API
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@@ -1,5 +1,6 @@
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using UnityEngine;
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using UnityEngine; using Game; using Music; using Player;
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namespace Game
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{
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public class InfiniteScroll : MonoBehaviour
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{
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public float speed;
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@@ -20,3 +21,4 @@ public class InfiniteScroll : MonoBehaviour
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transform.position += speed * Time.deltaTime * Vector3.right;
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}
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}
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}
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