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### YamlMime:ManagedReference
items :
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- uid : Game.GameManagerHelper
commentId : T:Game.GameManagerHelper
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id : GameManagerHelper
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parent : Game
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children :
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- Game.GameManagerHelper.addHatPosition
- Game.GameManagerHelper.addSpawnPosition
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langs :
- csharp
- vb
name : GameManagerHelper
nameWithType : GameManagerHelper
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fullName : Game.GameManagerHelper
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type : Class
source :
id : GameManagerHelper
path : ''
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startLine : 1296
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assemblies :
- cs.temp.dll
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namespace : Game
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summary : "\nThis class helps manage positions for the GameManager during development.\nIt allows adding hat spawn positions and player spawn positions directly in the editor.\n"
example : [ ]
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syntax :
content: 'public class GameManagerHelper : MonoBehaviour'
content.vb : Public Class GameManagerHelper Inherits MonoBehaviour
inheritance :
- System.Object
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- uid : Game.GameManagerHelper.addHatPosition
commentId : F:Game.GameManagerHelper.addHatPosition
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id : addHatPosition
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parent : Game.GameManagerHelper
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langs :
- csharp
- vb
name : addHatPosition
nameWithType : GameManagerHelper.addHatPosition
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fullName : Game.GameManagerHelper.addHatPosition
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type : Field
source :
id : addHatPosition
path : ''
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startLine : 1302
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assemblies :
- cs.temp.dll
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namespace : Game
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summary : "\nIf true, adds the current position of the "HELPER" object to the hat spawn positions in the GameManager.\n"
example : [ ]
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syntax :
content : public bool addHatPosition
return :
type : System.Boolean
content.vb : Public addHatPosition As Boolean
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- uid : Game.GameManagerHelper.addSpawnPosition
commentId : F:Game.GameManagerHelper.addSpawnPosition
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id : addSpawnPosition
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parent : Game.GameManagerHelper
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langs :
- csharp
- vb
name : addSpawnPosition
nameWithType : GameManagerHelper.addSpawnPosition
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fullName : Game.GameManagerHelper.addSpawnPosition
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type : Field
source :
id : addSpawnPosition
path : ''
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startLine : 1307
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assemblies :
- cs.temp.dll
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namespace : Game
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summary : "\nIf true, sets the current position of the "HELPER" object as the player spawn position in the GameManager.\n"
example : [ ]
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syntax :
content : public bool addSpawnPosition
return :
type : System.Boolean
content.vb : Public addSpawnPosition As Boolean
references :
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- uid : Game
commentId : N : Game
name : Game
nameWithType : Game
fullName : Game
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- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
name : object
nameWithType : object
fullName : object
nameWithType.vb : Object
fullName.vb : Object
name.vb : Object
- uid : System
commentId : N : System
isExternal : true
name : System
nameWithType : System
fullName : System
- uid : System.Boolean
commentId : T:System.Boolean
parent : System
isExternal : true
name : bool
nameWithType : bool
fullName : bool
nameWithType.vb : Boolean
fullName.vb : Boolean
name.vb : Boolean