317 lines
8.1 KiB
YAML
317 lines
8.1 KiB
YAML
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### YamlMime:ManagedReference
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items:
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- uid: Global.TerribleHealthBarScript
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commentId: T:Global.TerribleHealthBarScript
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id: TerribleHealthBarScript
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parent: Global
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children:
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- Global.TerribleHealthBarScript.actualHealthVisual
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- Global.TerribleHealthBarScript.deathVisual
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- Global.TerribleHealthBarScript.fullDeathColor
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- Global.TerribleHealthBarScript.fullHealthColor
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- Global.TerribleHealthBarScript.healthVisual
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- Global.TerribleHealthBarScript.player
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- Global.TerribleHealthBarScript.SetPlayer(GameObject)
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- Global.TerribleHealthBarScript.smoothSpeed
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- Global.TerribleHealthBarScript.subtractionColor
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- Global.TerribleHealthBarScript.text
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langs:
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- csharp
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- vb
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name: TerribleHealthBarScript
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nameWithType: TerribleHealthBarScript
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fullName: TerribleHealthBarScript
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type: Class
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source:
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id: TerribleHealthBarScript
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path: ''
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startLine: 1881
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: 'public class TerribleHealthBarScript : MonoBehaviour'
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content.vb: Public Class TerribleHealthBarScript Inherits MonoBehaviour
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inheritance:
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- System.Object
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- uid: Global.TerribleHealthBarScript.fullHealthColor
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commentId: F:Global.TerribleHealthBarScript.fullHealthColor
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id: fullHealthColor
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parent: Global.TerribleHealthBarScript
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langs:
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- csharp
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- vb
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name: fullHealthColor
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nameWithType: TerribleHealthBarScript.fullHealthColor
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fullName: TerribleHealthBarScript.fullHealthColor
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type: Field
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source:
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id: fullHealthColor
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path: ''
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startLine: 1883
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public Color fullHealthColor
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return:
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type: Global.Color
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content.vb: Public fullHealthColor As Color
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- uid: Global.TerribleHealthBarScript.fullDeathColor
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commentId: F:Global.TerribleHealthBarScript.fullDeathColor
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id: fullDeathColor
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parent: Global.TerribleHealthBarScript
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langs:
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- csharp
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- vb
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name: fullDeathColor
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nameWithType: TerribleHealthBarScript.fullDeathColor
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fullName: TerribleHealthBarScript.fullDeathColor
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type: Field
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source:
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id: fullDeathColor
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path: ''
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startLine: 1884
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public Color fullDeathColor
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return:
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type: Global.Color
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content.vb: Public fullDeathColor As Color
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- uid: Global.TerribleHealthBarScript.subtractionColor
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commentId: F:Global.TerribleHealthBarScript.subtractionColor
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id: subtractionColor
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parent: Global.TerribleHealthBarScript
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langs:
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- csharp
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- vb
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name: subtractionColor
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nameWithType: TerribleHealthBarScript.subtractionColor
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fullName: TerribleHealthBarScript.subtractionColor
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type: Field
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source:
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id: subtractionColor
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path: ''
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startLine: 1885
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public Color subtractionColor
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return:
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type: Global.Color
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content.vb: Public subtractionColor As Color
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- uid: Global.TerribleHealthBarScript.healthVisual
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commentId: F:Global.TerribleHealthBarScript.healthVisual
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id: healthVisual
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parent: Global.TerribleHealthBarScript
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langs:
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- csharp
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- vb
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name: healthVisual
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nameWithType: TerribleHealthBarScript.healthVisual
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fullName: TerribleHealthBarScript.healthVisual
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type: Field
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source:
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id: healthVisual
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path: ''
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startLine: 1886
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public GameObject healthVisual
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return:
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type: Global.GameObject
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content.vb: Public healthVisual As GameObject
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- uid: Global.TerribleHealthBarScript.actualHealthVisual
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commentId: F:Global.TerribleHealthBarScript.actualHealthVisual
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id: actualHealthVisual
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parent: Global.TerribleHealthBarScript
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langs:
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- csharp
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- vb
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name: actualHealthVisual
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nameWithType: TerribleHealthBarScript.actualHealthVisual
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fullName: TerribleHealthBarScript.actualHealthVisual
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type: Field
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source:
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id: actualHealthVisual
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path: ''
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startLine: 1887
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public GameObject actualHealthVisual
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return:
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type: Global.GameObject
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content.vb: Public actualHealthVisual As GameObject
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- uid: Global.TerribleHealthBarScript.deathVisual
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commentId: F:Global.TerribleHealthBarScript.deathVisual
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id: deathVisual
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parent: Global.TerribleHealthBarScript
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langs:
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- csharp
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- vb
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name: deathVisual
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nameWithType: TerribleHealthBarScript.deathVisual
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fullName: TerribleHealthBarScript.deathVisual
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type: Field
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source:
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id: deathVisual
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path: ''
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startLine: 1888
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public GameObject deathVisual
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return:
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type: Global.GameObject
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content.vb: Public deathVisual As GameObject
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- uid: Global.TerribleHealthBarScript.smoothSpeed
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commentId: F:Global.TerribleHealthBarScript.smoothSpeed
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id: smoothSpeed
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parent: Global.TerribleHealthBarScript
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langs:
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- csharp
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- vb
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name: smoothSpeed
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nameWithType: TerribleHealthBarScript.smoothSpeed
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fullName: TerribleHealthBarScript.smoothSpeed
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type: Field
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source:
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id: smoothSpeed
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path: ''
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startLine: 1889
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public float smoothSpeed
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return:
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type: System.Single
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content.vb: Public smoothSpeed As Single
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- uid: Global.TerribleHealthBarScript.text
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commentId: F:Global.TerribleHealthBarScript.text
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id: text
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parent: Global.TerribleHealthBarScript
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langs:
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- csharp
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- vb
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name: text
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nameWithType: TerribleHealthBarScript.text
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fullName: TerribleHealthBarScript.text
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type: Field
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source:
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id: text
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path: ''
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startLine: 1890
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public TextMeshProUGUI text
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return:
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type: Global.TextMeshProUGUI
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content.vb: Public text As TextMeshProUGUI
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- uid: Global.TerribleHealthBarScript.player
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commentId: F:Global.TerribleHealthBarScript.player
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id: player
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parent: Global.TerribleHealthBarScript
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langs:
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- csharp
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- vb
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name: player
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nameWithType: TerribleHealthBarScript.player
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fullName: TerribleHealthBarScript.player
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type: Field
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source:
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id: player
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path: ''
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startLine: 1899
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public GameObject player
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return:
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type: Global.GameObject
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content.vb: Public player As GameObject
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- uid: Global.TerribleHealthBarScript.SetPlayer(GameObject)
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commentId: M:Global.TerribleHealthBarScript.SetPlayer(GameObject)
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id: SetPlayer(GameObject)
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parent: Global.TerribleHealthBarScript
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langs:
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- csharp
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- vb
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name: SetPlayer(GameObject)
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nameWithType: TerribleHealthBarScript.SetPlayer(GameObject)
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fullName: TerribleHealthBarScript.SetPlayer(GameObject)
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type: Method
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source:
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id: SetPlayer
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path: ''
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startLine: 1927
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assemblies:
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- cs.temp.dll
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namespace: Global
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syntax:
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content: public void SetPlayer(GameObject player)
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parameters:
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- id: player
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type: Global.GameObject
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content.vb: Public Sub SetPlayer(player As GameObject)
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overload: Global.TerribleHealthBarScript.SetPlayer*
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references:
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- uid: Global
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- uid: System.Object
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commentId: T:System.Object
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parent: System
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isExternal: true
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name: object
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nameWithType: object
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fullName: object
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nameWithType.vb: Object
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fullName.vb: Object
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name.vb: Object
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- uid: System
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commentId: N:System
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isExternal: true
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name: System
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nameWithType: System
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fullName: System
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- uid: Global.Color
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isExternal: true
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name: Color
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nameWithType: Color
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fullName: Color
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- uid: Global.GameObject
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isExternal: true
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name: GameObject
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nameWithType: GameObject
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fullName: GameObject
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- uid: System.Single
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commentId: T:System.Single
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parent: System
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isExternal: true
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name: float
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nameWithType: float
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fullName: float
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nameWithType.vb: Single
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fullName.vb: Single
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name.vb: Single
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- uid: Global.TextMeshProUGUI
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isExternal: true
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name: TextMeshProUGUI
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nameWithType: TextMeshProUGUI
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fullName: TextMeshProUGUI
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- uid: Global.TerribleHealthBarScript.SetPlayer*
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commentId: Overload:Global.TerribleHealthBarScript.SetPlayer
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name: SetPlayer
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nameWithType: TerribleHealthBarScript.SetPlayer
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fullName: TerribleHealthBarScript.SetPlayer
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