Update hat movement
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@@ -294,6 +294,8 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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itemTag: Hat
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holdTime: 0
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head: {fileID: 8633935597944319591}
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--- !u!1 &1648017802882051395
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GameObject:
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m_ObjectHideFlags: 0
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@@ -1237,7 +1239,8 @@ Transform:
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m_LocalPosition: {x: 0, y: -0.75, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children:
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- {fileID: 8633935597944319591}
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m_Father: {fileID: 7290594200745798336}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180}
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--- !u!212 &4523631935514373873
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@@ -1917,6 +1920,37 @@ MonoBehaviour:
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m_hasFontAssetChanged: 0
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m_baseMaterial: {fileID: 0}
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m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
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--- !u!1 &8242218317363719243
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 8633935597944319591}
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m_Layer: 0
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m_Name: Hat Placement
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &8633935597944319591
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8242218317363719243}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0.337, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 7969993128652732868}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &8302541871276031440
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GameObject:
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m_ObjectHideFlags: 0
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@@ -2087,6 +2121,8 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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itemTag: Hat
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holdTime: 0
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head: {fileID: 0}
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--- !u!1 &8832061911781686718
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GameObject:
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m_ObjectHideFlags: 0
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