Files
Crash-Course/Assets/Sprites/rule_tile_1.asset
RochesterX c92fac71fd Squashed commit of the following:
commit b240dc6adf
Merge: 7727668 66a9810
Author: qlr32 <qloree@oakland.edu>
Date:   Mon Jan 27 18:18:03 2025 -0500

    Merge branch 'main' into quentin123

commit 772766882d
Author: qlr32 <qloree@oakland.edu>
Date:   Mon Jan 27 18:17:29 2025 -0500

    pixel test

    pixelt est

commit 83e0012a3f
Author: Qloree32 <qloree@oakland.edu>
Date:   Mon Jan 27 13:34:41 2025 -0500

    pixel art test

    pixel art test

commit 6747d86877
Author: Qloree32 <qloree@oakland.edu>
Date:   Mon Jan 27 13:31:32 2025 -0500

    pixel art test

    pixel art test

commit 5f084fb932
Author: Qloree32 <qloree@oakland.edu>
Date:   Mon Jan 27 13:24:56 2025 -0500

    pixel art test

    pixel art test

commit 8313737908
Author: Qloree32 <qloree@oakland.edu>
Date:   Sun Jan 26 21:57:37 2025 -0500

    pixel art test1.1

    1.1

commit 10d34d4d29
Author: Qloree32 <qloree@oakland.edu>
Date:   Sun Jan 26 21:57:05 2025 -0500

    pixel art test

    test

commit 6f4c810759
Merge: 84f1a66 285a5fb
Author: Qloree32 <qloree@oakland.edu>
Date:   Sun Jan 26 20:57:09 2025 -0500

    Merge branch 'main' into quentin

commit 84f1a664c9
Author: Qloree32 <qloree@oakland.edu>
Date:   Sun Jan 26 20:56:44 2025 -0500

    f
2025-01-27 18:35:46 -05:00

276 lines
6.7 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9d1514134bc4fbd41bb739b1b9a49231, type: 3}
m_Name: rule_tile_1
m_EditorClassIdentifier:
m_DefaultSprite: {fileID: 8834855332133667582, guid: 8cc5ddcbcb6d1e94398e0a94fac37d3c, type: 3}
m_DefaultGameObject: {fileID: 0}
m_DefaultColliderType: 1
m_TilingRules:
- m_Id: 0
m_Sprites:
- {fileID: -1300059786, guid: 8cc5ddcbcb6d1e94398e0a94fac37d3c, type: 3}
m_GameObject: {fileID: 0}
m_MinAnimationSpeed: 1
m_MaxAnimationSpeed: 1
m_PerlinScale: 0.5
m_Output: 0
m_ColliderType: 1
m_RandomTransform: 0
m_Neighbors: 01000000010000000100000001000000
m_NeighborPositions:
- {x: -1, y: 0, z: 0}
- {x: 1, y: 0, z: 0}
- {x: 0, y: 1, z: 0}
- {x: 0, y: -1, z: 0}
m_RuleTransform: 0
- m_Id: 1
m_Sprites:
- {fileID: 1688910895, guid: 8cc5ddcbcb6d1e94398e0a94fac37d3c, type: 3}
m_GameObject: {fileID: 0}
m_MinAnimationSpeed: 1
m_MaxAnimationSpeed: 1
m_PerlinScale: 0.5
m_Output: 0
m_ColliderType: 1
m_RandomTransform: 0
m_Neighbors: 01000000010000000100000002000000
m_NeighborPositions:
- {x: 0, y: 1, z: 0}
- {x: 1, y: 0, z: 0}
- {x: 0, y: -1, z: 0}
- {x: -1, y: 0, z: 0}
m_RuleTransform: 2
- m_Id: 2
m_Sprites:
- {fileID: -906135025, guid: 8cc5ddcbcb6d1e94398e0a94fac37d3c, type: 3}
m_GameObject: {fileID: 0}
m_MinAnimationSpeed: 1
m_MaxAnimationSpeed: 1
m_PerlinScale: 0.5
m_Output: 0
m_ColliderType: 1
m_RandomTransform: 0
m_Neighbors: 0100000001000000010000000100000002000000
m_NeighborPositions:
- {x: 1, y: 0, z: 0}
- {x: -1, y: 0, z: 0}
- {x: 0, y: 1, z: 0}
- {x: 0, y: -1, z: 0}
- {x: 1, y: -1, z: 0}
m_RuleTransform: 0
- m_Id: 3
m_Sprites:
- {fileID: 528021176, guid: 8cc5ddcbcb6d1e94398e0a94fac37d3c, type: 3}
m_GameObject: {fileID: 0}
m_MinAnimationSpeed: 1
m_MaxAnimationSpeed: 1
m_PerlinScale: 0.5
m_Output: 0
m_ColliderType: 1
m_RandomTransform: 0
m_Neighbors: 010000000100000002000000
m_NeighborPositions:
- {x: -1, y: 0, z: 0}
- {x: 0, y: 1, z: 0}
- {x: -1, y: 1, z: 0}
m_RuleTransform: 2
- m_Id: 4
m_Sprites:
- {fileID: 0}
m_GameObject: {fileID: 0}
m_MinAnimationSpeed: 1
m_MaxAnimationSpeed: 1
m_PerlinScale: 0.5
m_Output: 0
m_ColliderType: 1
m_RandomTransform: 0
m_Neighbors:
m_NeighborPositions:
- {x: -1, y: 1, z: 0}
- {x: 0, y: 1, z: 0}
- {x: 1, y: 1, z: 0}
- {x: -1, y: 0, z: 0}
- {x: 1, y: 0, z: 0}
- {x: -1, y: -1, z: 0}
- {x: 0, y: -1, z: 0}
- {x: 1, y: -1, z: 0}
m_RuleTransform: 0
- m_Id: 5
m_Sprites:
- {fileID: 0}
m_GameObject: {fileID: 0}
m_MinAnimationSpeed: 1
m_MaxAnimationSpeed: 1
m_PerlinScale: 0.5
m_Output: 0
m_ColliderType: 1
m_RandomTransform: 0
m_Neighbors:
m_NeighborPositions:
- {x: -1, y: 1, z: 0}
- {x: 0, y: 1, z: 0}
- {x: 1, y: 1, z: 0}
- {x: -1, y: 0, z: 0}
- {x: 1, y: 0, z: 0}
- {x: -1, y: -1, z: 0}
- {x: 0, y: -1, z: 0}
- {x: 1, y: -1, z: 0}
m_RuleTransform: 0
- m_Id: 6
m_Sprites:
- {fileID: 0}
m_GameObject: {fileID: 0}
m_MinAnimationSpeed: 1
m_MaxAnimationSpeed: 1
m_PerlinScale: 0.5
m_Output: 0
m_ColliderType: 1
m_RandomTransform: 0
m_Neighbors:
m_NeighborPositions:
- {x: -1, y: 1, z: 0}
- {x: 0, y: 1, z: 0}
- {x: 1, y: 1, z: 0}
- {x: -1, y: 0, z: 0}
- {x: 1, y: 0, z: 0}
- {x: -1, y: -1, z: 0}
- {x: 0, y: -1, z: 0}
- {x: 1, y: -1, z: 0}
m_RuleTransform: 0
- m_Id: 7
m_Sprites:
- {fileID: 0}
m_GameObject: {fileID: 0}
m_MinAnimationSpeed: 1
m_MaxAnimationSpeed: 1
m_PerlinScale: 0.5
m_Output: 0
m_ColliderType: 1
m_RandomTransform: 0
m_Neighbors:
m_NeighborPositions:
- {x: -1, y: 1, z: 0}
- {x: 0, y: 1, z: 0}
- {x: 1, y: 1, z: 0}
- {x: -1, y: 0, z: 0}
- {x: 1, y: 0, z: 0}
- {x: -1, y: -1, z: 0}
- {x: 0, y: -1, z: 0}
- {x: 1, y: -1, z: 0}
m_RuleTransform: 0
- m_Id: 8
m_Sprites:
- {fileID: 0}
m_GameObject: {fileID: 0}
m_MinAnimationSpeed: 1
m_MaxAnimationSpeed: 1
m_PerlinScale: 0.5
m_Output: 0
m_ColliderType: 1
m_RandomTransform: 0
m_Neighbors:
m_NeighborPositions:
- {x: -1, y: 1, z: 0}
- {x: 0, y: 1, z: 0}
- {x: 1, y: 1, z: 0}
- {x: -1, y: 0, z: 0}
- {x: 1, y: 0, z: 0}
- {x: -1, y: -1, z: 0}
- {x: 0, y: -1, z: 0}
- {x: 1, y: -1, z: 0}
m_RuleTransform: 0
- m_Id: 9
m_Sprites:
- {fileID: 0}
m_GameObject: {fileID: 0}
m_MinAnimationSpeed: 1
m_MaxAnimationSpeed: 1
m_PerlinScale: 0.5
m_Output: 0
m_ColliderType: 1
m_RandomTransform: 0
m_Neighbors:
m_NeighborPositions:
- {x: -1, y: 1, z: 0}
- {x: 0, y: 1, z: 0}
- {x: 1, y: 1, z: 0}
- {x: -1, y: 0, z: 0}
- {x: 1, y: 0, z: 0}
- {x: -1, y: -1, z: 0}
- {x: 0, y: -1, z: 0}
- {x: 1, y: -1, z: 0}
m_RuleTransform: 0
- m_Id: 10
m_Sprites:
- {fileID: 0}
m_GameObject: {fileID: 0}
m_MinAnimationSpeed: 1
m_MaxAnimationSpeed: 1
m_PerlinScale: 0.5
m_Output: 0
m_ColliderType: 1
m_RandomTransform: 0
m_Neighbors:
m_NeighborPositions:
- {x: -1, y: 1, z: 0}
- {x: 0, y: 1, z: 0}
- {x: 1, y: 1, z: 0}
- {x: -1, y: 0, z: 0}
- {x: 1, y: 0, z: 0}
- {x: -1, y: -1, z: 0}
- {x: 0, y: -1, z: 0}
- {x: 1, y: -1, z: 0}
m_RuleTransform: 0
- m_Id: 11
m_Sprites:
- {fileID: 0}
m_GameObject: {fileID: 0}
m_MinAnimationSpeed: 1
m_MaxAnimationSpeed: 1
m_PerlinScale: 0.5
m_Output: 0
m_ColliderType: 1
m_RandomTransform: 0
m_Neighbors:
m_NeighborPositions:
- {x: -1, y: 1, z: 0}
- {x: 0, y: 1, z: 0}
- {x: 1, y: 1, z: 0}
- {x: -1, y: 0, z: 0}
- {x: 1, y: 0, z: 0}
- {x: -1, y: -1, z: 0}
- {x: 0, y: -1, z: 0}
- {x: 1, y: -1, z: 0}
m_RuleTransform: 0
- m_Id: 12
m_Sprites:
- {fileID: 0}
m_GameObject: {fileID: 0}
m_MinAnimationSpeed: 1
m_MaxAnimationSpeed: 1
m_PerlinScale: 0.5
m_Output: 0
m_ColliderType: 1
m_RandomTransform: 0
m_Neighbors:
m_NeighborPositions:
- {x: -1, y: 1, z: 0}
- {x: 0, y: 1, z: 0}
- {x: 1, y: 1, z: 0}
- {x: -1, y: 0, z: 0}
- {x: 1, y: 0, z: 0}
- {x: -1, y: -1, z: 0}
- {x: 0, y: -1, z: 0}
- {x: 1, y: -1, z: 0}
m_RuleTransform: 0