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Crash-Course/Documentation/api/Game.LeaderboardManager.yml

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### YamlMime:ManagedReference
items:
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- uid: Game.LeaderboardManager
commentId: T:Game.LeaderboardManager
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id: LeaderboardManager
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parent: Game
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children:
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- Game.LeaderboardManager.Instance
- Game.LeaderboardManager.UpdateLeaderboard
- Game.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject,System.Single)
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langs:
- csharp
- vb
name: LeaderboardManager
nameWithType: LeaderboardManager
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fullName: Game.LeaderboardManager
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type: Class
source:
id: LeaderboardManager
path: ''
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startLine: 3007
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assemblies:
- cs.temp.dll
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namespace: Game
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summary: "\nThis class manages the leaderboard, including initializing player icons,\nupdating player positions, and displaying hold times.\n"
example: []
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syntax:
content: 'public class LeaderboardManager : MonoBehaviour'
content.vb: Public Class LeaderboardManager Inherits MonoBehaviour
inheritance:
- System.Object
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- uid: Game.LeaderboardManager.Instance
commentId: P:Game.LeaderboardManager.Instance
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id: Instance
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parent: Game.LeaderboardManager
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langs:
- csharp
- vb
name: Instance
nameWithType: LeaderboardManager.Instance
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fullName: Game.LeaderboardManager.Instance
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type: Property
source:
id: Instance
path: ''
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startLine: 3012
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assemblies:
- cs.temp.dll
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namespace: Game
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summary: "\nA single instance of this class that can be accessed from anywhere.\n"
example: []
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syntax:
content: public static LeaderboardManager Instance { get; }
parameters: []
return:
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type: Game.LeaderboardManager
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content.vb: Public Shared Property Instance As LeaderboardManager
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overload: Game.LeaderboardManager.Instance*
- uid: Game.LeaderboardManager.UpdateLeaderboard
commentId: M:Game.LeaderboardManager.UpdateLeaderboard
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id: UpdateLeaderboard
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parent: Game.LeaderboardManager
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langs:
- csharp
- vb
name: UpdateLeaderboard()
nameWithType: LeaderboardManager.UpdateLeaderboard()
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fullName: Game.LeaderboardManager.UpdateLeaderboard()
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type: Method
source:
id: UpdateLeaderboard
path: ''
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startLine: 3082
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assemblies:
- cs.temp.dll
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namespace: Game
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summary: "\nUpdates the leaderboard by sorting players based on their hold times\nand adjusting their positions.\n"
example: []
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syntax:
content: public void UpdateLeaderboard()
content.vb: Public Sub UpdateLeaderboard()
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overload: Game.LeaderboardManager.UpdateLeaderboard*
- uid: Game.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject,System.Single)
commentId: M:Game.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject,System.Single)
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id: UpdatePlayerHoldTimeText(GameObject,System.Single)
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parent: Game.LeaderboardManager
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langs:
- csharp
- vb
name: UpdatePlayerHoldTimeText(GameObject, float)
nameWithType: LeaderboardManager.UpdatePlayerHoldTimeText(GameObject, float)
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fullName: Game.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject, float)
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type: Method
source:
id: UpdatePlayerHoldTimeText
path: ''
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startLine: 3112
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assemblies:
- cs.temp.dll
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namespace: Game
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summary: "\nUpdates the hold time text for a specific player on the leaderboard.\n"
example: []
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syntax:
content: public void UpdatePlayerHoldTimeText(GameObject player, float holdTime)
parameters:
- id: player
type: Global.GameObject
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description: The player whose hold time is being updated.
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- id: holdTime
type: System.Single
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description: The new hold time to display.
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content.vb: Public Sub UpdatePlayerHoldTimeText(player As GameObject, holdTime As Single)
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overload: Game.LeaderboardManager.UpdatePlayerHoldTimeText*
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nameWithType.vb: LeaderboardManager.UpdatePlayerHoldTimeText(GameObject, Single)
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fullName.vb: Game.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject, Single)
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name.vb: UpdatePlayerHoldTimeText(GameObject, Single)
references:
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- uid: Game
commentId: N:Game
name: Game
nameWithType: Game
fullName: Game
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- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
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- uid: Game.LeaderboardManager.Instance*
commentId: Overload:Game.LeaderboardManager.Instance
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name: Instance
nameWithType: LeaderboardManager.Instance
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fullName: Game.LeaderboardManager.Instance
- uid: Game.LeaderboardManager
commentId: T:Game.LeaderboardManager
parent: Game
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name: LeaderboardManager
nameWithType: LeaderboardManager
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fullName: Game.LeaderboardManager
- uid: Game.LeaderboardManager.UpdateLeaderboard*
commentId: Overload:Game.LeaderboardManager.UpdateLeaderboard
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name: UpdateLeaderboard
nameWithType: LeaderboardManager.UpdateLeaderboard
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fullName: Game.LeaderboardManager.UpdateLeaderboard
- uid: Game.LeaderboardManager.UpdatePlayerHoldTimeText*
commentId: Overload:Game.LeaderboardManager.UpdatePlayerHoldTimeText
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name: UpdatePlayerHoldTimeText
nameWithType: LeaderboardManager.UpdatePlayerHoldTimeText
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fullName: Game.LeaderboardManager.UpdatePlayerHoldTimeText
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- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single