Files
Crash-Course/Assets/Scripts/GameManager.cs
2025-02-17 19:00:00 -05:00

14 lines
229 B
C#

using UnityEngine;
public class GameManager : MonoBehaviour
{
public enum GameMode
{
freeForAll,
teamDeathmatch,
captureTheFlag
}
public static GameMode gameMode = GameMode.freeForAll;
}