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Crash-Course/Documentation/api/Game.HatRespawn.yml

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### YamlMime:ManagedReference
items:
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- uid: Game.HatRespawn
commentId: T:Game.HatRespawn
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id: HatRespawn
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parent: Game
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children:
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- Game.HatRespawn.canBePickedUp
- Game.HatRespawn.Interact
- Game.HatRespawn.OnHatDropped
- Game.HatRespawn.respawnTime
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langs:
- csharp
- vb
name: HatRespawn
nameWithType: HatRespawn
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fullName: Game.HatRespawn
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type: Class
source:
id: HatRespawn
path: ''
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startLine: 1668
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assemblies:
- cs.temp.dll
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namespace: Game
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syntax:
content: 'public class HatRespawn : MonoBehaviour'
content.vb: Public Class HatRespawn Inherits MonoBehaviour
inheritance:
- System.Object
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- uid: Game.HatRespawn.respawnTime
commentId: F:Game.HatRespawn.respawnTime
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id: respawnTime
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parent: Game.HatRespawn
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langs:
- csharp
- vb
name: respawnTime
nameWithType: HatRespawn.respawnTime
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fullName: Game.HatRespawn.respawnTime
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type: Field
source:
id: respawnTime
path: ''
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startLine: 1671
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assemblies:
- cs.temp.dll
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namespace: Game
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syntax:
content: public const float respawnTime = 10
return:
type: System.Single
content.vb: Public Const respawnTime As Single = 10
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- uid: Game.HatRespawn.canBePickedUp
commentId: F:Game.HatRespawn.canBePickedUp
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id: canBePickedUp
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parent: Game.HatRespawn
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langs:
- csharp
- vb
name: canBePickedUp
nameWithType: HatRespawn.canBePickedUp
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fullName: Game.HatRespawn.canBePickedUp
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type: Field
source:
id: canBePickedUp
path: ''
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startLine: 1674
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assemblies:
- cs.temp.dll
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namespace: Game
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syntax:
content: public static bool canBePickedUp
return:
type: System.Boolean
content.vb: Public Shared canBePickedUp As Boolean
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- uid: Game.HatRespawn.Interact
commentId: M:Game.HatRespawn.Interact
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id: Interact
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parent: Game.HatRespawn
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langs:
- csharp
- vb
name: Interact()
nameWithType: HatRespawn.Interact()
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fullName: Game.HatRespawn.Interact()
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type: Method
source:
id: Interact
path: ''
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startLine: 1700
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assemblies:
- cs.temp.dll
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namespace: Game
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syntax:
content: public void Interact()
content.vb: Public Sub Interact()
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overload: Game.HatRespawn.Interact*
- uid: Game.HatRespawn.OnHatDropped
commentId: M:Game.HatRespawn.OnHatDropped
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id: OnHatDropped
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parent: Game.HatRespawn
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langs:
- csharp
- vb
name: OnHatDropped()
nameWithType: HatRespawn.OnHatDropped()
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fullName: Game.HatRespawn.OnHatDropped()
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type: Method
source:
id: OnHatDropped
path: ''
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startLine: 1706
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assemblies:
- cs.temp.dll
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namespace: Game
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syntax:
content: public void OnHatDropped()
content.vb: Public Sub OnHatDropped()
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overload: Game.HatRespawn.OnHatDropped*
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references:
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- uid: Game
commentId: N:Game
name: Game
nameWithType: Game
fullName: Game
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- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
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- uid: Game.HatRespawn.Interact*
commentId: Overload:Game.HatRespawn.Interact
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name: Interact
nameWithType: HatRespawn.Interact
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fullName: Game.HatRespawn.Interact
- uid: Game.HatRespawn.OnHatDropped*
commentId: Overload:Game.HatRespawn.OnHatDropped
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name: OnHatDropped
nameWithType: HatRespawn.OnHatDropped
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fullName: Game.HatRespawn.OnHatDropped