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nes/README.md
2026-02-21 23:12:41 +00:00

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# NES Development Test
## Overview
This is a place where I mess around with developing for the Nintendo Entertainment System. It is written completely in 6502 assembly, compiled to the iNES ROM format with [CA65](https://cc65.github.io/).
My main source of documentation is the [NESDev wiki](https://www.nesdev.org/wiki/Nesdev_Wiki), and the project structure is a heavily modified of [this NES project template](https://github.com/bbbradsmith/NES-ca65-example/tree/master).
## Features
> [!NOTE]
> This project is under active development, and the implemented features are rapidly changing. It has no real goal yet, but may end up being a port of my game [Reboot](https://rochesterx.itch.io/reboot).
Here is a list of the features I've implemented so far:
* 8x16 sprite character
* Character animation
* NES controller input
* Two nametable level structure
* Two nametable player positioning
* Background tile/attribute placement based on level structure
* Collision detection based on level structure
* PPU scrolling