API
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@@ -1,5 +1,8 @@
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using System.Collections;
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using UnityEngine;
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using UnityEngine; using Game; using Music; using Player;
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namespace Game
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{
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public class FallPlatform : MonoBehaviour
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{
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@@ -52,3 +55,4 @@ public class FallPlatform : MonoBehaviour
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transform.parent.rotation = Quaternion.identity;
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}
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}
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}
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