Update README

This commit is contained in:
RochesterX
2026-02-21 19:34:17 -05:00
parent e1448a7a33
commit f8c8f37e9e
2 changed files with 11 additions and 0 deletions

4
Makefile Normal file
View File

@@ -0,0 +1,4 @@
build:
ca65 plat.s -o plat.o
ld65 plat.o -C plat.cfg -o plat.nes

View File

@@ -5,6 +5,13 @@ This is a place where I mess around with developing for the Nintendo Entertainme
My main source of documentation is the [NESDev wiki](https://www.nesdev.org/wiki/Nesdev_Wiki), and the project structure is a heavily modified version of [this NES project template](https://github.com/bbbradsmith/NES-ca65-example/tree/master).
## Build Instructions
Building is supported on macOS and Linux. It requires the CC65 toolchain to be installed via your package manager of choice. For macOS:
```macOS
brew install cc65
```
Once installed, run ``make build`` to generate the ``plat.nes`` file, which can then be run in any emulator or on original NES hardware with an Everdrive or similar.
## Features
> [!NOTE]
> This project is under active development, and the implemented features are rapidly changing. It has no real goal yet, but may end up being a port of my game [Reboot](https://rochesterx.itch.io/reboot).