API
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@@ -1,6 +1,7 @@
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using TMPro;
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using UnityEngine;
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using UnityEngine; using Game; using Music; using Player;
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namespace Archaic{
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public class PongScorekeeper : MonoBehaviour
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{
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public TextMeshProUGUI player1Score;
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@@ -12,3 +13,4 @@ public class PongScorekeeper : MonoBehaviour
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player2Score.text = PongBallBehavior.score.y.ToString();
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}
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}
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}
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