Fixed `Time Left!` display. Added obstacle course ends for all 4 maps. Sets obstacle course end goals to only work on the correct gamemode. Set correct time limits for keep away in every map.
19 lines
393 B
C#
19 lines
393 B
C#
using UnityEngine; using Game; using Music; using Player;
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namespace Game
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{
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public class ObstacleCourse : MonoBehaviour
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{
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public static GameObject playerWon;
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void OnTriggerEnter2D(Collider2D collision)
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{
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if (collision.gameObject.CompareTag("Player"))
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{
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playerWon = collision.gameObject;
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GameManager.Instance.GameOver();
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}
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}
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}
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} |