216 lines
4.8 KiB
YAML
216 lines
4.8 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: Player.UseItem
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commentId: T:Player.UseItem
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id: UseItem
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parent: Player
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children:
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- Player.UseItem.DropItem
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- Player.UseItem.head
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- Player.UseItem.holdTime
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- Player.UseItem.IsHoldingItem
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- Player.UseItem.PickUpItem(GameObject)
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langs:
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- csharp
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- vb
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name: UseItem
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nameWithType: UseItem
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fullName: Player.UseItem
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type: Class
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source:
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id: UseItem
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path: ''
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startLine: 2709
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assemblies:
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- cs.temp.dll
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namespace: Player
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syntax:
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content: 'public class UseItem : MonoBehaviour'
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content.vb: Public Class UseItem Inherits MonoBehaviour
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inheritance:
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- System.Object
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- uid: Player.UseItem.holdTime
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commentId: F:Player.UseItem.holdTime
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id: holdTime
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parent: Player.UseItem
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langs:
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- csharp
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- vb
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name: holdTime
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nameWithType: UseItem.holdTime
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fullName: Player.UseItem.holdTime
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type: Field
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source:
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id: holdTime
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path: ''
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startLine: 2715
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assemblies:
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- cs.temp.dll
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namespace: Player
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syntax:
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content: public float holdTime
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return:
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type: System.Single
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content.vb: Public holdTime As Single
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- uid: Player.UseItem.head
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commentId: F:Player.UseItem.head
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id: head
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parent: Player.UseItem
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langs:
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- csharp
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- vb
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name: head
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nameWithType: UseItem.head
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fullName: Player.UseItem.head
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type: Field
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source:
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id: head
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path: ''
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startLine: 2718
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assemblies:
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- cs.temp.dll
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namespace: Player
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syntax:
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content: public Transform head
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return:
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type: Global.Transform
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content.vb: Public head As Transform
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- uid: Player.UseItem.PickUpItem(GameObject)
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commentId: M:Player.UseItem.PickUpItem(GameObject)
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id: PickUpItem(GameObject)
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parent: Player.UseItem
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langs:
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- csharp
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- vb
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name: PickUpItem(GameObject)
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nameWithType: UseItem.PickUpItem(GameObject)
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fullName: Player.UseItem.PickUpItem(GameObject)
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type: Method
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source:
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id: PickUpItem
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path: ''
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startLine: 2748
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assemblies:
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- cs.temp.dll
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namespace: Player
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syntax:
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content: public void PickUpItem(GameObject item)
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parameters:
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- id: item
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type: Global.GameObject
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content.vb: Public Sub PickUpItem(item As GameObject)
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overload: Player.UseItem.PickUpItem*
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- uid: Player.UseItem.DropItem
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commentId: M:Player.UseItem.DropItem
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id: DropItem
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parent: Player.UseItem
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langs:
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- csharp
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- vb
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name: DropItem()
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nameWithType: UseItem.DropItem()
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fullName: Player.UseItem.DropItem()
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type: Method
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source:
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id: DropItem
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path: ''
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startLine: 2770
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assemblies:
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- cs.temp.dll
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namespace: Player
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syntax:
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content: public void DropItem()
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content.vb: Public Sub DropItem()
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overload: Player.UseItem.DropItem*
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- uid: Player.UseItem.IsHoldingItem
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commentId: M:Player.UseItem.IsHoldingItem
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id: IsHoldingItem
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parent: Player.UseItem
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langs:
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- csharp
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- vb
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name: IsHoldingItem()
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nameWithType: UseItem.IsHoldingItem()
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fullName: Player.UseItem.IsHoldingItem()
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type: Method
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source:
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id: IsHoldingItem
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path: ''
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startLine: 2799
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assemblies:
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- cs.temp.dll
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namespace: Player
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syntax:
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content: public bool IsHoldingItem()
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return:
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type: System.Boolean
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content.vb: Public Function IsHoldingItem() As Boolean
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overload: Player.UseItem.IsHoldingItem*
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references:
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- uid: Player
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commentId: N:Player
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name: Player
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nameWithType: Player
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fullName: Player
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- uid: System.Object
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commentId: T:System.Object
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parent: System
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isExternal: true
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name: object
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nameWithType: object
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fullName: object
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nameWithType.vb: Object
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fullName.vb: Object
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name.vb: Object
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- uid: System
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commentId: N:System
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isExternal: true
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name: System
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nameWithType: System
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fullName: System
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- uid: System.Single
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commentId: T:System.Single
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parent: System
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isExternal: true
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name: float
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nameWithType: float
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fullName: float
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nameWithType.vb: Single
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fullName.vb: Single
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name.vb: Single
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- uid: Global.Transform
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isExternal: true
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name: Transform
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nameWithType: Transform
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fullName: Transform
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- uid: Player.UseItem.PickUpItem*
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commentId: Overload:Player.UseItem.PickUpItem
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name: PickUpItem
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nameWithType: UseItem.PickUpItem
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fullName: Player.UseItem.PickUpItem
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- uid: Global.GameObject
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isExternal: true
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name: GameObject
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nameWithType: GameObject
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fullName: GameObject
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- uid: Player.UseItem.DropItem*
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commentId: Overload:Player.UseItem.DropItem
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name: DropItem
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nameWithType: UseItem.DropItem
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fullName: Player.UseItem.DropItem
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- uid: Player.UseItem.IsHoldingItem*
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commentId: Overload:Player.UseItem.IsHoldingItem
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name: IsHoldingItem
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nameWithType: UseItem.IsHoldingItem
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fullName: Player.UseItem.IsHoldingItem
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- uid: System.Boolean
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commentId: T:System.Boolean
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parent: System
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isExternal: true
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name: bool
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nameWithType: bool
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fullName: bool
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nameWithType.vb: Boolean
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fullName.vb: Boolean
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name.vb: Boolean
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