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Crash-Course/ProjectSettings/GraphicsSettings.asset
RochesterX c92fac71fd Squashed commit of the following:
commit b240dc6adf
Merge: 7727668 66a9810
Author: qlr32 <qloree@oakland.edu>
Date:   Mon Jan 27 18:18:03 2025 -0500

    Merge branch 'main' into quentin123

commit 772766882d
Author: qlr32 <qloree@oakland.edu>
Date:   Mon Jan 27 18:17:29 2025 -0500

    pixel test

    pixelt est

commit 83e0012a3f
Author: Qloree32 <qloree@oakland.edu>
Date:   Mon Jan 27 13:34:41 2025 -0500

    pixel art test

    pixel art test

commit 6747d86877
Author: Qloree32 <qloree@oakland.edu>
Date:   Mon Jan 27 13:31:32 2025 -0500

    pixel art test

    pixel art test

commit 5f084fb932
Author: Qloree32 <qloree@oakland.edu>
Date:   Mon Jan 27 13:24:56 2025 -0500

    pixel art test

    pixel art test

commit 8313737908
Author: Qloree32 <qloree@oakland.edu>
Date:   Sun Jan 26 21:57:37 2025 -0500

    pixel art test1.1

    1.1

commit 10d34d4d29
Author: Qloree32 <qloree@oakland.edu>
Date:   Sun Jan 26 21:57:05 2025 -0500

    pixel art test

    test

commit 6f4c810759
Merge: 84f1a66 285a5fb
Author: Qloree32 <qloree@oakland.edu>
Date:   Sun Jan 26 20:57:09 2025 -0500

    Merge branch 'main' into quentin

commit 84f1a664c9
Author: Qloree32 <qloree@oakland.edu>
Date:   Sun Jan 26 20:56:44 2025 -0500

    f
2025-01-27 18:35:46 -05:00

68 lines
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!30 &1
GraphicsSettings:
m_ObjectHideFlags: 0
serializedVersion: 16
m_Deferred:
m_Mode: 1
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
m_DeferredReflections:
m_Mode: 1
m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
m_ScreenSpaceShadows:
m_Mode: 1
m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
m_DepthNormals:
m_Mode: 1
m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
m_MotionVectors:
m_Mode: 1
m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
m_LightHalo:
m_Mode: 1
m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
m_LensFlare:
m_Mode: 1
m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
m_VideoShadersIncludeMode: 2
m_AlwaysIncludedShaders:
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m_PreloadedShaders: []
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m_TransparencySortMode: 0
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
m_DefaultRenderingPath: 1
m_DefaultMobileRenderingPath: 1
m_TierSettings: []
m_LightmapStripping: 0
m_FogStripping: 0
m_InstancingStripping: 0
m_BrgStripping: 0
m_LightmapKeepPlain: 1
m_LightmapKeepDirCombined: 1
m_LightmapKeepDynamicPlain: 1
m_LightmapKeepDynamicDirCombined: 1
m_LightmapKeepShadowMask: 1
m_LightmapKeepSubtractive: 1
m_FogKeepLinear: 1
m_FogKeepExp: 1
m_FogKeepExp2: 1
m_AlbedoSwatchInfos: []
m_RenderPipelineGlobalSettingsMap:
UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 195b3047d79321d46b662788db7b25f4, type: 2}
m_LightsUseLinearIntensity: 1
m_LightsUseColorTemperature: 1
m_LogWhenShaderIsCompiled: 0
m_LightProbeOutsideHullStrategy: 0
m_CameraRelativeLightCulling: 0
m_CameraRelativeShadowCulling: 0