Files
Crash-Course/Assets/Scripts/Music/Playlist.cs
RochesterX 6b7dbea593 API
2025-04-16 19:57:54 -04:00

17 lines
366 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine; using Game; using Music; using Player;
using UnityEngine.Audio;
namespace Music
{
[System.Serializable]
public class Playlist
{
public string trackName;
public List<string> trackScenes;
public List<AudioClip> songs;
public float shuffleTime;
public float volume;
}
}