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Crash-Course/Documentation/api/Game.ObstacleCourse.yml

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### YamlMime:ManagedReference
items:
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- uid: Game.ObstacleCourse
commentId: T:Game.ObstacleCourse
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id: ObstacleCourse
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parent: Game
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children:
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- Game.ObstacleCourse.playerWon
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langs:
- csharp
- vb
name: ObstacleCourse
nameWithType: ObstacleCourse
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fullName: Game.ObstacleCourse
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type: Class
source:
id: ObstacleCourse
path: ''
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startLine: 800
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assemblies:
- cs.temp.dll
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namespace: Game
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summary: "\nThis class handles the logic for detecting when a player completes the obstacle course.\n"
example: []
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syntax:
content: 'public class ObstacleCourse : MonoBehaviour'
content.vb: Public Class ObstacleCourse Inherits MonoBehaviour
inheritance:
- System.Object
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- uid: Game.ObstacleCourse.playerWon
commentId: F:Game.ObstacleCourse.playerWon
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id: playerWon
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parent: Game.ObstacleCourse
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langs:
- csharp
- vb
name: playerWon
nameWithType: ObstacleCourse.playerWon
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fullName: Game.ObstacleCourse.playerWon
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type: Field
source:
id: playerWon
path: ''
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startLine: 805
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assemblies:
- cs.temp.dll
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namespace: Game
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summary: "\nThe player who successfully completes the obstacle course.\n"
example: []
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syntax:
content: public static GameObject playerWon
return:
type: Global.GameObject
content.vb: Public Shared playerWon As GameObject
references:
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- uid: Game
commentId: N:Game
name: Game
nameWithType: Game
fullName: Game
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- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject