2025-04-16 19:20:36 -04:00
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### YamlMime:ManagedReference
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items:
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2025-04-16 19:57:54 -04:00
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- uid: Game.LeaderboardManager
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commentId: T:Game.LeaderboardManager
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2025-04-16 19:20:36 -04:00
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id: LeaderboardManager
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2025-04-16 19:57:54 -04:00
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parent: Game
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children:
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- Game.LeaderboardManager.Instance
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- Game.LeaderboardManager.UpdateLeaderboard
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- Game.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject,System.Single)
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2025-04-16 19:20:36 -04:00
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langs:
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- csharp
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- vb
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name: LeaderboardManager
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nameWithType: LeaderboardManager
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fullName: Game.LeaderboardManager
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type: Class
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source:
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id: LeaderboardManager
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path: ''
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startLine: 3007
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nThis class manages the leaderboard, including initializing player icons,\nupdating player positions, and displaying hold times.\n"
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example: []
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syntax:
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content: 'public class LeaderboardManager : MonoBehaviour'
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content.vb: Public Class LeaderboardManager Inherits MonoBehaviour
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inheritance:
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- System.Object
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- uid: Game.LeaderboardManager.Instance
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commentId: P:Game.LeaderboardManager.Instance
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id: Instance
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parent: Game.LeaderboardManager
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langs:
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- csharp
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- vb
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name: Instance
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nameWithType: LeaderboardManager.Instance
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fullName: Game.LeaderboardManager.Instance
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type: Property
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source:
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id: Instance
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path: ''
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startLine: 3012
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nA single instance of this class that can be accessed from anywhere.\n"
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example: []
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syntax:
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content: public static LeaderboardManager Instance { get; }
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parameters: []
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return:
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type: Game.LeaderboardManager
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content.vb: Public Shared Property Instance As LeaderboardManager
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overload: Game.LeaderboardManager.Instance*
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- uid: Game.LeaderboardManager.UpdateLeaderboard
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commentId: M:Game.LeaderboardManager.UpdateLeaderboard
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id: UpdateLeaderboard
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parent: Game.LeaderboardManager
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langs:
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- csharp
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- vb
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name: UpdateLeaderboard()
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nameWithType: LeaderboardManager.UpdateLeaderboard()
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fullName: Game.LeaderboardManager.UpdateLeaderboard()
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type: Method
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source:
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id: UpdateLeaderboard
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path: ''
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startLine: 3082
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nUpdates the leaderboard by sorting players based on their hold times\nand adjusting their positions.\n"
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example: []
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syntax:
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content: public void UpdateLeaderboard()
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content.vb: Public Sub UpdateLeaderboard()
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overload: Game.LeaderboardManager.UpdateLeaderboard*
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- uid: Game.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject,System.Single)
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commentId: M:Game.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject,System.Single)
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id: UpdatePlayerHoldTimeText(GameObject,System.Single)
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parent: Game.LeaderboardManager
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langs:
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- csharp
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- vb
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name: UpdatePlayerHoldTimeText(GameObject, float)
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nameWithType: LeaderboardManager.UpdatePlayerHoldTimeText(GameObject, float)
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fullName: Game.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject, float)
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type: Method
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source:
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id: UpdatePlayerHoldTimeText
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path: ''
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startLine: 3112
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assemblies:
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- cs.temp.dll
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namespace: Game
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summary: "\nUpdates the hold time text for a specific player on the leaderboard.\n"
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example: []
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syntax:
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content: public void UpdatePlayerHoldTimeText(GameObject player, float holdTime)
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parameters:
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- id: player
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type: Global.GameObject
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description: The player whose hold time is being updated.
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- id: holdTime
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type: System.Single
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description: The new hold time to display.
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content.vb: Public Sub UpdatePlayerHoldTimeText(player As GameObject, holdTime As Single)
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overload: Game.LeaderboardManager.UpdatePlayerHoldTimeText*
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nameWithType.vb: LeaderboardManager.UpdatePlayerHoldTimeText(GameObject, Single)
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fullName.vb: Game.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject, Single)
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name.vb: UpdatePlayerHoldTimeText(GameObject, Single)
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references:
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- uid: Game
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commentId: N:Game
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name: Game
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nameWithType: Game
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fullName: Game
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- uid: System.Object
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commentId: T:System.Object
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parent: System
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isExternal: true
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name: object
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nameWithType: object
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fullName: object
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nameWithType.vb: Object
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fullName.vb: Object
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name.vb: Object
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- uid: System
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commentId: N:System
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isExternal: true
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name: System
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nameWithType: System
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fullName: System
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- uid: Game.LeaderboardManager.Instance*
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commentId: Overload:Game.LeaderboardManager.Instance
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name: Instance
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nameWithType: LeaderboardManager.Instance
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fullName: Game.LeaderboardManager.Instance
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- uid: Game.LeaderboardManager
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commentId: T:Game.LeaderboardManager
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parent: Game
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name: LeaderboardManager
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nameWithType: LeaderboardManager
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fullName: Game.LeaderboardManager
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- uid: Game.LeaderboardManager.UpdateLeaderboard*
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commentId: Overload:Game.LeaderboardManager.UpdateLeaderboard
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name: UpdateLeaderboard
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nameWithType: LeaderboardManager.UpdateLeaderboard
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fullName: Game.LeaderboardManager.UpdateLeaderboard
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- uid: Game.LeaderboardManager.UpdatePlayerHoldTimeText*
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commentId: Overload:Game.LeaderboardManager.UpdatePlayerHoldTimeText
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name: UpdatePlayerHoldTimeText
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nameWithType: LeaderboardManager.UpdatePlayerHoldTimeText
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fullName: Game.LeaderboardManager.UpdatePlayerHoldTimeText
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- uid: Global.GameObject
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isExternal: true
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name: GameObject
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nameWithType: GameObject
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fullName: GameObject
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- uid: System.Single
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commentId: T:System.Single
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parent: System
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isExternal: true
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name: float
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nameWithType: float
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fullName: float
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nameWithType.vb: Single
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fullName.vb: Single
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name.vb: Single
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