API
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@@ -1,5 +1,8 @@
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine; using Game; using Music; using Player;
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namespace Music
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{
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public class AudioManager : MonoBehaviour
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{
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@@ -65,3 +68,4 @@ public class SoundEffect
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this.audioSource = audioSource;
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}
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}
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}
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