Punch : MonoBehaviour
|
||||
@@ -57,3 +60,4 @@ public class Punch : MonoBehaviour
|
||||
GetComponent<PlayerMovement>().maxSpeedOverride = GetComponent<PlayerMovement>().maxSpeed;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,7 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
|
||||
namespace Player
|
||||
{
|
||||
|
||||
public class TeleportPlatform : MonoBehaviour
|
||||
{
|
||||
@@ -35,3 +38,4 @@ public class TeleportPlatform : MonoBehaviour
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,7 @@
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
using UnityEngine; using Game; using Music; using Player;
|
||||
namespace Player
|
||||
{
|
||||
|
||||
public class UseItem : MonoBehaviour
|
||||
{
|
||||
@@ -96,3 +98,4 @@ public class UseItem : MonoBehaviour
|
||||
return isHoldingItem;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,263 +1,241 @@
|
||||
{
|
||||
"Global": "Global.yml",
|
||||
"Global.AnimationPlayer": "Global.AnimationPlayer.yml",
|
||||
"Global.AnimationPlayer.AnimationState": "Global.AnimationPlayer.AnimationState.yml",
|
||||
"Global.AnimationPlayer.AnimationState.Idle": "Global.AnimationPlayer.AnimationState.yml",
|
||||
"Global.AnimationPlayer.AnimationState.Jump": "Global.AnimationPlayer.AnimationState.yml",
|
||||
"Global.AnimationPlayer.AnimationState.Run": "Global.AnimationPlayer.AnimationState.yml",
|
||||
"Global.AnimationPlayer.AnimationState.Walk": "Global.AnimationPlayer.AnimationState.yml",
|
||||
"Global.AnimationPlayer.backwards": "Global.AnimationPlayer.yml",
|
||||
"Global.AnimationPlayer.block": "Global.AnimationPlayer.yml",
|
||||
"Global.AnimationPlayer.clip": "Global.AnimationPlayer.yml",
|
||||
"Global.AnimationPlayer.Punch": "Global.AnimationPlayer.yml",
|
||||
"Global.AnimationPlayer.SetState(AnimationPlayer.AnimationState)": "Global.AnimationPlayer.yml",
|
||||
"Global.AnimationPlayer.state": "Global.AnimationPlayer.yml",
|
||||
"Global.AudioManager": "Global.AudioManager.yml",
|
||||
"Global.AudioManager.Instance": "Global.AudioManager.yml",
|
||||
"Global.AudioManager.PlaySound(System.String)": "Global.AudioManager.yml",
|
||||
"Global.AudioManager.soundEffects": "Global.AudioManager.yml",
|
||||
"Global.Block": "Global.Block.yml",
|
||||
"Global.Block.blocking": "Global.Block.yml",
|
||||
"Global.Block.IsParrying": "Global.Block.yml",
|
||||
"Global.Damageable": "Global.Damageable.yml",
|
||||
"Global.Damageable.damage": "Global.Damageable.yml",
|
||||
"Global.Damageable.Damage(System.Single)": "Global.Damageable.yml",
|
||||
"Global.Damageable.damageSelfDebug": "Global.Damageable.yml",
|
||||
"Global.Damageable.dying": "Global.Damageable.yml",
|
||||
"Global.Damageable.force": "Global.Damageable.yml",
|
||||
"Global.Damageable.HandleDeath": "Global.Damageable.yml",
|
||||
"Global.Damageable.lives": "Global.Damageable.yml",
|
||||
"Global.Damageable.maxDamage": "Global.Damageable.yml",
|
||||
"Global.Damageable.OnPlayerPunched": "Global.Damageable.yml",
|
||||
"Global.Damageable.ResetDamage": "Global.Damageable.yml",
|
||||
"Global.Damageable.Respawn": "Global.Damageable.yml",
|
||||
"Global.DayNightCycle": "Global.DayNightCycle.yml",
|
||||
"Global.DayNightCycle.cycleDuration": "Global.DayNightCycle.yml",
|
||||
"Global.DayNightCycle.dayBackClouds": "Global.DayNightCycle.yml",
|
||||
"Global.DayNightCycle.dayFrontClouds": "Global.DayNightCycle.yml",
|
||||
"Global.DayNightCycle.daySky": "Global.DayNightCycle.yml",
|
||||
"Global.DayNightCycle.eveningBackClouds": "Global.DayNightCycle.yml",
|
||||
"Global.DayNightCycle.eveningFrontClouds": "Global.DayNightCycle.yml",
|
||||
"Global.DayNightCycle.eveningSky": "Global.DayNightCycle.yml",
|
||||
"Global.DayNightCycle.nightBackClouds": "Global.DayNightCycle.yml",
|
||||
"Global.DayNightCycle.nightFrontClouds": "Global.DayNightCycle.yml",
|
||||
"Global.DayNightCycle.nightSky": "Global.DayNightCycle.yml",
|
||||
"Global.DayNightCycle.transitionDuration": "Global.DayNightCycle.yml",
|
||||
"Global.EventSystemizer": "Global.EventSystemizer.yml",
|
||||
"Global.FallPlatform": "Global.FallPlatform.yml",
|
||||
"Global.FallPlatform.fallDelay": "Global.FallPlatform.yml",
|
||||
"Global.FallPlatform.resetDelay": "Global.FallPlatform.yml",
|
||||
"Global.GameManager": "Global.GameManager.yml",
|
||||
"Global.GameManager.AlivePlayers": "Global.GameManager.yml",
|
||||
"Global.GameManager.EndGameEvent": "Global.GameManager.yml",
|
||||
"Global.GameManager.GameEvent": "Global.GameManager.GameEvent.yml",
|
||||
"Global.GameManager.gameMode": "Global.GameManager.yml",
|
||||
"Global.GameManager.GameMode": "Global.GameManager.GameMode.yml",
|
||||
"Global.GameManager.GameMode.freeForAll": "Global.GameManager.GameMode.yml",
|
||||
"Global.GameManager.GameMode.keepAway": "Global.GameManager.GameMode.yml",
|
||||
"Global.GameManager.GameMode.obstacleCourse": "Global.GameManager.GameMode.yml",
|
||||
"Global.GameManager.gameOver": "Global.GameManager.yml",
|
||||
"Global.GameManager.GameOver": "Global.GameManager.yml",
|
||||
"Global.GameManager.gameTimer": "Global.GameManager.yml",
|
||||
"Global.GameManager.hatObject": "Global.GameManager.yml",
|
||||
"Global.GameManager.hatSpawnPositions": "Global.GameManager.yml",
|
||||
"Global.GameManager.Instance": "Global.GameManager.yml",
|
||||
"Global.GameManager.LeaderboardCanvas": "Global.GameManager.yml",
|
||||
"Global.GameManager.map": "Global.GameManager.yml",
|
||||
"Global.GameManager.music": "Global.GameManager.yml",
|
||||
"Global.GameManager.obstacleCourseSpawnPosition": "Global.GameManager.yml",
|
||||
"Global.GameManager.offset": "Global.GameManager.yml",
|
||||
"Global.GameManager.playerColors": "Global.GameManager.yml",
|
||||
"Global.GameManager.PlayerDied(Damageable)": "Global.GameManager.yml",
|
||||
"Global.GameManager.playerHoldTimes": "Global.GameManager.yml",
|
||||
"Global.GameManager.players": "Global.GameManager.yml",
|
||||
"Global.GameManager.spawnPosition": "Global.GameManager.yml",
|
||||
"Global.GameManager.StartGame": "Global.GameManager.yml",
|
||||
"Global.GameManager.StartGameEvent": "Global.GameManager.yml",
|
||||
"Global.GameManager.time": "Global.GameManager.yml",
|
||||
"Global.GameManager.TimerCanvas": "Global.GameManager.yml",
|
||||
"Global.GameManager.UpdatePlayerHoldTime(GameObject,System.Single)": "Global.GameManager.yml",
|
||||
"Global.GameManagerHelper": "Global.GameManagerHelper.yml",
|
||||
"Global.GameManagerHelper.addHatPosition": "Global.GameManagerHelper.yml",
|
||||
"Global.GameManagerHelper.addSpawnPosition": "Global.GameManagerHelper.yml",
|
||||
"Global.GameTimer": "Global.GameTimer.yml",
|
||||
"Global.GameTimer.startTime": "Global.GameTimer.yml",
|
||||
"Global.GameTimer.StartTimer": "Global.GameTimer.yml",
|
||||
"Global.GameTimer.timerText": "Global.GameTimer.yml",
|
||||
"Global.HatRespawn": "Global.HatRespawn.yml",
|
||||
"Global.HatRespawn.canBePickedUp": "Global.HatRespawn.yml",
|
||||
"Global.HatRespawn.Interact": "Global.HatRespawn.yml",
|
||||
"Global.HatRespawn.OnHatDropped": "Global.HatRespawn.yml",
|
||||
"Global.HatRespawn.respawnTime": "Global.HatRespawn.yml",
|
||||
"Global.HealthBarManager": "Global.HealthBarManager.yml",
|
||||
"Global.HealthBarManager.healthBarPrefab": "Global.HealthBarManager.yml",
|
||||
"Global.HubManager": "Global.HubManager.yml",
|
||||
"Global.HubManager.gameButtonsParent": "Global.HubManager.yml",
|
||||
"Global.HubManager.hubCamera": "Global.HubManager.yml",
|
||||
"Global.HubManager.Instance": "Global.HubManager.yml",
|
||||
"Global.HubManager.LoadScene(System.String)": "Global.HubManager.yml",
|
||||
"Global.HubManager.UnloadGameScene": "Global.HubManager.yml",
|
||||
"Global.HubPolygonCreator": "Global.HubPolygonCreator.yml",
|
||||
"Global.HubPolygonCreator.size": "Global.HubPolygonCreator.yml",
|
||||
"Global.HubPolygonCreator.vertices": "Global.HubPolygonCreator.yml",
|
||||
"Global.InfiniteScroll": "Global.InfiniteScroll.yml",
|
||||
"Global.InfiniteScroll.end": "Global.InfiniteScroll.yml",
|
||||
"Global.InfiniteScroll.speed": "Global.InfiniteScroll.yml",
|
||||
"Global.InfiniteScroll.start": "Global.InfiniteScroll.yml",
|
||||
"Global.LeaderboardManager": "Global.LeaderboardManager.yml",
|
||||
"Global.LeaderboardManager.Instance": "Global.LeaderboardManager.yml",
|
||||
"Global.LeaderboardManager.UpdateLeaderboard": "Global.LeaderboardManager.yml",
|
||||
"Global.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject,System.Single)": "Global.LeaderboardManager.yml",
|
||||
"Global.LifeDisplayManager": "Global.LifeDisplayManager.yml",
|
||||
"Global.LifeDisplayManager.HideLifeDisplay": "Global.LifeDisplayManager.yml",
|
||||
"Global.LifeDisplayManager.lifeDisplays": "Global.LifeDisplayManager.yml",
|
||||
"Global.LifeDisplayManager.lifePrefab": "Global.LifeDisplayManager.yml",
|
||||
"Global.LifeDisplayManager.playerPrefab": "Global.LifeDisplayManager.yml",
|
||||
"Global.LifeDisplayManager.players": "Global.LifeDisplayManager.yml",
|
||||
"Global.MapSelect": "Global.MapSelect.yml",
|
||||
"Global.ModeSelect": "Global.ModeSelect.yml",
|
||||
"Global.MovingPlatform": "Global.MovingPlatform.yml",
|
||||
"Global.MovingPlatform.platform": "Global.MovingPlatform.yml",
|
||||
"Global.MovingPlatform.points": "Global.MovingPlatform.yml",
|
||||
"Global.MovingPlatform.speed": "Global.MovingPlatform.yml",
|
||||
"Global.MovingPlatform.startPoint": "Global.MovingPlatform.yml",
|
||||
"Global.MusicManager": "Global.MusicManager.yml",
|
||||
"Global.MusicManager.GetActiveSceneNotTitleScreen": "Global.MusicManager.yml",
|
||||
"Global.MusicManager.Instance": "Global.MusicManager.yml",
|
||||
"Global.MusicManager.playlists": "Global.MusicManager.yml",
|
||||
"Global.MusicManager.songPrefab": "Global.MusicManager.yml",
|
||||
"Global.MusicManager.StartPlaylist": "Global.MusicManager.yml",
|
||||
"Global.MusicManager.StartPlaylist(System.String)": "Global.MusicManager.yml",
|
||||
"Global.ObjectVisibility": "Global.ObjectVisibility.yml",
|
||||
"Global.ObstacleCourse": "Global.ObstacleCourse.yml",
|
||||
"Global.ObstacleCourse.playerWon": "Global.ObstacleCourse.yml",
|
||||
"Global.ParallaxBackground": "Global.ParallaxBackground.yml",
|
||||
"Global.ParallaxBackground.parallaxCamera": "Global.ParallaxBackground.yml",
|
||||
"Global.ParallaxCamera": "Global.ParallaxCamera.yml",
|
||||
"Global.ParallaxCamera.onCameraTranslate": "Global.ParallaxCamera.yml",
|
||||
"Global.ParallaxCamera.ParallaxCameraDelegate": "Global.ParallaxCamera.ParallaxCameraDelegate.yml",
|
||||
"Global.ParallaxLayer": "Global.ParallaxLayer.yml",
|
||||
"Global.ParallaxLayer.Move(System.Single)": "Global.ParallaxLayer.yml",
|
||||
"Global.ParallaxLayer.parallaxFactor": "Global.ParallaxLayer.yml",
|
||||
"Global.PlayerCameraMovement": "Global.PlayerCameraMovement.yml",
|
||||
"Global.PlayerCameraMovement.lowerBound": "Global.PlayerCameraMovement.yml",
|
||||
"Global.PlayerCameraMovement.speed": "Global.PlayerCameraMovement.yml",
|
||||
"Global.PlayerCameraMovement.staticCamera": "Global.PlayerCameraMovement.yml",
|
||||
"Global.PlayerCameraMovement.weight": "Global.PlayerCameraMovement.yml",
|
||||
"Global.PlayerCameraMovement.winScene": "Global.PlayerCameraMovement.yml",
|
||||
"Global.PlayerCameraMovement.WinScene(GameObject)": "Global.PlayerCameraMovement.yml",
|
||||
"Global.PlayerCardCreator": "Global.PlayerCardCreator.yml",
|
||||
"Global.PlayerCardCreator.CreateCard": "Global.PlayerCardCreator.yml",
|
||||
"Global.PlayerCardCreator.Instance": "Global.PlayerCardCreator.yml",
|
||||
"Global.PlayerCardCreator.playerJoinCardPrefab": "Global.PlayerCardCreator.yml",
|
||||
"Global.PlayerJoinCard": "Global.PlayerJoinCard.yml",
|
||||
"Global.PlayerJoinCard.playerNumber": "Global.PlayerJoinCard.yml",
|
||||
"Global.PlayerJoinCard.playerNumberText": "Global.PlayerJoinCard.yml",
|
||||
"Global.PlayerJoinCard.playerPreview": "Global.PlayerJoinCard.yml",
|
||||
"Global.PlayerManager": "Global.PlayerManager.yml",
|
||||
"Global.PlayerManager.cards": "Global.PlayerManager.yml",
|
||||
"Global.PlayerManager.Instance": "Global.PlayerManager.yml",
|
||||
"Global.PlayerManager.playerColors": "Global.PlayerManager.yml",
|
||||
"Global.PlayerManager.playerSelect": "Global.PlayerManager.yml",
|
||||
"Global.PlayerManager.StartGame": "Global.PlayerManager.yml",
|
||||
"Global.PlayerMovement": "Global.PlayerMovement.yml",
|
||||
"Global.PlayerMovement.coyoteTime": "Global.PlayerMovement.yml",
|
||||
"Global.PlayerMovement.GetPointInBoxCollider(BoxCollider2D,System.Single,System.Single)": "Global.PlayerMovement.yml",
|
||||
"Global.PlayerMovement.ground": "Global.PlayerMovement.yml",
|
||||
"Global.PlayerMovement.groundCheckDistance": "Global.PlayerMovement.yml",
|
||||
"Global.PlayerMovement.IsBasicallyGrounded": "Global.PlayerMovement.yml",
|
||||
"Global.PlayerMovement.IsPhysicallyGrounded": "Global.PlayerMovement.yml",
|
||||
"Global.PlayerMovement.jumpLenience": "Global.PlayerMovement.yml",
|
||||
"Global.PlayerMovement.jumpSpeed": "Global.PlayerMovement.yml",
|
||||
"Global.PlayerMovement.maxSpeed": "Global.PlayerMovement.yml",
|
||||
"Global.PlayerMovement.maxSpeedOverride": "Global.PlayerMovement.yml",
|
||||
"Global.PlayerMovement.playerText": "Global.PlayerMovement.yml",
|
||||
"Global.PlayerMovement.secondsToFullSpeed": "Global.PlayerMovement.yml",
|
||||
"Global.PlayerMovement.slowdownMultiplier": "Global.PlayerMovement.yml",
|
||||
"Global.PlayerMovement.StopVelocity": "Global.PlayerMovement.yml",
|
||||
"Global.PlayerMovement.timeUnableToBeDeclaredNotJumping": "Global.PlayerMovement.yml",
|
||||
"Global.PlayerMovement.turnaroundMultiplier": "Global.PlayerMovement.yml",
|
||||
"Global.PlayerMovement.virtualAxisX": "Global.PlayerMovement.yml",
|
||||
"Global.PlayerMovement.virtualButtonJump": "Global.PlayerMovement.yml",
|
||||
"Global.PlayerMovement.virtualButtonJumpLastFrame": "Global.PlayerMovement.yml",
|
||||
"Global.PlayerMovement.walkSmooth": "Global.PlayerMovement.yml",
|
||||
"Global.PlayerMovement.walkSpeed": "Global.PlayerMovement.yml",
|
||||
"Global.PlayerMovement.walkSpeedFactor": "Global.PlayerMovement.yml",
|
||||
"Global.Playlist": "Global.Playlist.yml",
|
||||
"Global.Playlist.shuffleTime": "Global.Playlist.yml",
|
||||
"Global.Playlist.songs": "Global.Playlist.yml",
|
||||
"Global.Playlist.trackName": "Global.Playlist.yml",
|
||||
"Global.Playlist.trackScenes": "Global.Playlist.yml",
|
||||
"Global.Playlist.volume": "Global.Playlist.yml",
|
||||
"Global.PongBallBehavior": "Global.PongBallBehavior.yml",
|
||||
"Global.PongBallBehavior.IncreaseSpeed": "Global.PongBallBehavior.yml",
|
||||
"Global.PongBallBehavior.resetDelay": "Global.PongBallBehavior.yml",
|
||||
"Global.PongBallBehavior.score": "Global.PongBallBehavior.yml",
|
||||
"Global.PongBallBehavior.speed": "Global.PongBallBehavior.yml",
|
||||
"Global.PongBallBehavior.speedIncrement": "Global.PongBallBehavior.yml",
|
||||
"Global.PongPaddleBehavior": "Global.PongPaddleBehavior.yml",
|
||||
"Global.PongPaddleBehavior.isPlayer1": "Global.PongPaddleBehavior.yml",
|
||||
"Global.PongPaddleBehavior.speed": "Global.PongPaddleBehavior.yml",
|
||||
"Global.PongScorekeeper": "Global.PongScorekeeper.yml",
|
||||
"Global.PongScorekeeper.player1Score": "Global.PongScorekeeper.yml",
|
||||
"Global.PongScorekeeper.player2Score": "Global.PongScorekeeper.yml",
|
||||
"Global.Punch": "Global.Punch.yml",
|
||||
"Global.Punch.cancelable": "Global.Punch.yml",
|
||||
"Global.Punch.DisableCancellation": "Global.Punch.yml",
|
||||
"Global.Punch.DisableHurtbox": "Global.Punch.yml",
|
||||
"Global.Punch.EnableCancellation": "Global.Punch.yml",
|
||||
"Global.Punch.EnableHurtbox": "Global.Punch.yml",
|
||||
"Global.Punch.ReturnToMaxSpeed": "Global.Punch.yml",
|
||||
"Global.RespawnOnTriggerEnter": "Global.RespawnOnTriggerEnter.yml",
|
||||
"Global.RespawnOnTriggerEnter.respawnTag": "Global.RespawnOnTriggerEnter.yml",
|
||||
"Global.RespawnOnTriggerEnter.spawnPoint": "Global.RespawnOnTriggerEnter.yml",
|
||||
"Global.RespawnOnTriggerEnter.spawnPointIsInitialPosition": "Global.RespawnOnTriggerEnter.yml",
|
||||
"Global.SoundEffect": "Global.SoundEffect.yml",
|
||||
"Global.SoundEffect.#ctor(System.String,AudioSource)": "Global.SoundEffect.yml",
|
||||
"Global.SoundEffect.audioSource": "Global.SoundEffect.yml",
|
||||
"Global.SoundEffect.name": "Global.SoundEffect.yml",
|
||||
"Global.TeleportPlatform": "Global.TeleportPlatform.yml",
|
||||
"Global.TeleportPlatform.isPlatform": "Global.TeleportPlatform.yml",
|
||||
"Global.TeleportPlatform.playerTag": "Global.TeleportPlatform.yml",
|
||||
"Global.TeleportPlatform.teleportPoint": "Global.TeleportPlatform.yml",
|
||||
"Global.TeleportPlatform.teleportTag": "Global.TeleportPlatform.yml",
|
||||
"Global.TerribleHealthBarScript": "Global.TerribleHealthBarScript.yml",
|
||||
"Global.TerribleHealthBarScript.actualHealthVisual": "Global.TerribleHealthBarScript.yml",
|
||||
"Global.TerribleHealthBarScript.deathVisual": "Global.TerribleHealthBarScript.yml",
|
||||
"Global.TerribleHealthBarScript.fullDeathColor": "Global.TerribleHealthBarScript.yml",
|
||||
"Global.TerribleHealthBarScript.fullHealthColor": "Global.TerribleHealthBarScript.yml",
|
||||
"Global.TerribleHealthBarScript.healthVisual": "Global.TerribleHealthBarScript.yml",
|
||||
"Global.TerribleHealthBarScript.player": "Global.TerribleHealthBarScript.yml",
|
||||
"Global.TerribleHealthBarScript.SetPlayer(GameObject)": "Global.TerribleHealthBarScript.yml",
|
||||
"Global.TerribleHealthBarScript.smoothSpeed": "Global.TerribleHealthBarScript.yml",
|
||||
"Global.TerribleHealthBarScript.subtractionColor": "Global.TerribleHealthBarScript.yml",
|
||||
"Global.TerribleHealthBarScript.text": "Global.TerribleHealthBarScript.yml",
|
||||
"Global.TrackLayer": "Global.TrackLayer.yml",
|
||||
"Global.TrackLayer.enableTrigger": "Global.TrackLayer.yml",
|
||||
"Global.TrackLayer.EnableTrigger": "Global.TrackLayer.EnableTrigger.yml",
|
||||
"Global.TrackLayer.EnableTrigger.Button": "Global.TrackLayer.EnableTrigger.yml",
|
||||
"Global.TrackLayer.EnableTrigger.Collectible": "Global.TrackLayer.EnableTrigger.yml",
|
||||
"Global.TrackLayer.EnableTrigger.ConstantForce": "Global.TrackLayer.EnableTrigger.yml",
|
||||
"Global.TrackLayer.EnableTrigger.ElectromagneticPulse": "Global.TrackLayer.EnableTrigger.yml",
|
||||
"Global.TrackLayer.EnableTrigger.EndOfLevel": "Global.TrackLayer.EnableTrigger.yml",
|
||||
"Global.TrackLayer.EnableTrigger.Goal": "Global.TrackLayer.EnableTrigger.yml",
|
||||
"Global.TrackLayer.EnableTrigger.Magnetism": "Global.TrackLayer.EnableTrigger.yml",
|
||||
"Global.TrackLayer.EnableTrigger.Movement": "Global.TrackLayer.EnableTrigger.yml",
|
||||
"Global.TrackLayer.EnableTrigger.Scene": "Global.TrackLayer.EnableTrigger.yml",
|
||||
"Global.TrackLayer.EnableTrigger.Toggle": "Global.TrackLayer.EnableTrigger.yml",
|
||||
"Global.TrackLayer.layerName": "Global.TrackLayer.yml",
|
||||
"Global.TrackLayer.layerScenes": "Global.TrackLayer.yml",
|
||||
"Global.TrackLayer.layerTrack": "Global.TrackLayer.yml",
|
||||
"Global.TrackLayer.triggerName": "Global.TrackLayer.yml",
|
||||
"Global.Trevor": "Global.Trevor.yml",
|
||||
"Global.UseItem": "Global.UseItem.yml",
|
||||
"Global.UseItem.DropItem": "Global.UseItem.yml",
|
||||
"Global.UseItem.head": "Global.UseItem.yml",
|
||||
"Global.UseItem.holdTime": "Global.UseItem.yml",
|
||||
"Global.UseItem.IsHoldingItem": "Global.UseItem.yml",
|
||||
"Global.UseItem.PickUpItem(GameObject)": "Global.UseItem.yml",
|
||||
"Global.WinScreen": "Global.WinScreen.yml",
|
||||
"Global.WinScreen.Instance": "Global.WinScreen.yml",
|
||||
"Global.WinScreen.playerTexts": "Global.WinScreen.yml",
|
||||
"Global.WinScreen.ShowWinScreen(System.Int32)": "Global.WinScreen.yml"
|
||||
"Game": "Game.yml",
|
||||
"Game.DayNightCycle": "Game.DayNightCycle.yml",
|
||||
"Game.DayNightCycle.cycleDuration": "Game.DayNightCycle.yml",
|
||||
"Game.DayNightCycle.dayBackClouds": "Game.DayNightCycle.yml",
|
||||
"Game.DayNightCycle.dayFrontClouds": "Game.DayNightCycle.yml",
|
||||
"Game.DayNightCycle.daySky": "Game.DayNightCycle.yml",
|
||||
"Game.DayNightCycle.eveningBackClouds": "Game.DayNightCycle.yml",
|
||||
"Game.DayNightCycle.eveningFrontClouds": "Game.DayNightCycle.yml",
|
||||
"Game.DayNightCycle.eveningSky": "Game.DayNightCycle.yml",
|
||||
"Game.DayNightCycle.nightBackClouds": "Game.DayNightCycle.yml",
|
||||
"Game.DayNightCycle.nightFrontClouds": "Game.DayNightCycle.yml",
|
||||
"Game.DayNightCycle.nightSky": "Game.DayNightCycle.yml",
|
||||
"Game.DayNightCycle.transitionDuration": "Game.DayNightCycle.yml",
|
||||
"Game.EventSystemizer": "Game.EventSystemizer.yml",
|
||||
"Game.FallPlatform": "Game.FallPlatform.yml",
|
||||
"Game.FallPlatform.fallDelay": "Game.FallPlatform.yml",
|
||||
"Game.FallPlatform.resetDelay": "Game.FallPlatform.yml",
|
||||
"Game.GameManager": "Game.GameManager.yml",
|
||||
"Game.GameManager.AlivePlayers": "Game.GameManager.yml",
|
||||
"Game.GameManager.EndGameEvent": "Game.GameManager.yml",
|
||||
"Game.GameManager.GameEvent": "Game.GameManager.GameEvent.yml",
|
||||
"Game.GameManager.gameMode": "Game.GameManager.yml",
|
||||
"Game.GameManager.GameMode": "Game.GameManager.GameMode.yml",
|
||||
"Game.GameManager.GameMode.freeForAll": "Game.GameManager.GameMode.yml",
|
||||
"Game.GameManager.GameMode.keepAway": "Game.GameManager.GameMode.yml",
|
||||
"Game.GameManager.GameMode.obstacleCourse": "Game.GameManager.GameMode.yml",
|
||||
"Game.GameManager.gameOver": "Game.GameManager.yml",
|
||||
"Game.GameManager.GameOver": "Game.GameManager.yml",
|
||||
"Game.GameManager.gameTimer": "Game.GameManager.yml",
|
||||
"Game.GameManager.hatObject": "Game.GameManager.yml",
|
||||
"Game.GameManager.hatSpawnPositions": "Game.GameManager.yml",
|
||||
"Game.GameManager.Instance": "Game.GameManager.yml",
|
||||
"Game.GameManager.LeaderboardCanvas": "Game.GameManager.yml",
|
||||
"Game.GameManager.map": "Game.GameManager.yml",
|
||||
"Game.GameManager.music": "Game.GameManager.yml",
|
||||
"Game.GameManager.obstacleCourseSpawnPosition": "Game.GameManager.yml",
|
||||
"Game.GameManager.offset": "Game.GameManager.yml",
|
||||
"Game.GameManager.playerColors": "Game.GameManager.yml",
|
||||
"Game.GameManager.PlayerDied(Player.Damageable)": "Game.GameManager.yml",
|
||||
"Game.GameManager.playerHoldTimes": "Game.GameManager.yml",
|
||||
"Game.GameManager.players": "Game.GameManager.yml",
|
||||
"Game.GameManager.spawnPosition": "Game.GameManager.yml",
|
||||
"Game.GameManager.StartGame": "Game.GameManager.yml",
|
||||
"Game.GameManager.StartGameEvent": "Game.GameManager.yml",
|
||||
"Game.GameManager.time": "Game.GameManager.yml",
|
||||
"Game.GameManager.TimerCanvas": "Game.GameManager.yml",
|
||||
"Game.GameManager.UpdatePlayerHoldTime(GameObject,System.Single)": "Game.GameManager.yml",
|
||||
"Game.GameManagerHelper": "Game.GameManagerHelper.yml",
|
||||
"Game.GameManagerHelper.addHatPosition": "Game.GameManagerHelper.yml",
|
||||
"Game.GameManagerHelper.addSpawnPosition": "Game.GameManagerHelper.yml",
|
||||
"Game.GameTimer": "Game.GameTimer.yml",
|
||||
"Game.GameTimer.startTime": "Game.GameTimer.yml",
|
||||
"Game.GameTimer.StartTimer": "Game.GameTimer.yml",
|
||||
"Game.GameTimer.timerText": "Game.GameTimer.yml",
|
||||
"Game.HatRespawn": "Game.HatRespawn.yml",
|
||||
"Game.HatRespawn.canBePickedUp": "Game.HatRespawn.yml",
|
||||
"Game.HatRespawn.Interact": "Game.HatRespawn.yml",
|
||||
"Game.HatRespawn.OnHatDropped": "Game.HatRespawn.yml",
|
||||
"Game.HatRespawn.respawnTime": "Game.HatRespawn.yml",
|
||||
"Game.HealthBarManager": "Game.HealthBarManager.yml",
|
||||
"Game.HealthBarManager.healthBarPrefab": "Game.HealthBarManager.yml",
|
||||
"Game.HubManager": "Game.HubManager.yml",
|
||||
"Game.HubManager.gameButtonsParent": "Game.HubManager.yml",
|
||||
"Game.HubManager.hubCamera": "Game.HubManager.yml",
|
||||
"Game.HubManager.Instance": "Game.HubManager.yml",
|
||||
"Game.HubManager.LoadScene(System.String)": "Game.HubManager.yml",
|
||||
"Game.HubManager.UnloadGameScene": "Game.HubManager.yml",
|
||||
"Game.InfiniteScroll": "Game.InfiniteScroll.yml",
|
||||
"Game.InfiniteScroll.end": "Game.InfiniteScroll.yml",
|
||||
"Game.InfiniteScroll.speed": "Game.InfiniteScroll.yml",
|
||||
"Game.InfiniteScroll.start": "Game.InfiniteScroll.yml",
|
||||
"Game.LeaderboardManager": "Game.LeaderboardManager.yml",
|
||||
"Game.LeaderboardManager.Instance": "Game.LeaderboardManager.yml",
|
||||
"Game.LeaderboardManager.UpdateLeaderboard": "Game.LeaderboardManager.yml",
|
||||
"Game.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject,System.Single)": "Game.LeaderboardManager.yml",
|
||||
"Game.LifeDisplayManager": "Game.LifeDisplayManager.yml",
|
||||
"Game.LifeDisplayManager.HideLifeDisplay": "Game.LifeDisplayManager.yml",
|
||||
"Game.LifeDisplayManager.lifeDisplays": "Game.LifeDisplayManager.yml",
|
||||
"Game.LifeDisplayManager.lifePrefab": "Game.LifeDisplayManager.yml",
|
||||
"Game.LifeDisplayManager.playerPrefab": "Game.LifeDisplayManager.yml",
|
||||
"Game.LifeDisplayManager.players": "Game.LifeDisplayManager.yml",
|
||||
"Game.MapSelect": "Game.MapSelect.yml",
|
||||
"Game.ModeSelect": "Game.ModeSelect.yml",
|
||||
"Game.MovingPlatform": "Game.MovingPlatform.yml",
|
||||
"Game.MovingPlatform.platform": "Game.MovingPlatform.yml",
|
||||
"Game.MovingPlatform.points": "Game.MovingPlatform.yml",
|
||||
"Game.MovingPlatform.speed": "Game.MovingPlatform.yml",
|
||||
"Game.MovingPlatform.startPoint": "Game.MovingPlatform.yml",
|
||||
"Game.ObjectVisibility": "Game.ObjectVisibility.yml",
|
||||
"Game.ObstacleCourse": "Game.ObstacleCourse.yml",
|
||||
"Game.ObstacleCourse.playerWon": "Game.ObstacleCourse.yml",
|
||||
"Game.PlayerCardCreator": "Game.PlayerCardCreator.yml",
|
||||
"Game.PlayerCardCreator.CreateCard": "Game.PlayerCardCreator.yml",
|
||||
"Game.PlayerCardCreator.Instance": "Game.PlayerCardCreator.yml",
|
||||
"Game.PlayerCardCreator.playerJoinCardPrefab": "Game.PlayerCardCreator.yml",
|
||||
"Game.PlayerJoinCard": "Game.PlayerJoinCard.yml",
|
||||
"Game.PlayerJoinCard.playerNumber": "Game.PlayerJoinCard.yml",
|
||||
"Game.PlayerJoinCard.playerNumberText": "Game.PlayerJoinCard.yml",
|
||||
"Game.PlayerJoinCard.playerPreview": "Game.PlayerJoinCard.yml",
|
||||
"Game.RespawnOnTriggerEnter": "Game.RespawnOnTriggerEnter.yml",
|
||||
"Game.RespawnOnTriggerEnter.respawnTag": "Game.RespawnOnTriggerEnter.yml",
|
||||
"Game.RespawnOnTriggerEnter.spawnPoint": "Game.RespawnOnTriggerEnter.yml",
|
||||
"Game.RespawnOnTriggerEnter.spawnPointIsInitialPosition": "Game.RespawnOnTriggerEnter.yml",
|
||||
"Game.TerribleHealthBarScript": "Game.TerribleHealthBarScript.yml",
|
||||
"Game.TerribleHealthBarScript.actualHealthVisual": "Game.TerribleHealthBarScript.yml",
|
||||
"Game.TerribleHealthBarScript.deathVisual": "Game.TerribleHealthBarScript.yml",
|
||||
"Game.TerribleHealthBarScript.fullDeathColor": "Game.TerribleHealthBarScript.yml",
|
||||
"Game.TerribleHealthBarScript.fullHealthColor": "Game.TerribleHealthBarScript.yml",
|
||||
"Game.TerribleHealthBarScript.healthVisual": "Game.TerribleHealthBarScript.yml",
|
||||
"Game.TerribleHealthBarScript.player": "Game.TerribleHealthBarScript.yml",
|
||||
"Game.TerribleHealthBarScript.SetPlayer(GameObject)": "Game.TerribleHealthBarScript.yml",
|
||||
"Game.TerribleHealthBarScript.smoothSpeed": "Game.TerribleHealthBarScript.yml",
|
||||
"Game.TerribleHealthBarScript.subtractionColor": "Game.TerribleHealthBarScript.yml",
|
||||
"Game.TerribleHealthBarScript.text": "Game.TerribleHealthBarScript.yml",
|
||||
"Game.WinScreen": "Game.WinScreen.yml",
|
||||
"Game.WinScreen.Instance": "Game.WinScreen.yml",
|
||||
"Game.WinScreen.playerTexts": "Game.WinScreen.yml",
|
||||
"Game.WinScreen.ShowWinScreen(System.Int32)": "Game.WinScreen.yml",
|
||||
"Music": "Music.yml",
|
||||
"Music.AudioManager": "Music.AudioManager.yml",
|
||||
"Music.AudioManager.Instance": "Music.AudioManager.yml",
|
||||
"Music.AudioManager.PlaySound(System.String)": "Music.AudioManager.yml",
|
||||
"Music.AudioManager.soundEffects": "Music.AudioManager.yml",
|
||||
"Music.MusicManager": "Music.MusicManager.yml",
|
||||
"Music.MusicManager.GetActiveSceneNotTitleScreen": "Music.MusicManager.yml",
|
||||
"Music.MusicManager.Instance": "Music.MusicManager.yml",
|
||||
"Music.MusicManager.playlists": "Music.MusicManager.yml",
|
||||
"Music.MusicManager.songPrefab": "Music.MusicManager.yml",
|
||||
"Music.MusicManager.StartPlaylist": "Music.MusicManager.yml",
|
||||
"Music.MusicManager.StartPlaylist(System.String)": "Music.MusicManager.yml",
|
||||
"Music.Playlist": "Music.Playlist.yml",
|
||||
"Music.Playlist.shuffleTime": "Music.Playlist.yml",
|
||||
"Music.Playlist.songs": "Music.Playlist.yml",
|
||||
"Music.Playlist.trackName": "Music.Playlist.yml",
|
||||
"Music.Playlist.trackScenes": "Music.Playlist.yml",
|
||||
"Music.Playlist.volume": "Music.Playlist.yml",
|
||||
"Music.SoundEffect": "Music.SoundEffect.yml",
|
||||
"Music.SoundEffect.#ctor(System.String,AudioSource)": "Music.SoundEffect.yml",
|
||||
"Music.SoundEffect.audioSource": "Music.SoundEffect.yml",
|
||||
"Music.SoundEffect.name": "Music.SoundEffect.yml",
|
||||
"Music.TrackLayer": "Music.TrackLayer.yml",
|
||||
"Music.TrackLayer.enableTrigger": "Music.TrackLayer.yml",
|
||||
"Music.TrackLayer.EnableTrigger": "Music.TrackLayer.EnableTrigger.yml",
|
||||
"Music.TrackLayer.EnableTrigger.Button": "Music.TrackLayer.EnableTrigger.yml",
|
||||
"Music.TrackLayer.EnableTrigger.Collectible": "Music.TrackLayer.EnableTrigger.yml",
|
||||
"Music.TrackLayer.EnableTrigger.ConstantForce": "Music.TrackLayer.EnableTrigger.yml",
|
||||
"Music.TrackLayer.EnableTrigger.ElectromagneticPulse": "Music.TrackLayer.EnableTrigger.yml",
|
||||
"Music.TrackLayer.EnableTrigger.EndOfLevel": "Music.TrackLayer.EnableTrigger.yml",
|
||||
"Music.TrackLayer.EnableTrigger.Goal": "Music.TrackLayer.EnableTrigger.yml",
|
||||
"Music.TrackLayer.EnableTrigger.Magnetism": "Music.TrackLayer.EnableTrigger.yml",
|
||||
"Music.TrackLayer.EnableTrigger.Movement": "Music.TrackLayer.EnableTrigger.yml",
|
||||
"Music.TrackLayer.EnableTrigger.Scene": "Music.TrackLayer.EnableTrigger.yml",
|
||||
"Music.TrackLayer.EnableTrigger.Toggle": "Music.TrackLayer.EnableTrigger.yml",
|
||||
"Music.TrackLayer.layerName": "Music.TrackLayer.yml",
|
||||
"Music.TrackLayer.layerScenes": "Music.TrackLayer.yml",
|
||||
"Music.TrackLayer.layerTrack": "Music.TrackLayer.yml",
|
||||
"Music.TrackLayer.triggerName": "Music.TrackLayer.yml",
|
||||
"Player": "Player.yml",
|
||||
"Player.AnimationPlayer": "Player.AnimationPlayer.yml",
|
||||
"Player.AnimationPlayer.AnimationState": "Player.AnimationPlayer.AnimationState.yml",
|
||||
"Player.AnimationPlayer.AnimationState.Idle": "Player.AnimationPlayer.AnimationState.yml",
|
||||
"Player.AnimationPlayer.AnimationState.Jump": "Player.AnimationPlayer.AnimationState.yml",
|
||||
"Player.AnimationPlayer.AnimationState.Run": "Player.AnimationPlayer.AnimationState.yml",
|
||||
"Player.AnimationPlayer.AnimationState.Walk": "Player.AnimationPlayer.AnimationState.yml",
|
||||
"Player.AnimationPlayer.backwards": "Player.AnimationPlayer.yml",
|
||||
"Player.AnimationPlayer.block": "Player.AnimationPlayer.yml",
|
||||
"Player.AnimationPlayer.clip": "Player.AnimationPlayer.yml",
|
||||
"Player.AnimationPlayer.Punch": "Player.AnimationPlayer.yml",
|
||||
"Player.AnimationPlayer.SetState(Player.AnimationPlayer.AnimationState)": "Player.AnimationPlayer.yml",
|
||||
"Player.AnimationPlayer.state": "Player.AnimationPlayer.yml",
|
||||
"Player.Block": "Player.Block.yml",
|
||||
"Player.Block.blocking": "Player.Block.yml",
|
||||
"Player.Block.IsParrying": "Player.Block.yml",
|
||||
"Player.Damageable": "Player.Damageable.yml",
|
||||
"Player.Damageable.damage": "Player.Damageable.yml",
|
||||
"Player.Damageable.Damage(System.Single)": "Player.Damageable.yml",
|
||||
"Player.Damageable.damageSelfDebug": "Player.Damageable.yml",
|
||||
"Player.Damageable.dying": "Player.Damageable.yml",
|
||||
"Player.Damageable.force": "Player.Damageable.yml",
|
||||
"Player.Damageable.HandleDeath": "Player.Damageable.yml",
|
||||
"Player.Damageable.lives": "Player.Damageable.yml",
|
||||
"Player.Damageable.maxDamage": "Player.Damageable.yml",
|
||||
"Player.Damageable.OnPlayerPunched": "Player.Damageable.yml",
|
||||
"Player.Damageable.ResetDamage": "Player.Damageable.yml",
|
||||
"Player.Damageable.Respawn": "Player.Damageable.yml",
|
||||
"Player.PlayerCameraMovement": "Player.PlayerCameraMovement.yml",
|
||||
"Player.PlayerCameraMovement.lowerBound": "Player.PlayerCameraMovement.yml",
|
||||
"Player.PlayerCameraMovement.speed": "Player.PlayerCameraMovement.yml",
|
||||
"Player.PlayerCameraMovement.staticCamera": "Player.PlayerCameraMovement.yml",
|
||||
"Player.PlayerCameraMovement.weight": "Player.PlayerCameraMovement.yml",
|
||||
"Player.PlayerCameraMovement.winScene": "Player.PlayerCameraMovement.yml",
|
||||
"Player.PlayerCameraMovement.WinScene(GameObject)": "Player.PlayerCameraMovement.yml",
|
||||
"Player.PlayerManager": "Player.PlayerManager.yml",
|
||||
"Player.PlayerManager.cards": "Player.PlayerManager.yml",
|
||||
"Player.PlayerManager.Instance": "Player.PlayerManager.yml",
|
||||
"Player.PlayerManager.playerColors": "Player.PlayerManager.yml",
|
||||
"Player.PlayerManager.playerSelect": "Player.PlayerManager.yml",
|
||||
"Player.PlayerManager.StartGame": "Player.PlayerManager.yml",
|
||||
"Player.PlayerMovement": "Player.PlayerMovement.yml",
|
||||
"Player.PlayerMovement.coyoteTime": "Player.PlayerMovement.yml",
|
||||
"Player.PlayerMovement.GetPointInBoxCollider(BoxCollider2D,System.Single,System.Single)": "Player.PlayerMovement.yml",
|
||||
"Player.PlayerMovement.ground": "Player.PlayerMovement.yml",
|
||||
"Player.PlayerMovement.groundCheckDistance": "Player.PlayerMovement.yml",
|
||||
"Player.PlayerMovement.IsBasicallyGrounded": "Player.PlayerMovement.yml",
|
||||
"Player.PlayerMovement.IsPhysicallyGrounded": "Player.PlayerMovement.yml",
|
||||
"Player.PlayerMovement.jumpLenience": "Player.PlayerMovement.yml",
|
||||
"Player.PlayerMovement.jumpSpeed": "Player.PlayerMovement.yml",
|
||||
"Player.PlayerMovement.maxSpeed": "Player.PlayerMovement.yml",
|
||||
"Player.PlayerMovement.maxSpeedOverride": "Player.PlayerMovement.yml",
|
||||
"Player.PlayerMovement.playerText": "Player.PlayerMovement.yml",
|
||||
"Player.PlayerMovement.secondsToFullSpeed": "Player.PlayerMovement.yml",
|
||||
"Player.PlayerMovement.slowdownMultiplier": "Player.PlayerMovement.yml",
|
||||
"Player.PlayerMovement.StopVelocity": "Player.PlayerMovement.yml",
|
||||
"Player.PlayerMovement.timeUnableToBeDeclaredNotJumping": "Player.PlayerMovement.yml",
|
||||
"Player.PlayerMovement.turnaroundMultiplier": "Player.PlayerMovement.yml",
|
||||
"Player.PlayerMovement.virtualAxisX": "Player.PlayerMovement.yml",
|
||||
"Player.PlayerMovement.virtualButtonJump": "Player.PlayerMovement.yml",
|
||||
"Player.PlayerMovement.virtualButtonJumpLastFrame": "Player.PlayerMovement.yml",
|
||||
"Player.PlayerMovement.walkSmooth": "Player.PlayerMovement.yml",
|
||||
"Player.PlayerMovement.walkSpeed": "Player.PlayerMovement.yml",
|
||||
"Player.PlayerMovement.walkSpeedFactor": "Player.PlayerMovement.yml",
|
||||
"Player.Punch": "Player.Punch.yml",
|
||||
"Player.Punch.cancelable": "Player.Punch.yml",
|
||||
"Player.Punch.DisableCancellation": "Player.Punch.yml",
|
||||
"Player.Punch.DisableHurtbox": "Player.Punch.yml",
|
||||
"Player.Punch.EnableCancellation": "Player.Punch.yml",
|
||||
"Player.Punch.EnableHurtbox": "Player.Punch.yml",
|
||||
"Player.Punch.ReturnToMaxSpeed": "Player.Punch.yml",
|
||||
"Player.TeleportPlatform": "Player.TeleportPlatform.yml",
|
||||
"Player.TeleportPlatform.isPlatform": "Player.TeleportPlatform.yml",
|
||||
"Player.TeleportPlatform.playerTag": "Player.TeleportPlatform.yml",
|
||||
"Player.TeleportPlatform.teleportPoint": "Player.TeleportPlatform.yml",
|
||||
"Player.TeleportPlatform.teleportTag": "Player.TeleportPlatform.yml",
|
||||
"Player.UseItem": "Player.UseItem.yml",
|
||||
"Player.UseItem.DropItem": "Player.UseItem.yml",
|
||||
"Player.UseItem.head": "Player.UseItem.yml",
|
||||
"Player.UseItem.holdTime": "Player.UseItem.yml",
|
||||
"Player.UseItem.IsHoldingItem": "Player.UseItem.yml",
|
||||
"Player.UseItem.PickUpItem(GameObject)": "Player.UseItem.yml"
|
||||
}
|
||||
@@ -1,295 +1,299 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.DayNightCycle
|
||||
commentId: T:Global.DayNightCycle
|
||||
- uid: Game.DayNightCycle
|
||||
commentId: T:Game.DayNightCycle
|
||||
id: DayNightCycle
|
||||
parent: Global
|
||||
parent: Game
|
||||
children:
|
||||
- Global.DayNightCycle.cycleDuration
|
||||
- Global.DayNightCycle.dayBackClouds
|
||||
- Global.DayNightCycle.dayFrontClouds
|
||||
- Global.DayNightCycle.daySky
|
||||
- Global.DayNightCycle.eveningBackClouds
|
||||
- Global.DayNightCycle.eveningFrontClouds
|
||||
- Global.DayNightCycle.eveningSky
|
||||
- Global.DayNightCycle.nightBackClouds
|
||||
- Global.DayNightCycle.nightFrontClouds
|
||||
- Global.DayNightCycle.nightSky
|
||||
- Global.DayNightCycle.transitionDuration
|
||||
- Game.DayNightCycle.cycleDuration
|
||||
- Game.DayNightCycle.dayBackClouds
|
||||
- Game.DayNightCycle.dayFrontClouds
|
||||
- Game.DayNightCycle.daySky
|
||||
- Game.DayNightCycle.eveningBackClouds
|
||||
- Game.DayNightCycle.eveningFrontClouds
|
||||
- Game.DayNightCycle.eveningSky
|
||||
- Game.DayNightCycle.nightBackClouds
|
||||
- Game.DayNightCycle.nightFrontClouds
|
||||
- Game.DayNightCycle.nightSky
|
||||
- Game.DayNightCycle.transitionDuration
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: DayNightCycle
|
||||
nameWithType: DayNightCycle
|
||||
fullName: DayNightCycle
|
||||
fullName: Game.DayNightCycle
|
||||
type: Class
|
||||
source:
|
||||
id: DayNightCycle
|
||||
path: ''
|
||||
startLine: 21
|
||||
startLine: 5
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: 'public class DayNightCycle : MonoBehaviour'
|
||||
content.vb: Public Class DayNightCycle Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
- uid: Global.DayNightCycle.daySky
|
||||
commentId: F:Global.DayNightCycle.daySky
|
||||
- uid: Game.DayNightCycle.daySky
|
||||
commentId: F:Game.DayNightCycle.daySky
|
||||
id: daySky
|
||||
parent: Global.DayNightCycle
|
||||
parent: Game.DayNightCycle
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: daySky
|
||||
nameWithType: DayNightCycle.daySky
|
||||
fullName: DayNightCycle.daySky
|
||||
fullName: Game.DayNightCycle.daySky
|
||||
type: Field
|
||||
source:
|
||||
id: daySky
|
||||
path: ''
|
||||
startLine: 23
|
||||
startLine: 7
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public SpriteRenderer daySky
|
||||
return:
|
||||
type: Global.SpriteRenderer
|
||||
content.vb: Public daySky As SpriteRenderer
|
||||
- uid: Global.DayNightCycle.eveningSky
|
||||
commentId: F:Global.DayNightCycle.eveningSky
|
||||
- uid: Game.DayNightCycle.eveningSky
|
||||
commentId: F:Game.DayNightCycle.eveningSky
|
||||
id: eveningSky
|
||||
parent: Global.DayNightCycle
|
||||
parent: Game.DayNightCycle
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: eveningSky
|
||||
nameWithType: DayNightCycle.eveningSky
|
||||
fullName: DayNightCycle.eveningSky
|
||||
fullName: Game.DayNightCycle.eveningSky
|
||||
type: Field
|
||||
source:
|
||||
id: eveningSky
|
||||
path: ''
|
||||
startLine: 23
|
||||
startLine: 7
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public SpriteRenderer eveningSky
|
||||
return:
|
||||
type: Global.SpriteRenderer
|
||||
content.vb: Public eveningSky As SpriteRenderer
|
||||
- uid: Global.DayNightCycle.nightSky
|
||||
commentId: F:Global.DayNightCycle.nightSky
|
||||
- uid: Game.DayNightCycle.nightSky
|
||||
commentId: F:Game.DayNightCycle.nightSky
|
||||
id: nightSky
|
||||
parent: Global.DayNightCycle
|
||||
parent: Game.DayNightCycle
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: nightSky
|
||||
nameWithType: DayNightCycle.nightSky
|
||||
fullName: DayNightCycle.nightSky
|
||||
fullName: Game.DayNightCycle.nightSky
|
||||
type: Field
|
||||
source:
|
||||
id: nightSky
|
||||
path: ''
|
||||
startLine: 23
|
||||
startLine: 7
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public SpriteRenderer nightSky
|
||||
return:
|
||||
type: Global.SpriteRenderer
|
||||
content.vb: Public nightSky As SpriteRenderer
|
||||
- uid: Global.DayNightCycle.dayBackClouds
|
||||
commentId: F:Global.DayNightCycle.dayBackClouds
|
||||
- uid: Game.DayNightCycle.dayBackClouds
|
||||
commentId: F:Game.DayNightCycle.dayBackClouds
|
||||
id: dayBackClouds
|
||||
parent: Global.DayNightCycle
|
||||
parent: Game.DayNightCycle
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: dayBackClouds
|
||||
nameWithType: DayNightCycle.dayBackClouds
|
||||
fullName: DayNightCycle.dayBackClouds
|
||||
fullName: Game.DayNightCycle.dayBackClouds
|
||||
type: Field
|
||||
source:
|
||||
id: dayBackClouds
|
||||
path: ''
|
||||
startLine: 24
|
||||
startLine: 8
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public SpriteRenderer dayBackClouds
|
||||
return:
|
||||
type: Global.SpriteRenderer
|
||||
content.vb: Public dayBackClouds As SpriteRenderer
|
||||
- uid: Global.DayNightCycle.eveningBackClouds
|
||||
commentId: F:Global.DayNightCycle.eveningBackClouds
|
||||
- uid: Game.DayNightCycle.eveningBackClouds
|
||||
commentId: F:Game.DayNightCycle.eveningBackClouds
|
||||
id: eveningBackClouds
|
||||
parent: Global.DayNightCycle
|
||||
parent: Game.DayNightCycle
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: eveningBackClouds
|
||||
nameWithType: DayNightCycle.eveningBackClouds
|
||||
fullName: DayNightCycle.eveningBackClouds
|
||||
fullName: Game.DayNightCycle.eveningBackClouds
|
||||
type: Field
|
||||
source:
|
||||
id: eveningBackClouds
|
||||
path: ''
|
||||
startLine: 24
|
||||
startLine: 8
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public SpriteRenderer eveningBackClouds
|
||||
return:
|
||||
type: Global.SpriteRenderer
|
||||
content.vb: Public eveningBackClouds As SpriteRenderer
|
||||
- uid: Global.DayNightCycle.nightBackClouds
|
||||
commentId: F:Global.DayNightCycle.nightBackClouds
|
||||
- uid: Game.DayNightCycle.nightBackClouds
|
||||
commentId: F:Game.DayNightCycle.nightBackClouds
|
||||
id: nightBackClouds
|
||||
parent: Global.DayNightCycle
|
||||
parent: Game.DayNightCycle
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: nightBackClouds
|
||||
nameWithType: DayNightCycle.nightBackClouds
|
||||
fullName: DayNightCycle.nightBackClouds
|
||||
fullName: Game.DayNightCycle.nightBackClouds
|
||||
type: Field
|
||||
source:
|
||||
id: nightBackClouds
|
||||
path: ''
|
||||
startLine: 24
|
||||
startLine: 8
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public SpriteRenderer nightBackClouds
|
||||
return:
|
||||
type: Global.SpriteRenderer
|
||||
content.vb: Public nightBackClouds As SpriteRenderer
|
||||
- uid: Global.DayNightCycle.dayFrontClouds
|
||||
commentId: F:Global.DayNightCycle.dayFrontClouds
|
||||
- uid: Game.DayNightCycle.dayFrontClouds
|
||||
commentId: F:Game.DayNightCycle.dayFrontClouds
|
||||
id: dayFrontClouds
|
||||
parent: Global.DayNightCycle
|
||||
parent: Game.DayNightCycle
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: dayFrontClouds
|
||||
nameWithType: DayNightCycle.dayFrontClouds
|
||||
fullName: DayNightCycle.dayFrontClouds
|
||||
fullName: Game.DayNightCycle.dayFrontClouds
|
||||
type: Field
|
||||
source:
|
||||
id: dayFrontClouds
|
||||
path: ''
|
||||
startLine: 25
|
||||
startLine: 9
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public SpriteRenderer dayFrontClouds
|
||||
return:
|
||||
type: Global.SpriteRenderer
|
||||
content.vb: Public dayFrontClouds As SpriteRenderer
|
||||
- uid: Global.DayNightCycle.eveningFrontClouds
|
||||
commentId: F:Global.DayNightCycle.eveningFrontClouds
|
||||
- uid: Game.DayNightCycle.eveningFrontClouds
|
||||
commentId: F:Game.DayNightCycle.eveningFrontClouds
|
||||
id: eveningFrontClouds
|
||||
parent: Global.DayNightCycle
|
||||
parent: Game.DayNightCycle
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: eveningFrontClouds
|
||||
nameWithType: DayNightCycle.eveningFrontClouds
|
||||
fullName: DayNightCycle.eveningFrontClouds
|
||||
fullName: Game.DayNightCycle.eveningFrontClouds
|
||||
type: Field
|
||||
source:
|
||||
id: eveningFrontClouds
|
||||
path: ''
|
||||
startLine: 25
|
||||
startLine: 9
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public SpriteRenderer eveningFrontClouds
|
||||
return:
|
||||
type: Global.SpriteRenderer
|
||||
content.vb: Public eveningFrontClouds As SpriteRenderer
|
||||
- uid: Global.DayNightCycle.nightFrontClouds
|
||||
commentId: F:Global.DayNightCycle.nightFrontClouds
|
||||
- uid: Game.DayNightCycle.nightFrontClouds
|
||||
commentId: F:Game.DayNightCycle.nightFrontClouds
|
||||
id: nightFrontClouds
|
||||
parent: Global.DayNightCycle
|
||||
parent: Game.DayNightCycle
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: nightFrontClouds
|
||||
nameWithType: DayNightCycle.nightFrontClouds
|
||||
fullName: DayNightCycle.nightFrontClouds
|
||||
fullName: Game.DayNightCycle.nightFrontClouds
|
||||
type: Field
|
||||
source:
|
||||
id: nightFrontClouds
|
||||
path: ''
|
||||
startLine: 25
|
||||
startLine: 9
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public SpriteRenderer nightFrontClouds
|
||||
return:
|
||||
type: Global.SpriteRenderer
|
||||
content.vb: Public nightFrontClouds As SpriteRenderer
|
||||
- uid: Global.DayNightCycle.transitionDuration
|
||||
commentId: F:Global.DayNightCycle.transitionDuration
|
||||
- uid: Game.DayNightCycle.transitionDuration
|
||||
commentId: F:Game.DayNightCycle.transitionDuration
|
||||
id: transitionDuration
|
||||
parent: Global.DayNightCycle
|
||||
parent: Game.DayNightCycle
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: transitionDuration
|
||||
nameWithType: DayNightCycle.transitionDuration
|
||||
fullName: DayNightCycle.transitionDuration
|
||||
fullName: Game.DayNightCycle.transitionDuration
|
||||
type: Field
|
||||
source:
|
||||
id: transitionDuration
|
||||
path: ''
|
||||
startLine: 27
|
||||
startLine: 11
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public float transitionDuration
|
||||
return:
|
||||
type: System.Single
|
||||
content.vb: Public transitionDuration As Single
|
||||
- uid: Global.DayNightCycle.cycleDuration
|
||||
commentId: F:Global.DayNightCycle.cycleDuration
|
||||
- uid: Game.DayNightCycle.cycleDuration
|
||||
commentId: F:Game.DayNightCycle.cycleDuration
|
||||
id: cycleDuration
|
||||
parent: Global.DayNightCycle
|
||||
parent: Game.DayNightCycle
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: cycleDuration
|
||||
nameWithType: DayNightCycle.cycleDuration
|
||||
fullName: DayNightCycle.cycleDuration
|
||||
fullName: Game.DayNightCycle.cycleDuration
|
||||
type: Field
|
||||
source:
|
||||
id: cycleDuration
|
||||
path: ''
|
||||
startLine: 28
|
||||
startLine: 12
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public float cycleDuration
|
||||
return:
|
||||
type: System.Single
|
||||
content.vb: Public cycleDuration As Single
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
@@ -1,31 +1,35 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.EventSystemizer
|
||||
commentId: T:Global.EventSystemizer
|
||||
- uid: Game.EventSystemizer
|
||||
commentId: T:Game.EventSystemizer
|
||||
id: EventSystemizer
|
||||
parent: Global
|
||||
parent: Game
|
||||
children: []
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: EventSystemizer
|
||||
nameWithType: EventSystemizer
|
||||
fullName: EventSystemizer
|
||||
fullName: Game.EventSystemizer
|
||||
type: Class
|
||||
source:
|
||||
id: EventSystemizer
|
||||
path: ''
|
||||
startLine: 1021
|
||||
startLine: 933
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: 'public class EventSystemizer : MonoBehaviour'
|
||||
content.vb: Public Class EventSystemizer Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
@@ -1,79 +1,83 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.FallPlatform
|
||||
commentId: T:Global.FallPlatform
|
||||
- uid: Game.FallPlatform
|
||||
commentId: T:Game.FallPlatform
|
||||
id: FallPlatform
|
||||
parent: Global
|
||||
parent: Game
|
||||
children:
|
||||
- Global.FallPlatform.fallDelay
|
||||
- Global.FallPlatform.resetDelay
|
||||
- Game.FallPlatform.fallDelay
|
||||
- Game.FallPlatform.resetDelay
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: FallPlatform
|
||||
nameWithType: FallPlatform
|
||||
fullName: FallPlatform
|
||||
fullName: Game.FallPlatform
|
||||
type: Class
|
||||
source:
|
||||
id: FallPlatform
|
||||
path: ''
|
||||
startLine: 1673
|
||||
startLine: 1612
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: 'public class FallPlatform : MonoBehaviour'
|
||||
content.vb: Public Class FallPlatform Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
- uid: Global.FallPlatform.fallDelay
|
||||
commentId: F:Global.FallPlatform.fallDelay
|
||||
- uid: Game.FallPlatform.fallDelay
|
||||
commentId: F:Game.FallPlatform.fallDelay
|
||||
id: fallDelay
|
||||
parent: Global.FallPlatform
|
||||
parent: Game.FallPlatform
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: fallDelay
|
||||
nameWithType: FallPlatform.fallDelay
|
||||
fullName: FallPlatform.fallDelay
|
||||
fullName: Game.FallPlatform.fallDelay
|
||||
type: Field
|
||||
source:
|
||||
id: fallDelay
|
||||
path: ''
|
||||
startLine: 1675
|
||||
startLine: 1614
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public float fallDelay
|
||||
return:
|
||||
type: System.Single
|
||||
content.vb: Public fallDelay As Single
|
||||
- uid: Global.FallPlatform.resetDelay
|
||||
commentId: F:Global.FallPlatform.resetDelay
|
||||
- uid: Game.FallPlatform.resetDelay
|
||||
commentId: F:Game.FallPlatform.resetDelay
|
||||
id: resetDelay
|
||||
parent: Global.FallPlatform
|
||||
parent: Game.FallPlatform
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: resetDelay
|
||||
nameWithType: FallPlatform.resetDelay
|
||||
fullName: FallPlatform.resetDelay
|
||||
fullName: Game.FallPlatform.resetDelay
|
||||
type: Field
|
||||
source:
|
||||
id: resetDelay
|
||||
path: ''
|
||||
startLine: 1676
|
||||
startLine: 1615
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public float resetDelay
|
||||
return:
|
||||
type: System.Single
|
||||
content.vb: Public resetDelay As Single
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
@@ -1,26 +1,30 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.GameManager.GameEvent
|
||||
commentId: T:Global.GameManager.GameEvent
|
||||
- uid: Game.GameManager.GameEvent
|
||||
commentId: T:Game.GameManager.GameEvent
|
||||
id: GameManager.GameEvent
|
||||
parent: Global
|
||||
parent: Game
|
||||
children: []
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: GameManager.GameEvent
|
||||
nameWithType: GameManager.GameEvent
|
||||
fullName: GameManager.GameEvent
|
||||
fullName: Game.GameManager.GameEvent
|
||||
type: Delegate
|
||||
source:
|
||||
id: GameEvent
|
||||
path: ''
|
||||
startLine: 1377
|
||||
startLine: 1313
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public delegate void GameManager.GameEvent()
|
||||
content.vb: Public Delegate Sub GameManager.GameEvent()
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
119
Documentation/api/Game.GameManager.GameMode.yml
Normal file
119
Documentation/api/Game.GameManager.GameMode.yml
Normal file
@@ -0,0 +1,119 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Game.GameManager.GameMode
|
||||
commentId: T:Game.GameManager.GameMode
|
||||
id: GameManager.GameMode
|
||||
parent: Game
|
||||
children:
|
||||
- Game.GameManager.GameMode.freeForAll
|
||||
- Game.GameManager.GameMode.keepAway
|
||||
- Game.GameManager.GameMode.obstacleCourse
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: GameManager.GameMode
|
||||
nameWithType: GameManager.GameMode
|
||||
fullName: Game.GameManager.GameMode
|
||||
type: Enum
|
||||
source:
|
||||
id: GameMode
|
||||
path: ''
|
||||
startLine: 1335
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Game
|
||||
summary: "\nEnum representing the different game modes.\n"
|
||||
example: []
|
||||
syntax:
|
||||
content: public enum GameManager.GameMode
|
||||
content.vb: Public Enum GameManager.GameMode
|
||||
- uid: Game.GameManager.GameMode.freeForAll
|
||||
commentId: F:Game.GameManager.GameMode.freeForAll
|
||||
id: freeForAll
|
||||
parent: Game.GameManager.GameMode
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: freeForAll
|
||||
nameWithType: GameManager.GameMode.freeForAll
|
||||
fullName: Game.GameManager.GameMode.freeForAll
|
||||
type: Field
|
||||
source:
|
||||
id: freeForAll
|
||||
path: ''
|
||||
startLine: 1337
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: freeForAll = 0
|
||||
return:
|
||||
type: Game.GameManager.GameMode
|
||||
- uid: Game.GameManager.GameMode.keepAway
|
||||
commentId: F:Game.GameManager.GameMode.keepAway
|
||||
id: keepAway
|
||||
parent: Game.GameManager.GameMode
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: keepAway
|
||||
nameWithType: GameManager.GameMode.keepAway
|
||||
fullName: Game.GameManager.GameMode.keepAway
|
||||
type: Field
|
||||
source:
|
||||
id: keepAway
|
||||
path: ''
|
||||
startLine: 1338
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: keepAway = 1
|
||||
return:
|
||||
type: Game.GameManager.GameMode
|
||||
- uid: Game.GameManager.GameMode.obstacleCourse
|
||||
commentId: F:Game.GameManager.GameMode.obstacleCourse
|
||||
id: obstacleCourse
|
||||
parent: Game.GameManager.GameMode
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: obstacleCourse
|
||||
nameWithType: GameManager.GameMode.obstacleCourse
|
||||
fullName: Game.GameManager.GameMode.obstacleCourse
|
||||
type: Field
|
||||
source:
|
||||
id: obstacleCourse
|
||||
path: ''
|
||||
startLine: 1339
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: obstacleCourse = 2
|
||||
return:
|
||||
type: Game.GameManager.GameMode
|
||||
references:
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: Game.GameManager.GameMode
|
||||
commentId: T:Game.GameManager.GameMode
|
||||
parent: Game
|
||||
name: GameManager.GameMode
|
||||
nameWithType: GameManager.GameMode
|
||||
fullName: Game.GameManager.GameMode
|
||||
spec.csharp:
|
||||
- uid: Game.GameManager
|
||||
name: GameManager
|
||||
- name: .
|
||||
- uid: Game.GameManager.GameMode
|
||||
name: GameMode
|
||||
spec.vb:
|
||||
- uid: Game.GameManager
|
||||
name: GameManager
|
||||
- name: .
|
||||
- uid: Game.GameManager.GameMode
|
||||
name: GameMode
|
||||
@@ -1,48 +1,48 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.GameManager
|
||||
commentId: T:Global.GameManager
|
||||
- uid: Game.GameManager
|
||||
commentId: T:Game.GameManager
|
||||
id: GameManager
|
||||
parent: Global
|
||||
parent: Game
|
||||
children:
|
||||
- Global.GameManager.AlivePlayers
|
||||
- Global.GameManager.EndGameEvent
|
||||
- Global.GameManager.gameMode
|
||||
- Global.GameManager.gameOver
|
||||
- Global.GameManager.GameOver
|
||||
- Global.GameManager.gameTimer
|
||||
- Global.GameManager.hatObject
|
||||
- Global.GameManager.hatSpawnPositions
|
||||
- Global.GameManager.Instance
|
||||
- Global.GameManager.LeaderboardCanvas
|
||||
- Global.GameManager.map
|
||||
- Global.GameManager.music
|
||||
- Global.GameManager.obstacleCourseSpawnPosition
|
||||
- Global.GameManager.offset
|
||||
- Global.GameManager.playerColors
|
||||
- Global.GameManager.PlayerDied(Damageable)
|
||||
- Global.GameManager.playerHoldTimes
|
||||
- Global.GameManager.players
|
||||
- Global.GameManager.spawnPosition
|
||||
- Global.GameManager.StartGame
|
||||
- Global.GameManager.StartGameEvent
|
||||
- Global.GameManager.time
|
||||
- Global.GameManager.TimerCanvas
|
||||
- Global.GameManager.UpdatePlayerHoldTime(GameObject,System.Single)
|
||||
- Game.GameManager.AlivePlayers
|
||||
- Game.GameManager.EndGameEvent
|
||||
- Game.GameManager.gameMode
|
||||
- Game.GameManager.gameOver
|
||||
- Game.GameManager.GameOver
|
||||
- Game.GameManager.gameTimer
|
||||
- Game.GameManager.hatObject
|
||||
- Game.GameManager.hatSpawnPositions
|
||||
- Game.GameManager.Instance
|
||||
- Game.GameManager.LeaderboardCanvas
|
||||
- Game.GameManager.map
|
||||
- Game.GameManager.music
|
||||
- Game.GameManager.obstacleCourseSpawnPosition
|
||||
- Game.GameManager.offset
|
||||
- Game.GameManager.playerColors
|
||||
- Game.GameManager.PlayerDied(Player.Damageable)
|
||||
- Game.GameManager.playerHoldTimes
|
||||
- Game.GameManager.players
|
||||
- Game.GameManager.spawnPosition
|
||||
- Game.GameManager.StartGame
|
||||
- Game.GameManager.StartGameEvent
|
||||
- Game.GameManager.time
|
||||
- Game.GameManager.TimerCanvas
|
||||
- Game.GameManager.UpdatePlayerHoldTime(GameObject,System.Single)
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: GameManager
|
||||
nameWithType: GameManager
|
||||
fullName: GameManager
|
||||
fullName: Game.GameManager
|
||||
type: Class
|
||||
source:
|
||||
id: GameManager
|
||||
path: ''
|
||||
startLine: 1373
|
||||
startLine: 1309
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
summary: "\nThe GameManager class manages the overall game logic, including game modes, player states, \ngame events, and game-over conditions. It ensures a single instance exists and provides \nfunctionality for starting, updating, and ending the game.\n"
|
||||
example: []
|
||||
syntax:
|
||||
@@ -50,539 +50,539 @@ items:
|
||||
content.vb: Public Class GameManager Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
- uid: Global.GameManager.Instance
|
||||
commentId: P:Global.GameManager.Instance
|
||||
- uid: Game.GameManager.Instance
|
||||
commentId: P:Game.GameManager.Instance
|
||||
id: Instance
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: Instance
|
||||
nameWithType: GameManager.Instance
|
||||
fullName: GameManager.Instance
|
||||
fullName: Game.GameManager.Instance
|
||||
type: Property
|
||||
source:
|
||||
id: Instance
|
||||
path: ''
|
||||
startLine: 1375
|
||||
startLine: 1311
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public static GameManager Instance { get; }
|
||||
parameters: []
|
||||
return:
|
||||
type: Global.GameManager
|
||||
type: Game.GameManager
|
||||
content.vb: Public Shared Property Instance As GameManager
|
||||
overload: Global.GameManager.Instance*
|
||||
- uid: Global.GameManager.time
|
||||
commentId: F:Global.GameManager.time
|
||||
overload: Game.GameManager.Instance*
|
||||
- uid: Game.GameManager.time
|
||||
commentId: F:Game.GameManager.time
|
||||
id: time
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: time
|
||||
nameWithType: GameManager.time
|
||||
fullName: GameManager.time
|
||||
fullName: Game.GameManager.time
|
||||
type: Field
|
||||
source:
|
||||
id: time
|
||||
path: ''
|
||||
startLine: 1376
|
||||
startLine: 1312
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public float time
|
||||
return:
|
||||
type: System.Single
|
||||
content.vb: Public time As Single
|
||||
- uid: Global.GameManager.StartGameEvent
|
||||
commentId: E:Global.GameManager.StartGameEvent
|
||||
- uid: Game.GameManager.StartGameEvent
|
||||
commentId: E:Game.GameManager.StartGameEvent
|
||||
id: StartGameEvent
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: StartGameEvent
|
||||
nameWithType: GameManager.StartGameEvent
|
||||
fullName: GameManager.StartGameEvent
|
||||
fullName: Game.GameManager.StartGameEvent
|
||||
type: Event
|
||||
source:
|
||||
id: StartGameEvent
|
||||
path: ''
|
||||
startLine: 1378
|
||||
startLine: 1314
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public event GameManager.GameEvent StartGameEvent
|
||||
return:
|
||||
type: Global.GameManager.GameEvent
|
||||
type: Game.GameManager.GameEvent
|
||||
content.vb: Public Event StartGameEvent As GameManager.GameEvent
|
||||
- uid: Global.GameManager.EndGameEvent
|
||||
commentId: E:Global.GameManager.EndGameEvent
|
||||
- uid: Game.GameManager.EndGameEvent
|
||||
commentId: E:Game.GameManager.EndGameEvent
|
||||
id: EndGameEvent
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: EndGameEvent
|
||||
nameWithType: GameManager.EndGameEvent
|
||||
fullName: GameManager.EndGameEvent
|
||||
fullName: Game.GameManager.EndGameEvent
|
||||
type: Event
|
||||
source:
|
||||
id: EndGameEvent
|
||||
path: ''
|
||||
startLine: 1379
|
||||
startLine: 1315
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public event GameManager.GameEvent EndGameEvent
|
||||
return:
|
||||
type: Global.GameManager.GameEvent
|
||||
type: Game.GameManager.GameEvent
|
||||
content.vb: Public Event EndGameEvent As GameManager.GameEvent
|
||||
- uid: Global.GameManager.players
|
||||
commentId: F:Global.GameManager.players
|
||||
- uid: Game.GameManager.players
|
||||
commentId: F:Game.GameManager.players
|
||||
id: players
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: players
|
||||
nameWithType: GameManager.players
|
||||
fullName: GameManager.players
|
||||
fullName: Game.GameManager.players
|
||||
type: Field
|
||||
source:
|
||||
id: players
|
||||
path: ''
|
||||
startLine: 1380
|
||||
startLine: 1316
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public static List<GameObject> players
|
||||
return:
|
||||
type: Global.List{GameObject}
|
||||
content.vb: Public Shared players As List(Of GameObject)
|
||||
- uid: Global.GameManager.playerColors
|
||||
commentId: F:Global.GameManager.playerColors
|
||||
- uid: Game.GameManager.playerColors
|
||||
commentId: F:Game.GameManager.playerColors
|
||||
id: playerColors
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: playerColors
|
||||
nameWithType: GameManager.playerColors
|
||||
fullName: GameManager.playerColors
|
||||
fullName: Game.GameManager.playerColors
|
||||
type: Field
|
||||
source:
|
||||
id: playerColors
|
||||
path: ''
|
||||
startLine: 1381
|
||||
startLine: 1317
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public static List<Color> playerColors
|
||||
return:
|
||||
type: Global.List{Color}
|
||||
content.vb: Public Shared playerColors As List(Of Color)
|
||||
- uid: Global.GameManager.offset
|
||||
commentId: F:Global.GameManager.offset
|
||||
- uid: Game.GameManager.offset
|
||||
commentId: F:Game.GameManager.offset
|
||||
id: offset
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: offset
|
||||
nameWithType: GameManager.offset
|
||||
fullName: GameManager.offset
|
||||
fullName: Game.GameManager.offset
|
||||
type: Field
|
||||
source:
|
||||
id: offset
|
||||
path: ''
|
||||
startLine: 1382
|
||||
startLine: 1318
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public float offset
|
||||
return:
|
||||
type: System.Single
|
||||
content.vb: Public offset As Single
|
||||
- uid: Global.GameManager.music
|
||||
commentId: F:Global.GameManager.music
|
||||
- uid: Game.GameManager.music
|
||||
commentId: F:Game.GameManager.music
|
||||
id: music
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: music
|
||||
nameWithType: GameManager.music
|
||||
fullName: GameManager.music
|
||||
fullName: Game.GameManager.music
|
||||
type: Field
|
||||
source:
|
||||
id: music
|
||||
path: ''
|
||||
startLine: 1383
|
||||
startLine: 1319
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public static bool music
|
||||
return:
|
||||
type: System.Boolean
|
||||
content.vb: Public Shared music As Boolean
|
||||
- uid: Global.GameManager.gameOver
|
||||
commentId: F:Global.GameManager.gameOver
|
||||
- uid: Game.GameManager.gameOver
|
||||
commentId: F:Game.GameManager.gameOver
|
||||
id: gameOver
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: gameOver
|
||||
nameWithType: GameManager.gameOver
|
||||
fullName: GameManager.gameOver
|
||||
fullName: Game.GameManager.gameOver
|
||||
type: Field
|
||||
source:
|
||||
id: gameOver
|
||||
path: ''
|
||||
startLine: 1384
|
||||
startLine: 1320
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public bool gameOver
|
||||
return:
|
||||
type: System.Boolean
|
||||
content.vb: Public gameOver As Boolean
|
||||
- uid: Global.GameManager.gameTimer
|
||||
commentId: F:Global.GameManager.gameTimer
|
||||
- uid: Game.GameManager.gameTimer
|
||||
commentId: F:Game.GameManager.gameTimer
|
||||
id: gameTimer
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: gameTimer
|
||||
nameWithType: GameManager.gameTimer
|
||||
fullName: GameManager.gameTimer
|
||||
fullName: Game.GameManager.gameTimer
|
||||
type: Field
|
||||
source:
|
||||
id: gameTimer
|
||||
path: ''
|
||||
startLine: 1385
|
||||
startLine: 1321
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public GameTimer gameTimer
|
||||
return:
|
||||
type: Global.GameTimer
|
||||
type: Game.GameTimer
|
||||
content.vb: Public gameTimer As GameTimer
|
||||
- uid: Global.GameManager.playerHoldTimes
|
||||
commentId: F:Global.GameManager.playerHoldTimes
|
||||
- uid: Game.GameManager.playerHoldTimes
|
||||
commentId: F:Game.GameManager.playerHoldTimes
|
||||
id: playerHoldTimes
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: playerHoldTimes
|
||||
nameWithType: GameManager.playerHoldTimes
|
||||
fullName: GameManager.playerHoldTimes
|
||||
fullName: Game.GameManager.playerHoldTimes
|
||||
type: Field
|
||||
source:
|
||||
id: playerHoldTimes
|
||||
path: ''
|
||||
startLine: 1386
|
||||
startLine: 1322
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public static Dictionary<GameObject, float> playerHoldTimes
|
||||
return:
|
||||
type: Global.Dictionary{GameObject,System.Single}
|
||||
content.vb: Public Shared playerHoldTimes As Dictionary(Of GameObject, Single)
|
||||
- uid: Global.GameManager.gameMode
|
||||
commentId: F:Global.GameManager.gameMode
|
||||
- uid: Game.GameManager.gameMode
|
||||
commentId: F:Game.GameManager.gameMode
|
||||
id: gameMode
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: gameMode
|
||||
nameWithType: GameManager.gameMode
|
||||
fullName: GameManager.gameMode
|
||||
fullName: Game.GameManager.gameMode
|
||||
type: Field
|
||||
source:
|
||||
id: gameMode
|
||||
path: ''
|
||||
startLine: 1387
|
||||
startLine: 1323
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public static GameManager.GameMode gameMode
|
||||
return:
|
||||
type: Global.GameManager.GameMode
|
||||
type: Game.GameManager.GameMode
|
||||
content.vb: Public Shared gameMode As GameManager.GameMode
|
||||
- uid: Global.GameManager.map
|
||||
commentId: F:Global.GameManager.map
|
||||
- uid: Game.GameManager.map
|
||||
commentId: F:Game.GameManager.map
|
||||
id: map
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: map
|
||||
nameWithType: GameManager.map
|
||||
fullName: GameManager.map
|
||||
fullName: Game.GameManager.map
|
||||
type: Field
|
||||
source:
|
||||
id: map
|
||||
path: ''
|
||||
startLine: 1388
|
||||
startLine: 1324
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public static string map
|
||||
return:
|
||||
type: System.String
|
||||
content.vb: Public Shared map As String
|
||||
- uid: Global.GameManager.spawnPosition
|
||||
commentId: F:Global.GameManager.spawnPosition
|
||||
- uid: Game.GameManager.spawnPosition
|
||||
commentId: F:Game.GameManager.spawnPosition
|
||||
id: spawnPosition
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: spawnPosition
|
||||
nameWithType: GameManager.spawnPosition
|
||||
fullName: GameManager.spawnPosition
|
||||
fullName: Game.GameManager.spawnPosition
|
||||
type: Field
|
||||
source:
|
||||
id: spawnPosition
|
||||
path: ''
|
||||
startLine: 1389
|
||||
startLine: 1325
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public Vector2 spawnPosition
|
||||
return:
|
||||
type: Global.Vector2
|
||||
content.vb: Public spawnPosition As Vector2
|
||||
- uid: Global.GameManager.obstacleCourseSpawnPosition
|
||||
commentId: F:Global.GameManager.obstacleCourseSpawnPosition
|
||||
- uid: Game.GameManager.obstacleCourseSpawnPosition
|
||||
commentId: F:Game.GameManager.obstacleCourseSpawnPosition
|
||||
id: obstacleCourseSpawnPosition
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: obstacleCourseSpawnPosition
|
||||
nameWithType: GameManager.obstacleCourseSpawnPosition
|
||||
fullName: GameManager.obstacleCourseSpawnPosition
|
||||
fullName: Game.GameManager.obstacleCourseSpawnPosition
|
||||
type: Field
|
||||
source:
|
||||
id: obstacleCourseSpawnPosition
|
||||
path: ''
|
||||
startLine: 1390
|
||||
startLine: 1326
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public Vector2 obstacleCourseSpawnPosition
|
||||
return:
|
||||
type: Global.Vector2
|
||||
content.vb: Public obstacleCourseSpawnPosition As Vector2
|
||||
- uid: Global.GameManager.hatSpawnPositions
|
||||
commentId: F:Global.GameManager.hatSpawnPositions
|
||||
- uid: Game.GameManager.hatSpawnPositions
|
||||
commentId: F:Game.GameManager.hatSpawnPositions
|
||||
id: hatSpawnPositions
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: hatSpawnPositions
|
||||
nameWithType: GameManager.hatSpawnPositions
|
||||
fullName: GameManager.hatSpawnPositions
|
||||
fullName: Game.GameManager.hatSpawnPositions
|
||||
type: Field
|
||||
source:
|
||||
id: hatSpawnPositions
|
||||
path: ''
|
||||
startLine: 1391
|
||||
startLine: 1327
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public List<Vector2> hatSpawnPositions
|
||||
return:
|
||||
type: Global.List{Vector2}
|
||||
content.vb: Public hatSpawnPositions As List(Of Vector2)
|
||||
- uid: Global.GameManager.LeaderboardCanvas
|
||||
commentId: F:Global.GameManager.LeaderboardCanvas
|
||||
- uid: Game.GameManager.LeaderboardCanvas
|
||||
commentId: F:Game.GameManager.LeaderboardCanvas
|
||||
id: LeaderboardCanvas
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: LeaderboardCanvas
|
||||
nameWithType: GameManager.LeaderboardCanvas
|
||||
fullName: GameManager.LeaderboardCanvas
|
||||
fullName: Game.GameManager.LeaderboardCanvas
|
||||
type: Field
|
||||
source:
|
||||
id: LeaderboardCanvas
|
||||
path: ''
|
||||
startLine: 1392
|
||||
startLine: 1328
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public Canvas LeaderboardCanvas
|
||||
return:
|
||||
type: Global.Canvas
|
||||
content.vb: Public LeaderboardCanvas As Canvas
|
||||
- uid: Global.GameManager.TimerCanvas
|
||||
commentId: F:Global.GameManager.TimerCanvas
|
||||
- uid: Game.GameManager.TimerCanvas
|
||||
commentId: F:Game.GameManager.TimerCanvas
|
||||
id: TimerCanvas
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: TimerCanvas
|
||||
nameWithType: GameManager.TimerCanvas
|
||||
fullName: GameManager.TimerCanvas
|
||||
fullName: Game.GameManager.TimerCanvas
|
||||
type: Field
|
||||
source:
|
||||
id: TimerCanvas
|
||||
path: ''
|
||||
startLine: 1393
|
||||
startLine: 1329
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public Canvas TimerCanvas
|
||||
return:
|
||||
type: Global.Canvas
|
||||
content.vb: Public TimerCanvas As Canvas
|
||||
- uid: Global.GameManager.hatObject
|
||||
commentId: F:Global.GameManager.hatObject
|
||||
- uid: Game.GameManager.hatObject
|
||||
commentId: F:Game.GameManager.hatObject
|
||||
id: hatObject
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: hatObject
|
||||
nameWithType: GameManager.hatObject
|
||||
fullName: GameManager.hatObject
|
||||
fullName: Game.GameManager.hatObject
|
||||
type: Field
|
||||
source:
|
||||
id: hatObject
|
||||
path: ''
|
||||
startLine: 1394
|
||||
startLine: 1330
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public GameObject hatObject
|
||||
return:
|
||||
type: Global.GameObject
|
||||
content.vb: Public hatObject As GameObject
|
||||
- uid: Global.GameManager.StartGame
|
||||
commentId: M:Global.GameManager.StartGame
|
||||
- uid: Game.GameManager.StartGame
|
||||
commentId: M:Game.GameManager.StartGame
|
||||
id: StartGame
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: StartGame()
|
||||
nameWithType: GameManager.StartGame()
|
||||
fullName: GameManager.StartGame()
|
||||
fullName: Game.GameManager.StartGame()
|
||||
type: Method
|
||||
source:
|
||||
id: StartGame
|
||||
path: ''
|
||||
startLine: 1465
|
||||
startLine: 1401
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
summary: "\nSets up the game based on the selected game mode.\n"
|
||||
example: []
|
||||
syntax:
|
||||
content: public void StartGame()
|
||||
content.vb: Public Sub StartGame()
|
||||
overload: Global.GameManager.StartGame*
|
||||
- uid: Global.GameManager.PlayerDied(Damageable)
|
||||
commentId: M:Global.GameManager.PlayerDied(Damageable)
|
||||
id: PlayerDied(Damageable)
|
||||
parent: Global.GameManager
|
||||
overload: Game.GameManager.StartGame*
|
||||
- uid: Game.GameManager.PlayerDied(Player.Damageable)
|
||||
commentId: M:Game.GameManager.PlayerDied(Player.Damageable)
|
||||
id: PlayerDied(Player.Damageable)
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: PlayerDied(Damageable)
|
||||
nameWithType: GameManager.PlayerDied(Damageable)
|
||||
fullName: GameManager.PlayerDied(Damageable)
|
||||
fullName: Game.GameManager.PlayerDied(Player.Damageable)
|
||||
type: Method
|
||||
source:
|
||||
id: PlayerDied
|
||||
path: ''
|
||||
startLine: 1504
|
||||
startLine: 1440
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
summary: "\nHandles player deaths based on the current game mode.\n"
|
||||
example: []
|
||||
syntax:
|
||||
content: public void PlayerDied(Damageable player)
|
||||
parameters:
|
||||
- id: player
|
||||
type: Global.Damageable
|
||||
type: Player.Damageable
|
||||
description: The player that died.
|
||||
content.vb: Public Sub PlayerDied(player As Damageable)
|
||||
overload: Global.GameManager.PlayerDied*
|
||||
- uid: Global.GameManager.GameOver
|
||||
commentId: M:Global.GameManager.GameOver
|
||||
overload: Game.GameManager.PlayerDied*
|
||||
- uid: Game.GameManager.GameOver
|
||||
commentId: M:Game.GameManager.GameOver
|
||||
id: GameOver
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: GameOver()
|
||||
nameWithType: GameManager.GameOver()
|
||||
fullName: GameManager.GameOver()
|
||||
fullName: Game.GameManager.GameOver()
|
||||
type: Method
|
||||
source:
|
||||
id: GameOver
|
||||
path: ''
|
||||
startLine: 1559
|
||||
startLine: 1495
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
summary: "\nEnds the game and determines the winner based on the game mode.\n"
|
||||
example: []
|
||||
syntax:
|
||||
content: public void GameOver()
|
||||
content.vb: Public Sub GameOver()
|
||||
overload: Global.GameManager.GameOver*
|
||||
- uid: Global.GameManager.AlivePlayers
|
||||
commentId: M:Global.GameManager.AlivePlayers
|
||||
overload: Game.GameManager.GameOver*
|
||||
- uid: Game.GameManager.AlivePlayers
|
||||
commentId: M:Game.GameManager.AlivePlayers
|
||||
id: AlivePlayers
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: AlivePlayers()
|
||||
nameWithType: GameManager.AlivePlayers()
|
||||
fullName: GameManager.AlivePlayers()
|
||||
fullName: Game.GameManager.AlivePlayers()
|
||||
type: Method
|
||||
source:
|
||||
id: AlivePlayers
|
||||
path: ''
|
||||
startLine: 1628
|
||||
startLine: 1564
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
summary: "\nReturns a list of all players that are currently alive.\n"
|
||||
example: []
|
||||
syntax:
|
||||
@@ -591,25 +591,25 @@ items:
|
||||
type: Global.List{GameObject}
|
||||
description: A list of alive player GameObjects.
|
||||
content.vb: Public Function AlivePlayers() As List(Of GameObject)
|
||||
overload: Global.GameManager.AlivePlayers*
|
||||
- uid: Global.GameManager.UpdatePlayerHoldTime(GameObject,System.Single)
|
||||
commentId: M:Global.GameManager.UpdatePlayerHoldTime(GameObject,System.Single)
|
||||
overload: Game.GameManager.AlivePlayers*
|
||||
- uid: Game.GameManager.UpdatePlayerHoldTime(GameObject,System.Single)
|
||||
commentId: M:Game.GameManager.UpdatePlayerHoldTime(GameObject,System.Single)
|
||||
id: UpdatePlayerHoldTime(GameObject,System.Single)
|
||||
parent: Global.GameManager
|
||||
parent: Game.GameManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: UpdatePlayerHoldTime(GameObject, float)
|
||||
nameWithType: GameManager.UpdatePlayerHoldTime(GameObject, float)
|
||||
fullName: GameManager.UpdatePlayerHoldTime(GameObject, float)
|
||||
fullName: Game.GameManager.UpdatePlayerHoldTime(GameObject, float)
|
||||
type: Method
|
||||
source:
|
||||
id: UpdatePlayerHoldTime
|
||||
path: ''
|
||||
startLine: 1645
|
||||
startLine: 1581
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
summary: "\nUpdates the player's hold time and updates the leaderboard.\n"
|
||||
example: []
|
||||
syntax:
|
||||
@@ -622,12 +622,16 @@ items:
|
||||
type: System.Single
|
||||
description: The hold time to update.
|
||||
content.vb: Public Sub UpdatePlayerHoldTime(player As GameObject, holdTime As Single)
|
||||
overload: Global.GameManager.UpdatePlayerHoldTime*
|
||||
overload: Game.GameManager.UpdatePlayerHoldTime*
|
||||
nameWithType.vb: GameManager.UpdatePlayerHoldTime(GameObject, Single)
|
||||
fullName.vb: GameManager.UpdatePlayerHoldTime(GameObject, Single)
|
||||
fullName.vb: Game.GameManager.UpdatePlayerHoldTime(GameObject, Single)
|
||||
name.vb: UpdatePlayerHoldTime(GameObject, Single)
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
@@ -644,16 +648,17 @@ references:
|
||||
name: System
|
||||
nameWithType: System
|
||||
fullName: System
|
||||
- uid: Global.GameManager.Instance*
|
||||
commentId: Overload:Global.GameManager.Instance
|
||||
- uid: Game.GameManager.Instance*
|
||||
commentId: Overload:Game.GameManager.Instance
|
||||
name: Instance
|
||||
nameWithType: GameManager.Instance
|
||||
fullName: GameManager.Instance
|
||||
- uid: Global.GameManager
|
||||
commentId: T:Global.GameManager
|
||||
fullName: Game.GameManager.Instance
|
||||
- uid: Game.GameManager
|
||||
commentId: T:Game.GameManager
|
||||
parent: Game
|
||||
name: GameManager
|
||||
nameWithType: GameManager
|
||||
fullName: GameManager
|
||||
fullName: Game.GameManager
|
||||
- uid: System.Single
|
||||
commentId: T:System.Single
|
||||
parent: System
|
||||
@@ -664,22 +669,23 @@ references:
|
||||
nameWithType.vb: Single
|
||||
fullName.vb: Single
|
||||
name.vb: Single
|
||||
- uid: Global.GameManager.GameEvent
|
||||
commentId: T:Global.GameManager.GameEvent
|
||||
- uid: Game.GameManager.GameEvent
|
||||
commentId: T:Game.GameManager.GameEvent
|
||||
parent: Game
|
||||
name: GameManager.GameEvent
|
||||
nameWithType: GameManager.GameEvent
|
||||
fullName: GameManager.GameEvent
|
||||
fullName: Game.GameManager.GameEvent
|
||||
spec.csharp:
|
||||
- uid: Global.GameManager
|
||||
- uid: Game.GameManager
|
||||
name: GameManager
|
||||
- name: .
|
||||
- uid: Global.GameManager.GameEvent
|
||||
- uid: Game.GameManager.GameEvent
|
||||
name: GameEvent
|
||||
spec.vb:
|
||||
- uid: Global.GameManager
|
||||
- uid: Game.GameManager
|
||||
name: GameManager
|
||||
- name: .
|
||||
- uid: Global.GameManager.GameEvent
|
||||
- uid: Game.GameManager.GameEvent
|
||||
name: GameEvent
|
||||
- uid: Global.List{GameObject}
|
||||
commentId: '!:Global.List{GameObject}'
|
||||
@@ -773,11 +779,12 @@ references:
|
||||
nameWithType.vb: Boolean
|
||||
fullName.vb: Boolean
|
||||
name.vb: Boolean
|
||||
- uid: Global.GameTimer
|
||||
commentId: T:Global.GameTimer
|
||||
- uid: Game.GameTimer
|
||||
commentId: T:Game.GameTimer
|
||||
parent: Game
|
||||
name: GameTimer
|
||||
nameWithType: GameTimer
|
||||
fullName: GameTimer
|
||||
fullName: Game.GameTimer
|
||||
- uid: Global.Dictionary{GameObject,System.Single}
|
||||
commentId: '!:Global.Dictionary{GameObject,System.Single}'
|
||||
definition: Global.Dictionary`2
|
||||
@@ -847,22 +854,23 @@ references:
|
||||
- name: " "
|
||||
- name: ''
|
||||
- name: )
|
||||
- uid: Global.GameManager.GameMode
|
||||
commentId: T:Global.GameManager.GameMode
|
||||
- uid: Game.GameManager.GameMode
|
||||
commentId: T:Game.GameManager.GameMode
|
||||
parent: Game
|
||||
name: GameManager.GameMode
|
||||
nameWithType: GameManager.GameMode
|
||||
fullName: GameManager.GameMode
|
||||
fullName: Game.GameManager.GameMode
|
||||
spec.csharp:
|
||||
- uid: Global.GameManager
|
||||
- uid: Game.GameManager
|
||||
name: GameManager
|
||||
- name: .
|
||||
- uid: Global.GameManager.GameMode
|
||||
- uid: Game.GameManager.GameMode
|
||||
name: GameMode
|
||||
spec.vb:
|
||||
- uid: Global.GameManager
|
||||
- uid: Game.GameManager
|
||||
name: GameManager
|
||||
- name: .
|
||||
- uid: Global.GameManager.GameMode
|
||||
- uid: Game.GameManager.GameMode
|
||||
name: GameMode
|
||||
- uid: System.String
|
||||
commentId: T:System.String
|
||||
@@ -918,33 +926,39 @@ references:
|
||||
name: GameObject
|
||||
nameWithType: GameObject
|
||||
fullName: GameObject
|
||||
- uid: Global.GameManager.StartGame*
|
||||
commentId: Overload:Global.GameManager.StartGame
|
||||
- uid: Game.GameManager.StartGame*
|
||||
commentId: Overload:Game.GameManager.StartGame
|
||||
name: StartGame
|
||||
nameWithType: GameManager.StartGame
|
||||
fullName: GameManager.StartGame
|
||||
- uid: Global.GameManager.PlayerDied*
|
||||
commentId: Overload:Global.GameManager.PlayerDied
|
||||
fullName: Game.GameManager.StartGame
|
||||
- uid: Game.GameManager.PlayerDied*
|
||||
commentId: Overload:Game.GameManager.PlayerDied
|
||||
name: PlayerDied
|
||||
nameWithType: GameManager.PlayerDied
|
||||
fullName: GameManager.PlayerDied
|
||||
- uid: Global.Damageable
|
||||
commentId: T:Global.Damageable
|
||||
fullName: Game.GameManager.PlayerDied
|
||||
- uid: Player.Damageable
|
||||
commentId: T:Player.Damageable
|
||||
parent: Player
|
||||
name: Damageable
|
||||
nameWithType: Damageable
|
||||
fullName: Damageable
|
||||
- uid: Global.GameManager.GameOver*
|
||||
commentId: Overload:Global.GameManager.GameOver
|
||||
fullName: Player.Damageable
|
||||
- uid: Player
|
||||
commentId: N:Player
|
||||
name: Player
|
||||
nameWithType: Player
|
||||
fullName: Player
|
||||
- uid: Game.GameManager.GameOver*
|
||||
commentId: Overload:Game.GameManager.GameOver
|
||||
name: GameOver
|
||||
nameWithType: GameManager.GameOver
|
||||
fullName: GameManager.GameOver
|
||||
- uid: Global.GameManager.AlivePlayers*
|
||||
commentId: Overload:Global.GameManager.AlivePlayers
|
||||
fullName: Game.GameManager.GameOver
|
||||
- uid: Game.GameManager.AlivePlayers*
|
||||
commentId: Overload:Game.GameManager.AlivePlayers
|
||||
name: AlivePlayers
|
||||
nameWithType: GameManager.AlivePlayers
|
||||
fullName: GameManager.AlivePlayers
|
||||
- uid: Global.GameManager.UpdatePlayerHoldTime*
|
||||
commentId: Overload:Global.GameManager.UpdatePlayerHoldTime
|
||||
fullName: Game.GameManager.AlivePlayers
|
||||
- uid: Game.GameManager.UpdatePlayerHoldTime*
|
||||
commentId: Overload:Game.GameManager.UpdatePlayerHoldTime
|
||||
name: UpdatePlayerHoldTime
|
||||
nameWithType: GameManager.UpdatePlayerHoldTime
|
||||
fullName: GameManager.UpdatePlayerHoldTime
|
||||
fullName: Game.GameManager.UpdatePlayerHoldTime
|
||||
@@ -1,79 +1,83 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.GameManagerHelper
|
||||
commentId: T:Global.GameManagerHelper
|
||||
- uid: Game.GameManagerHelper
|
||||
commentId: T:Game.GameManagerHelper
|
||||
id: GameManagerHelper
|
||||
parent: Global
|
||||
parent: Game
|
||||
children:
|
||||
- Global.GameManagerHelper.addHatPosition
|
||||
- Global.GameManagerHelper.addSpawnPosition
|
||||
- Game.GameManagerHelper.addHatPosition
|
||||
- Game.GameManagerHelper.addSpawnPosition
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: GameManagerHelper
|
||||
nameWithType: GameManagerHelper
|
||||
fullName: GameManagerHelper
|
||||
fullName: Game.GameManagerHelper
|
||||
type: Class
|
||||
source:
|
||||
id: GameManagerHelper
|
||||
path: ''
|
||||
startLine: 1223
|
||||
startLine: 1151
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: 'public class GameManagerHelper : MonoBehaviour'
|
||||
content.vb: Public Class GameManagerHelper Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
- uid: Global.GameManagerHelper.addHatPosition
|
||||
commentId: F:Global.GameManagerHelper.addHatPosition
|
||||
- uid: Game.GameManagerHelper.addHatPosition
|
||||
commentId: F:Game.GameManagerHelper.addHatPosition
|
||||
id: addHatPosition
|
||||
parent: Global.GameManagerHelper
|
||||
parent: Game.GameManagerHelper
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: addHatPosition
|
||||
nameWithType: GameManagerHelper.addHatPosition
|
||||
fullName: GameManagerHelper.addHatPosition
|
||||
fullName: Game.GameManagerHelper.addHatPosition
|
||||
type: Field
|
||||
source:
|
||||
id: addHatPosition
|
||||
path: ''
|
||||
startLine: 1226
|
||||
startLine: 1154
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public bool addHatPosition
|
||||
return:
|
||||
type: System.Boolean
|
||||
content.vb: Public addHatPosition As Boolean
|
||||
- uid: Global.GameManagerHelper.addSpawnPosition
|
||||
commentId: F:Global.GameManagerHelper.addSpawnPosition
|
||||
- uid: Game.GameManagerHelper.addSpawnPosition
|
||||
commentId: F:Game.GameManagerHelper.addSpawnPosition
|
||||
id: addSpawnPosition
|
||||
parent: Global.GameManagerHelper
|
||||
parent: Game.GameManagerHelper
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: addSpawnPosition
|
||||
nameWithType: GameManagerHelper.addSpawnPosition
|
||||
fullName: GameManagerHelper.addSpawnPosition
|
||||
fullName: Game.GameManagerHelper.addSpawnPosition
|
||||
type: Field
|
||||
source:
|
||||
id: addSpawnPosition
|
||||
path: ''
|
||||
startLine: 1227
|
||||
startLine: 1155
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public bool addSpawnPosition
|
||||
return:
|
||||
type: System.Boolean
|
||||
content.vb: Public addSpawnPosition As Boolean
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
@@ -1,102 +1,106 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.GameTimer
|
||||
commentId: T:Global.GameTimer
|
||||
- uid: Game.GameTimer
|
||||
commentId: T:Game.GameTimer
|
||||
id: GameTimer
|
||||
parent: Global
|
||||
parent: Game
|
||||
children:
|
||||
- Global.GameTimer.startTime
|
||||
- Global.GameTimer.StartTimer
|
||||
- Global.GameTimer.timerText
|
||||
- Game.GameTimer.startTime
|
||||
- Game.GameTimer.StartTimer
|
||||
- Game.GameTimer.timerText
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: GameTimer
|
||||
nameWithType: GameTimer
|
||||
fullName: GameTimer
|
||||
fullName: Game.GameTimer
|
||||
type: Class
|
||||
source:
|
||||
id: GameTimer
|
||||
path: ''
|
||||
startLine: 1249
|
||||
startLine: 1179
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: 'public class GameTimer : MonoBehaviour'
|
||||
content.vb: Public Class GameTimer Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
- uid: Global.GameTimer.startTime
|
||||
commentId: F:Global.GameTimer.startTime
|
||||
- uid: Game.GameTimer.startTime
|
||||
commentId: F:Game.GameTimer.startTime
|
||||
id: startTime
|
||||
parent: Global.GameTimer
|
||||
parent: Game.GameTimer
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: startTime
|
||||
nameWithType: GameTimer.startTime
|
||||
fullName: GameTimer.startTime
|
||||
fullName: Game.GameTimer.startTime
|
||||
type: Field
|
||||
source:
|
||||
id: startTime
|
||||
path: ''
|
||||
startLine: 1251
|
||||
startLine: 1181
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public float startTime
|
||||
return:
|
||||
type: System.Single
|
||||
content.vb: Public startTime As Single
|
||||
- uid: Global.GameTimer.timerText
|
||||
commentId: F:Global.GameTimer.timerText
|
||||
- uid: Game.GameTimer.timerText
|
||||
commentId: F:Game.GameTimer.timerText
|
||||
id: timerText
|
||||
parent: Global.GameTimer
|
||||
parent: Game.GameTimer
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: timerText
|
||||
nameWithType: GameTimer.timerText
|
||||
fullName: GameTimer.timerText
|
||||
fullName: Game.GameTimer.timerText
|
||||
type: Field
|
||||
source:
|
||||
id: timerText
|
||||
path: ''
|
||||
startLine: 1255
|
||||
startLine: 1185
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public Text timerText
|
||||
return:
|
||||
type: Global.Text
|
||||
content.vb: Public timerText As Text
|
||||
- uid: Global.GameTimer.StartTimer
|
||||
commentId: M:Global.GameTimer.StartTimer
|
||||
- uid: Game.GameTimer.StartTimer
|
||||
commentId: M:Game.GameTimer.StartTimer
|
||||
id: StartTimer
|
||||
parent: Global.GameTimer
|
||||
parent: Game.GameTimer
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: StartTimer()
|
||||
nameWithType: GameTimer.StartTimer()
|
||||
fullName: GameTimer.StartTimer()
|
||||
fullName: Game.GameTimer.StartTimer()
|
||||
type: Method
|
||||
source:
|
||||
id: StartTimer
|
||||
path: ''
|
||||
startLine: 1282
|
||||
startLine: 1212
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public void StartTimer()
|
||||
content.vb: Public Sub StartTimer()
|
||||
overload: Global.GameTimer.StartTimer*
|
||||
overload: Game.GameTimer.StartTimer*
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
@@ -129,8 +133,8 @@ references:
|
||||
name: Text
|
||||
nameWithType: Text
|
||||
fullName: Text
|
||||
- uid: Global.GameTimer.StartTimer*
|
||||
commentId: Overload:Global.GameTimer.StartTimer
|
||||
- uid: Game.GameTimer.StartTimer*
|
||||
commentId: Overload:Game.GameTimer.StartTimer
|
||||
name: StartTimer
|
||||
nameWithType: GameTimer.StartTimer
|
||||
fullName: GameTimer.StartTimer
|
||||
fullName: Game.GameTimer.StartTimer
|
||||
@@ -1,125 +1,129 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.HatRespawn
|
||||
commentId: T:Global.HatRespawn
|
||||
- uid: Game.HatRespawn
|
||||
commentId: T:Game.HatRespawn
|
||||
id: HatRespawn
|
||||
parent: Global
|
||||
parent: Game
|
||||
children:
|
||||
- Global.HatRespawn.canBePickedUp
|
||||
- Global.HatRespawn.Interact
|
||||
- Global.HatRespawn.OnHatDropped
|
||||
- Global.HatRespawn.respawnTime
|
||||
- Game.HatRespawn.canBePickedUp
|
||||
- Game.HatRespawn.Interact
|
||||
- Game.HatRespawn.OnHatDropped
|
||||
- Game.HatRespawn.respawnTime
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: HatRespawn
|
||||
nameWithType: HatRespawn
|
||||
fullName: HatRespawn
|
||||
fullName: Game.HatRespawn
|
||||
type: Class
|
||||
source:
|
||||
id: HatRespawn
|
||||
path: ''
|
||||
startLine: 1727
|
||||
startLine: 1668
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: 'public class HatRespawn : MonoBehaviour'
|
||||
content.vb: Public Class HatRespawn Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
- uid: Global.HatRespawn.respawnTime
|
||||
commentId: F:Global.HatRespawn.respawnTime
|
||||
- uid: Game.HatRespawn.respawnTime
|
||||
commentId: F:Game.HatRespawn.respawnTime
|
||||
id: respawnTime
|
||||
parent: Global.HatRespawn
|
||||
parent: Game.HatRespawn
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: respawnTime
|
||||
nameWithType: HatRespawn.respawnTime
|
||||
fullName: HatRespawn.respawnTime
|
||||
fullName: Game.HatRespawn.respawnTime
|
||||
type: Field
|
||||
source:
|
||||
id: respawnTime
|
||||
path: ''
|
||||
startLine: 1730
|
||||
startLine: 1671
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public const float respawnTime = 10
|
||||
return:
|
||||
type: System.Single
|
||||
content.vb: Public Const respawnTime As Single = 10
|
||||
- uid: Global.HatRespawn.canBePickedUp
|
||||
commentId: F:Global.HatRespawn.canBePickedUp
|
||||
- uid: Game.HatRespawn.canBePickedUp
|
||||
commentId: F:Game.HatRespawn.canBePickedUp
|
||||
id: canBePickedUp
|
||||
parent: Global.HatRespawn
|
||||
parent: Game.HatRespawn
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: canBePickedUp
|
||||
nameWithType: HatRespawn.canBePickedUp
|
||||
fullName: HatRespawn.canBePickedUp
|
||||
fullName: Game.HatRespawn.canBePickedUp
|
||||
type: Field
|
||||
source:
|
||||
id: canBePickedUp
|
||||
path: ''
|
||||
startLine: 1733
|
||||
startLine: 1674
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public static bool canBePickedUp
|
||||
return:
|
||||
type: System.Boolean
|
||||
content.vb: Public Shared canBePickedUp As Boolean
|
||||
- uid: Global.HatRespawn.Interact
|
||||
commentId: M:Global.HatRespawn.Interact
|
||||
- uid: Game.HatRespawn.Interact
|
||||
commentId: M:Game.HatRespawn.Interact
|
||||
id: Interact
|
||||
parent: Global.HatRespawn
|
||||
parent: Game.HatRespawn
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: Interact()
|
||||
nameWithType: HatRespawn.Interact()
|
||||
fullName: HatRespawn.Interact()
|
||||
fullName: Game.HatRespawn.Interact()
|
||||
type: Method
|
||||
source:
|
||||
id: Interact
|
||||
path: ''
|
||||
startLine: 1759
|
||||
startLine: 1700
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public void Interact()
|
||||
content.vb: Public Sub Interact()
|
||||
overload: Global.HatRespawn.Interact*
|
||||
- uid: Global.HatRespawn.OnHatDropped
|
||||
commentId: M:Global.HatRespawn.OnHatDropped
|
||||
overload: Game.HatRespawn.Interact*
|
||||
- uid: Game.HatRespawn.OnHatDropped
|
||||
commentId: M:Game.HatRespawn.OnHatDropped
|
||||
id: OnHatDropped
|
||||
parent: Global.HatRespawn
|
||||
parent: Game.HatRespawn
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: OnHatDropped()
|
||||
nameWithType: HatRespawn.OnHatDropped()
|
||||
fullName: HatRespawn.OnHatDropped()
|
||||
fullName: Game.HatRespawn.OnHatDropped()
|
||||
type: Method
|
||||
source:
|
||||
id: OnHatDropped
|
||||
path: ''
|
||||
startLine: 1765
|
||||
startLine: 1706
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public void OnHatDropped()
|
||||
content.vb: Public Sub OnHatDropped()
|
||||
overload: Global.HatRespawn.OnHatDropped*
|
||||
overload: Game.HatRespawn.OnHatDropped*
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
@@ -156,13 +160,13 @@ references:
|
||||
nameWithType.vb: Boolean
|
||||
fullName.vb: Boolean
|
||||
name.vb: Boolean
|
||||
- uid: Global.HatRespawn.Interact*
|
||||
commentId: Overload:Global.HatRespawn.Interact
|
||||
- uid: Game.HatRespawn.Interact*
|
||||
commentId: Overload:Game.HatRespawn.Interact
|
||||
name: Interact
|
||||
nameWithType: HatRespawn.Interact
|
||||
fullName: HatRespawn.Interact
|
||||
- uid: Global.HatRespawn.OnHatDropped*
|
||||
commentId: Overload:Global.HatRespawn.OnHatDropped
|
||||
fullName: Game.HatRespawn.Interact
|
||||
- uid: Game.HatRespawn.OnHatDropped*
|
||||
commentId: Overload:Game.HatRespawn.OnHatDropped
|
||||
name: OnHatDropped
|
||||
nameWithType: HatRespawn.OnHatDropped
|
||||
fullName: HatRespawn.OnHatDropped
|
||||
fullName: Game.HatRespawn.OnHatDropped
|
||||
@@ -1,55 +1,59 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.HealthBarManager
|
||||
commentId: T:Global.HealthBarManager
|
||||
- uid: Game.HealthBarManager
|
||||
commentId: T:Game.HealthBarManager
|
||||
id: HealthBarManager
|
||||
parent: Global
|
||||
parent: Game
|
||||
children:
|
||||
- Global.HealthBarManager.healthBarPrefab
|
||||
- Game.HealthBarManager.healthBarPrefab
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: HealthBarManager
|
||||
nameWithType: HealthBarManager
|
||||
fullName: HealthBarManager
|
||||
fullName: Game.HealthBarManager
|
||||
type: Class
|
||||
source:
|
||||
id: HealthBarManager
|
||||
path: ''
|
||||
startLine: 1307
|
||||
startLine: 1239
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: 'public class HealthBarManager : MonoBehaviour'
|
||||
content.vb: Public Class HealthBarManager Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
- uid: Global.HealthBarManager.healthBarPrefab
|
||||
commentId: F:Global.HealthBarManager.healthBarPrefab
|
||||
- uid: Game.HealthBarManager.healthBarPrefab
|
||||
commentId: F:Game.HealthBarManager.healthBarPrefab
|
||||
id: healthBarPrefab
|
||||
parent: Global.HealthBarManager
|
||||
parent: Game.HealthBarManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: healthBarPrefab
|
||||
nameWithType: HealthBarManager.healthBarPrefab
|
||||
fullName: HealthBarManager.healthBarPrefab
|
||||
fullName: Game.HealthBarManager.healthBarPrefab
|
||||
type: Field
|
||||
source:
|
||||
id: healthBarPrefab
|
||||
path: ''
|
||||
startLine: 1309
|
||||
startLine: 1241
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public GameObject healthBarPrefab
|
||||
return:
|
||||
type: Global.GameObject
|
||||
content.vb: Public healthBarPrefab As GameObject
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
@@ -1,155 +1,159 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.HubManager
|
||||
commentId: T:Global.HubManager
|
||||
- uid: Game.HubManager
|
||||
commentId: T:Game.HubManager
|
||||
id: HubManager
|
||||
parent: Global
|
||||
parent: Game
|
||||
children:
|
||||
- Global.HubManager.gameButtonsParent
|
||||
- Global.HubManager.hubCamera
|
||||
- Global.HubManager.Instance
|
||||
- Global.HubManager.LoadScene(System.String)
|
||||
- Global.HubManager.UnloadGameScene
|
||||
- Game.HubManager.gameButtonsParent
|
||||
- Game.HubManager.hubCamera
|
||||
- Game.HubManager.Instance
|
||||
- Game.HubManager.LoadScene(System.String)
|
||||
- Game.HubManager.UnloadGameScene
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: HubManager
|
||||
nameWithType: HubManager
|
||||
fullName: HubManager
|
||||
fullName: Game.HubManager
|
||||
type: Class
|
||||
source:
|
||||
id: HubManager
|
||||
path: ''
|
||||
startLine: 334
|
||||
startLine: 230
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: 'public class HubManager : MonoBehaviour'
|
||||
content.vb: Public Class HubManager Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
- uid: Global.HubManager.Instance
|
||||
commentId: F:Global.HubManager.Instance
|
||||
- uid: Game.HubManager.Instance
|
||||
commentId: F:Game.HubManager.Instance
|
||||
id: Instance
|
||||
parent: Global.HubManager
|
||||
parent: Game.HubManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: Instance
|
||||
nameWithType: HubManager.Instance
|
||||
fullName: HubManager.Instance
|
||||
fullName: Game.HubManager.Instance
|
||||
type: Field
|
||||
source:
|
||||
id: Instance
|
||||
path: ''
|
||||
startLine: 336
|
||||
startLine: 232
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public static HubManager Instance
|
||||
return:
|
||||
type: Global.HubManager
|
||||
type: Game.HubManager
|
||||
content.vb: Public Shared Instance As HubManager
|
||||
- uid: Global.HubManager.hubCamera
|
||||
commentId: F:Global.HubManager.hubCamera
|
||||
- uid: Game.HubManager.hubCamera
|
||||
commentId: F:Game.HubManager.hubCamera
|
||||
id: hubCamera
|
||||
parent: Global.HubManager
|
||||
parent: Game.HubManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: hubCamera
|
||||
nameWithType: HubManager.hubCamera
|
||||
fullName: HubManager.hubCamera
|
||||
fullName: Game.HubManager.hubCamera
|
||||
type: Field
|
||||
source:
|
||||
id: hubCamera
|
||||
path: ''
|
||||
startLine: 337
|
||||
startLine: 233
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public GameObject hubCamera
|
||||
return:
|
||||
type: Global.GameObject
|
||||
content.vb: Public hubCamera As GameObject
|
||||
- uid: Global.HubManager.gameButtonsParent
|
||||
commentId: F:Global.HubManager.gameButtonsParent
|
||||
- uid: Game.HubManager.gameButtonsParent
|
||||
commentId: F:Game.HubManager.gameButtonsParent
|
||||
id: gameButtonsParent
|
||||
parent: Global.HubManager
|
||||
parent: Game.HubManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: gameButtonsParent
|
||||
nameWithType: HubManager.gameButtonsParent
|
||||
fullName: HubManager.gameButtonsParent
|
||||
fullName: Game.HubManager.gameButtonsParent
|
||||
type: Field
|
||||
source:
|
||||
id: gameButtonsParent
|
||||
path: ''
|
||||
startLine: 338
|
||||
startLine: 234
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public GameObject gameButtonsParent
|
||||
return:
|
||||
type: Global.GameObject
|
||||
content.vb: Public gameButtonsParent As GameObject
|
||||
- uid: Global.HubManager.LoadScene(System.String)
|
||||
commentId: M:Global.HubManager.LoadScene(System.String)
|
||||
- uid: Game.HubManager.LoadScene(System.String)
|
||||
commentId: M:Game.HubManager.LoadScene(System.String)
|
||||
id: LoadScene(System.String)
|
||||
parent: Global.HubManager
|
||||
parent: Game.HubManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: LoadScene(string)
|
||||
nameWithType: HubManager.LoadScene(string)
|
||||
fullName: HubManager.LoadScene(string)
|
||||
fullName: Game.HubManager.LoadScene(string)
|
||||
type: Method
|
||||
source:
|
||||
id: LoadScene
|
||||
path: ''
|
||||
startLine: 355
|
||||
startLine: 251
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public void LoadScene(string sceneName)
|
||||
parameters:
|
||||
- id: sceneName
|
||||
type: System.String
|
||||
content.vb: Public Sub LoadScene(sceneName As String)
|
||||
overload: Global.HubManager.LoadScene*
|
||||
overload: Game.HubManager.LoadScene*
|
||||
nameWithType.vb: HubManager.LoadScene(String)
|
||||
fullName.vb: HubManager.LoadScene(String)
|
||||
fullName.vb: Game.HubManager.LoadScene(String)
|
||||
name.vb: LoadScene(String)
|
||||
- uid: Global.HubManager.UnloadGameScene
|
||||
commentId: M:Global.HubManager.UnloadGameScene
|
||||
- uid: Game.HubManager.UnloadGameScene
|
||||
commentId: M:Game.HubManager.UnloadGameScene
|
||||
id: UnloadGameScene
|
||||
parent: Global.HubManager
|
||||
parent: Game.HubManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: UnloadGameScene()
|
||||
nameWithType: HubManager.UnloadGameScene()
|
||||
fullName: HubManager.UnloadGameScene()
|
||||
fullName: Game.HubManager.UnloadGameScene()
|
||||
type: Method
|
||||
source:
|
||||
id: UnloadGameScene
|
||||
path: ''
|
||||
startLine: 364
|
||||
startLine: 260
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public void UnloadGameScene()
|
||||
content.vb: Public Sub UnloadGameScene()
|
||||
overload: Global.HubManager.UnloadGameScene*
|
||||
overload: Game.HubManager.UnloadGameScene*
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
@@ -166,21 +170,22 @@ references:
|
||||
name: System
|
||||
nameWithType: System
|
||||
fullName: System
|
||||
- uid: Global.HubManager
|
||||
commentId: T:Global.HubManager
|
||||
- uid: Game.HubManager
|
||||
commentId: T:Game.HubManager
|
||||
parent: Game
|
||||
name: HubManager
|
||||
nameWithType: HubManager
|
||||
fullName: HubManager
|
||||
fullName: Game.HubManager
|
||||
- uid: Global.GameObject
|
||||
isExternal: true
|
||||
name: GameObject
|
||||
nameWithType: GameObject
|
||||
fullName: GameObject
|
||||
- uid: Global.HubManager.LoadScene*
|
||||
commentId: Overload:Global.HubManager.LoadScene
|
||||
- uid: Game.HubManager.LoadScene*
|
||||
commentId: Overload:Game.HubManager.LoadScene
|
||||
name: LoadScene
|
||||
nameWithType: HubManager.LoadScene
|
||||
fullName: HubManager.LoadScene
|
||||
fullName: Game.HubManager.LoadScene
|
||||
- uid: System.String
|
||||
commentId: T:System.String
|
||||
parent: System
|
||||
@@ -191,8 +196,8 @@ references:
|
||||
nameWithType.vb: String
|
||||
fullName.vb: String
|
||||
name.vb: String
|
||||
- uid: Global.HubManager.UnloadGameScene*
|
||||
commentId: Overload:Global.HubManager.UnloadGameScene
|
||||
- uid: Game.HubManager.UnloadGameScene*
|
||||
commentId: Overload:Game.HubManager.UnloadGameScene
|
||||
name: UnloadGameScene
|
||||
nameWithType: HubManager.UnloadGameScene
|
||||
fullName: HubManager.UnloadGameScene
|
||||
fullName: Game.HubManager.UnloadGameScene
|
||||
@@ -1,103 +1,107 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.InfiniteScroll
|
||||
commentId: T:Global.InfiniteScroll
|
||||
- uid: Game.InfiniteScroll
|
||||
commentId: T:Game.InfiniteScroll
|
||||
id: InfiniteScroll
|
||||
parent: Global
|
||||
parent: Game
|
||||
children:
|
||||
- Global.InfiniteScroll.end
|
||||
- Global.InfiniteScroll.speed
|
||||
- Global.InfiniteScroll.start
|
||||
- Game.InfiniteScroll.end
|
||||
- Game.InfiniteScroll.speed
|
||||
- Game.InfiniteScroll.start
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: InfiniteScroll
|
||||
nameWithType: InfiniteScroll
|
||||
fullName: InfiniteScroll
|
||||
fullName: Game.InfiniteScroll
|
||||
type: Class
|
||||
source:
|
||||
id: InfiniteScroll
|
||||
path: ''
|
||||
startLine: 1200
|
||||
startLine: 1126
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: 'public class InfiniteScroll : MonoBehaviour'
|
||||
content.vb: Public Class InfiniteScroll Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
- uid: Global.InfiniteScroll.speed
|
||||
commentId: F:Global.InfiniteScroll.speed
|
||||
- uid: Game.InfiniteScroll.speed
|
||||
commentId: F:Game.InfiniteScroll.speed
|
||||
id: speed
|
||||
parent: Global.InfiniteScroll
|
||||
parent: Game.InfiniteScroll
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: speed
|
||||
nameWithType: InfiniteScroll.speed
|
||||
fullName: InfiniteScroll.speed
|
||||
fullName: Game.InfiniteScroll.speed
|
||||
type: Field
|
||||
source:
|
||||
id: speed
|
||||
path: ''
|
||||
startLine: 1202
|
||||
startLine: 1128
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public float speed
|
||||
return:
|
||||
type: System.Single
|
||||
content.vb: Public speed As Single
|
||||
- uid: Global.InfiniteScroll.start
|
||||
commentId: F:Global.InfiniteScroll.start
|
||||
- uid: Game.InfiniteScroll.start
|
||||
commentId: F:Game.InfiniteScroll.start
|
||||
id: start
|
||||
parent: Global.InfiniteScroll
|
||||
parent: Game.InfiniteScroll
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: start
|
||||
nameWithType: InfiniteScroll.start
|
||||
fullName: InfiniteScroll.start
|
||||
fullName: Game.InfiniteScroll.start
|
||||
type: Field
|
||||
source:
|
||||
id: start
|
||||
path: ''
|
||||
startLine: 1203
|
||||
startLine: 1129
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public float start
|
||||
return:
|
||||
type: System.Single
|
||||
content.vb: Public start As Single
|
||||
- uid: Global.InfiniteScroll.end
|
||||
commentId: F:Global.InfiniteScroll.end
|
||||
- uid: Game.InfiniteScroll.end
|
||||
commentId: F:Game.InfiniteScroll.end
|
||||
id: end
|
||||
parent: Global.InfiniteScroll
|
||||
parent: Game.InfiniteScroll
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: end
|
||||
nameWithType: InfiniteScroll.end
|
||||
fullName: InfiniteScroll.end
|
||||
fullName: Game.InfiniteScroll.end
|
||||
type: Field
|
||||
source:
|
||||
id: end
|
||||
path: ''
|
||||
startLine: 1204
|
||||
startLine: 1130
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public float end
|
||||
return:
|
||||
type: System.Single
|
||||
content.vb: Public [end] As Single
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
@@ -1,97 +1,97 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.LeaderboardManager
|
||||
commentId: T:Global.LeaderboardManager
|
||||
- uid: Game.LeaderboardManager
|
||||
commentId: T:Game.LeaderboardManager
|
||||
id: LeaderboardManager
|
||||
parent: Global
|
||||
parent: Game
|
||||
children:
|
||||
- Global.LeaderboardManager.Instance
|
||||
- Global.LeaderboardManager.UpdateLeaderboard
|
||||
- Global.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject,System.Single)
|
||||
- Game.LeaderboardManager.Instance
|
||||
- Game.LeaderboardManager.UpdateLeaderboard
|
||||
- Game.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject,System.Single)
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: LeaderboardManager
|
||||
nameWithType: LeaderboardManager
|
||||
fullName: LeaderboardManager
|
||||
fullName: Game.LeaderboardManager
|
||||
type: Class
|
||||
source:
|
||||
id: LeaderboardManager
|
||||
path: ''
|
||||
startLine: 1962
|
||||
startLine: 1912
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: 'public class LeaderboardManager : MonoBehaviour'
|
||||
content.vb: Public Class LeaderboardManager Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
- uid: Global.LeaderboardManager.Instance
|
||||
commentId: P:Global.LeaderboardManager.Instance
|
||||
- uid: Game.LeaderboardManager.Instance
|
||||
commentId: P:Game.LeaderboardManager.Instance
|
||||
id: Instance
|
||||
parent: Global.LeaderboardManager
|
||||
parent: Game.LeaderboardManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: Instance
|
||||
nameWithType: LeaderboardManager.Instance
|
||||
fullName: LeaderboardManager.Instance
|
||||
fullName: Game.LeaderboardManager.Instance
|
||||
type: Property
|
||||
source:
|
||||
id: Instance
|
||||
path: ''
|
||||
startLine: 1964
|
||||
startLine: 1914
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public static LeaderboardManager Instance { get; }
|
||||
parameters: []
|
||||
return:
|
||||
type: Global.LeaderboardManager
|
||||
type: Game.LeaderboardManager
|
||||
content.vb: Public Shared Property Instance As LeaderboardManager
|
||||
overload: Global.LeaderboardManager.Instance*
|
||||
- uid: Global.LeaderboardManager.UpdateLeaderboard
|
||||
commentId: M:Global.LeaderboardManager.UpdateLeaderboard
|
||||
overload: Game.LeaderboardManager.Instance*
|
||||
- uid: Game.LeaderboardManager.UpdateLeaderboard
|
||||
commentId: M:Game.LeaderboardManager.UpdateLeaderboard
|
||||
id: UpdateLeaderboard
|
||||
parent: Global.LeaderboardManager
|
||||
parent: Game.LeaderboardManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: UpdateLeaderboard()
|
||||
nameWithType: LeaderboardManager.UpdateLeaderboard()
|
||||
fullName: LeaderboardManager.UpdateLeaderboard()
|
||||
fullName: Game.LeaderboardManager.UpdateLeaderboard()
|
||||
type: Method
|
||||
source:
|
||||
id: UpdateLeaderboard
|
||||
path: ''
|
||||
startLine: 2003
|
||||
startLine: 1953
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public void UpdateLeaderboard()
|
||||
content.vb: Public Sub UpdateLeaderboard()
|
||||
overload: Global.LeaderboardManager.UpdateLeaderboard*
|
||||
- uid: Global.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject,System.Single)
|
||||
commentId: M:Global.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject,System.Single)
|
||||
overload: Game.LeaderboardManager.UpdateLeaderboard*
|
||||
- uid: Game.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject,System.Single)
|
||||
commentId: M:Game.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject,System.Single)
|
||||
id: UpdatePlayerHoldTimeText(GameObject,System.Single)
|
||||
parent: Global.LeaderboardManager
|
||||
parent: Game.LeaderboardManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: UpdatePlayerHoldTimeText(GameObject, float)
|
||||
nameWithType: LeaderboardManager.UpdatePlayerHoldTimeText(GameObject, float)
|
||||
fullName: LeaderboardManager.UpdatePlayerHoldTimeText(GameObject, float)
|
||||
fullName: Game.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject, float)
|
||||
type: Method
|
||||
source:
|
||||
id: UpdatePlayerHoldTimeText
|
||||
path: ''
|
||||
startLine: 2026
|
||||
startLine: 1976
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public void UpdatePlayerHoldTimeText(GameObject player, float holdTime)
|
||||
parameters:
|
||||
@@ -100,12 +100,16 @@ items:
|
||||
- id: holdTime
|
||||
type: System.Single
|
||||
content.vb: Public Sub UpdatePlayerHoldTimeText(player As GameObject, holdTime As Single)
|
||||
overload: Global.LeaderboardManager.UpdatePlayerHoldTimeText*
|
||||
overload: Game.LeaderboardManager.UpdatePlayerHoldTimeText*
|
||||
nameWithType.vb: LeaderboardManager.UpdatePlayerHoldTimeText(GameObject, Single)
|
||||
fullName.vb: LeaderboardManager.UpdatePlayerHoldTimeText(GameObject, Single)
|
||||
fullName.vb: Game.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject, Single)
|
||||
name.vb: UpdatePlayerHoldTimeText(GameObject, Single)
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
@@ -122,26 +126,27 @@ references:
|
||||
name: System
|
||||
nameWithType: System
|
||||
fullName: System
|
||||
- uid: Global.LeaderboardManager.Instance*
|
||||
commentId: Overload:Global.LeaderboardManager.Instance
|
||||
- uid: Game.LeaderboardManager.Instance*
|
||||
commentId: Overload:Game.LeaderboardManager.Instance
|
||||
name: Instance
|
||||
nameWithType: LeaderboardManager.Instance
|
||||
fullName: LeaderboardManager.Instance
|
||||
- uid: Global.LeaderboardManager
|
||||
commentId: T:Global.LeaderboardManager
|
||||
fullName: Game.LeaderboardManager.Instance
|
||||
- uid: Game.LeaderboardManager
|
||||
commentId: T:Game.LeaderboardManager
|
||||
parent: Game
|
||||
name: LeaderboardManager
|
||||
nameWithType: LeaderboardManager
|
||||
fullName: LeaderboardManager
|
||||
- uid: Global.LeaderboardManager.UpdateLeaderboard*
|
||||
commentId: Overload:Global.LeaderboardManager.UpdateLeaderboard
|
||||
fullName: Game.LeaderboardManager
|
||||
- uid: Game.LeaderboardManager.UpdateLeaderboard*
|
||||
commentId: Overload:Game.LeaderboardManager.UpdateLeaderboard
|
||||
name: UpdateLeaderboard
|
||||
nameWithType: LeaderboardManager.UpdateLeaderboard
|
||||
fullName: LeaderboardManager.UpdateLeaderboard
|
||||
- uid: Global.LeaderboardManager.UpdatePlayerHoldTimeText*
|
||||
commentId: Overload:Global.LeaderboardManager.UpdatePlayerHoldTimeText
|
||||
fullName: Game.LeaderboardManager.UpdateLeaderboard
|
||||
- uid: Game.LeaderboardManager.UpdatePlayerHoldTimeText*
|
||||
commentId: Overload:Game.LeaderboardManager.UpdatePlayerHoldTimeText
|
||||
name: UpdatePlayerHoldTimeText
|
||||
nameWithType: LeaderboardManager.UpdatePlayerHoldTimeText
|
||||
fullName: LeaderboardManager.UpdatePlayerHoldTimeText
|
||||
fullName: Game.LeaderboardManager.UpdatePlayerHoldTimeText
|
||||
- uid: Global.GameObject
|
||||
isExternal: true
|
||||
name: GameObject
|
||||
@@ -1,150 +1,154 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.LifeDisplayManager
|
||||
commentId: T:Global.LifeDisplayManager
|
||||
- uid: Game.LifeDisplayManager
|
||||
commentId: T:Game.LifeDisplayManager
|
||||
id: LifeDisplayManager
|
||||
parent: Global
|
||||
parent: Game
|
||||
children:
|
||||
- Global.LifeDisplayManager.HideLifeDisplay
|
||||
- Global.LifeDisplayManager.lifeDisplays
|
||||
- Global.LifeDisplayManager.lifePrefab
|
||||
- Global.LifeDisplayManager.playerPrefab
|
||||
- Global.LifeDisplayManager.players
|
||||
- Game.LifeDisplayManager.HideLifeDisplay
|
||||
- Game.LifeDisplayManager.lifeDisplays
|
||||
- Game.LifeDisplayManager.lifePrefab
|
||||
- Game.LifeDisplayManager.playerPrefab
|
||||
- Game.LifeDisplayManager.players
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: LifeDisplayManager
|
||||
nameWithType: LifeDisplayManager
|
||||
fullName: LifeDisplayManager
|
||||
fullName: Game.LifeDisplayManager
|
||||
type: Class
|
||||
source:
|
||||
id: LifeDisplayManager
|
||||
path: ''
|
||||
startLine: 1833
|
||||
startLine: 1779
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: 'public class LifeDisplayManager : MonoBehaviour'
|
||||
content.vb: Public Class LifeDisplayManager Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
- uid: Global.LifeDisplayManager.players
|
||||
commentId: F:Global.LifeDisplayManager.players
|
||||
- uid: Game.LifeDisplayManager.players
|
||||
commentId: F:Game.LifeDisplayManager.players
|
||||
id: players
|
||||
parent: Global.LifeDisplayManager
|
||||
parent: Game.LifeDisplayManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: players
|
||||
nameWithType: LifeDisplayManager.players
|
||||
fullName: LifeDisplayManager.players
|
||||
fullName: Game.LifeDisplayManager.players
|
||||
type: Field
|
||||
source:
|
||||
id: players
|
||||
path: ''
|
||||
startLine: 1835
|
||||
startLine: 1781
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public GameObject players
|
||||
return:
|
||||
type: Global.GameObject
|
||||
content.vb: Public players As GameObject
|
||||
- uid: Global.LifeDisplayManager.playerPrefab
|
||||
commentId: F:Global.LifeDisplayManager.playerPrefab
|
||||
- uid: Game.LifeDisplayManager.playerPrefab
|
||||
commentId: F:Game.LifeDisplayManager.playerPrefab
|
||||
id: playerPrefab
|
||||
parent: Global.LifeDisplayManager
|
||||
parent: Game.LifeDisplayManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: playerPrefab
|
||||
nameWithType: LifeDisplayManager.playerPrefab
|
||||
fullName: LifeDisplayManager.playerPrefab
|
||||
fullName: Game.LifeDisplayManager.playerPrefab
|
||||
type: Field
|
||||
source:
|
||||
id: playerPrefab
|
||||
path: ''
|
||||
startLine: 1836
|
||||
startLine: 1782
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public GameObject playerPrefab
|
||||
return:
|
||||
type: Global.GameObject
|
||||
content.vb: Public playerPrefab As GameObject
|
||||
- uid: Global.LifeDisplayManager.lifePrefab
|
||||
commentId: F:Global.LifeDisplayManager.lifePrefab
|
||||
- uid: Game.LifeDisplayManager.lifePrefab
|
||||
commentId: F:Game.LifeDisplayManager.lifePrefab
|
||||
id: lifePrefab
|
||||
parent: Global.LifeDisplayManager
|
||||
parent: Game.LifeDisplayManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: lifePrefab
|
||||
nameWithType: LifeDisplayManager.lifePrefab
|
||||
fullName: LifeDisplayManager.lifePrefab
|
||||
fullName: Game.LifeDisplayManager.lifePrefab
|
||||
type: Field
|
||||
source:
|
||||
id: lifePrefab
|
||||
path: ''
|
||||
startLine: 1837
|
||||
startLine: 1783
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public GameObject lifePrefab
|
||||
return:
|
||||
type: Global.GameObject
|
||||
content.vb: Public lifePrefab As GameObject
|
||||
- uid: Global.LifeDisplayManager.lifeDisplays
|
||||
commentId: F:Global.LifeDisplayManager.lifeDisplays
|
||||
- uid: Game.LifeDisplayManager.lifeDisplays
|
||||
commentId: F:Game.LifeDisplayManager.lifeDisplays
|
||||
id: lifeDisplays
|
||||
parent: Global.LifeDisplayManager
|
||||
parent: Game.LifeDisplayManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: lifeDisplays
|
||||
nameWithType: LifeDisplayManager.lifeDisplays
|
||||
fullName: LifeDisplayManager.lifeDisplays
|
||||
fullName: Game.LifeDisplayManager.lifeDisplays
|
||||
type: Field
|
||||
source:
|
||||
id: lifeDisplays
|
||||
path: ''
|
||||
startLine: 1838
|
||||
startLine: 1784
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public Dictionary<Damageable, List<GameObject>> lifeDisplays
|
||||
return:
|
||||
type: Global.Dictionary{Damageable,List{GameObject}}
|
||||
type: Global.Dictionary{Player.Damageable,List{GameObject}}
|
||||
content.vb: Public lifeDisplays As Dictionary(Of Damageable, List(Of GameObject))
|
||||
- uid: Global.LifeDisplayManager.HideLifeDisplay
|
||||
commentId: M:Global.LifeDisplayManager.HideLifeDisplay
|
||||
- uid: Game.LifeDisplayManager.HideLifeDisplay
|
||||
commentId: M:Game.LifeDisplayManager.HideLifeDisplay
|
||||
id: HideLifeDisplay
|
||||
parent: Global.LifeDisplayManager
|
||||
parent: Game.LifeDisplayManager
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: HideLifeDisplay()
|
||||
nameWithType: LifeDisplayManager.HideLifeDisplay()
|
||||
fullName: LifeDisplayManager.HideLifeDisplay()
|
||||
fullName: Game.LifeDisplayManager.HideLifeDisplay()
|
||||
type: Method
|
||||
source:
|
||||
id: HideLifeDisplay
|
||||
path: ''
|
||||
startLine: 1870
|
||||
startLine: 1816
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public void HideLifeDisplay()
|
||||
content.vb: Public Sub HideLifeDisplay()
|
||||
overload: Global.LifeDisplayManager.HideLifeDisplay*
|
||||
overload: Game.LifeDisplayManager.HideLifeDisplay*
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
@@ -166,21 +170,21 @@ references:
|
||||
name: GameObject
|
||||
nameWithType: GameObject
|
||||
fullName: GameObject
|
||||
- uid: Global.Dictionary{Damageable,List{GameObject}}
|
||||
commentId: '!:Global.Dictionary{Damageable,List{GameObject}}'
|
||||
- uid: Global.Dictionary{Player.Damageable,List{GameObject}}
|
||||
commentId: '!:Global.Dictionary{Player.Damageable,List{GameObject}}'
|
||||
definition: Global.Dictionary`2
|
||||
name: Dictionary<Damageable, List<GameObject>>
|
||||
nameWithType: Dictionary<Damageable, List<GameObject>>
|
||||
fullName: Dictionary<Damageable, List<GameObject>>
|
||||
fullName: Dictionary<Player.Damageable, List<GameObject>>
|
||||
nameWithType.vb: Dictionary(Of Damageable, List(Of GameObject))
|
||||
fullName.vb: Dictionary(Of Damageable, List(Of GameObject))
|
||||
fullName.vb: Dictionary(Of Player.Damageable, List(Of GameObject))
|
||||
name.vb: Dictionary(Of Damageable, List(Of GameObject))
|
||||
spec.csharp:
|
||||
- uid: Global.Dictionary`2
|
||||
name: Dictionary
|
||||
isExternal: true
|
||||
- name: <
|
||||
- uid: Global.Damageable
|
||||
- uid: Player.Damageable
|
||||
name: Damageable
|
||||
- name: ','
|
||||
- name: " "
|
||||
@@ -200,7 +204,7 @@ references:
|
||||
- name: (
|
||||
- name: Of
|
||||
- name: " "
|
||||
- uid: Global.Damageable
|
||||
- uid: Player.Damageable
|
||||
name: Damageable
|
||||
- name: ','
|
||||
- name: " "
|
||||
@@ -245,8 +249,8 @@ references:
|
||||
- name: " "
|
||||
- name: ''
|
||||
- name: )
|
||||
- uid: Global.LifeDisplayManager.HideLifeDisplay*
|
||||
commentId: Overload:Global.LifeDisplayManager.HideLifeDisplay
|
||||
- uid: Game.LifeDisplayManager.HideLifeDisplay*
|
||||
commentId: Overload:Game.LifeDisplayManager.HideLifeDisplay
|
||||
name: HideLifeDisplay
|
||||
nameWithType: LifeDisplayManager.HideLifeDisplay
|
||||
fullName: LifeDisplayManager.HideLifeDisplay
|
||||
fullName: Game.LifeDisplayManager.HideLifeDisplay
|
||||
@@ -1,31 +1,35 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.MapSelect
|
||||
commentId: T:Global.MapSelect
|
||||
- uid: Game.MapSelect
|
||||
commentId: T:Game.MapSelect
|
||||
id: MapSelect
|
||||
parent: Global
|
||||
parent: Game
|
||||
children: []
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: MapSelect
|
||||
nameWithType: MapSelect
|
||||
fullName: MapSelect
|
||||
fullName: Game.MapSelect
|
||||
type: Class
|
||||
source:
|
||||
id: MapSelect
|
||||
path: ''
|
||||
startLine: 1813
|
||||
startLine: 1757
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: 'public class MapSelect : MonoBehaviour'
|
||||
content.vb: Public Class MapSelect Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
@@ -1,31 +1,35 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.ModeSelect
|
||||
commentId: T:Global.ModeSelect
|
||||
- uid: Game.ModeSelect
|
||||
commentId: T:Game.ModeSelect
|
||||
id: ModeSelect
|
||||
parent: Global
|
||||
parent: Game
|
||||
children: []
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: ModeSelect
|
||||
nameWithType: ModeSelect
|
||||
fullName: ModeSelect
|
||||
fullName: Game.ModeSelect
|
||||
type: Class
|
||||
source:
|
||||
id: ModeSelect
|
||||
path: ''
|
||||
startLine: 1036
|
||||
startLine: 950
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: 'public class ModeSelect : MonoBehaviour'
|
||||
content.vb: Public Class ModeSelect Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
@@ -1,127 +1,131 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.MovingPlatform
|
||||
commentId: T:Global.MovingPlatform
|
||||
- uid: Game.MovingPlatform
|
||||
commentId: T:Game.MovingPlatform
|
||||
id: MovingPlatform
|
||||
parent: Global
|
||||
parent: Game
|
||||
children:
|
||||
- Global.MovingPlatform.platform
|
||||
- Global.MovingPlatform.points
|
||||
- Global.MovingPlatform.speed
|
||||
- Global.MovingPlatform.startPoint
|
||||
- Game.MovingPlatform.platform
|
||||
- Game.MovingPlatform.points
|
||||
- Game.MovingPlatform.speed
|
||||
- Game.MovingPlatform.startPoint
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: MovingPlatform
|
||||
nameWithType: MovingPlatform
|
||||
fullName: MovingPlatform
|
||||
fullName: Game.MovingPlatform
|
||||
type: Class
|
||||
source:
|
||||
id: MovingPlatform
|
||||
path: ''
|
||||
startLine: 1141
|
||||
startLine: 1065
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: 'public class MovingPlatform : MonoBehaviour'
|
||||
content.vb: Public Class MovingPlatform Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
- uid: Global.MovingPlatform.platform
|
||||
commentId: F:Global.MovingPlatform.platform
|
||||
- uid: Game.MovingPlatform.platform
|
||||
commentId: F:Game.MovingPlatform.platform
|
||||
id: platform
|
||||
parent: Global.MovingPlatform
|
||||
parent: Game.MovingPlatform
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: platform
|
||||
nameWithType: MovingPlatform.platform
|
||||
fullName: MovingPlatform.platform
|
||||
fullName: Game.MovingPlatform.platform
|
||||
type: Field
|
||||
source:
|
||||
id: platform
|
||||
path: ''
|
||||
startLine: 1143
|
||||
startLine: 1067
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public Transform platform
|
||||
return:
|
||||
type: Global.Transform
|
||||
content.vb: Public platform As Transform
|
||||
- uid: Global.MovingPlatform.startPoint
|
||||
commentId: F:Global.MovingPlatform.startPoint
|
||||
- uid: Game.MovingPlatform.startPoint
|
||||
commentId: F:Game.MovingPlatform.startPoint
|
||||
id: startPoint
|
||||
parent: Global.MovingPlatform
|
||||
parent: Game.MovingPlatform
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: startPoint
|
||||
nameWithType: MovingPlatform.startPoint
|
||||
fullName: MovingPlatform.startPoint
|
||||
fullName: Game.MovingPlatform.startPoint
|
||||
type: Field
|
||||
source:
|
||||
id: startPoint
|
||||
path: ''
|
||||
startLine: 1144
|
||||
startLine: 1068
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public int startPoint
|
||||
return:
|
||||
type: System.Int32
|
||||
content.vb: Public startPoint As Integer
|
||||
- uid: Global.MovingPlatform.points
|
||||
commentId: F:Global.MovingPlatform.points
|
||||
- uid: Game.MovingPlatform.points
|
||||
commentId: F:Game.MovingPlatform.points
|
||||
id: points
|
||||
parent: Global.MovingPlatform
|
||||
parent: Game.MovingPlatform
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: points
|
||||
nameWithType: MovingPlatform.points
|
||||
fullName: MovingPlatform.points
|
||||
fullName: Game.MovingPlatform.points
|
||||
type: Field
|
||||
source:
|
||||
id: points
|
||||
path: ''
|
||||
startLine: 1145
|
||||
startLine: 1069
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public Transform[] points
|
||||
return:
|
||||
type: Global.Transform[]
|
||||
content.vb: Public points As Transform()
|
||||
- uid: Global.MovingPlatform.speed
|
||||
commentId: F:Global.MovingPlatform.speed
|
||||
- uid: Game.MovingPlatform.speed
|
||||
commentId: F:Game.MovingPlatform.speed
|
||||
id: speed
|
||||
parent: Global.MovingPlatform
|
||||
parent: Game.MovingPlatform
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: speed
|
||||
nameWithType: MovingPlatform.speed
|
||||
fullName: MovingPlatform.speed
|
||||
fullName: Game.MovingPlatform.speed
|
||||
type: Field
|
||||
source:
|
||||
id: speed
|
||||
path: ''
|
||||
startLine: 1146
|
||||
startLine: 1070
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public float speed
|
||||
return:
|
||||
type: System.Single
|
||||
content.vb: Public speed As Single
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
@@ -1,31 +1,35 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.ObjectVisibility
|
||||
commentId: T:Global.ObjectVisibility
|
||||
- uid: Game.ObjectVisibility
|
||||
commentId: T:Game.ObjectVisibility
|
||||
id: ObjectVisibility
|
||||
parent: Global
|
||||
parent: Game
|
||||
children: []
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: ObjectVisibility
|
||||
nameWithType: ObjectVisibility
|
||||
fullName: ObjectVisibility
|
||||
fullName: Game.ObjectVisibility
|
||||
type: Class
|
||||
source:
|
||||
id: ObjectVisibility
|
||||
path: ''
|
||||
startLine: 1173
|
||||
startLine: 1098
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: 'public class ObjectVisibility : MonoBehaviour'
|
||||
content.vb: Public Class ObjectVisibility Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
@@ -1,55 +1,59 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.ObstacleCourse
|
||||
commentId: T:Global.ObstacleCourse
|
||||
- uid: Game.ObstacleCourse
|
||||
commentId: T:Game.ObstacleCourse
|
||||
id: ObstacleCourse
|
||||
parent: Global
|
||||
parent: Game
|
||||
children:
|
||||
- Global.ObstacleCourse.playerWon
|
||||
- Game.ObstacleCourse.playerWon
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: ObstacleCourse
|
||||
nameWithType: ObstacleCourse
|
||||
fullName: ObstacleCourse
|
||||
fullName: Game.ObstacleCourse
|
||||
type: Class
|
||||
source:
|
||||
id: ObstacleCourse
|
||||
path: ''
|
||||
startLine: 419
|
||||
startLine: 318
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: 'public class ObstacleCourse : MonoBehaviour'
|
||||
content.vb: Public Class ObstacleCourse Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
- uid: Global.ObstacleCourse.playerWon
|
||||
commentId: F:Global.ObstacleCourse.playerWon
|
||||
- uid: Game.ObstacleCourse.playerWon
|
||||
commentId: F:Game.ObstacleCourse.playerWon
|
||||
id: playerWon
|
||||
parent: Global.ObstacleCourse
|
||||
parent: Game.ObstacleCourse
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: playerWon
|
||||
nameWithType: ObstacleCourse.playerWon
|
||||
fullName: ObstacleCourse.playerWon
|
||||
fullName: Game.ObstacleCourse.playerWon
|
||||
type: Field
|
||||
source:
|
||||
id: playerWon
|
||||
path: ''
|
||||
startLine: 421
|
||||
startLine: 320
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public static GameObject playerWon
|
||||
return:
|
||||
type: Global.GameObject
|
||||
content.vb: Public Shared playerWon As GameObject
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
@@ -1,104 +1,108 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.PlayerCardCreator
|
||||
commentId: T:Global.PlayerCardCreator
|
||||
- uid: Game.PlayerCardCreator
|
||||
commentId: T:Game.PlayerCardCreator
|
||||
id: PlayerCardCreator
|
||||
parent: Global
|
||||
parent: Game
|
||||
children:
|
||||
- Global.PlayerCardCreator.CreateCard
|
||||
- Global.PlayerCardCreator.Instance
|
||||
- Global.PlayerCardCreator.playerJoinCardPrefab
|
||||
- Game.PlayerCardCreator.CreateCard
|
||||
- Game.PlayerCardCreator.Instance
|
||||
- Game.PlayerCardCreator.playerJoinCardPrefab
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: PlayerCardCreator
|
||||
nameWithType: PlayerCardCreator
|
||||
fullName: PlayerCardCreator
|
||||
fullName: Game.PlayerCardCreator
|
||||
type: Class
|
||||
source:
|
||||
id: PlayerCardCreator
|
||||
path: ''
|
||||
startLine: 1117
|
||||
startLine: 1038
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: 'public class PlayerCardCreator : MonoBehaviour'
|
||||
content.vb: Public Class PlayerCardCreator Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
- uid: Global.PlayerCardCreator.Instance
|
||||
commentId: F:Global.PlayerCardCreator.Instance
|
||||
- uid: Game.PlayerCardCreator.Instance
|
||||
commentId: F:Game.PlayerCardCreator.Instance
|
||||
id: Instance
|
||||
parent: Global.PlayerCardCreator
|
||||
parent: Game.PlayerCardCreator
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: Instance
|
||||
nameWithType: PlayerCardCreator.Instance
|
||||
fullName: PlayerCardCreator.Instance
|
||||
fullName: Game.PlayerCardCreator.Instance
|
||||
type: Field
|
||||
source:
|
||||
id: Instance
|
||||
path: ''
|
||||
startLine: 1119
|
||||
startLine: 1040
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public static PlayerCardCreator Instance
|
||||
return:
|
||||
type: Global.PlayerCardCreator
|
||||
type: Game.PlayerCardCreator
|
||||
content.vb: Public Shared Instance As PlayerCardCreator
|
||||
- uid: Global.PlayerCardCreator.playerJoinCardPrefab
|
||||
commentId: F:Global.PlayerCardCreator.playerJoinCardPrefab
|
||||
- uid: Game.PlayerCardCreator.playerJoinCardPrefab
|
||||
commentId: F:Game.PlayerCardCreator.playerJoinCardPrefab
|
||||
id: playerJoinCardPrefab
|
||||
parent: Global.PlayerCardCreator
|
||||
parent: Game.PlayerCardCreator
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: playerJoinCardPrefab
|
||||
nameWithType: PlayerCardCreator.playerJoinCardPrefab
|
||||
fullName: PlayerCardCreator.playerJoinCardPrefab
|
||||
fullName: Game.PlayerCardCreator.playerJoinCardPrefab
|
||||
type: Field
|
||||
source:
|
||||
id: playerJoinCardPrefab
|
||||
path: ''
|
||||
startLine: 1121
|
||||
startLine: 1042
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public GameObject playerJoinCardPrefab
|
||||
return:
|
||||
type: Global.GameObject
|
||||
content.vb: Public playerJoinCardPrefab As GameObject
|
||||
- uid: Global.PlayerCardCreator.CreateCard
|
||||
commentId: M:Global.PlayerCardCreator.CreateCard
|
||||
- uid: Game.PlayerCardCreator.CreateCard
|
||||
commentId: M:Game.PlayerCardCreator.CreateCard
|
||||
id: CreateCard
|
||||
parent: Global.PlayerCardCreator
|
||||
parent: Game.PlayerCardCreator
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: CreateCard()
|
||||
nameWithType: PlayerCardCreator.CreateCard()
|
||||
fullName: PlayerCardCreator.CreateCard()
|
||||
fullName: Game.PlayerCardCreator.CreateCard()
|
||||
type: Method
|
||||
source:
|
||||
id: CreateCard
|
||||
path: ''
|
||||
startLine: 1132
|
||||
startLine: 1053
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public PlayerJoinCard CreateCard()
|
||||
return:
|
||||
type: Global.PlayerJoinCard
|
||||
type: Game.PlayerJoinCard
|
||||
content.vb: Public Function CreateCard() As PlayerJoinCard
|
||||
overload: Global.PlayerCardCreator.CreateCard*
|
||||
overload: Game.PlayerCardCreator.CreateCard*
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
@@ -115,23 +119,25 @@ references:
|
||||
name: System
|
||||
nameWithType: System
|
||||
fullName: System
|
||||
- uid: Global.PlayerCardCreator
|
||||
commentId: T:Global.PlayerCardCreator
|
||||
- uid: Game.PlayerCardCreator
|
||||
commentId: T:Game.PlayerCardCreator
|
||||
parent: Game
|
||||
name: PlayerCardCreator
|
||||
nameWithType: PlayerCardCreator
|
||||
fullName: PlayerCardCreator
|
||||
fullName: Game.PlayerCardCreator
|
||||
- uid: Global.GameObject
|
||||
isExternal: true
|
||||
name: GameObject
|
||||
nameWithType: GameObject
|
||||
fullName: GameObject
|
||||
- uid: Global.PlayerCardCreator.CreateCard*
|
||||
commentId: Overload:Global.PlayerCardCreator.CreateCard
|
||||
- uid: Game.PlayerCardCreator.CreateCard*
|
||||
commentId: Overload:Game.PlayerCardCreator.CreateCard
|
||||
name: CreateCard
|
||||
nameWithType: PlayerCardCreator.CreateCard
|
||||
fullName: PlayerCardCreator.CreateCard
|
||||
- uid: Global.PlayerJoinCard
|
||||
commentId: T:Global.PlayerJoinCard
|
||||
fullName: Game.PlayerCardCreator.CreateCard
|
||||
- uid: Game.PlayerJoinCard
|
||||
commentId: T:Game.PlayerJoinCard
|
||||
parent: Game
|
||||
name: PlayerJoinCard
|
||||
nameWithType: PlayerJoinCard
|
||||
fullName: PlayerJoinCard
|
||||
fullName: Game.PlayerJoinCard
|
||||
@@ -1,103 +1,107 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.PlayerJoinCard
|
||||
commentId: T:Global.PlayerJoinCard
|
||||
- uid: Game.PlayerJoinCard
|
||||
commentId: T:Game.PlayerJoinCard
|
||||
id: PlayerJoinCard
|
||||
parent: Global
|
||||
parent: Game
|
||||
children:
|
||||
- Global.PlayerJoinCard.playerNumber
|
||||
- Global.PlayerJoinCard.playerNumberText
|
||||
- Global.PlayerJoinCard.playerPreview
|
||||
- Game.PlayerJoinCard.playerNumber
|
||||
- Game.PlayerJoinCard.playerNumberText
|
||||
- Game.PlayerJoinCard.playerPreview
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: PlayerJoinCard
|
||||
nameWithType: PlayerJoinCard
|
||||
fullName: PlayerJoinCard
|
||||
fullName: Game.PlayerJoinCard
|
||||
type: Class
|
||||
source:
|
||||
id: PlayerJoinCard
|
||||
path: ''
|
||||
startLine: 1102
|
||||
startLine: 1020
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: 'public class PlayerJoinCard : MonoBehaviour'
|
||||
content.vb: Public Class PlayerJoinCard Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
- uid: Global.PlayerJoinCard.playerPreview
|
||||
commentId: F:Global.PlayerJoinCard.playerPreview
|
||||
- uid: Game.PlayerJoinCard.playerPreview
|
||||
commentId: F:Game.PlayerJoinCard.playerPreview
|
||||
id: playerPreview
|
||||
parent: Global.PlayerJoinCard
|
||||
parent: Game.PlayerJoinCard
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: playerPreview
|
||||
nameWithType: PlayerJoinCard.playerPreview
|
||||
fullName: PlayerJoinCard.playerPreview
|
||||
fullName: Game.PlayerJoinCard.playerPreview
|
||||
type: Field
|
||||
source:
|
||||
id: playerPreview
|
||||
path: ''
|
||||
startLine: 1104
|
||||
startLine: 1022
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public GameObject playerPreview
|
||||
return:
|
||||
type: Global.GameObject
|
||||
content.vb: Public playerPreview As GameObject
|
||||
- uid: Global.PlayerJoinCard.playerNumber
|
||||
commentId: F:Global.PlayerJoinCard.playerNumber
|
||||
- uid: Game.PlayerJoinCard.playerNumber
|
||||
commentId: F:Game.PlayerJoinCard.playerNumber
|
||||
id: playerNumber
|
||||
parent: Global.PlayerJoinCard
|
||||
parent: Game.PlayerJoinCard
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: playerNumber
|
||||
nameWithType: PlayerJoinCard.playerNumber
|
||||
fullName: PlayerJoinCard.playerNumber
|
||||
fullName: Game.PlayerJoinCard.playerNumber
|
||||
type: Field
|
||||
source:
|
||||
id: playerNumber
|
||||
path: ''
|
||||
startLine: 1105
|
||||
startLine: 1023
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public int playerNumber
|
||||
return:
|
||||
type: System.Int32
|
||||
content.vb: Public playerNumber As Integer
|
||||
- uid: Global.PlayerJoinCard.playerNumberText
|
||||
commentId: F:Global.PlayerJoinCard.playerNumberText
|
||||
- uid: Game.PlayerJoinCard.playerNumberText
|
||||
commentId: F:Game.PlayerJoinCard.playerNumberText
|
||||
id: playerNumberText
|
||||
parent: Global.PlayerJoinCard
|
||||
parent: Game.PlayerJoinCard
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: playerNumberText
|
||||
nameWithType: PlayerJoinCard.playerNumberText
|
||||
fullName: PlayerJoinCard.playerNumberText
|
||||
fullName: Game.PlayerJoinCard.playerNumberText
|
||||
type: Field
|
||||
source:
|
||||
id: playerNumberText
|
||||
path: ''
|
||||
startLine: 1106
|
||||
startLine: 1024
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public TextMeshProUGUI playerNumberText
|
||||
return:
|
||||
type: Global.TextMeshProUGUI
|
||||
content.vb: Public playerNumberText As TextMeshProUGUI
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
@@ -1,103 +1,107 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.RespawnOnTriggerEnter
|
||||
commentId: T:Global.RespawnOnTriggerEnter
|
||||
- uid: Game.RespawnOnTriggerEnter
|
||||
commentId: T:Game.RespawnOnTriggerEnter
|
||||
id: RespawnOnTriggerEnter
|
||||
parent: Global
|
||||
parent: Game
|
||||
children:
|
||||
- Global.RespawnOnTriggerEnter.respawnTag
|
||||
- Global.RespawnOnTriggerEnter.spawnPoint
|
||||
- Global.RespawnOnTriggerEnter.spawnPointIsInitialPosition
|
||||
- Game.RespawnOnTriggerEnter.respawnTag
|
||||
- Game.RespawnOnTriggerEnter.spawnPoint
|
||||
- Game.RespawnOnTriggerEnter.spawnPointIsInitialPosition
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: RespawnOnTriggerEnter
|
||||
nameWithType: RespawnOnTriggerEnter
|
||||
fullName: RespawnOnTriggerEnter
|
||||
fullName: Game.RespawnOnTriggerEnter
|
||||
type: Class
|
||||
source:
|
||||
id: RespawnOnTriggerEnter
|
||||
path: ''
|
||||
startLine: 1784
|
||||
startLine: 1726
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: 'public class RespawnOnTriggerEnter : MonoBehaviour'
|
||||
content.vb: Public Class RespawnOnTriggerEnter Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
- uid: Global.RespawnOnTriggerEnter.spawnPoint
|
||||
commentId: F:Global.RespawnOnTriggerEnter.spawnPoint
|
||||
- uid: Game.RespawnOnTriggerEnter.spawnPoint
|
||||
commentId: F:Game.RespawnOnTriggerEnter.spawnPoint
|
||||
id: spawnPoint
|
||||
parent: Global.RespawnOnTriggerEnter
|
||||
parent: Game.RespawnOnTriggerEnter
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: spawnPoint
|
||||
nameWithType: RespawnOnTriggerEnter.spawnPoint
|
||||
fullName: RespawnOnTriggerEnter.spawnPoint
|
||||
fullName: Game.RespawnOnTriggerEnter.spawnPoint
|
||||
type: Field
|
||||
source:
|
||||
id: spawnPoint
|
||||
path: ''
|
||||
startLine: 1786
|
||||
startLine: 1728
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public Vector2 spawnPoint
|
||||
return:
|
||||
type: Global.Vector2
|
||||
content.vb: Public spawnPoint As Vector2
|
||||
- uid: Global.RespawnOnTriggerEnter.spawnPointIsInitialPosition
|
||||
commentId: F:Global.RespawnOnTriggerEnter.spawnPointIsInitialPosition
|
||||
- uid: Game.RespawnOnTriggerEnter.spawnPointIsInitialPosition
|
||||
commentId: F:Game.RespawnOnTriggerEnter.spawnPointIsInitialPosition
|
||||
id: spawnPointIsInitialPosition
|
||||
parent: Global.RespawnOnTriggerEnter
|
||||
parent: Game.RespawnOnTriggerEnter
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: spawnPointIsInitialPosition
|
||||
nameWithType: RespawnOnTriggerEnter.spawnPointIsInitialPosition
|
||||
fullName: RespawnOnTriggerEnter.spawnPointIsInitialPosition
|
||||
fullName: Game.RespawnOnTriggerEnter.spawnPointIsInitialPosition
|
||||
type: Field
|
||||
source:
|
||||
id: spawnPointIsInitialPosition
|
||||
path: ''
|
||||
startLine: 1787
|
||||
startLine: 1729
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public bool spawnPointIsInitialPosition
|
||||
return:
|
||||
type: System.Boolean
|
||||
content.vb: Public spawnPointIsInitialPosition As Boolean
|
||||
- uid: Global.RespawnOnTriggerEnter.respawnTag
|
||||
commentId: F:Global.RespawnOnTriggerEnter.respawnTag
|
||||
- uid: Game.RespawnOnTriggerEnter.respawnTag
|
||||
commentId: F:Game.RespawnOnTriggerEnter.respawnTag
|
||||
id: respawnTag
|
||||
parent: Global.RespawnOnTriggerEnter
|
||||
parent: Game.RespawnOnTriggerEnter
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: respawnTag
|
||||
nameWithType: RespawnOnTriggerEnter.respawnTag
|
||||
fullName: RespawnOnTriggerEnter.respawnTag
|
||||
fullName: Game.RespawnOnTriggerEnter.respawnTag
|
||||
type: Field
|
||||
source:
|
||||
id: respawnTag
|
||||
path: ''
|
||||
startLine: 1788
|
||||
startLine: 1730
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public string respawnTag
|
||||
return:
|
||||
type: System.String
|
||||
content.vb: Public respawnTag As String
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
@@ -1,273 +1,277 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.TerribleHealthBarScript
|
||||
commentId: T:Global.TerribleHealthBarScript
|
||||
- uid: Game.TerribleHealthBarScript
|
||||
commentId: T:Game.TerribleHealthBarScript
|
||||
id: TerribleHealthBarScript
|
||||
parent: Global
|
||||
parent: Game
|
||||
children:
|
||||
- Global.TerribleHealthBarScript.actualHealthVisual
|
||||
- Global.TerribleHealthBarScript.deathVisual
|
||||
- Global.TerribleHealthBarScript.fullDeathColor
|
||||
- Global.TerribleHealthBarScript.fullHealthColor
|
||||
- Global.TerribleHealthBarScript.healthVisual
|
||||
- Global.TerribleHealthBarScript.player
|
||||
- Global.TerribleHealthBarScript.SetPlayer(GameObject)
|
||||
- Global.TerribleHealthBarScript.smoothSpeed
|
||||
- Global.TerribleHealthBarScript.subtractionColor
|
||||
- Global.TerribleHealthBarScript.text
|
||||
- Game.TerribleHealthBarScript.actualHealthVisual
|
||||
- Game.TerribleHealthBarScript.deathVisual
|
||||
- Game.TerribleHealthBarScript.fullDeathColor
|
||||
- Game.TerribleHealthBarScript.fullHealthColor
|
||||
- Game.TerribleHealthBarScript.healthVisual
|
||||
- Game.TerribleHealthBarScript.player
|
||||
- Game.TerribleHealthBarScript.SetPlayer(GameObject)
|
||||
- Game.TerribleHealthBarScript.smoothSpeed
|
||||
- Game.TerribleHealthBarScript.subtractionColor
|
||||
- Game.TerribleHealthBarScript.text
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: TerribleHealthBarScript
|
||||
nameWithType: TerribleHealthBarScript
|
||||
fullName: TerribleHealthBarScript
|
||||
fullName: Game.TerribleHealthBarScript
|
||||
type: Class
|
||||
source:
|
||||
id: TerribleHealthBarScript
|
||||
path: ''
|
||||
startLine: 1881
|
||||
startLine: 1829
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: 'public class TerribleHealthBarScript : MonoBehaviour'
|
||||
content.vb: Public Class TerribleHealthBarScript Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
- uid: Global.TerribleHealthBarScript.fullHealthColor
|
||||
commentId: F:Global.TerribleHealthBarScript.fullHealthColor
|
||||
- uid: Game.TerribleHealthBarScript.fullHealthColor
|
||||
commentId: F:Game.TerribleHealthBarScript.fullHealthColor
|
||||
id: fullHealthColor
|
||||
parent: Global.TerribleHealthBarScript
|
||||
parent: Game.TerribleHealthBarScript
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: fullHealthColor
|
||||
nameWithType: TerribleHealthBarScript.fullHealthColor
|
||||
fullName: TerribleHealthBarScript.fullHealthColor
|
||||
fullName: Game.TerribleHealthBarScript.fullHealthColor
|
||||
type: Field
|
||||
source:
|
||||
id: fullHealthColor
|
||||
path: ''
|
||||
startLine: 1883
|
||||
startLine: 1831
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public Color fullHealthColor
|
||||
return:
|
||||
type: Global.Color
|
||||
content.vb: Public fullHealthColor As Color
|
||||
- uid: Global.TerribleHealthBarScript.fullDeathColor
|
||||
commentId: F:Global.TerribleHealthBarScript.fullDeathColor
|
||||
- uid: Game.TerribleHealthBarScript.fullDeathColor
|
||||
commentId: F:Game.TerribleHealthBarScript.fullDeathColor
|
||||
id: fullDeathColor
|
||||
parent: Global.TerribleHealthBarScript
|
||||
parent: Game.TerribleHealthBarScript
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: fullDeathColor
|
||||
nameWithType: TerribleHealthBarScript.fullDeathColor
|
||||
fullName: TerribleHealthBarScript.fullDeathColor
|
||||
fullName: Game.TerribleHealthBarScript.fullDeathColor
|
||||
type: Field
|
||||
source:
|
||||
id: fullDeathColor
|
||||
path: ''
|
||||
startLine: 1884
|
||||
startLine: 1832
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public Color fullDeathColor
|
||||
return:
|
||||
type: Global.Color
|
||||
content.vb: Public fullDeathColor As Color
|
||||
- uid: Global.TerribleHealthBarScript.subtractionColor
|
||||
commentId: F:Global.TerribleHealthBarScript.subtractionColor
|
||||
- uid: Game.TerribleHealthBarScript.subtractionColor
|
||||
commentId: F:Game.TerribleHealthBarScript.subtractionColor
|
||||
id: subtractionColor
|
||||
parent: Global.TerribleHealthBarScript
|
||||
parent: Game.TerribleHealthBarScript
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: subtractionColor
|
||||
nameWithType: TerribleHealthBarScript.subtractionColor
|
||||
fullName: TerribleHealthBarScript.subtractionColor
|
||||
fullName: Game.TerribleHealthBarScript.subtractionColor
|
||||
type: Field
|
||||
source:
|
||||
id: subtractionColor
|
||||
path: ''
|
||||
startLine: 1885
|
||||
startLine: 1833
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public Color subtractionColor
|
||||
return:
|
||||
type: Global.Color
|
||||
content.vb: Public subtractionColor As Color
|
||||
- uid: Global.TerribleHealthBarScript.healthVisual
|
||||
commentId: F:Global.TerribleHealthBarScript.healthVisual
|
||||
- uid: Game.TerribleHealthBarScript.healthVisual
|
||||
commentId: F:Game.TerribleHealthBarScript.healthVisual
|
||||
id: healthVisual
|
||||
parent: Global.TerribleHealthBarScript
|
||||
parent: Game.TerribleHealthBarScript
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: healthVisual
|
||||
nameWithType: TerribleHealthBarScript.healthVisual
|
||||
fullName: TerribleHealthBarScript.healthVisual
|
||||
fullName: Game.TerribleHealthBarScript.healthVisual
|
||||
type: Field
|
||||
source:
|
||||
id: healthVisual
|
||||
path: ''
|
||||
startLine: 1886
|
||||
startLine: 1834
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public GameObject healthVisual
|
||||
return:
|
||||
type: Global.GameObject
|
||||
content.vb: Public healthVisual As GameObject
|
||||
- uid: Global.TerribleHealthBarScript.actualHealthVisual
|
||||
commentId: F:Global.TerribleHealthBarScript.actualHealthVisual
|
||||
- uid: Game.TerribleHealthBarScript.actualHealthVisual
|
||||
commentId: F:Game.TerribleHealthBarScript.actualHealthVisual
|
||||
id: actualHealthVisual
|
||||
parent: Global.TerribleHealthBarScript
|
||||
parent: Game.TerribleHealthBarScript
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: actualHealthVisual
|
||||
nameWithType: TerribleHealthBarScript.actualHealthVisual
|
||||
fullName: TerribleHealthBarScript.actualHealthVisual
|
||||
fullName: Game.TerribleHealthBarScript.actualHealthVisual
|
||||
type: Field
|
||||
source:
|
||||
id: actualHealthVisual
|
||||
path: ''
|
||||
startLine: 1887
|
||||
startLine: 1835
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public GameObject actualHealthVisual
|
||||
return:
|
||||
type: Global.GameObject
|
||||
content.vb: Public actualHealthVisual As GameObject
|
||||
- uid: Global.TerribleHealthBarScript.deathVisual
|
||||
commentId: F:Global.TerribleHealthBarScript.deathVisual
|
||||
- uid: Game.TerribleHealthBarScript.deathVisual
|
||||
commentId: F:Game.TerribleHealthBarScript.deathVisual
|
||||
id: deathVisual
|
||||
parent: Global.TerribleHealthBarScript
|
||||
parent: Game.TerribleHealthBarScript
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: deathVisual
|
||||
nameWithType: TerribleHealthBarScript.deathVisual
|
||||
fullName: TerribleHealthBarScript.deathVisual
|
||||
fullName: Game.TerribleHealthBarScript.deathVisual
|
||||
type: Field
|
||||
source:
|
||||
id: deathVisual
|
||||
path: ''
|
||||
startLine: 1888
|
||||
startLine: 1836
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public GameObject deathVisual
|
||||
return:
|
||||
type: Global.GameObject
|
||||
content.vb: Public deathVisual As GameObject
|
||||
- uid: Global.TerribleHealthBarScript.smoothSpeed
|
||||
commentId: F:Global.TerribleHealthBarScript.smoothSpeed
|
||||
- uid: Game.TerribleHealthBarScript.smoothSpeed
|
||||
commentId: F:Game.TerribleHealthBarScript.smoothSpeed
|
||||
id: smoothSpeed
|
||||
parent: Global.TerribleHealthBarScript
|
||||
parent: Game.TerribleHealthBarScript
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: smoothSpeed
|
||||
nameWithType: TerribleHealthBarScript.smoothSpeed
|
||||
fullName: TerribleHealthBarScript.smoothSpeed
|
||||
fullName: Game.TerribleHealthBarScript.smoothSpeed
|
||||
type: Field
|
||||
source:
|
||||
id: smoothSpeed
|
||||
path: ''
|
||||
startLine: 1889
|
||||
startLine: 1837
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public float smoothSpeed
|
||||
return:
|
||||
type: System.Single
|
||||
content.vb: Public smoothSpeed As Single
|
||||
- uid: Global.TerribleHealthBarScript.text
|
||||
commentId: F:Global.TerribleHealthBarScript.text
|
||||
- uid: Game.TerribleHealthBarScript.text
|
||||
commentId: F:Game.TerribleHealthBarScript.text
|
||||
id: text
|
||||
parent: Global.TerribleHealthBarScript
|
||||
parent: Game.TerribleHealthBarScript
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: text
|
||||
nameWithType: TerribleHealthBarScript.text
|
||||
fullName: TerribleHealthBarScript.text
|
||||
fullName: Game.TerribleHealthBarScript.text
|
||||
type: Field
|
||||
source:
|
||||
id: text
|
||||
path: ''
|
||||
startLine: 1890
|
||||
startLine: 1838
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public TextMeshProUGUI text
|
||||
return:
|
||||
type: Global.TextMeshProUGUI
|
||||
content.vb: Public text As TextMeshProUGUI
|
||||
- uid: Global.TerribleHealthBarScript.player
|
||||
commentId: F:Global.TerribleHealthBarScript.player
|
||||
- uid: Game.TerribleHealthBarScript.player
|
||||
commentId: F:Game.TerribleHealthBarScript.player
|
||||
id: player
|
||||
parent: Global.TerribleHealthBarScript
|
||||
parent: Game.TerribleHealthBarScript
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: player
|
||||
nameWithType: TerribleHealthBarScript.player
|
||||
fullName: TerribleHealthBarScript.player
|
||||
fullName: Game.TerribleHealthBarScript.player
|
||||
type: Field
|
||||
source:
|
||||
id: player
|
||||
path: ''
|
||||
startLine: 1899
|
||||
startLine: 1847
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public GameObject player
|
||||
return:
|
||||
type: Global.GameObject
|
||||
content.vb: Public player As GameObject
|
||||
- uid: Global.TerribleHealthBarScript.SetPlayer(GameObject)
|
||||
commentId: M:Global.TerribleHealthBarScript.SetPlayer(GameObject)
|
||||
- uid: Game.TerribleHealthBarScript.SetPlayer(GameObject)
|
||||
commentId: M:Game.TerribleHealthBarScript.SetPlayer(GameObject)
|
||||
id: SetPlayer(GameObject)
|
||||
parent: Global.TerribleHealthBarScript
|
||||
parent: Game.TerribleHealthBarScript
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: SetPlayer(GameObject)
|
||||
nameWithType: TerribleHealthBarScript.SetPlayer(GameObject)
|
||||
fullName: TerribleHealthBarScript.SetPlayer(GameObject)
|
||||
fullName: Game.TerribleHealthBarScript.SetPlayer(GameObject)
|
||||
type: Method
|
||||
source:
|
||||
id: SetPlayer
|
||||
path: ''
|
||||
startLine: 1927
|
||||
startLine: 1875
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public void SetPlayer(GameObject player)
|
||||
parameters:
|
||||
- id: player
|
||||
type: Global.GameObject
|
||||
content.vb: Public Sub SetPlayer(player As GameObject)
|
||||
overload: Global.TerribleHealthBarScript.SetPlayer*
|
||||
overload: Game.TerribleHealthBarScript.SetPlayer*
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
@@ -309,8 +313,8 @@ references:
|
||||
name: TextMeshProUGUI
|
||||
nameWithType: TextMeshProUGUI
|
||||
fullName: TextMeshProUGUI
|
||||
- uid: Global.TerribleHealthBarScript.SetPlayer*
|
||||
commentId: Overload:Global.TerribleHealthBarScript.SetPlayer
|
||||
- uid: Game.TerribleHealthBarScript.SetPlayer*
|
||||
commentId: Overload:Game.TerribleHealthBarScript.SetPlayer
|
||||
name: SetPlayer
|
||||
nameWithType: TerribleHealthBarScript.SetPlayer
|
||||
fullName: TerribleHealthBarScript.SetPlayer
|
||||
fullName: Game.TerribleHealthBarScript.SetPlayer
|
||||
@@ -1,108 +1,112 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.WinScreen
|
||||
commentId: T:Global.WinScreen
|
||||
- uid: Game.WinScreen
|
||||
commentId: T:Game.WinScreen
|
||||
id: WinScreen
|
||||
parent: Global
|
||||
parent: Game
|
||||
children:
|
||||
- Global.WinScreen.Instance
|
||||
- Global.WinScreen.playerTexts
|
||||
- Global.WinScreen.ShowWinScreen(System.Int32)
|
||||
- Game.WinScreen.Instance
|
||||
- Game.WinScreen.playerTexts
|
||||
- Game.WinScreen.ShowWinScreen(System.Int32)
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: WinScreen
|
||||
nameWithType: WinScreen
|
||||
fullName: WinScreen
|
||||
fullName: Game.WinScreen
|
||||
type: Class
|
||||
source:
|
||||
id: WinScreen
|
||||
path: ''
|
||||
startLine: 1067
|
||||
startLine: 983
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: 'public class WinScreen : MonoBehaviour'
|
||||
content.vb: Public Class WinScreen Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
- uid: Global.WinScreen.Instance
|
||||
commentId: F:Global.WinScreen.Instance
|
||||
- uid: Game.WinScreen.Instance
|
||||
commentId: F:Game.WinScreen.Instance
|
||||
id: Instance
|
||||
parent: Global.WinScreen
|
||||
parent: Game.WinScreen
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: Instance
|
||||
nameWithType: WinScreen.Instance
|
||||
fullName: WinScreen.Instance
|
||||
fullName: Game.WinScreen.Instance
|
||||
type: Field
|
||||
source:
|
||||
id: Instance
|
||||
path: ''
|
||||
startLine: 1069
|
||||
startLine: 985
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public static WinScreen Instance
|
||||
return:
|
||||
type: Global.WinScreen
|
||||
type: Game.WinScreen
|
||||
content.vb: Public Shared Instance As WinScreen
|
||||
- uid: Global.WinScreen.playerTexts
|
||||
commentId: F:Global.WinScreen.playerTexts
|
||||
- uid: Game.WinScreen.playerTexts
|
||||
commentId: F:Game.WinScreen.playerTexts
|
||||
id: playerTexts
|
||||
parent: Global.WinScreen
|
||||
parent: Game.WinScreen
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: playerTexts
|
||||
nameWithType: WinScreen.playerTexts
|
||||
fullName: WinScreen.playerTexts
|
||||
fullName: Game.WinScreen.playerTexts
|
||||
type: Field
|
||||
source:
|
||||
id: playerTexts
|
||||
path: ''
|
||||
startLine: 1070
|
||||
startLine: 986
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public List<TextMeshProUGUI> playerTexts
|
||||
return:
|
||||
type: Global.List{TextMeshProUGUI}
|
||||
content.vb: Public playerTexts As List(Of TextMeshProUGUI)
|
||||
- uid: Global.WinScreen.ShowWinScreen(System.Int32)
|
||||
commentId: M:Global.WinScreen.ShowWinScreen(System.Int32)
|
||||
- uid: Game.WinScreen.ShowWinScreen(System.Int32)
|
||||
commentId: M:Game.WinScreen.ShowWinScreen(System.Int32)
|
||||
id: ShowWinScreen(System.Int32)
|
||||
parent: Global.WinScreen
|
||||
parent: Game.WinScreen
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: ShowWinScreen(int)
|
||||
nameWithType: WinScreen.ShowWinScreen(int)
|
||||
fullName: WinScreen.ShowWinScreen(int)
|
||||
fullName: Game.WinScreen.ShowWinScreen(int)
|
||||
type: Method
|
||||
source:
|
||||
id: ShowWinScreen
|
||||
path: ''
|
||||
startLine: 1084
|
||||
startLine: 1000
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
namespace: Game
|
||||
syntax:
|
||||
content: public void ShowWinScreen(int player)
|
||||
parameters:
|
||||
- id: player
|
||||
type: System.Int32
|
||||
content.vb: Public Sub ShowWinScreen(player As Integer)
|
||||
overload: Global.WinScreen.ShowWinScreen*
|
||||
overload: Game.WinScreen.ShowWinScreen*
|
||||
nameWithType.vb: WinScreen.ShowWinScreen(Integer)
|
||||
fullName.vb: WinScreen.ShowWinScreen(Integer)
|
||||
fullName.vb: Game.WinScreen.ShowWinScreen(Integer)
|
||||
name.vb: ShowWinScreen(Integer)
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
@@ -119,11 +123,12 @@ references:
|
||||
name: System
|
||||
nameWithType: System
|
||||
fullName: System
|
||||
- uid: Global.WinScreen
|
||||
commentId: T:Global.WinScreen
|
||||
- uid: Game.WinScreen
|
||||
commentId: T:Game.WinScreen
|
||||
parent: Game
|
||||
name: WinScreen
|
||||
nameWithType: WinScreen
|
||||
fullName: WinScreen
|
||||
fullName: Game.WinScreen
|
||||
- uid: Global.List{TextMeshProUGUI}
|
||||
commentId: '!:Global.List{TextMeshProUGUI}'
|
||||
definition: Global.List`1
|
||||
@@ -177,11 +182,11 @@ references:
|
||||
- name: " "
|
||||
- name: ''
|
||||
- name: )
|
||||
- uid: Global.WinScreen.ShowWinScreen*
|
||||
commentId: Overload:Global.WinScreen.ShowWinScreen
|
||||
- uid: Game.WinScreen.ShowWinScreen*
|
||||
commentId: Overload:Game.WinScreen.ShowWinScreen
|
||||
name: ShowWinScreen
|
||||
nameWithType: WinScreen.ShowWinScreen
|
||||
fullName: WinScreen.ShowWinScreen
|
||||
fullName: Game.WinScreen.ShowWinScreen
|
||||
- uid: System.Int32
|
||||
commentId: T:System.Int32
|
||||
parent: System
|
||||
198
Documentation/api/Game.yml
Normal file
198
Documentation/api/Game.yml
Normal file
@@ -0,0 +1,198 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
id: Game
|
||||
children:
|
||||
- Game.DayNightCycle
|
||||
- Game.EventSystemizer
|
||||
- Game.FallPlatform
|
||||
- Game.GameManager
|
||||
- Game.GameManager.GameEvent
|
||||
- Game.GameManager.GameMode
|
||||
- Game.GameManagerHelper
|
||||
- Game.GameTimer
|
||||
- Game.HatRespawn
|
||||
- Game.HealthBarManager
|
||||
- Game.HubManager
|
||||
- Game.InfiniteScroll
|
||||
- Game.LeaderboardManager
|
||||
- Game.LifeDisplayManager
|
||||
- Game.MapSelect
|
||||
- Game.ModeSelect
|
||||
- Game.MovingPlatform
|
||||
- Game.ObjectVisibility
|
||||
- Game.ObstacleCourse
|
||||
- Game.PlayerCardCreator
|
||||
- Game.PlayerJoinCard
|
||||
- Game.RespawnOnTriggerEnter
|
||||
- Game.TerribleHealthBarScript
|
||||
- Game.WinScreen
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
type: Namespace
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
references:
|
||||
- uid: Game.DayNightCycle
|
||||
commentId: T:Game.DayNightCycle
|
||||
name: DayNightCycle
|
||||
nameWithType: DayNightCycle
|
||||
fullName: Game.DayNightCycle
|
||||
- uid: Game.HubManager
|
||||
commentId: T:Game.HubManager
|
||||
parent: Game
|
||||
name: HubManager
|
||||
nameWithType: HubManager
|
||||
fullName: Game.HubManager
|
||||
- uid: Game.ObstacleCourse
|
||||
commentId: T:Game.ObstacleCourse
|
||||
name: ObstacleCourse
|
||||
nameWithType: ObstacleCourse
|
||||
fullName: Game.ObstacleCourse
|
||||
- uid: Game.EventSystemizer
|
||||
commentId: T:Game.EventSystemizer
|
||||
name: EventSystemizer
|
||||
nameWithType: EventSystemizer
|
||||
fullName: Game.EventSystemizer
|
||||
- uid: Game.ModeSelect
|
||||
commentId: T:Game.ModeSelect
|
||||
name: ModeSelect
|
||||
nameWithType: ModeSelect
|
||||
fullName: Game.ModeSelect
|
||||
- uid: Game.WinScreen
|
||||
commentId: T:Game.WinScreen
|
||||
parent: Game
|
||||
name: WinScreen
|
||||
nameWithType: WinScreen
|
||||
fullName: Game.WinScreen
|
||||
- uid: Game.PlayerJoinCard
|
||||
commentId: T:Game.PlayerJoinCard
|
||||
parent: Game
|
||||
name: PlayerJoinCard
|
||||
nameWithType: PlayerJoinCard
|
||||
fullName: Game.PlayerJoinCard
|
||||
- uid: Game.PlayerCardCreator
|
||||
commentId: T:Game.PlayerCardCreator
|
||||
parent: Game
|
||||
name: PlayerCardCreator
|
||||
nameWithType: PlayerCardCreator
|
||||
fullName: Game.PlayerCardCreator
|
||||
- uid: Game.MovingPlatform
|
||||
commentId: T:Game.MovingPlatform
|
||||
name: MovingPlatform
|
||||
nameWithType: MovingPlatform
|
||||
fullName: Game.MovingPlatform
|
||||
- uid: Game.ObjectVisibility
|
||||
commentId: T:Game.ObjectVisibility
|
||||
name: ObjectVisibility
|
||||
nameWithType: ObjectVisibility
|
||||
fullName: Game.ObjectVisibility
|
||||
- uid: Game.InfiniteScroll
|
||||
commentId: T:Game.InfiniteScroll
|
||||
name: InfiniteScroll
|
||||
nameWithType: InfiniteScroll
|
||||
fullName: Game.InfiniteScroll
|
||||
- uid: Game.GameManagerHelper
|
||||
commentId: T:Game.GameManagerHelper
|
||||
name: GameManagerHelper
|
||||
nameWithType: GameManagerHelper
|
||||
fullName: Game.GameManagerHelper
|
||||
- uid: Game.GameTimer
|
||||
commentId: T:Game.GameTimer
|
||||
parent: Game
|
||||
name: GameTimer
|
||||
nameWithType: GameTimer
|
||||
fullName: Game.GameTimer
|
||||
- uid: Game.HealthBarManager
|
||||
commentId: T:Game.HealthBarManager
|
||||
name: HealthBarManager
|
||||
nameWithType: HealthBarManager
|
||||
fullName: Game.HealthBarManager
|
||||
- uid: Game.GameManager
|
||||
commentId: T:Game.GameManager
|
||||
parent: Game
|
||||
name: GameManager
|
||||
nameWithType: GameManager
|
||||
fullName: Game.GameManager
|
||||
- uid: Game.GameManager.GameEvent
|
||||
commentId: T:Game.GameManager.GameEvent
|
||||
parent: Game
|
||||
name: GameManager.GameEvent
|
||||
nameWithType: GameManager.GameEvent
|
||||
fullName: Game.GameManager.GameEvent
|
||||
spec.csharp:
|
||||
- uid: Game.GameManager
|
||||
name: GameManager
|
||||
- name: .
|
||||
- uid: Game.GameManager.GameEvent
|
||||
name: GameEvent
|
||||
spec.vb:
|
||||
- uid: Game.GameManager
|
||||
name: GameManager
|
||||
- name: .
|
||||
- uid: Game.GameManager.GameEvent
|
||||
name: GameEvent
|
||||
- uid: Game.GameManager.GameMode
|
||||
commentId: T:Game.GameManager.GameMode
|
||||
parent: Game
|
||||
name: GameManager.GameMode
|
||||
nameWithType: GameManager.GameMode
|
||||
fullName: Game.GameManager.GameMode
|
||||
spec.csharp:
|
||||
- uid: Game.GameManager
|
||||
name: GameManager
|
||||
- name: .
|
||||
- uid: Game.GameManager.GameMode
|
||||
name: GameMode
|
||||
spec.vb:
|
||||
- uid: Game.GameManager
|
||||
name: GameManager
|
||||
- name: .
|
||||
- uid: Game.GameManager.GameMode
|
||||
name: GameMode
|
||||
- uid: Game.FallPlatform
|
||||
commentId: T:Game.FallPlatform
|
||||
name: FallPlatform
|
||||
nameWithType: FallPlatform
|
||||
fullName: Game.FallPlatform
|
||||
- uid: Game.HatRespawn
|
||||
commentId: T:Game.HatRespawn
|
||||
name: HatRespawn
|
||||
nameWithType: HatRespawn
|
||||
fullName: Game.HatRespawn
|
||||
- uid: Game.RespawnOnTriggerEnter
|
||||
commentId: T:Game.RespawnOnTriggerEnter
|
||||
name: RespawnOnTriggerEnter
|
||||
nameWithType: RespawnOnTriggerEnter
|
||||
fullName: Game.RespawnOnTriggerEnter
|
||||
- uid: Game.MapSelect
|
||||
commentId: T:Game.MapSelect
|
||||
name: MapSelect
|
||||
nameWithType: MapSelect
|
||||
fullName: Game.MapSelect
|
||||
- uid: Game.LifeDisplayManager
|
||||
commentId: T:Game.LifeDisplayManager
|
||||
name: LifeDisplayManager
|
||||
nameWithType: LifeDisplayManager
|
||||
fullName: Game.LifeDisplayManager
|
||||
- uid: Game.TerribleHealthBarScript
|
||||
commentId: T:Game.TerribleHealthBarScript
|
||||
name: TerribleHealthBarScript
|
||||
nameWithType: TerribleHealthBarScript
|
||||
fullName: Game.TerribleHealthBarScript
|
||||
- uid: Game.LeaderboardManager
|
||||
commentId: T:Game.LeaderboardManager
|
||||
parent: Game
|
||||
name: LeaderboardManager
|
||||
nameWithType: LeaderboardManager
|
||||
fullName: Game.LeaderboardManager
|
||||
- uid: Game
|
||||
commentId: N:Game
|
||||
name: Game
|
||||
nameWithType: Game
|
||||
fullName: Game
|
||||
@@ -1,135 +0,0 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.AnimationPlayer.AnimationState
|
||||
commentId: T:Global.AnimationPlayer.AnimationState
|
||||
id: AnimationPlayer.AnimationState
|
||||
parent: Global
|
||||
children:
|
||||
- Global.AnimationPlayer.AnimationState.Idle
|
||||
- Global.AnimationPlayer.AnimationState.Jump
|
||||
- Global.AnimationPlayer.AnimationState.Run
|
||||
- Global.AnimationPlayer.AnimationState.Walk
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: AnimationPlayer.AnimationState
|
||||
nameWithType: AnimationPlayer.AnimationState
|
||||
fullName: AnimationPlayer.AnimationState
|
||||
type: Enum
|
||||
source:
|
||||
id: AnimationState
|
||||
path: ''
|
||||
startLine: 2389
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
syntax:
|
||||
content: public enum AnimationPlayer.AnimationState
|
||||
content.vb: Public Enum AnimationPlayer.AnimationState
|
||||
- uid: Global.AnimationPlayer.AnimationState.Idle
|
||||
commentId: F:Global.AnimationPlayer.AnimationState.Idle
|
||||
id: Idle
|
||||
parent: Global.AnimationPlayer.AnimationState
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: Idle
|
||||
nameWithType: AnimationPlayer.AnimationState.Idle
|
||||
fullName: AnimationPlayer.AnimationState.Idle
|
||||
type: Field
|
||||
source:
|
||||
id: Idle
|
||||
path: ''
|
||||
startLine: 2389
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
syntax:
|
||||
content: Idle = 0
|
||||
return:
|
||||
type: Global.AnimationPlayer.AnimationState
|
||||
- uid: Global.AnimationPlayer.AnimationState.Run
|
||||
commentId: F:Global.AnimationPlayer.AnimationState.Run
|
||||
id: Run
|
||||
parent: Global.AnimationPlayer.AnimationState
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: Run
|
||||
nameWithType: AnimationPlayer.AnimationState.Run
|
||||
fullName: AnimationPlayer.AnimationState.Run
|
||||
type: Field
|
||||
source:
|
||||
id: Run
|
||||
path: ''
|
||||
startLine: 2389
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
syntax:
|
||||
content: Run = 1
|
||||
return:
|
||||
type: Global.AnimationPlayer.AnimationState
|
||||
- uid: Global.AnimationPlayer.AnimationState.Jump
|
||||
commentId: F:Global.AnimationPlayer.AnimationState.Jump
|
||||
id: Jump
|
||||
parent: Global.AnimationPlayer.AnimationState
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: Jump
|
||||
nameWithType: AnimationPlayer.AnimationState.Jump
|
||||
fullName: AnimationPlayer.AnimationState.Jump
|
||||
type: Field
|
||||
source:
|
||||
id: Jump
|
||||
path: ''
|
||||
startLine: 2389
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
syntax:
|
||||
content: Jump = 2
|
||||
return:
|
||||
type: Global.AnimationPlayer.AnimationState
|
||||
- uid: Global.AnimationPlayer.AnimationState.Walk
|
||||
commentId: F:Global.AnimationPlayer.AnimationState.Walk
|
||||
id: Walk
|
||||
parent: Global.AnimationPlayer.AnimationState
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: Walk
|
||||
nameWithType: AnimationPlayer.AnimationState.Walk
|
||||
fullName: AnimationPlayer.AnimationState.Walk
|
||||
type: Field
|
||||
source:
|
||||
id: Walk
|
||||
path: ''
|
||||
startLine: 2389
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
syntax:
|
||||
content: Walk = 3
|
||||
return:
|
||||
type: Global.AnimationPlayer.AnimationState
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Global.AnimationPlayer.AnimationState
|
||||
commentId: T:Global.AnimationPlayer.AnimationState
|
||||
name: AnimationPlayer.AnimationState
|
||||
nameWithType: AnimationPlayer.AnimationState
|
||||
fullName: AnimationPlayer.AnimationState
|
||||
spec.csharp:
|
||||
- uid: Global.AnimationPlayer
|
||||
name: AnimationPlayer
|
||||
- name: .
|
||||
- uid: Global.AnimationPlayer.AnimationState
|
||||
name: AnimationState
|
||||
spec.vb:
|
||||
- uid: Global.AnimationPlayer
|
||||
name: AnimationPlayer
|
||||
- name: .
|
||||
- uid: Global.AnimationPlayer.AnimationState
|
||||
name: AnimationState
|
||||
@@ -1,114 +0,0 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.GameManager.GameMode
|
||||
commentId: T:Global.GameManager.GameMode
|
||||
id: GameManager.GameMode
|
||||
parent: Global
|
||||
children:
|
||||
- Global.GameManager.GameMode.freeForAll
|
||||
- Global.GameManager.GameMode.keepAway
|
||||
- Global.GameManager.GameMode.obstacleCourse
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: GameManager.GameMode
|
||||
nameWithType: GameManager.GameMode
|
||||
fullName: GameManager.GameMode
|
||||
type: Enum
|
||||
source:
|
||||
id: GameMode
|
||||
path: ''
|
||||
startLine: 1399
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
summary: "\nEnum representing the different game modes.\n"
|
||||
example: []
|
||||
syntax:
|
||||
content: public enum GameManager.GameMode
|
||||
content.vb: Public Enum GameManager.GameMode
|
||||
- uid: Global.GameManager.GameMode.freeForAll
|
||||
commentId: F:Global.GameManager.GameMode.freeForAll
|
||||
id: freeForAll
|
||||
parent: Global.GameManager.GameMode
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: freeForAll
|
||||
nameWithType: GameManager.GameMode.freeForAll
|
||||
fullName: GameManager.GameMode.freeForAll
|
||||
type: Field
|
||||
source:
|
||||
id: freeForAll
|
||||
path: ''
|
||||
startLine: 1401
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
syntax:
|
||||
content: freeForAll = 0
|
||||
return:
|
||||
type: Global.GameManager.GameMode
|
||||
- uid: Global.GameManager.GameMode.keepAway
|
||||
commentId: F:Global.GameManager.GameMode.keepAway
|
||||
id: keepAway
|
||||
parent: Global.GameManager.GameMode
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: keepAway
|
||||
nameWithType: GameManager.GameMode.keepAway
|
||||
fullName: GameManager.GameMode.keepAway
|
||||
type: Field
|
||||
source:
|
||||
id: keepAway
|
||||
path: ''
|
||||
startLine: 1402
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
syntax:
|
||||
content: keepAway = 1
|
||||
return:
|
||||
type: Global.GameManager.GameMode
|
||||
- uid: Global.GameManager.GameMode.obstacleCourse
|
||||
commentId: F:Global.GameManager.GameMode.obstacleCourse
|
||||
id: obstacleCourse
|
||||
parent: Global.GameManager.GameMode
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: obstacleCourse
|
||||
nameWithType: GameManager.GameMode.obstacleCourse
|
||||
fullName: GameManager.GameMode.obstacleCourse
|
||||
type: Field
|
||||
source:
|
||||
id: obstacleCourse
|
||||
path: ''
|
||||
startLine: 1403
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
syntax:
|
||||
content: obstacleCourse = 2
|
||||
return:
|
||||
type: Global.GameManager.GameMode
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: Global.GameManager.GameMode
|
||||
commentId: T:Global.GameManager.GameMode
|
||||
name: GameManager.GameMode
|
||||
nameWithType: GameManager.GameMode
|
||||
fullName: GameManager.GameMode
|
||||
spec.csharp:
|
||||
- uid: Global.GameManager
|
||||
name: GameManager
|
||||
- name: .
|
||||
- uid: Global.GameManager.GameMode
|
||||
name: GameMode
|
||||
spec.vb:
|
||||
- uid: Global.GameManager
|
||||
name: GameManager
|
||||
- name: .
|
||||
- uid: Global.GameManager.GameMode
|
||||
name: GameMode
|
||||
@@ -1,155 +0,0 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.HubPolygonCreator
|
||||
commentId: T:Global.HubPolygonCreator
|
||||
id: HubPolygonCreator
|
||||
parent: Global
|
||||
children:
|
||||
- Global.HubPolygonCreator.size
|
||||
- Global.HubPolygonCreator.vertices
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: HubPolygonCreator
|
||||
nameWithType: HubPolygonCreator
|
||||
fullName: HubPolygonCreator
|
||||
type: Class
|
||||
source:
|
||||
id: HubPolygonCreator
|
||||
path: ''
|
||||
startLine: 311
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
syntax:
|
||||
content: 'public class HubPolygonCreator : MonoBehaviour'
|
||||
content.vb: Public Class HubPolygonCreator Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
- uid: Global.HubPolygonCreator.vertices
|
||||
commentId: F:Global.HubPolygonCreator.vertices
|
||||
id: vertices
|
||||
parent: Global.HubPolygonCreator
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: vertices
|
||||
nameWithType: HubPolygonCreator.vertices
|
||||
fullName: HubPolygonCreator.vertices
|
||||
type: Field
|
||||
source:
|
||||
id: vertices
|
||||
path: ''
|
||||
startLine: 314
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
syntax:
|
||||
content: public List<GameObject> vertices
|
||||
return:
|
||||
type: Global.List{GameObject}
|
||||
content.vb: Public vertices As List(Of GameObject)
|
||||
- uid: Global.HubPolygonCreator.size
|
||||
commentId: F:Global.HubPolygonCreator.size
|
||||
id: size
|
||||
parent: Global.HubPolygonCreator
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: size
|
||||
nameWithType: HubPolygonCreator.size
|
||||
fullName: HubPolygonCreator.size
|
||||
type: Field
|
||||
source:
|
||||
id: size
|
||||
path: ''
|
||||
startLine: 315
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
syntax:
|
||||
content: public float size
|
||||
return:
|
||||
type: System.Single
|
||||
content.vb: Public size As Single
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
isExternal: true
|
||||
name: object
|
||||
nameWithType: object
|
||||
fullName: object
|
||||
nameWithType.vb: Object
|
||||
fullName.vb: Object
|
||||
name.vb: Object
|
||||
- uid: System
|
||||
commentId: N:System
|
||||
isExternal: true
|
||||
name: System
|
||||
nameWithType: System
|
||||
fullName: System
|
||||
- uid: Global.List{GameObject}
|
||||
commentId: '!:Global.List{GameObject}'
|
||||
definition: Global.List`1
|
||||
name: List<GameObject>
|
||||
nameWithType: List<GameObject>
|
||||
fullName: List<GameObject>
|
||||
nameWithType.vb: List(Of GameObject)
|
||||
fullName.vb: List(Of GameObject)
|
||||
name.vb: List(Of GameObject)
|
||||
spec.csharp:
|
||||
- uid: Global.List`1
|
||||
name: List
|
||||
isExternal: true
|
||||
- name: <
|
||||
- uid: Global.GameObject
|
||||
name: GameObject
|
||||
isExternal: true
|
||||
- name: '>'
|
||||
spec.vb:
|
||||
- uid: Global.List`1
|
||||
name: List
|
||||
isExternal: true
|
||||
- name: (
|
||||
- name: Of
|
||||
- name: " "
|
||||
- uid: Global.GameObject
|
||||
name: GameObject
|
||||
isExternal: true
|
||||
- name: )
|
||||
- uid: Global.List`1
|
||||
isExternal: true
|
||||
name: List<>
|
||||
nameWithType: List<>
|
||||
fullName: List<>
|
||||
nameWithType.vb: List(Of )
|
||||
fullName.vb: List(Of )
|
||||
name.vb: List(Of )
|
||||
spec.csharp:
|
||||
- uid: Global.List`1
|
||||
name: List
|
||||
isExternal: true
|
||||
- name: <
|
||||
- name: ''
|
||||
- name: '>'
|
||||
spec.vb:
|
||||
- uid: Global.List`1
|
||||
name: List
|
||||
isExternal: true
|
||||
- name: (
|
||||
- name: Of
|
||||
- name: " "
|
||||
- name: ''
|
||||
- name: )
|
||||
- uid: System.Single
|
||||
commentId: T:System.Single
|
||||
parent: System
|
||||
isExternal: true
|
||||
name: float
|
||||
nameWithType: float
|
||||
fullName: float
|
||||
nameWithType.vb: Single
|
||||
fullName.vb: Single
|
||||
name.vb: Single
|
||||
@@ -1,73 +0,0 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.ParallaxBackground
|
||||
commentId: T:Global.ParallaxBackground
|
||||
id: ParallaxBackground
|
||||
parent: Global
|
||||
children:
|
||||
- Global.ParallaxBackground.parallaxCamera
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: ParallaxBackground
|
||||
nameWithType: ParallaxBackground
|
||||
fullName: ParallaxBackground
|
||||
type: Class
|
||||
source:
|
||||
id: ParallaxBackground
|
||||
path: ''
|
||||
startLine: 149
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
syntax:
|
||||
content: 'public class ParallaxBackground : MonoBehaviour'
|
||||
content.vb: Public Class ParallaxBackground Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
- uid: Global.ParallaxBackground.parallaxCamera
|
||||
commentId: F:Global.ParallaxBackground.parallaxCamera
|
||||
id: parallaxCamera
|
||||
parent: Global.ParallaxBackground
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: parallaxCamera
|
||||
nameWithType: ParallaxBackground.parallaxCamera
|
||||
fullName: ParallaxBackground.parallaxCamera
|
||||
type: Field
|
||||
source:
|
||||
id: parallaxCamera
|
||||
path: ''
|
||||
startLine: 152
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
syntax:
|
||||
content: public ParallaxCamera parallaxCamera
|
||||
return:
|
||||
type: Global.ParallaxCamera
|
||||
content.vb: Public parallaxCamera As ParallaxCamera
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
isExternal: true
|
||||
name: object
|
||||
nameWithType: object
|
||||
fullName: object
|
||||
nameWithType.vb: Object
|
||||
fullName.vb: Object
|
||||
name.vb: Object
|
||||
- uid: System
|
||||
commentId: N:System
|
||||
isExternal: true
|
||||
name: System
|
||||
nameWithType: System
|
||||
fullName: System
|
||||
- uid: Global.ParallaxCamera
|
||||
commentId: T:Global.ParallaxCamera
|
||||
name: ParallaxCamera
|
||||
nameWithType: ParallaxCamera
|
||||
fullName: ParallaxCamera
|
||||
@@ -1,45 +0,0 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.ParallaxCamera.ParallaxCameraDelegate
|
||||
commentId: T:Global.ParallaxCamera.ParallaxCameraDelegate
|
||||
id: ParallaxCamera.ParallaxCameraDelegate
|
||||
parent: Global
|
||||
children: []
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: ParallaxCamera.ParallaxCameraDelegate
|
||||
nameWithType: ParallaxCamera.ParallaxCameraDelegate
|
||||
fullName: ParallaxCamera.ParallaxCameraDelegate
|
||||
type: Delegate
|
||||
source:
|
||||
id: ParallaxCameraDelegate
|
||||
path: ''
|
||||
startLine: 122
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
syntax:
|
||||
content: public delegate void ParallaxCamera.ParallaxCameraDelegate(float deltaMovement)
|
||||
parameters:
|
||||
- id: deltaMovement
|
||||
type: System.Single
|
||||
content.vb: Public Delegate Sub ParallaxCamera.ParallaxCameraDelegate(deltaMovement As Single)
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: System.Single
|
||||
commentId: T:System.Single
|
||||
parent: System
|
||||
isExternal: true
|
||||
name: float
|
||||
nameWithType: float
|
||||
fullName: float
|
||||
nameWithType.vb: Single
|
||||
fullName.vb: Single
|
||||
name.vb: Single
|
||||
- uid: System
|
||||
commentId: N:System
|
||||
isExternal: true
|
||||
name: System
|
||||
nameWithType: System
|
||||
fullName: System
|
||||
@@ -1,85 +0,0 @@
|
||||
### YamlMime:ManagedReference
|
||||
items:
|
||||
- uid: Global.ParallaxCamera
|
||||
commentId: T:Global.ParallaxCamera
|
||||
id: ParallaxCamera
|
||||
parent: Global
|
||||
children:
|
||||
- Global.ParallaxCamera.onCameraTranslate
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: ParallaxCamera
|
||||
nameWithType: ParallaxCamera
|
||||
fullName: ParallaxCamera
|
||||
type: Class
|
||||
source:
|
||||
id: ParallaxCamera
|
||||
path: ''
|
||||
startLine: 119
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
syntax:
|
||||
content: 'public class ParallaxCamera : MonoBehaviour'
|
||||
content.vb: Public Class ParallaxCamera Inherits MonoBehaviour
|
||||
inheritance:
|
||||
- System.Object
|
||||
- uid: Global.ParallaxCamera.onCameraTranslate
|
||||
commentId: F:Global.ParallaxCamera.onCameraTranslate
|
||||
id: onCameraTranslate
|
||||
parent: Global.ParallaxCamera
|
||||
langs:
|
||||
- csharp
|
||||
- vb
|
||||
name: onCameraTranslate
|
||||
nameWithType: ParallaxCamera.onCameraTranslate
|
||||
fullName: ParallaxCamera.onCameraTranslate
|
||||
type: Field
|
||||
source:
|
||||
id: onCameraTranslate
|
||||
path: ''
|
||||
startLine: 123
|
||||
assemblies:
|
||||
- cs.temp.dll
|
||||
namespace: Global
|
||||
syntax:
|
||||
content: public ParallaxCamera.ParallaxCameraDelegate onCameraTranslate
|
||||
return:
|
||||
type: Global.ParallaxCamera.ParallaxCameraDelegate
|
||||
content.vb: Public onCameraTranslate As ParallaxCamera.ParallaxCameraDelegate
|
||||
references:
|
||||
- uid: Global
|
||||
- uid: System.Object
|
||||
commentId: T:System.Object
|
||||
parent: System
|
||||
isExternal: true
|
||||
name: object
|
||||
nameWithType: object
|
||||
fullName: object
|
||||
nameWithType.vb: Object
|
||||
fullName.vb: Object
|
||||
name.vb: Object
|
||||
- uid: System
|
||||
commentId: N:System
|
||||
isExternal: true
|
||||
name: System
|
||||
nameWithType: System
|
||||
fullName: System
|
||||
- uid: Global.ParallaxCamera.ParallaxCameraDelegate
|
||||
commentId: T:Global.ParallaxCamera.ParallaxCameraDelegate
|
||||
name: ParallaxCamera.ParallaxCameraDelegate
|
||||
nameWithType: ParallaxCamera.ParallaxCameraDelegate
|
||||
fullName: ParallaxCamera.ParallaxCameraDelegate
|
||||
spec.csharp:
|
||||
- uid: Global.ParallaxCamera
|
||||
name: ParallaxCamera
|
||||
- name: .
|
||||
- uid: Global.ParallaxCamera.ParallaxCameraDelegate
|
||||
name: ParallaxCameraDelegate
|
||||
spec.vb:
|
||||
- uid: Global.ParallaxCamera
|
||||
name: ParallaxCamera
|
||||
- name: .
|
||||
- uid: Global.ParallaxCamera.ParallaxCameraDelegate
|
||||
name: ParallaxCameraDelegate
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user